/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* * Support for DEcoding ASN.1 data based on BER/DER (Basic/Distinguished * Encoding Rules).
*/
/* * Bit strings have their length adjusted -- the first octet of the * contents contains a value between 0 and 7 which says how many bits * at the end of the octets are not actually part of the bit string; * when parsing bit strings we put that value here because we need it * later, for adjustment of the length (when the whole string is done).
*/ unsignedint bit_string_unused_bits;
/* * The following are used for indefinite-length constructed strings.
*/ struct subitem *subitems_head; struct subitem *subitems_tail;
PRPackedBool
allocate, /* when true, need to allocate the destination */
endofcontents, /* this state ended up parsing its parent's end-of-contents octets */ explicit, /* we are handling an explicit header */
indefinite, /* the current item has indefinite-length encoding */
missing, /* an optional field that was not present */
optional, /* the template says this field may be omitted */
substring; /* this is a substring of a constructed string */
/* * An "outsider" will have an opaque pointer to this, created by calling * SEC_ASN1DecoderStart(). It will be passed back in to all subsequent * calls to SEC_ASN1DecoderUpdate(), and when done it is passed to * SEC_ASN1DecoderFinish().
*/ struct sec_DecoderContext_struct {
PLArenaPool *our_pool; /* for our internal allocs */
PLArenaPool *their_pool; /* for destination structure allocs */ #ifdef SEC_ASN1D_FREE_ON_ERROR /* \ * XXX see comment below (by same \ * ifdef) that explains why this \ * does not work (need more smarts \ * in order to free back to mark) \
*/ /* * XXX how to make their_mark work in the case where they do NOT * give us a pool pointer?
*/ void *their_mark; /* free on error */ #endif
/* The maximum size the caller is willing to allow a single element * to be before returning an error. * * In the case of an indefinite length element, this is the sum total * of all child elements. * * In the case of a definite length element, this represents the maximum * size of the top-level element.
*/ unsignedlong max_element_size;
SEC_ASN1NotifyProc notify_proc; /* call before/after handling field */ void *notify_arg; /* argument to notify_proc */
PRBool during_notify; /* true during call to notify_proc */
SEC_ASN1WriteProc filter_proc; /* pass field bytes to this */ void *filter_arg; /* argument to that function */
PRBool filter_only; /* do not allocate/store fields */
};
/* * XXX this is a fairly generic function that may belong elsewhere
*/ staticvoid *
sec_asn1d_alloc(PLArenaPool *poolp, unsignedlong len)
{ void *thing;
if (poolp != NULL) { /* * Allocate from the pool.
*/
thing = PORT_ArenaAlloc(poolp, len);
} else { /* * Allocate generically.
*/
thing = PORT_Alloc(len);
}
return thing;
}
/* * XXX this is a fairly generic function that may belong elsewhere
*/ staticvoid *
sec_asn1d_zalloc(PLArenaPool *poolp, unsignedlong len)
{ void *thing;
/* XXX Check that both of these tests are really needed/appropriate. */ if (state == NULL || state->top->status == decodeError) return state;
encode_kind = state->theTemplate->kind;
if (encode_kind & SEC_ASN1_SAVE) { /* * This is a "magic" field that saves away all bytes, allowing * the immediately following field to still be decoded from this * same spot -- sort of a fork.
*/ /* check that there are no extraneous bits */
PORT_Assert(encode_kind == SEC_ASN1_SAVE); if (state->top->filter_only) { /* * If we are not storing, then we do not do the SAVE field * at all. Just move ahead to the "real" field instead, * doing the appropriate notify calls before and after.
*/
sec_asn1d_notify_after(state->top, state->dest, state->depth); /* * Since we are not storing, allow for our current dest value * to be NULL. (This might not actually occur, but right now I * cannot convince myself one way or the other.) If it is NULL, * assume that our parent dest can help us out.
*/ if (state->dest == NULL)
state->dest = state->parent->dest; else
state->dest = (char *)state->dest - state->theTemplate->offset;
state->theTemplate++; if (state->dest != NULL)
state->dest = (char *)state->dest + state->theTemplate->offset;
sec_asn1d_notify_before(state->top, state->dest, state->depth);
encode_kind = state->theTemplate->kind;
PORT_Assert((encode_kind & SEC_ASN1_SAVE) == 0);
} else {
sec_asn1d_scrub_state(state);
state->place = duringSaveEncoding;
state = sec_asn1d_push_state(state->top, SEC_AnyTemplate,
state->dest, PR_FALSE); if (state != NULL)
state = sec_asn1d_init_state_based_on_template(state); return state;
}
}
if (encode_kind & SEC_ASN1_POINTER) { /* * A POINTER means we need to allocate the destination for * this field. But, since it may also be an optional field, * we defer the allocation until later; we just record that * it needs to be done. * * There are two possible scenarios here -- one is just a * plain POINTER (kind of like INLINE, except with allocation) * and the other is an implicitly-tagged POINTER. We don't * need to do anything special here for the two cases, but * since the template definition can be tricky, we do check * that there are no extraneous bits set in encode_kind. * * XXX The same conditions which assert should set an error.
*/ if (universal) { /* * "universal" means this entry is a standalone POINTER; * there should be no other bits set in encode_kind.
*/
PORT_Assert(encode_kind == SEC_ASN1_POINTER);
} else { /* * If we get here we have an implicitly-tagged field * that needs to be put into a POINTER. The subtemplate * will determine how to decode the field, but encode_kind * describes the (implicit) tag we are looking for. * The non-tag bits of encode_kind will be ignored by * the code below; none of them should be set, however, * except for the POINTER bit itself -- so check that.
*/
PORT_Assert((encode_kind & ~SEC_ASN1_TAG_MASK) == SEC_ASN1_POINTER);
} if (!state->top->filter_only)
child_allocate = PR_TRUE;
dest = NULL;
state->place = afterPointer;
} else {
dest = state->dest; if (encode_kind & SEC_ASN1_INLINE) { /* check that there are no extraneous bits */
PORT_Assert(encode_kind == SEC_ASN1_INLINE && !optional);
state->place = afterInline;
} else {
state->place = afterImplicit;
}
}
state->optional = optional;
subt = SEC_ASN1GetSubtemplate(state->theTemplate, state->dest, PR_FALSE);
state = sec_asn1d_push_state(state->top, subt, dest, PR_FALSE); if (state == NULL) return NULL;
state->allocate = child_allocate;
if (universal) {
state = sec_asn1d_init_state_based_on_template(state); if (state != NULL) { /* * If this field is optional, we need to record that on * the pushed child so it won't fail if the field isn't * found. I can't think of a way that this new state * could already have optional set (which we would wipe * out below if our local optional is not set) -- but * just to be sure, assert that it isn't set.
*/
PORT_Assert(!state->optional);
state->optional = optional;
} return state;
}
under_kind = state->theTemplate->kind;
under_kind &= ~SEC_ASN1_MAY_STREAM;
} elseif (explicit) { /* * For explicit, we only need to match the encoding tag next, * then we will push another state to handle the entire inner * part. In this case, there is no underlying kind which plays * any part in the determination of the outer, explicit tag. * So we just set under_kind to 0, which is not a valid tag, * and the rest of the tag matching stuff should be okay.
