/* * Copyright (c) 2021, Alliance for Open Media. All rights reserved. * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
staticinline __m128i convolve8_8_ssse3(const __m128i *const s, const __m128i *const f) { // multiply 2 adjacent elements with the filter and add the result const __m128i k_64 = _mm_set1_epi16(1 << 6); const __m128i x0 = _mm_maddubs_epi16(s[0], f[0]); const __m128i x1 = _mm_maddubs_epi16(s[1], f[1]); const __m128i x2 = _mm_maddubs_epi16(s[2], f[2]); const __m128i x3 = _mm_maddubs_epi16(s[3], f[3]);
__m128i sum1, sum2;
// sum the results together, saturating only on the final step // adding x0 with x2 and x1 with x3 is the only order that prevents // outranges for all filters
sum1 = _mm_add_epi16(x0, x2);
sum2 = _mm_add_epi16(x1, x3); // add the rounding offset early to avoid another saturated add
sum1 = _mm_add_epi16(sum1, k_64);
sum1 = _mm_adds_epi16(sum1, sum2); // shift by 7 bit each 16 bit
sum1 = _mm_srai_epi16(sum1, 7); return sum1;
}
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