/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/
// The Audio Processing Module (APM) provides a collection of voice processing // components designed for real-time communications software. // // APM operates on two audio streams on a frame-by-frame basis. Frames of the // primary stream, on which all processing is applied, are passed to // `ProcessStream()`. Frames of the reverse direction stream are passed to // `ProcessReverseStream()`. On the client-side, this will typically be the // near-end (capture) and far-end (render) streams, respectively. APM should be // placed in the signal chain as close to the audio hardware abstraction layer // (HAL) as possible. // // On the server-side, the reverse stream will normally not be used, with // processing occurring on each incoming stream. // // Component interfaces follow a similar pattern and are accessed through // corresponding getters in APM. All components are disabled at create-time, // with default settings that are recommended for most situations. New settings // can be applied without enabling a component. Enabling a component triggers // memory allocation and initialization to allow it to start processing the // streams. // // Thread safety is provided with the following assumptions to reduce locking // overhead: // 1. The stream getters and setters are called from the same thread as // ProcessStream(). More precisely, stream functions are never called // concurrently with ProcessStream(). // 2. Parameter getters are never called concurrently with the corresponding // setter. // // APM accepts only linear PCM audio data in chunks of ~10 ms (see // AudioProcessing::GetFrameSize() for details) and sample rates ranging from // 8000 Hz to 384000 Hz. The int16 interfaces use interleaved data, while the // float interfaces use deinterleaved data. // // Usage example, omitting error checking: // // AudioProcessing::Config config; // config.echo_canceller.enabled = true; // config.echo_canceller.mobile_mode = false; // // config.gain_controller1.enabled = true; // config.gain_controller1.mode = // AudioProcessing::Config::GainController1::kAdaptiveAnalog; // config.gain_controller1.analog_level_minimum = 0; // config.gain_controller1.analog_level_maximum = 255; // // config.gain_controller2.enabled = true; // // config.high_pass_filter.enabled = true; // // scoped_refptr<AudioProcessing> apm = // BuiltinAudioProcessingBuilder(config).Build(CreateEnvironment()); // // // Start a voice call... // // // ... Render frame arrives bound for the audio HAL ... // apm->ProcessReverseStream(render_frame); // // // ... Capture frame arrives from the audio HAL ... // // Call required set_stream_ functions. // apm->set_stream_delay_ms(delay_ms); // apm->set_stream_analog_level(analog_level); // // apm->ProcessStream(capture_frame); // // // Call required stream_ functions. // analog_level = apm->recommended_stream_analog_level(); // has_voice = apm->stream_has_voice(); // // // Repeat render and capture processing for the duration of the call... // // Start a new call... // apm->Initialize(); // // // Close the application... // apm.reset(); // class RTC_EXPORT AudioProcessing : public RefCountInterface { public: // The struct below constitutes the new parameter scheme for the audio // processing. It is being introduced gradually and until it is fully // introduced, it is prone to change. // TODO(peah): Remove this comment once the new config scheme is fully rolled // out. // // The parameters and behavior of the audio processing module are controlled // by changing the default values in the AudioProcessing::Config struct. // The config is applied by passing the struct to the ApplyConfig method. // // This config is intended to be used during setup, and to enable/disable // top-level processing effects. Use during processing may cause undesired // submodule resets, affecting the audio quality. Use the RuntimeSetting // construct for runtime configuration. struct RTC_EXPORT Config { // Sets the properties of the audio processing pipeline. struct RTC_EXPORT Pipeline { // Ways to downmix a multi-channel track to mono. enumclass DownmixMethod {
kAverageChannels, // Average across channels.
kUseFirstChannel // Use the first channel.
};
// Maximum allowed processing rate used internally. May only be set to // 32000 or 48000 and any differing values will be treated as 48000. int maximum_internal_processing_rate = 48000; // Allow multi-channel processing of render audio. bool multi_channel_render = false; // Allow multi-channel processing of capture audio when AEC3 is active // or a custom AEC is injected.. bool multi_channel_capture = false; // Indicates how to downmix multi-channel capture audio to mono (when // needed).
