/* * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/ #ifndef CALL_AUDIO_STATE_H_ #define CALL_AUDIO_STATE_H_
// AudioState holds the state which must be shared between multiple instances of // webrtc::Call for audio processing purposes. class AudioState : public RefCountInterface { public: struct Config {
Config();
~Config();
// The audio mixer connected to active receive streams. One per // AudioState.
rtc::scoped_refptr<AudioMixer> audio_mixer;
// The audio processing module.
rtc::scoped_refptr<webrtc::AudioProcessing> audio_processing;
// Enable/disable playout of the audio channels. Enabled by default. // This will stop playout of the underlying audio device but start a task // which will poll for audio data every 10ms to ensure that audio processing // happens and the audio stats are updated. virtualvoid SetPlayout(bool enabled) = 0;
// Enable/disable recording of the audio channels. Enabled by default. // This will stop recording of the underlying audio device and no audio // packets will be encoded or transmitted. virtualvoid SetRecording(bool enabled) = 0;
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