*/
under_kind = 0;
} else { /* * Nothing special; the underlying kind and the given encoding * information are the same.
*/
under_kind = encode_kind;
}
/* XXX is this the right set of bits to test here? */
PORT_Assert((under_kind & (SEC_ASN1_EXPLICIT | SEC_ASN1_OPTIONAL | SEC_ASN1_MAY_STREAM | SEC_ASN1_INLINE | SEC_ASN1_POINTER)) == 0);
if (encode_kind & (SEC_ASN1_ANY | SEC_ASN1_SKIP)) {
PORT_Assert(encode_kind == under_kind); if (encode_kind & SEC_ASN1_SKIP) {
PORT_Assert(!optional);
PORT_Assert(encode_kind == SEC_ASN1_SKIP);
state->dest = NULL;
}
check_tag_mask = 0;
expect_tag_modifiers = 0;
expect_tag_number = 0;
} else {
check_tag_mask = SEC_ASN1_TAG_MASK;
expect_tag_modifiers = (unsignedchar)encode_kind & SEC_ASN1_TAG_MASK & ~SEC_ASN1_TAGNUM_MASK; /* * XXX This assumes only single-octet identifiers. To handle * the HIGH TAG form we would need to do some more work, especially * in how to specify them in the template, because right now we * do not provide a way to specify more *tag* bits in encode_kind.
*/
expect_tag_number = encode_kind & SEC_ASN1_TAGNUM_MASK;
switch (under_kind & SEC_ASN1_TAGNUM_MASK) { case SEC_ASN1_SET: /* * XXX A plain old SET (as opposed to a SET OF) is not implemented. * If it ever is, remove this assert...
*/
PORT_Assert((under_kind & SEC_ASN1_GROUP) != 0); /* fallthru */ case SEC_ASN1_SEQUENCE:
expect_tag_modifiers |= SEC_ASN1_CONSTRUCTED; break; case SEC_ASN1_BIT_STRING: case SEC_ASN1_BMP_STRING: case SEC_ASN1_GENERALIZED_TIME: case SEC_ASN1_IA5_STRING: case SEC_ASN1_OCTET_STRING: case SEC_ASN1_PRINTABLE_STRING: case SEC_ASN1_T61_STRING: case SEC_ASN1_UNIVERSAL_STRING: case SEC_ASN1_UTC_TIME: case SEC_ASN1_UTF8_STRING: case SEC_ASN1_VISIBLE_STRING:
check_tag_mask &= ~SEC_ASN1_CONSTRUCTED; break;
}
}
static sec_asn1d_state *
sec_asn1d_get_enclosing_construct(sec_asn1d_state *state)
{ for (state = state->parent; state; state = state->parent) {
sec_asn1d_parse_place place = state->place; if (place != afterImplicit &&
place != afterPointer &&
place != afterInline &&
place != afterSaveEncoding &&
place != duringSaveEncoding &&
place != duringChoice) {
/* we've walked up the stack to a state that represents ** the enclosing construct.
*/ break;
}
} return state;
}
static PRBool
sec_asn1d_parent_allows_EOC(sec_asn1d_state *state)
{ /* get state of enclosing construct. */
state = sec_asn1d_get_enclosing_construct(state); if (state) {
sec_asn1d_parse_place place = state->place; /* Is it one of the types that permits an unexpected EOC? */ int eoc_permitted =
(place == duringGroup ||
place == duringConstructedString ||
state->child->optional); return (state->indefinite && eoc_permitted) ? PR_TRUE : PR_FALSE;
} return PR_FALSE;
}
if (IS_HIGH_TAG_NUMBER(tag_number)) {
state->place = duringIdentifier;
state->found_tag_number = 0; /* * Actually, we have no idea how many bytes are pending, but we * do know that it is at least 1. That is all we know; we have * to look at each byte to know if there is another, etc.
*/
state->pending = 1;
} else { if (byte == 0 && sec_asn1d_parent_allows_EOC(state)) { /* * Our parent has indefinite-length encoding, and the * entire tag found is 0, so it seems that we have hit the * end-of-contents octets. To handle this, we just change * our state to that which expects to get the bytes of the * end-of-contents octets and let that code re-read this byte * so that our categorization of field types is correct. * After that, our parent will then deal with everything else.
*/
state->place = duringEndOfContents;
state->pending = 2;
state->found_tag_number = 0;
state->found_tag_modifiers = 0; /* * We might be an optional field that is, as we now find out, * missing. Give our parent a clue that this happened.
*/ if (state->optional)
state->missing = PR_TRUE; return 0;
}
state->place = afterIdentifier;
state->found_tag_number = tag_number;
}
state->found_tag_modifiers = byte & ~SEC_ASN1_TAGNUM_MASK;
while (len && state->pending) { if (HIGH_BITS(state->found_tag_number, TAG_NUMBER_BITS) != 0) { /* * The given high tag number overflows our container; * just give up. This is not likely to *ever* happen.
*/
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return 0;
}
/* If we're parsing an ANY, SKIP, or SAVE template, and ** the object being saved is definite length encoded and constructed, ** there's no point in decoding that construct's members. ** So, just forget it's constructed and treat it as primitive. ** (SAVE appears as an ANY at this point)
*/ if (!state->indefinite &&
(state->underlying_kind & (SEC_ASN1_ANY | SEC_ASN1_SKIP))) {
state->found_tag_modifiers &= ~SEC_ASN1_CONSTRUCTED;
}
return 1;
}
staticunsignedlong
sec_asn1d_parse_more_length(sec_asn1d_state *state, constchar *buf, unsignedlong len)
{ int count;
while (len && state->pending) { if (HIGH_BITS(state->contents_length, 9) != 0) { /* * The given full content length overflows our container; * just give up.
*/
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return 0;
}
if (state->pending == 0)
state->place = afterLength;
return count;
}
/* * Helper function for sec_asn1d_prepare_for_contents. * Checks that a value representing a number of bytes consumed can be * subtracted from a remaining length. If so, returns PR_TRUE. * Otherwise, sets the error SEC_ERROR_BAD_DER, indicates that there was a * decoding error in the given SEC_ASN1DecoderContext, and returns PR_FALSE.