DownmixMethod capture_downmix_method = DownmixMethod::kAverageChannels;
} pipeline;
// Enabled the pre-amplifier. It amplifies the capture signal // before any other processing is done. // TODO(webrtc:5298): Deprecate and use the pre-gain functionality in // capture_level_adjustment instead. struct PreAmplifier { bool enabled = false; float fixed_gain_factor = 1.0f;
} pre_amplifier;
// Functionality for general level adjustment in the capture pipeline. This // should not be used together with the legacy PreAmplifier functionality. struct CaptureLevelAdjustment { booloperator==(const CaptureLevelAdjustment& rhs) const; booloperator!=(const CaptureLevelAdjustment& rhs) const { return !(*this == rhs);
} bool enabled = false; // The `pre_gain_factor` scales the signal before any processing is done. float pre_gain_factor = 1.0f; // The `post_gain_factor` scales the signal after all processing is done. float post_gain_factor = 1.0f; struct AnalogMicGainEmulation { booloperator==(const AnalogMicGainEmulation& rhs) const; booloperator!=(const AnalogMicGainEmulation& rhs) const { return !(*this == rhs);
} bool enabled = false; // Initial analog gain level to use for the emulated analog gain. Must // be in the range [0...255]. int initial_level = 255;
} analog_mic_gain_emulation;
} capture_level_adjustment;
struct EchoCanceller { bool enabled = false; bool mobile_mode = false; bool export_linear_aec_output = false; // Enforce the highpass filter to be on (has no effect for the mobile // mode). bool enforce_high_pass_filtering = true;
} echo_canceller;
// TODO(bugs.webrtc.org/357281131): Deprecated. Stop using and remove. // Enables transient suppression. struct TransientSuppression { bool enabled = false;
} transient_suppression;
// Enables automatic gain control (AGC) functionality. // The automatic gain control (AGC) component brings the signal to an // appropriate range. This is done by applying a digital gain directly and, // in the analog mode, prescribing an analog gain to be applied at the audio // HAL. // Recommended to be enabled on the client-side. struct RTC_EXPORT GainController1 { booloperator==(const GainController1& rhs) const; booloperator!=(const GainController1& rhs) const { return !(*this == rhs);
}
bool enabled = false; enum Mode { // Adaptive mode intended for use if an analog volume control is // available on the capture device. It will require the user to provide // coupling between the OS mixer controls and AGC through the // stream_analog_level() functions. // It consists of an analog gain prescription for the audio device and a // digital compression stage.
kAdaptiveAnalog, // Adaptive mode intended for situations in which an analog volume // control is unavailable. It operates in a similar fashion to the // adaptive analog mode, but with scaling instead applied in the digital // domain. As with the analog mode, it additionally uses a digital // compression stage.
kAdaptiveDigital, // Fixed mode which enables only the digital compression stage also used // by the two adaptive modes. // It is distinguished from the adaptive modes by considering only a // short time-window of the input signal. It applies a fixed gain // through most of the input level range, and compresses (gradually // reduces gain with increasing level) the input signal at higher // levels. This mode is preferred on embedded devices where the capture // signal level is predictable, so that a known gain can be applied.
kFixedDigital
};
Mode mode = kAdaptiveAnalog; // Sets the target peak level (or envelope) of the AGC in dBFs (decibels // from digital full-scale). The convention is to use positive values. For // instance, passing in a value of 3 corresponds to -3 dBFs, or a target // level 3 dB below full-scale. Limited to [0, 31]. int target_level_dbfs = 3; // Sets the maximum gain the digital compression stage may apply, in dB. A // higher number corresponds to greater compression, while a value of 0 // will leave the signal uncompressed. Limited to [0, 90]. // For updates after APM setup, use a RuntimeSetting instead. int compression_gain_db = 9; // When enabled, the compression stage will hard limit the signal to the // target level. Otherwise, the signal will be compressed but not limited // above the target level. bool enable_limiter = true;
// Enables the analog gain controller functionality. struct AnalogGainController { bool enabled = true; // TODO(bugs.webrtc.org/7494): Deprecated. Stop using and remove. int startup_min_volume = 0; // Lowest analog microphone level that will be applied in response to // clipping. int clipped_level_min = 70; // If true, an adaptive digital gain is applied. bool enable_digital_adaptive = true; // Amount the microphone level is lowered with every clipping event. // Limited to (0, 255]. int clipped_level_step = 15; // Proportion of clipped samples required to declare a clipping event. // Limited to (0.f, 1.f). float clipped_ratio_threshold = 0.1f; // Time in frames to wait after a clipping event before checking again. // Limited to values higher than 0. int clipped_wait_frames = 300;
// Enables clipping prediction functionality. struct ClippingPredictor { bool enabled = false; enum Mode { // Clipping event prediction mode with fixed step estimation.
