// Protect against windows.h being included before this header. #undef FindWindow
namespace base {
namespace win {
// Implements a message-only window. class BASE_EXPORT MessageWindow { public: // Used to register a process-wide message window class. class WindowClass;
// Implement this callback to handle messages received by the message window. // If the callback returns |false|, the first four parameters are passed to // DefWindowProc(). Otherwise, |*result| is returned by the window procedure. using MessageCallback =
base::RepeatingCallback<bool(UINT message,
WPARAM wparam,
LPARAM lparam,
LRESULT* result)>; // NOLINT
// Creates a message-only window. The incoming messages will be passed by // |message_callback|. |message_callback| must outlive |this|. bool Create(MessageCallback message_callback);
// Same as Create() but assigns the name to the created window. bool CreateNamed(MessageCallback message_callback, const std::wstring& window_name);
HWND hwnd() const { return window_; }
// Retrieves a handle of the first message-only window with matching // |window_name|. static HWND FindWindow(const std::wstring& window_name);
private: // Give |WindowClass| access to WindowProc().
friend class WindowClass;
// Contains the actual window creation code. bool DoCreate(MessageCallback message_callback, constwchar_t* window_name);
// Invoked by the OS to process incoming window messages. static LRESULT CALLBACK WindowProc(HWND hwnd,
UINT message,
WPARAM wparam,
LPARAM lparam);
// Invoked to handle messages received by the window.
MessageCallback message_callback_;
// Handle of the input window.
HWND window_ = nullptr;
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