*/ static PRBool
sec_asn1d_check_and_subtract_length(unsignedlong *remaining, unsignedlong consumed,
SEC_ASN1DecoderContext *cx)
{
PORT_Assert(remaining);
PORT_Assert(cx); if (!remaining || !cx) {
PORT_SetError(SEC_ERROR_INVALID_ARGS);
cx->status = decodeError; return PR_FALSE;
} if (*remaining < consumed) {
PORT_SetError(SEC_ERROR_BAD_DER);
cx->status = decodeError; return PR_FALSE;
}
*remaining -= consumed; return PR_TRUE;
}
/** * The maximum length for a child element should be constrained to the * length remaining in the first definite length element in the ancestor * stack. If there is no definite length element in the ancestor stack, * there's nothing to constrain the length of the child, so there's no * further processing necessary. * * It's necessary to walk the ancestor stack, because it's possible to have * definite length children that are part of an indefinite length element, * which is itself part of an indefinite length element, and which is * ultimately part of a definite length element. A simple example of this * would be the handling of constructed OCTET STRINGs in BER encoding. * * This algorithm finds the first definite length element in the ancestor * stack, if any, and if so, ensures that the length of the child element * is consistent with the number of bytes remaining in the constraining * ancestor element (that is, after accounting for any other sibling * elements that may have been read). * * It's slightly complicated by the need to account both for integer * underflow and overflow, as well as ensure that for indefinite length * encodings, there's also enough space for the End-of-Contents (EOC) * octets (Tag = 0x00, Length = 0x00, or two bytes).
*/
/* Determine the maximum length available for this element by finding the
* first definite length ancestor, if any. */
parent = sec_asn1d_get_enclosing_construct(state); while (parent && parent->indefinite) {
parent = sec_asn1d_get_enclosing_construct(parent);
} /* If parent is null, state is either the outermost state / at the top of * the stack, or the outermost state uses indefinite length encoding. In * these cases, there's nothing external to constrain this element, so
* there's nothing to check. */ if (parent) { unsignedlong remaining = parent->pending;
parent = state; do { if (!sec_asn1d_check_and_subtract_length(
&remaining, parent->consumed, state->top) || /* If parent->indefinite is true, parent->contents_length is
* zero and this is a no-op. */
!sec_asn1d_check_and_subtract_length(
&remaining, parent->contents_length, state->top) || /* If parent->indefinite is true, then ensure there is enough
* space for an EOC tag of 2 bytes. */
(parent->indefinite && !sec_asn1d_check_and_subtract_length(&remaining, 2, state->top))) { /* This element is larger than its enclosing element, which is
* invalid. */ return;
}
} while ((parent = sec_asn1d_get_enclosing_construct(parent)) &&
parent->indefinite);
}
/* * XXX I cannot decide if this allocation should exclude the case * where state->endofcontents is true -- figure it out!
*/ if (state->allocate) { void *dest;
PORT_Assert(state->dest == NULL); /* * We are handling a POINTER or a member of a GROUP, and need to * allocate for the data structure.
*/
dest = sec_asn1d_zalloc(state->top->their_pool,
state->theTemplate->size); if (dest == NULL) {
state->top->status = decodeError; return;
}
state->dest = (char *)dest + state->theTemplate->offset;
/* * For a member of a GROUP, our parent will later put the * pointer wherever it belongs. But for a POINTER, we need * to record the destination now, in case notify or filter * procs need access to it -- they cannot find it otherwise, * until it is too late (for one-pass processing).
*/ if (state->parent->place == afterPointer) { void **placep;
placep = state->parent->dest;
*placep = dest;
}
}
/* * Remember, length may be indefinite here! In that case, * both contents_length and pending will be zero.
*/
state->pending = state->contents_length;
/* * An EXPLICIT is nothing but an outer header, which we have * already parsed and accepted. Now we need to do the inner * header and its contents.
*/ if (state->explicit) {
state->place = afterExplicit;
state = sec_asn1d_push_state(state->top,
SEC_ASN1GetSubtemplate(state->theTemplate,
state->dest,
PR_FALSE),
state->dest, PR_TRUE); if (state != NULL) {
(void)sec_asn1d_init_state_based_on_template(state);
} return;
}
/* * For GROUP (SET OF, SEQUENCE OF), even if we know the length here * we cannot tell how many items we will end up with ... so push a * state that can keep track of "children" (the individual members * of the group; we will allocate as we go and put them all together * at the end.
*/ if (state->underlying_kind & SEC_ASN1_GROUP) { /* XXX If this assertion holds (should be able to confirm it via * inspection, too) then move this code into the switch statement * below under cases SET_OF and SEQUENCE_OF; it will be cleaner.
*/
PORT_Assert(state->underlying_kind == SEC_ASN1_SET_OF || state->underlying_kind == SEC_ASN1_SEQUENCE_OF || state->underlying_kind == (SEC_ASN1_SET_OF | SEC_ASN1_DYNAMIC) || state->underlying_kind == (SEC_ASN1_SEQUENCE_OF | SEC_ASN1_DYNAMIC)); if (state->contents_length != 0 || state->indefinite) { const SEC_ASN1Template *subt;
state->place = duringGroup;
subt = SEC_ASN1GetSubtemplate(state->theTemplate, state->dest,
PR_FALSE);
state = sec_asn1d_push_state(state->top, subt, NULL, PR_TRUE); if (state != NULL) { if (!state->top->filter_only)
state->allocate = PR_TRUE; /* XXX propogate this? */ /* * Do the "before" field notification for next in group.
*/
sec_asn1d_notify_before(state->top, state->dest, state->depth);
(void)sec_asn1d_init_state_based_on_template(state);
}
} else { /* * A group of zero; we are done. * Set state to afterGroup and let that code plant the NULL.
*/
state->place = afterGroup;
} return;
}
switch (state->underlying_kind) { case SEC_ASN1_SEQUENCE: /* * We need to push a child to handle the individual fields.
*/
state->place = duringSequence;
state = sec_asn1d_push_state(state->top, state->theTemplate + 1,
state->dest, PR_TRUE); if (state != NULL) { /* * Do the "before" field notification.
*/
sec_asn1d_notify_before(state->top, state->dest, state->depth);
(void)sec_asn1d_init_state_based_on_template(state);
} break;
case SEC_ASN1_SET: /* XXX SET is not really implemented */ /* * XXX A plain SET requires special handling; scanning of a * template to see where a field should go (because by definition, * they are not in any particular order, and you have to look at * each tag to disambiguate what the field is). We may never * implement this because in practice, it seems to be unused.
*/
PORT_Assert(0);
PORT_SetError(SEC_ERROR_BAD_DER); /* XXX */
state->top->status = decodeError; break;
case SEC_ASN1_NULL: /* * The NULL type, by definition, is "nothing", content length of zero. * An indefinite-length encoding is not alloweed.
*/ if (state->contents_length || state->indefinite) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; break;
} if (state->dest != NULL) {
item = (SECItem *)(state->dest);
item->data = NULL;
item->len = 0;
}
state->place = afterEndOfContents; break;
case SEC_ASN1_BMP_STRING: /* Error if length is not divisable by 2 */ if (state->contents_length % 2) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; break;
} /* otherwise, handle as other string types */ goto regular_string_type;
case SEC_ASN1_UNIVERSAL_STRING: /* Error if length is not divisable by 4 */ if (state->contents_length % 4) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; break;
} /* otherwise, handle as other string types */ goto regular_string_type;
case SEC_ASN1_SKIP: case SEC_ASN1_ANY: case SEC_ASN1_ANY_CONTENTS: /* * These are not (necessarily) strings, but they need nearly * identical handling (especially when we need to deal with * constructed sub-pieces), so we pretend they are.