kClippingEventPrediction, // Clipped peak estimation mode with adaptive step estimation.
kAdaptiveStepClippingPeakPrediction, // Clipped peak estimation mode with fixed step estimation.
kFixedStepClippingPeakPrediction,
};
Mode mode = kClippingEventPrediction; // Number of frames in the sliding analysis window. int window_length = 5; // Number of frames in the sliding reference window. int reference_window_length = 5; // Reference window delay (unit: number of frames). int reference_window_delay = 5; // Clipping prediction threshold (dBFS). float clipping_threshold = -1.0f; // Crest factor drop threshold (dB). float crest_factor_margin = 3.0f; // If true, the recommended clipped level step is used to modify the // analog gain. Otherwise, the predictor runs without affecting the // analog gain. bool use_predicted_step = true;
} clipping_predictor;
} analog_gain_controller;
} gain_controller1;
// Parameters for AGC2, an Automatic Gain Control (AGC) sub-module which // replaces the AGC sub-module parametrized by `gain_controller1`. // AGC2 brings the captured audio signal to the desired level by combining // three different controllers (namely, input volume controller, adapative // digital controller and fixed digital controller) and a limiter. // TODO(bugs.webrtc.org:7494): Name `GainController` when AGC1 removed. struct RTC_EXPORT GainController2 { booloperator==(const GainController2& rhs) const; booloperator!=(const GainController2& rhs) const { return !(*this == rhs);
}
// AGC2 must be created if and only if `enabled` is true. bool enabled = false;
// Parameters for the input volume controller, which adjusts the input // volume applied when the audio is captured (e.g., microphone volume on // a soundcard, input volume on HAL). struct InputVolumeController { booloperator==(const InputVolumeController& rhs) const; booloperator!=(const InputVolumeController& rhs) const { return !(*this == rhs);
} bool enabled = false;
} input_volume_controller;
// Parameters for the adaptive digital controller, which adjusts and // applies a digital gain after echo cancellation and after noise // suppression. struct RTC_EXPORT AdaptiveDigital { booloperator==(const AdaptiveDigital& rhs) const; booloperator!=(const AdaptiveDigital& rhs) const { return !(*this == rhs);
} bool enabled = false; float headroom_db = 5.0f; float max_gain_db = 50.0f; float initial_gain_db = 15.0f; float max_gain_change_db_per_second = 6.0f; float max_output_noise_level_dbfs = -50.0f;
} adaptive_digital;
// Parameters for the fixed digital controller, which applies a fixed // digital gain after the adaptive digital controller and before the // limiter. struct FixedDigital { // By setting `gain_db` to a value greater than zero, the limiter can be // turned into a compressor that first applies a fixed gain. float gain_db = 0.0f;
} fixed_digital;
} gain_controller2;
std::string ToString() const;
};
// Specifies the properties of a setting to be passed to AudioProcessing at // runtime. class RuntimeSetting { public: enumclass Type {
kNotSpecified,
kCapturePreGain,
kCaptureCompressionGain,
kCaptureFixedPostGain,
kPlayoutVolumeChange,
kCustomRenderProcessingRuntimeSetting,
kPlayoutAudioDeviceChange,
kCapturePostGain,
kCaptureOutputUsed
};
// Play-out audio device properties. struct PlayoutAudioDeviceInfo { int id; // Identifies the audio device. int max_volume; // Maximum play-out volume.
