// VideoBroadcaster broadcast video frames to sinks and combines VideoSinkWants // from its sinks. It does that by implementing VideoSourceInterface and // VideoSinkInterface. The class is threadsafe; methods may be called on // any thread. This is needed because VideoStreamEncoder calls AddOrUpdateSink // both on the worker thread and on the encoder task queue. class VideoBroadcaster : public VideoSourceBase, public VideoSinkInterface<VideoFrame> { public:
VideoBroadcaster();
~VideoBroadcaster() override;
// Adds a new, or updates an already existing sink. If the sink is new and // ProcessConstraints has been called previously, the new sink's // OnConstraintsCalled method will be invoked with the most recent // constraints. void AddOrUpdateSink(VideoSinkInterface<VideoFrame>* sink, const VideoSinkWants& wants) override; void RemoveSink(VideoSinkInterface<VideoFrame>* sink) override;
// Returns true if the next frame will be delivered to at least one sink. bool frame_wanted() const;
// Returns VideoSinkWants a source is requested to fulfill. They are // aggregated by all VideoSinkWants from all sinks.
VideoSinkWants wants() const;
// This method ensures that if a sink sets rotation_applied == true, // it will never receive a frame with pending rotation. Our caller // may pass in frames without precise synchronization with changes // to the VideoSinkWants. void OnFrame(const VideoFrame& frame) override;
void OnDiscardedFrame() override;
// Called on the network thread when constraints change. Forwards the // constraints to sinks added with AddOrUpdateSink via OnConstraintsChanged. void ProcessConstraints(const VideoTrackSourceConstraints& constraints);
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