*/ /* fallthru */
regular_string_type: case SEC_ASN1_BIT_STRING: case SEC_ASN1_IA5_STRING: case SEC_ASN1_OCTET_STRING: case SEC_ASN1_PRINTABLE_STRING: case SEC_ASN1_T61_STRING: case SEC_ASN1_UTC_TIME: case SEC_ASN1_UTF8_STRING: case SEC_ASN1_VISIBLE_STRING: /* * We are allocating for a primitive or a constructed string. * If it is a constructed string, it may also be indefinite-length. * If it is primitive, the length can (legally) be zero. * Our first order of business is to allocate the memory for * the string, if we can (if we know the length).
*/
item = (SECItem *)(state->dest);
/* * If the item is a definite-length constructed string, then * the contents_length is actually larger than what we need * (because it also counts each intermediate header which we * will be throwing away as we go), but it is a perfectly good * upper bound that we just allocate anyway, and then concat * as we go; we end up wasting a few extra bytes but save a * whole other copy.
*/
alloc_len = state->contents_length;
poolp = NULL; /* quiet compiler warnings about unused... */
if (item == NULL || state->top->filter_only) { if (item != NULL) {
item->data = NULL;
item->len = 0;
}
alloc_len = 0;
} elseif (state->substring) { /* * If we are a substring of a constructed string, then we may * not have to allocate anything (because our parent, the * actual constructed string, did it for us). If we are a * substring and we *do* have to allocate, that means our * parent is an indefinite-length, so we allocate from our pool; * later our parent will copy our string into the aggregated * whole and free our pool allocation.
*/ if (item->data == NULL) {
PORT_Assert(item->len == 0);
poolp = state->top->our_pool;
} else {
alloc_len = 0;
}
} else {
item->len = 0;
item->data = NULL;
poolp = state->top->their_pool;
}
if (alloc_len || ((!state->indefinite) && (state->subitems_head != NULL))) { struct subitem *subitem; int len;
PORT_Assert(item); if (!item) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return;
}
PORT_Assert(item->len == 0 && item->data == NULL); /* * Check for and handle an ANY which has stashed aside the * header (identifier and length) bytes for us to include * in the saved contents.
*/ if (state->subitems_head != NULL) {
PORT_Assert(state->underlying_kind == SEC_ASN1_ANY); for (subitem = state->subitems_head;
subitem != NULL; subitem = subitem->next)
alloc_len += subitem->len;
}
len = 0; for (subitem = state->subitems_head;
subitem != NULL; subitem = subitem->next) {
PORT_Memcpy(item->data + len, subitem->data, subitem->len);
len += subitem->len;
}
item->len = len;
/* * Because we use arenas and have a mark set, we later free * everything we have allocated, so this does *not* present * a memory leak (it is just temporarily left dangling).
*/
state->subitems_head = state->subitems_tail = NULL;
}
if (state->contents_length == 0 && (!state->indefinite)) { /* * A zero-length simple or constructed string; we are done.
*/
state->place = afterEndOfContents;
} elseif (state->found_tag_modifiers & SEC_ASN1_CONSTRUCTED) { const SEC_ASN1Template *sub;
switch (state->underlying_kind) { case SEC_ASN1_ANY: case SEC_ASN1_ANY_CONTENTS:
sub = SEC_AnyTemplate; break; case SEC_ASN1_BIT_STRING:
sub = SEC_BitStringTemplate; break; case SEC_ASN1_BMP_STRING:
sub = SEC_BMPStringTemplate; break; case SEC_ASN1_GENERALIZED_TIME:
sub = SEC_GeneralizedTimeTemplate; break; case SEC_ASN1_IA5_STRING:
sub = SEC_IA5StringTemplate; break; case SEC_ASN1_OCTET_STRING:
sub = SEC_OctetStringTemplate; break; case SEC_ASN1_PRINTABLE_STRING:
sub = SEC_PrintableStringTemplate; break; case SEC_ASN1_T61_STRING:
sub = SEC_T61StringTemplate; break; case SEC_ASN1_UNIVERSAL_STRING:
sub = SEC_UniversalStringTemplate; break; case SEC_ASN1_UTC_TIME:
sub = SEC_UTCTimeTemplate; break; case SEC_ASN1_UTF8_STRING:
sub = SEC_UTF8StringTemplate; break; case SEC_ASN1_VISIBLE_STRING:
sub = SEC_VisibleStringTemplate; break; case SEC_ASN1_SKIP:
sub = SEC_SkipTemplate; break; default: /* redundant given outer switch cases, but */
PORT_Assert(0); /* the compiler does not seem to know that, */
sub = NULL; /* so just do enough to quiet it. */ break;
}
default: /* * We are allocating for a simple leaf item.
*/ if (state->contents_length) { if (state->dest != NULL) {
item = (SECItem *)(state->dest);
item->len = 0; if (state->top->max_element_size > 0 &&
state->contents_length > state->top->max_element_size) {
PORT_SetError(SEC_ERROR_OUTPUT_LEN);
state->top->status = decodeError; return;
}
if (state->top->filter_only) {
item->data = NULL;
} else {
item->data = (unsignedchar *)
sec_asn1d_zalloc(state->top->their_pool,
state->contents_length); if (item->data == NULL) {
state->top->status = decodeError; return;
}
}
}
state->place = duringLeaf;
} else { /* * An indefinite-length or zero-length item is not allowed. * (All legal cases of such were handled above.)
*/
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError;
}
}
}
staticvoid
sec_asn1d_free_child(sec_asn1d_state *state, PRBool error)
{ if (state->child != NULL) {
PORT_Assert(error || state->child->consumed == 0);
PORT_Assert(state->our_mark != NULL);
PORT_ArenaZRelease(state->top->our_pool, state->our_mark); if (error && state->top->their_pool == NULL) { /* * XXX We need to free anything allocated. * At this point, we failed in the middle of decoding. But we * can't free the data we previously allocated with PR_Malloc * unless we keep track of every pointer. So instead we have a * memory leak when decoding fails half-way, unless an arena is * used. See bug 95311 .
*/
}
state->child = NULL;
state->our_mark = NULL;
} else { /* * It is important that we do not leave a mark unreleased/unmarked. * But I do not think we should ever have one set in this case, only * if we had a child (handled above). So check for that. If this * assertion should ever get hit, then we probably need to add code * here to release back to our_mark (and then set our_mark to NULL).
*/
PORT_Assert(state->our_mark == NULL);
}
state->place = beforeEndOfContents;
}
/* We have just saved an entire encoded ASN.1 object (type) for a SAVE ** template, and now in the next template, we are going to decode that ** saved data by calling SEC_ASN1DecoderUpdate recursively. ** If that recursive call fails with needBytes, it is a fatal error, ** because the encoded object should have been complete. ** If that recursive call fails with decodeError, it will have already ** cleaned up the state stack, so we must bail out quickly. ** ** These checks of the status returned by the recursive call are now ** done in the caller of this function, immediately after it returns.
*/ staticvoid
sec_asn1d_reuse_encoding(sec_asn1d_state *state)
{
sec_asn1d_state *child; unsignedlong consumed;
SECItem *item; void *dest;
/* * Free any grandchild.