};
// Creates a runtime setting to notify play-out (aka render) volume changes. // `volume` is the unnormalized volume, the maximum of which static RuntimeSetting CreatePlayoutVolumeChange(int volume) { return {Type::kPlayoutVolumeChange, volume};
}
// Initializes internal states, while retaining all user settings. This // should be called before beginning to process a new audio stream. However, // it is not necessary to call before processing the first stream after // creation. // // It is also not necessary to call if the audio parameters (sample // rate and number of channels) have changed. Passing updated parameters // directly to `ProcessStream()` and `ProcessReverseStream()` is permissible. // If the parameters are known at init-time though, they may be provided. // TODO(webrtc:5298): Change to return void. virtualint Initialize() = 0;
// The int16 interfaces require: // - only `NativeRate`s be used // - that the input, output and reverse rates must match // - that `processing_config.output_stream()` matches // `processing_config.input_stream()`. // // The float interfaces accept arbitrary rates and support differing input and // output layouts, but the output must have either one channel or the same // number of channels as the input. virtualint Initialize(const ProcessingConfig& processing_config) = 0;
// TODO(peah): This method is a temporary solution used to take control // over the parameters in the audio processing module and is likely to change. virtualvoid ApplyConfig(const Config& config) = 0;
// TODO(ajm): Only intended for internal use. Make private and friend the // necessary classes? virtualint proc_sample_rate_hz() const = 0; virtualint proc_split_sample_rate_hz() const = 0; virtual size_t num_input_channels() const = 0; virtual size_t num_proc_channels() const = 0; virtual size_t num_output_channels() const = 0; virtual size_t num_reverse_channels() const = 0;
// Set to true when the output of AudioProcessing will be muted or in some // other way not used. Ideally, the captured audio would still be processed, // but some components may change behavior based on this information. // Default false. This method takes a lock. To achieve this in a lock-less // manner the PostRuntimeSetting can instead be used. virtualvoid set_output_will_be_muted(bool muted) = 0;
// Enqueues a runtime setting. virtualvoid SetRuntimeSetting(RuntimeSetting setting) = 0;
// Enqueues a runtime setting. Returns a bool indicating whether the // enqueueing was successfull. virtualbool PostRuntimeSetting(RuntimeSetting setting) = 0;
// Accepts and produces a ~10 ms frame of interleaved 16 bit integer audio as // specified in `input_config` and `output_config`. `src` and `dest` may use // the same memory, if desired. virtualint ProcessStream(const int16_t* const src, const StreamConfig& input_config, const StreamConfig& output_config,
int16_t* const dest) = 0;
// Accepts deinterleaved float audio with the range [-1, 1]. Each element of // `src` points to a channel buffer, arranged according to `input_stream`. At // output, the channels will be arranged according to `output_stream` in // `dest`. // // The output must have one channel or as many channels as the input. `src` // and `dest` may use the same memory, if desired. virtualint ProcessStream(constfloat* const* src, const StreamConfig& input_config, const StreamConfig& output_config, float* const* dest) = 0;
// Accepts and produces a ~10 ms frame of interleaved 16 bit integer audio for // the reverse direction audio stream as specified in `input_config` and // `output_config`. `src` and `dest` may use the same memory, if desired. virtualint ProcessReverseStream(const int16_t* const src, const StreamConfig& input_config, const StreamConfig& output_config,
int16_t* const dest) = 0;
// Accepts deinterleaved float audio with the range [-1, 1]. Each element of // `data` points to a channel buffer, arranged according to `reverse_config`. virtualint ProcessReverseStream(constfloat* const* src, const StreamConfig& input_config, const StreamConfig& output_config, float* const* dest) = 0;
// Accepts deinterleaved float audio with the range [-1, 1]. Each element // of `data` points to a channel buffer, arranged according to // `reverse_config`. virtualint AnalyzeReverseStream(constfloat* const* data, const StreamConfig& reverse_config) = 0;
// Returns the most recently produced ~10 ms of the linear AEC output at a // rate of 16 kHz. If there is more than one capture channel, a mono // representation of the input is returned. Returns true/false to indicate // whether an output returned. virtualbool GetLinearAecOutput(
rtc::ArrayView<std::array<float, 160>> linear_output) const = 0;
// This must be called prior to ProcessStream() if and only if adaptive analog // gain control is enabled, to pass the current analog level from the audio // HAL. Must be within the range [0, 255]. virtualvoid set_stream_analog_level(int level) = 0;
// When an analog mode is set, this should be called after // `set_stream_analog_level()` and `ProcessStream()` to obtain the recommended // new analog level for the audio HAL. It is the user's responsibility to // apply this level. virtualint recommended_stream_analog_level() const = 0;
