/* This Source Code Form is subject to the terms of the Mozilla Public *License,v.2.0.IfacopyoftheMPLwasnotdistributedwiththis
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! `<ratio>` computed values.
usecrate::values::animated::{Animate, Procedure}; usecrate::values::computed::NonNegativeNumber; usecrate::values::distance::{ComputeSquaredDistance, SquaredDistance}; usecrate::values::generics::ratio::Ratio as GenericRatio; usecrate::Zero; use std::cmp::Ordering;
/// A computed <ratio> value. pubtype Ratio = GenericRatio<NonNegativeNumber>;
impl GenericRatio<f32> { /// Returns the f32 value by dividing the first value by the second one. #[inline] fn to_f32(&self) -> f32 {
debug_assert!(!self.is_degenerate()); self.0 / self.1
}
}
/// https://drafts.csswg.org/css-values/#combine-ratio impl Animate for GenericRatio<f32> { fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()> { // If either <ratio> is degenerate, the values cannot be interpolated. ifself.is_degenerate() || other.is_degenerate() { return Err(());
}
// Addition of <ratio>s is not possible, and based on // https://drafts.csswg.org/css-values-4/#not-additive, // we simply use the first value as the result value. // Besides, the procedure for accumulation should be identical to addition here. if matches!(procedure, Procedure::Add | Procedure::Accumulate { .. }) { return Ok(self.clone());
}
// The interpolation of a <ratio> is defined by converting each <ratio> to a number by // dividing the first value by the second (so a ratio of 3 / 2 would become 1.5), taking // the logarithm of that result (so the 1.5 would become approximately 0.176), then // interpolating those values. // // The result during the interpolation is converted back to a <ratio> by inverting the // logarithm, then interpreting the result as a <ratio> with the result as the first value // and 1 as the second value. let start = self.to_f32().ln(); let end = other.to_f32().ln(); let e = std::f32::consts::E; let result = e.powf(start.animate(&end, procedure)?); // The range of the result is [0, inf), based on the easing function. if result.is_zero() || result.is_infinite() { return Err(());
}
Ok(GenericRatio(result, 1.0))
}
}
impl ComputeSquaredDistance for GenericRatio<f32> { fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()> { ifself.is_degenerate() || other.is_degenerate() { return Err(());
} // Use the distance of their logarithm values. (This is used by testing, so don't // need to care about the base. Here we use the same base as that in animate().) self.to_f32()
.ln()
.compute_squared_distance(&other.to_f32().ln())
}
}
impl Ratio { /// Returns a new Ratio. #[inline] pubfn new(a: f32, b: f32) -> Self {
GenericRatio(a.into(), b.into())
}
}
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