*/
sec_asn1d_free_child(child, PR_FALSE);
/* * Notify after the SAVE field.
*/
sec_asn1d_notify_after(state->top, state->dest, state->depth);
/* * Adjust to get new dest and move forward.
*/
dest = (char *)state->dest - state->theTemplate->offset;
state->theTemplate++;
child->dest = (char *)dest + state->theTemplate->offset;
child->theTemplate = state->theTemplate;
/* * Notify before the "real" field.
*/
PORT_Assert(state->depth == child->depth);
sec_asn1d_notify_before(state->top, child->dest, child->depth);
/* * This will tell DecoderUpdate to return when it is done.
*/
state->place = afterSaveEncoding;
/* * We already have a child; "push" it by making it current.
*/
state->top->current = child;
/* * And initialize it so it is ready to parse.
*/
(void)sec_asn1d_init_state_based_on_template(child);
/* * Now parse that out of our data.
*/ if (SEC_ASN1DecoderUpdate(state->top,
(char *)item->data, item->len) != SECSuccess) return; if (state->top->status == needBytes) { return;
}
staticunsignedlong
sec_asn1d_parse_more_bit_string(sec_asn1d_state *state, constchar *buf, unsignedlong len)
{
PORT_Assert(state->place == duringBitString); if (state->pending == 0) { /* An empty bit string with some unused bits is invalid. */ if (state->bit_string_unused_bits) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError;
} else { /* An empty bit string with no unused bits is OK. */
state->place = beforeEndOfContents;
} return 0;
}
len = sec_asn1d_parse_leaf(state, buf, len); return len;
}
/* * XXX All callers should be looking at return value to detect * out-of-memory errors (and stop!).
*/ staticstruct subitem *
sec_asn1d_add_to_subitems(sec_asn1d_state *state, constvoid *data, unsignedlong len,
PRBool copy_data)
{ struct subitem *thing;
/* * We are moving along through the substrings of a constructed string, * and have just finished parsing one -- we need to save our child data * (if the child was not already writing directly into the destination) * and then move forward by one. * * We also have to detect when we are done: * - a definite-length encoding stops when our pending value hits 0 * - an indefinite-length encoding stops when our child is empty * (which means it was the end-of-contents octets)
*/ staticvoid
sec_asn1d_next_substring(sec_asn1d_state *state)
{
sec_asn1d_state *child;
SECItem *item; unsignedlong child_consumed;
PRBool done;
/** * At this point, there's three states at play: * child: The element that was just parsed * state: The currently processed element * 'parent' (aka state->parent): The enclosing construct * of state, or NULL if this is the top-most element. * * This state handles both substrings of a constructed string AND * child elements of items whose template type was that of * SEC_ASN1_ANY, SEC_ASN1_SAVE, SEC_ASN1_ANY_CONTENTS, SEC_ASN1_SKIP * template, as described in sec_asn1d_prepare_for_contents. For * brevity, these will be referred to as 'string' and 'any' types. * * This leads to the following possibilities: * 1: This element is an indefinite length string, part of a * definite length string. * 2: This element is an indefinite length string, part of an * indefinite length string. * 3: This element is an indefinite length any, part of a * definite length any. * 4: This element is an indefinite length any, part of an * indefinite length any. * 5: This element is an indefinite length any and does not * meet any of the above criteria. Note that this would include * an indefinite length string type matching an indefinite * length any template. * * In Cases #1 and #3, the definite length 'parent' element will * have allocated state->dest based on the parent elements definite * size. During the processing of 'child', sec_asn1d_parse_leaf will * have copied the (string, any) data directly into the offset of * dest, as appropriate, so there's no need for this class to still * store the child - it's already been processed. * * In Cases #2 and #4, dest will be set to the parent element's dest, * but dest->data will not have been allocated yet, due to the * indefinite length encoding. In this situation, it's necessary to * hold onto child (and all other children) until the EOC, at which * point, it becomes possible to compute 'state's overall length. Once * 'state' has a computed length, this can then be fed to 'parent' (via * this state), and then 'parent' can similarly compute the length of * all of its children up to the EOC, which will ultimately transit to * sec_asn1d_concat_substrings, determine the overall size needed, * allocate, and copy the contents (of all of parent's children, which * would include 'state', just as 'state' will have copied all of its * children via sec_asn1d_concat_substrings) * * The final case, Case #5, will manifest in that item->data and * item->len will be NULL/0, respectively, since this element was * indefinite-length encoded. In that case, both the tag and length will * already exist in state's subitems, via sec_asn1d_record_any_header, * and so the contents (aka 'child') should be added to that list of * items to concatenate in sec_asn1d_concat_substrings once the EOC * is encountered. * * To distinguish #2/#4 from #1/#3, it's sufficient to walk the ancestor * tree. If the current type is a string type, then the enclosing * construct will be that same type (#1/#2). If the current type is an * any type, then the enclosing construct is either an any type (#3/#4) * or some other type (#5). Since this is BER, this nesting relationship * between 'state' and 'parent' may go through several levels of * constructed encoding, so continue walking the ancestor chain until a * clear determination can be made. * * The variable preallocatedString is used to indicate Case #1/#3, * indicating an in-place copy has already occurred, and Cases #2, #4, * and #5 all have the same behaviour of adding a new substring.
*/
preallocatedString = PR_FALSE;
temp_state = state; while (temp_state && item == temp_state->dest && temp_state->indefinite) {
sec_asn1d_state *parent = sec_asn1d_get_enclosing_construct(temp_state); if (!parent || parent->underlying_kind != temp_state->underlying_kind) { /* Case #5 - Either this is a top-level construct or it is part * of some other element (e.g. a SEQUENCE), in which case, a
* new item should be allocated. */ break;
} if (!parent->indefinite) { /* Cases #1 / #3 - A definite length ancestor exists, for which
* this is a substring that has already copied into dest. */
preallocatedString = PR_TRUE; break;
} if (!parent->substring) { /* Cases #2 / #4 - If the parent is not a substring, but is * indefinite, then there's nothing further up that may have * preallocated dest, thus child will not have already * been copied in place, therefore it's necessary to save child
* as a subitem. */ break;
}
temp_state = parent;
} if (item != NULL && item->data != NULL && !preallocatedString) { /* * Save the string away for later concatenation.
*/
PORT_Assert(item->data != NULL);
sec_asn1d_add_to_subitems(state, item->data, item->len, PR_FALSE); /* * Clear the child item for the next round.
*/
item->data = NULL;
item->len = 0;
}
/* * If our child was just our end-of-contents octets, we are done.
*/ if (child->endofcontents)
done = PR_TRUE;
}
/* * Stop or do the next one.
*/ if (done) {
child->place = notInUse;
state->place = afterConstructedString;
} else {
sec_asn1d_scrub_state(child);
state->top->current = child;
}
}
/* * We are doing a SET OF or SEQUENCE OF, and have just finished an item.