// This must be called if and only if echo processing is enabled. // // Sets the `delay` in ms between ProcessReverseStream() receiving a far-end // frame and ProcessStream() receiving a near-end frame containing the // corresponding echo. On the client-side this can be expressed as // delay = (t_render - t_analyze) + (t_process - t_capture) // where, // - t_analyze is the time a frame is passed to ProcessReverseStream() and // t_render is the time the first sample of the same frame is rendered by // the audio hardware. // - t_capture is the time the first sample of a frame is captured by the // audio hardware and t_process is the time the same frame is passed to // ProcessStream(). virtualint set_stream_delay_ms(int delay) = 0; virtualint stream_delay_ms() const = 0;
// Call to signal that a key press occurred (true) or did not occur (false) // with this chunk of audio. virtualvoid set_stream_key_pressed(bool key_pressed) = 0;
// Creates and attaches an webrtc::AecDump for recording debugging // information. // The `worker_queue` may not be null and must outlive the created // AecDump instance. |max_log_size_bytes == -1| means the log size // will be unlimited. `handle` may not be null. The AecDump takes // responsibility for `handle` and closes it in the destructor. A // return value of true indicates that the file has been // sucessfully opened, while a value of false indicates that // opening the file failed. virtualbool CreateAndAttachAecDump(
absl::string_view file_name,
int64_t max_log_size_bytes,
absl::Nonnull<TaskQueueBase*> worker_queue) = 0; virtualbool CreateAndAttachAecDump(
absl::Nonnull<FILE*> handle,
int64_t max_log_size_bytes,
absl::Nonnull<TaskQueueBase*> worker_queue) = 0;
// TODO(webrtc:5298) Deprecated variant. // Attaches provided webrtc::AecDump for recording debugging // information. Log file and maximum file size logic is supposed to // be handled by implementing instance of AecDump. Calling this // method when another AecDump is attached resets the active AecDump // with a new one. This causes the d-tor of the earlier AecDump to // be called. The d-tor call may block until all pending logging // tasks are completed. virtualvoid AttachAecDump(std::unique_ptr<AecDump> aec_dump) = 0;
// If no AecDump is attached, this has no effect. If an AecDump is // attached, it's destructor is called. The d-tor may block until // all pending logging tasks are completed. virtualvoid DetachAecDump() = 0;
// Get audio processing statistics. virtual AudioProcessingStats GetStatistics() = 0; // TODO(webrtc:5298) Deprecated variant. The `has_remote_tracks` argument // should be set if there are active remote tracks (this would usually be true // during a call). If there are no remote tracks some of the stats will not be // set by AudioProcessing, because they only make sense if there is at least // one remote track. virtual AudioProcessingStats GetStatistics(bool has_remote_tracks) = 0;
// Returns the last applied configuration. virtual AudioProcessing::Config GetConfig() const = 0;
// Warnings are non-fatal. // This results when a set_stream_ parameter is out of range. Processing // will continue, but the parameter may have been truncated.
kBadStreamParameterWarning = -13
};
// TODO(kwiberg): We currently need to support a compiler (Visual C++) that // complains if we don't explicitly state the size of the array here. Remove // the size when that's no longer the case. static constexpr int kNativeSampleRatesHz[4] = {
kSampleRate8kHz, kSampleRate16kHz, kSampleRate32kHz, kSampleRate48kHz}; static constexpr size_t kNumNativeSampleRates =
arraysize(kNativeSampleRatesHz); static constexpr int kMaxNativeSampleRateHz =
kNativeSampleRatesHz[kNumNativeSampleRates - 1];
// APM processes audio in chunks of about 10 ms. See GetFrameSize() for // details. static constexpr int kChunkSizeMs = 10;
// Returns floor(sample_rate_hz/100): the number of samples per channel used // as input and output to the audio processing module in calls to // ProcessStream, ProcessReverseStream, AnalyzeReverseStream, and // GetLinearAecOutput. // // This is exactly 10 ms for sample rates divisible by 100. For example: // - 48000 Hz (480 samples per channel), // - 44100 Hz (441 samples per channel), // - 16000 Hz (160 samples per channel). // // Sample rates not divisible by 100 are received/produced in frames of // approximately 10 ms. For example: // - 22050 Hz (220 samples per channel, or ~9.98 ms per frame), // - 11025 Hz (110 samples per channel, or ~9.98 ms per frame). // These nondivisible sample rates yield lower audio quality compared to // multiples of 100. Internal resampling to 10 ms frames causes a simulated // clock drift effect which impacts the performance of (for example) echo // cancellation. staticint GetFrameSize(int sample_rate_hz) { return sample_rate_hz / 100; }
};
class AudioProcessingBuilderInterface { public: virtual ~AudioProcessingBuilderInterface() = default;
// Returns builder that returns the `audio_processing` ignoring the extra // construction parameter `env`. // nullptr `audio_processing` is not supported as in some scenarios that imply // no audio processing, while in others - default builtin audio processing. // Callers should be explicit which of these two behaviors they want.
