/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved. * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
// WorkerData for the FrameWorker thread. It contains all the information of // the worker and decode structures for decoding a frame. typedefstruct FrameWorkerData { struct AV1Decoder *pbi; const uint8_t *data; const uint8_t *data_end;
size_t data_size; void *user_priv; int received_frame; int frame_context_ready; // Current frame's context is ready to read. int frame_decoded; // Finished decoding current frame.
} FrameWorkerData;
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