*/ staticvoid
sec_asn1d_next_in_group(sec_asn1d_state *state)
{
sec_asn1d_state *child; unsignedlong child_consumed;
/* * If our child was just our end-of-contents octets, we are done.
*/ if (child->endofcontents) { /* XXX I removed the PORT_Assert (child->dest == NULL) because there * was a bug in that a template that was a sequence of which also had * a child of a sequence of, in an indefinite group was not working * properly. This fix seems to work, (added the if statement below), * and nothing appears broken, but I am putting this note here just
* in case. */ /* * XXX No matter how many times I read that comment, * I cannot figure out what case he was fixing. I believe what he * did was deliberate, so I am loathe to touch it. I need to * understand how it could ever be that child->dest != NULL but * child->endofcontents is true, and why it is important to check * that state->subitems_head is NULL. This really needs to be * figured out, as I am not sure if the following code should be * compensating for "offset", as is done a little farther below * in the more normal case.
*/ /* * XXX We used to assert our overall state was that we were decoding * an indefinite-length object here (state->indefinite == TRUE and no * pending bytes in the decoder), but those assertions aren't correct * as it's legitimate to wrap indefinite sequences inside definite ones * and this code handles that case. Additionally, when compiled in * release mode these assertions aren't checked anyway, yet function * safely.
*/ if (child->dest && !state->subitems_head) {
sec_asn1d_add_to_subitems(state, child->dest, 0, PR_FALSE);
child->dest = NULL;
}
/* * Do the "after" field notification for next in group.
*/
sec_asn1d_notify_after(state->top, child->dest, child->depth);
/* * Save it away (unless we are not storing).
*/ if (child->dest != NULL) { void *dest;
dest = child->dest;
dest = (char *)dest - child->theTemplate->offset;
sec_asn1d_add_to_subitems(state, dest, 0, PR_FALSE);
child->dest = NULL;
}
/* * Account for those bytes; see if we are done.
*/ if (state->pending) {
PORT_Assert(!state->indefinite); if (child_consumed > state->pending) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return;
}
/* * Do the "before" field notification for next item in group.
*/
sec_asn1d_notify_before(state->top, child->dest, child->depth);
/* * Now we do the next one.
*/
sec_asn1d_scrub_state(child);
/* Initialize child state from the template */
sec_asn1d_init_state_based_on_template(child);
state->top->current = child;
}
/* * We are moving along through a sequence; move forward by one, * (detecting end-of-sequence when it happens). * XXX The handling of "missing" is ugly. Fix it.
*/ staticvoid
sec_asn1d_next_in_sequence(sec_asn1d_state *state)
{
sec_asn1d_state *child; unsignedlong child_consumed;
PRBool child_missing;
/* * Take care of accounting.
*/ if (child_missing) {
PORT_Assert(child->optional);
} else {
state->consumed += child_consumed; /* * Free any grandchild.
*/
sec_asn1d_free_child(child, PR_FALSE); if (state->pending) {
PORT_Assert(!state->indefinite); if (child_consumed > state->pending) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return;
}
state->pending -= child_consumed; if (state->pending == 0) {
child->theTemplate++; while (child->theTemplate->kind != 0) { if ((child->theTemplate->kind & SEC_ASN1_OPTIONAL) == 0) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return;
}
child->theTemplate++;
}
child->place = notInUse;
state->place = afterEndOfContents; return;
}
}
}
/* * Move forward.
*/
child->theTemplate++; if (child->theTemplate->kind == 0) { /* * We are done with this sequence.
*/
child->place = notInUse; if (state->pending) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError;
} elseif (child_missing) { /* * We got to the end, but have a child that started parsing * and ended up "missing". The only legitimate reason for * this is that we had one or more optional fields at the * end of our sequence, and we were encoded indefinite-length, * so when we went looking for those optional fields we * found our end-of-contents octets instead. * (Yes, this is ugly; dunno a better way to handle it.) * So, first confirm the situation, and then mark that we * are done.
*/ if (state->indefinite && child->endofcontents) {
PORT_Assert(child_consumed == 2); if (child_consumed != 2) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError;
} else {
state->consumed += child_consumed;
state->place = afterEndOfContents;
}
} else {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError;
}
} else { /* * We have to finish out, maybe reading end-of-contents octets; * let the normal logic do the right thing.
*/
state->place = beforeEndOfContents;
}
} else { unsignedchar child_found_tag_modifiers = 0; unsignedlong child_found_tag_number = 0;
/* * Reset state and push.
*/ if (state->dest != NULL)
child->dest = (char *)state->dest + child->theTemplate->offset;
/* * Do the "before" field notification.
*/
sec_asn1d_notify_before(state->top, child->dest, child->depth);
if (child_missing) { /* if previous child was missing, copy the tag data we already have */
child_found_tag_modifiers = child->found_tag_modifiers;
child_found_tag_number = child->found_tag_number;
}
state->top->current = child;
child = sec_asn1d_init_state_based_on_template(child); if (child_missing && child) {
child->place = afterIdentifier;
child->found_tag_modifiers = child_found_tag_modifiers;
child->found_tag_number = child_found_tag_number;
child->consumed = child_consumed; if (child->underlying_kind == SEC_ASN1_ANY && !child->top->filter_only) { /* * If the new field is an ANY, and we are storing, then * we need to save the tag out. We would have done this * already in the normal case, but since we were looking * for an optional field, and we did not find it, we only * now realize we need to save the tag.
*/ unsignedchar identifier;
/* * Check that we did not end up with a high tag; for that * we need to re-encode the tag into multiple bytes in order * to store it back to look like what we parsed originally. * In practice this does not happen, but for completeness * sake it should probably be made to work at some point.
*/ if (child_found_tag_modifiers >= SEC_ASN1_HIGH_TAG_NUMBER) {
PORT_SetError(SEC_ERROR_LIBRARY_FAILURE);
state->top->status = decodeError;
} else {
identifier = (unsignedchar)(child_found_tag_modifiers | child_found_tag_number);
sec_asn1d_record_any_header(child, (char *)&identifier, 1);
}
}
}
}
}
substring = state->subitems_head; while (substring != NULL) { /* * All bit-string substrings except the last one should be * a clean multiple of 8 bits.
*/ if (is_bit_string && (substring->next != NULL) && (substring->len & 0x7)) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return;
}
item_len += substring->len;
substring = substring->next;
}
if (is_bit_string) {
alloc_len = ((item_len + 7) >> 3);
} else { /* * Add 2 for the end-of-contents octets of an indefinite-length * ANY that is *not* also an INNER. Because we zero-allocate * below, all we need to do is increase the length here.
*/ if (state->underlying_kind == SEC_ASN1_ANY && state->indefinite)
item_len += 2;
alloc_len = item_len;
}
where = item->data;
substring = state->subitems_head; while (substring != NULL) { if (is_bit_string)
item_len = (substring->len + 7) >> 3; else
item_len = substring->len;
PORT_Memcpy(where, substring->data, item_len);
where += item_len;
substring = substring->next;
}
/* * Because we use arenas and have a mark set, we later free * everything we have allocated, so this does *not* present * a memory leak (it is just temporarily left dangling).