absl::Nonnull<std::unique_ptr<AudioProcessingBuilderInterface>>
CustomAudioProcessing(
absl::Nonnull<scoped_refptr<AudioProcessing>> audio_processing);
// Experimental interface for a custom analysis submodule. class CustomAudioAnalyzer { public: // (Re-) Initializes the submodule. virtualvoid Initialize(int sample_rate_hz, int num_channels) = 0; // Analyzes the given capture or render signal. virtualvoid Analyze(const AudioBuffer* audio) = 0; // Returns a string representation of the module state. virtual std::string ToString() const = 0;
virtual ~CustomAudioAnalyzer() {}
};
// Interface for a custom processing submodule. class CustomProcessing { public: // (Re-)Initializes the submodule. virtualvoid Initialize(int sample_rate_hz, int num_channels) = 0; // Processes the given capture or render signal. virtualvoid Process(AudioBuffer* audio) = 0; // Returns a string representation of the module state. virtual std::string ToString() const = 0; // Handles RuntimeSettings. TODO(webrtc:9262): make pure virtual // after updating dependencies. virtualvoid SetRuntimeSetting(AudioProcessing::RuntimeSetting setting);
virtual ~CustomProcessing() {}
};
// Use BuiltinAudioProcessingBuilder instead, see bugs.webrtc.org/369904700 class RTC_EXPORT [[deprecated]] AudioProcessingBuilder { public:
AudioProcessingBuilder();
AudioProcessingBuilder(const AudioProcessingBuilder&) = delete;
AudioProcessingBuilder& operator=(const AudioProcessingBuilder&) = delete;
~AudioProcessingBuilder();
// Sets the echo controller factory to inject when APM is created.
AudioProcessingBuilder& SetEchoControlFactory(
std::unique_ptr<EchoControlFactory> echo_control_factory) {
echo_control_factory_ = std::move(echo_control_factory); return *this;
}
// Sets the capture post-processing sub-module to inject when APM is created.
AudioProcessingBuilder& SetCapturePostProcessing(
std::unique_ptr<CustomProcessing> capture_post_processing) {
capture_post_processing_ = std::move(capture_post_processing); return *this;
}
// Sets the render pre-processing sub-module to inject when APM is created.
AudioProcessingBuilder& SetRenderPreProcessing(
std::unique_ptr<CustomProcessing> render_pre_processing) {
render_pre_processing_ = std::move(render_pre_processing); return *this;
}
// Sets the echo detector to inject when APM is created.
AudioProcessingBuilder& SetEchoDetector(
rtc::scoped_refptr<EchoDetector> echo_detector) {
echo_detector_ = std::move(echo_detector); return *this;
}
// Sets the capture analyzer sub-module to inject when APM is created.
AudioProcessingBuilder& SetCaptureAnalyzer(
std::unique_ptr<CustomAudioAnalyzer> capture_analyzer) {
capture_analyzer_ = std::move(capture_analyzer); return *this;
}
// Creates an APM instance with the specified config or the default one if // unspecified. Injects the specified components transferring the ownership // to the newly created APM instance - i.e., except for the config, the // builder is reset to its initial state.
rtc::scoped_refptr<AudioProcessing> Create();
class StreamConfig { public: // sample_rate_hz: The sampling rate of the stream. // num_channels: The number of audio channels in the stream.
StreamConfig(int sample_rate_hz = 0,
size_t num_channels = 0) // NOLINT(runtime/explicit)
: sample_rate_hz_(sample_rate_hz),
num_channels_(num_channels),
num_frames_(calculate_frames(sample_rate_hz)) {}
// Interface for an echo detector submodule. class EchoDetector : public RefCountInterface { public: // (Re-)Initializes the submodule. virtualvoid Initialize(int capture_sample_rate_hz, int num_capture_channels, int render_sample_rate_hz, int num_render_channels) = 0;
// Analysis (not changing) of the first channel of the render signal. virtualvoid AnalyzeRenderAudio(rtc::ArrayView<constfloat> render_audio) = 0;
// Analysis (not changing) of the capture signal. virtualvoid AnalyzeCaptureAudio(
rtc::ArrayView<constfloat> capture_audio) = 0;
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.