*/
state->subitems_head = state->subitems_tail = NULL;
}
/* * Because we use arenas and have a mark set, we later free * everything we have allocated, so this does *not* present * a memory leak (it is just temporarily left dangling).
*/
state->subitems_head = state->subitems_tail = NULL;
}
state->place = afterEndOfContents;
}
/* * For those states that push a child to handle a subtemplate, * "absorb" that child (transfer necessary information).
*/ staticvoid
sec_asn1d_absorb_child(sec_asn1d_state *state)
{ /* * There is absolutely supposed to be a child there.
*/
PORT_Assert(state->child != NULL);
/* * Inherit the missing status of our child, and do the ugly * backing-up if necessary.
*/
state->missing = state->child->missing; if (state->missing) {
state->found_tag_number = state->child->found_tag_number;
state->found_tag_modifiers = state->child->found_tag_modifiers;
state->endofcontents = state->child->endofcontents;
}
/* * Add in number of bytes consumed by child. * (Only EXPLICIT should have already consumed bytes itself.)
*/
PORT_Assert(state->place == afterExplicit || state->consumed == 0);
state->consumed += state->child->consumed;
/* * Subtract from bytes pending; this only applies to a definite-length * EXPLICIT field.
*/ if (state->pending) {
PORT_Assert(!state->indefinite);
PORT_Assert(state->place == afterExplicit);
/* * If we had a definite-length explicit, then what the child * consumed should be what was left pending.
*/ if (state->pending != state->child->consumed) { if (state->pending < state->child->consumed) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return;
} /* * Okay, this is a hack. It *should* be an error whether * pending is too big or too small, but it turns out that * we had a bug in our *old* DER encoder that ended up * counting an explicit header twice in the case where * the underlying type was an ANY. So, because we cannot * prevent receiving these (our own certificate server can * send them to us), we need to be lenient and accept them. * To do so, we need to pretend as if we read all of the * bytes that the header said we would find, even though * we actually came up short.
*/
state->consumed += (state->pending - state->child->consumed);
}
state->pending = 0;
}
/* * Indicate that we are done with child.
*/
state->child->consumed = 0;
/* * And move on to final state. * (Technically everybody could move to afterEndOfContents except * for an indefinite-length EXPLICIT; for simplicity though we assert * that but let the end-of-contents code do the real determination.)
*/
PORT_Assert(state->place == afterExplicit || (!state->indefinite));
state->place = beforeEndOfContents;
}
for (i = 0; i < len; i++) { if (buf[i] != 0) { /* * We expect to find only zeros; if not, just give up.
*/
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return 0;
}
}
state->pending -= len;
if (state->pending == 0) {
state->place = afterEndOfContents; /* These end-of-contents octets either terminate a SEQUENCE, a GROUP, * or a constructed string. The SEQUENCE case is unique in that the * state parses its own end-of-contents octets and therefore should not * have its `endofcontents` flag set. We identify the SEQUENCE case by * checking whether the child state's template is pointing at a * template terminator (see `sec_asn1d_next_in_sequence`).
*/ if (state->child && state->child->theTemplate->kind == 0) {
state->endofcontents = PR_FALSE;
} else {
state->endofcontents = PR_TRUE;
}
}
return len;
}
staticvoid
sec_asn1d_pop_state(sec_asn1d_state *state)
{ #if 0 /* XXX I think this should always be handled explicitly by parent? */ /* * Account for our child.
*/ if (state->child != NULL) {
state->consumed += state->child->consumed; if (state->pending) {
PORT_Assert (!state->indefinite); if (state->child->consumed > state->pending) {
PORT_SetError (SEC_ERROR_BAD_DER);
state->top->status = decodeError;
} else {
state->pending -= state->child->consumed;
}
}
state->child->consumed = 0;
} #endif/* XXX */
if (child->endofcontents) { /* This choice is probably the first item in a GROUP ** (e.g. SET_OF) that was indefinite-length encoded. ** We're actually at the end of that GROUP. ** We look up the stack to be sure that we find ** a state with indefinite length encoding before we ** find a state (like a SEQUENCE) that is definite.
*/
child->place = notInUse;
state->place = afterChoice;
state->endofcontents = PR_TRUE; /* propagate this up */ if (sec_asn1d_parent_allows_EOC(state)) return state;
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return NULL;
}
dest = (char *)child->dest - child->theTemplate->offset;
child->theTemplate++;
if (0 == child->theTemplate->kind) { /* Ran out of choices */
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return (sec_asn1d_state *)NULL;
}
child->dest = (char *)dest + child->theTemplate->offset;
/* cargo'd from next_in_sequence innards */ if (state->pending) {
PORT_Assert(!state->indefinite); if (child->consumed > state->pending) {
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return NULL;
}
state->pending -= child->consumed; if (0 == state->pending) { /* XXX uh.. not sure if I should have stopped this
* from happening before. */
PORT_Assert(0);
PORT_SetError(SEC_ERROR_BAD_DER);
state->top->status = decodeError; return (sec_asn1d_state *)NULL;
}
}
if (cx->status == needBytes)
cx->status = keepGoing;
while (cx->status == keepGoing) {
state = cx->current;
what = SEC_ASN1_Contents;
consumed = 0; #ifdef DEBUG_ASN1D_STATES
printf("\nPLACE = %s, next byte = 0x%02x, %p[%lu]\n",
(state->place >= 0 && state->place <= notInUse) ? place_names[state->place] : "(undefined)",
len ? (unsignedint)((unsignedchar *)buf)[consumed] : 0,
buf, consumed);
dump_states(cx); #endif/* DEBUG_ASN1D_STATES */ switch (state->place) { case beforeIdentifier:
consumed = sec_asn1d_parse_identifier(state, buf, len);
what = SEC_ASN1_Identifier; break; case duringIdentifier:
consumed = sec_asn1d_parse_more_identifier(state, buf, len);
what = SEC_ASN1_Identifier; break; case afterIdentifier:
sec_asn1d_confirm_identifier(state); break; case beforeLength:
consumed = sec_asn1d_parse_length(state, buf, len);
what = SEC_ASN1_Length; break; case duringLength:
consumed = sec_asn1d_parse_more_length(state, buf, len);
what = SEC_ASN1_Length; break; case afterLength:
sec_asn1d_prepare_for_contents(state); break; case beforeBitString:
consumed = sec_asn1d_parse_bit_string(state, buf, len); break; case duringBitString:
consumed = sec_asn1d_parse_more_bit_string(state, buf, len); break; case duringConstructedString:
sec_asn1d_next_substring(state); break; case duringGroup:
sec_asn1d_next_in_group(state); break; case duringLeaf:
consumed = sec_asn1d_parse_leaf(state, buf, len); break; case duringSaveEncoding:
sec_asn1d_reuse_encoding(state); if (cx->status == decodeError) { /* recursive call has already popped all states from stack. ** Bail out quickly.
*/ return SECFailure;
} if (cx->status == needBytes) { /* recursive call wanted more data. Fatal. Clean up below. */
PORT_SetError(SEC_ERROR_BAD_DER);
cx->status = decodeError;
} break; case duringSequence:
sec_asn1d_next_in_sequence(state); break; case afterConstructedString:
sec_asn1d_concat_substrings(state); break; case afterExplicit: case afterImplicit: case afterInline: case afterPointer:
sec_asn1d_absorb_child(state); break; case afterGroup:
sec_asn1d_concat_group(state); break; case afterSaveEncoding: /* SEC_ASN1DecoderUpdate has called itself recursively to ** decode SAVEd encoded data, and now is done decoding that. ** Return to the calling copy of SEC_ASN1DecoderUpdate.
*/ return SECSuccess; case beforeEndOfContents:
sec_asn1d_prepare_for_end_of_contents(state); break; case duringEndOfContents:
consumed = sec_asn1d_parse_end_of_contents(state, buf, len);
what = SEC_ASN1_EndOfContents; break; case afterEndOfContents:
sec_asn1d_pop_state(state); break; case beforeChoice:
state = sec_asn1d_before_choice(state); break; case duringChoice:
state = sec_asn1d_during_choice(state); break; case afterChoice:
sec_asn1d_after_choice(state); break; case notInUse: default: /* This is not an error, but rather a plain old BUG! */
PORT_Assert(0);
PORT_SetError(SEC_ERROR_BAD_DER);
cx->status = decodeError; break;
}
if (cx->status == decodeError) break;
/* We should not consume more than we have. */
PORT_Assert(consumed <= len); if (consumed > len) {
PORT_SetError(SEC_ERROR_BAD_DER);
cx->status = decodeError; break;
}
/* It might have changed, so we have to update our local copy. */
state = cx->current;
/* If it is NULL, we have popped all the way to the top. */ if (state == NULL) {
PORT_Assert(consumed == 0); #if 0 /* XXX I want this here, but it seems that we have situations (like \ * downloading a pkcs7 cert chain from some issuers) that give us a \ * length which is greater than the entire encoding. So, we cannot \ * have this be an error. \
*/ if (len > 0) {
PORT_SetError (SEC_ERROR_BAD_DER);
cx->status = decodeError;
} else #endif
cx->status = allDone; break;
} elseif (state->theTemplate->kind == SEC_ASN1_SKIP_REST) {
cx->status = allDone; break;
}
if (consumed == 0) continue;
/* * The following check is specifically looking for an ANY * that is *not* also an INNER, because we need to save aside * all bytes in that case -- the contents parts will get * handled like all other contents, and the end-of-contents * bytes are added by the concat code, but the outer header * bytes need to get saved too, so we do them explicitly here.
*/ if (state->underlying_kind == SEC_ASN1_ANY && !cx->filter_only && (what == SEC_ASN1_Identifier || what == SEC_ASN1_Length)) {
sec_asn1d_record_any_header(state, buf, consumed);
}
/* * We had some number of good, accepted bytes. If the caller * has registered to see them, pass them along.
*/ if (state->top->filter_proc != NULL) { int depth;
state->consumed += consumed;
buf += consumed;
len -= consumed;
}
if (cx->status == decodeError) { while (state != NULL) {
sec_asn1d_free_child(state, PR_TRUE);
state = state->parent;
} #ifdef SEC_ASN1D_FREE_ON_ERROR /* \ * XXX This does not work because we can \ * end up leaving behind dangling pointers \ * to stuff that was allocated. In order \ * to make this really work (which would \ * be a good thing, I think), we need to \ * keep track of every place/pointer that \ * was allocated and make sure to NULL it \ * out before we then free back to the mark. \
*/ if (cx->their_pool != NULL) {
PORT_Assert(cx->their_mark != NULL);
PORT_ArenaRelease(cx->their_pool, cx->their_mark);
cx->their_mark = NULL;
} #endif return SECFailure;
}
#if 0 /* XXX This is what I want, but cannot have because it seems we \ * have situations (like when downloading a pkcs7 cert chain from \ * some issuers) that give us a total length which is greater than \ * the entire encoding. So, we have to allow allDone to have a \ * remaining length greater than zero. I wanted to catch internal \ * bugs with this, noticing when we do not have the right length. \ * Oh well. \
*/
PORT_Assert (len == 0
&& (cx->status == needBytes || cx->status == allDone)); #else
PORT_Assert((len == 0 && cx->status == needBytes) || cx->status == allDone); #endif return SECSuccess;
}
if (sec_asn1d_push_state(cx, theTemplate, dest, PR_FALSE) == NULL || sec_asn1d_init_state_based_on_template(cx->current) == NULL) { /* * Trouble initializing (probably due to failed allocations) * requires that we just give up.
*/
PORT_FreeArena(our_pool, PR_FALSE); return NULL;
}
return cx;
}
void
SEC_ASN1DecoderSetFilterProc(SEC_ASN1DecoderContext *cx,
SEC_ASN1WriteProc fn, void *arg,
PRBool only)
{ /* check that we are "between" fields here */
PORT_Assert(cx->during_notify);
/* * Generic templates for individual/simple items and pointers to * and sets of same. * * If you need to add a new one, please note the following: * - For each new basic type you should add *four* templates: * one plain, one PointerTo, one SequenceOf and one SetOf. * - If the new type can be constructed (meaning, it is a * *string* type according to BER/DER rules), then you should * or-in SEC_ASN1_MAY_STREAM to the type in the basic template. * See the definition of the OctetString template for an example. * - It may not be obvious, but these are in *alphabetical* * order based on the SEC_ASN1_XXX name; so put new ones in * the appropriate place.
*/
/* * Template for skipping a subitem. * * Note that it only makes sense to use this for decoding (when you want * to decode something where you are only interested in one or two of * the fields); you cannot encode a SKIP!
*/ const SEC_ASN1Template SEC_SkipTemplate[] = {
{ SEC_ASN1_SKIP }
};
/* These functions simply return the address of the above-declared templates. ** This is necessary for Windows DLLs. Sigh.
*/
SEC_ASN1_CHOOSER_IMPLEMENT(SEC_EnumeratedTemplate)
SEC_ASN1_CHOOSER_IMPLEMENT(SEC_PointerToEnumeratedTemplate)
SEC_ASN1_CHOOSER_IMPLEMENT(SEC_SequenceOfAnyTemplate)
SEC_ASN1_CHOOSER_IMPLEMENT(SEC_SequenceOfObjectIDTemplate)
SEC_ASN1_CHOOSER_IMPLEMENT(SEC_SkipTemplate)
SEC_ASN1_CHOOSER_IMPLEMENT(SEC_UniversalStringTemplate)
SEC_ASN1_CHOOSER_IMPLEMENT(SEC_PrintableStringTemplate)
SEC_ASN1_CHOOSER_IMPLEMENT(SEC_T61StringTemplate)
SEC_ASN1_CHOOSER_IMPLEMENT(SEC_PointerToGeneralizedTimeTemplate)
Messung V0.5 in Prozent
¤ Dauer der Verarbeitung: 0.78 Sekunden
(vorverarbeitet am 2026-04-26)
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