/* * Copyright 2016 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/
using cricket::Connection; using cricket::ICE_PWD_LENGTH; using cricket::ICE_UFRAG_LENGTH; using cricket::Port; using cricket::TCPPort; using rtc::SocketAddress;
protected: // When a "create port" helper method is called with an IP, we create a // Network with that IP and add it to this list. Using a list instead of a // vector so that when it grows, pointers aren't invalidated.
std::list<rtc::Network> networks_;
std::unique_ptr<rtc::VirtualSocketServer> ss_;
rtc::AutoSocketServerThread main_;
rtc::BasicPacketSocketFactory socket_factory_;
std::string username_;
std::string password_;
webrtc::test::ScopedKeyValueConfig field_trials_;
};
TEST_F(TCPPortTest, TestTCPPortWithLocalhostAddress) {
SocketAddress local_address("127.0.0.1", 0); // After calling this, when TCPPort attempts to get a socket bound to // kLocalAddr, it will end up using localhost instead.
ss_->SetAlternativeLocalAddress(kLocalAddr.ipaddr(), local_address.ipaddr()); auto local_port = CreateTCPPort(kLocalAddr); auto remote_port = CreateTCPPort(kRemoteAddr);
local_port->PrepareAddress();
remote_port->PrepareAddress();
Connection* conn = local_port->CreateConnection(remote_port->Candidates()[0],
Port::ORIGIN_MESSAGE);
EXPECT_TRUE_WAIT(conn->connected(), kTimeout); // Verify that the socket actually used localhost, otherwise this test isn't // doing what it meant to.
ASSERT_EQ(local_address.ipaddr(),
local_port->Candidates()[0].address().ipaddr());
}
// If the address the socket ends up bound to does not match any address of the // TCPPort's Network, then the socket should be discarded and no candidates // should be signaled. In the context of ICE, where one TCPPort is created for // each Network, when this happens it's likely that the unexpected address is // associated with some other Network, which another TCPPort is already // covering.
TEST_F(TCPPortTest, TCPPortDiscardedIfBoundAddressDoesNotMatchNetwork) { // Sockets bound to kLocalAddr will actually end up with kAlternateLocalAddr.
ss_->SetAlternativeLocalAddress(kLocalAddr.ipaddr(),
kAlternateLocalAddr.ipaddr());
// Create ports (local_port is the one whose IP will end up reassigned). auto local_port = CreateTCPPort(kLocalAddr); auto remote_port = CreateTCPPort(kRemoteAddr);
local_port->PrepareAddress();
remote_port->PrepareAddress();
// Tell port to create a connection; it should be destroyed when it's // realized that it's using an unexpected address.
Connection* conn = local_port->CreateConnection(remote_port->Candidates()[0],
Port::ORIGIN_MESSAGE);
ConnectionObserver observer(conn);
EXPECT_TRUE_WAIT(observer.connection_destroyed(), kTimeout);
}
// A caveat for the above logic: if the socket ends up bound to one of the IPs // associated with the Network, just not the "best" one, this is ok.
TEST_F(TCPPortTest, TCPPortNotDiscardedIfNotBoundToBestIP) { // Sockets bound to kLocalAddr will actually end up with kAlternateLocalAddr.
ss_->SetAlternativeLocalAddress(kLocalAddr.ipaddr(),
kAlternateLocalAddr.ipaddr());
// Set up a network with kLocalAddr1 as the "best" IP, and kAlternateLocalAddr // as an alternate.
rtc::Network* network = MakeNetwork(kLocalAddr);
network->AddIP(kAlternateLocalAddr.ipaddr());
ASSERT_EQ(kLocalAddr.ipaddr(), network->GetBestIP());
// Create ports (using our special 2-IP Network for local_port). auto local_port = CreateTCPPort(network); auto remote_port = CreateTCPPort(kRemoteAddr);
local_port->PrepareAddress();
remote_port->PrepareAddress();
// Verify that the socket actually used the alternate address, otherwise this // test isn't doing what it meant to.
ASSERT_EQ(kAlternateLocalAddr.ipaddr(),
local_port->Candidates()[0].address().ipaddr());
}
// Regression test for crbug.com/webrtc/8972, caused by buggy comparison // between rtc::IPAddress and rtc::InterfaceAddress.
TEST_F(TCPPortTest, TCPPortNotDiscardedIfBoundToTemporaryIP) {
networks_.emplace_back("unittest", "unittest", kLocalIPv6Addr.ipaddr(), 32);
networks_.back().AddIP(rtc::InterfaceAddress(
kLocalIPv6Addr.ipaddr(), rtc::IPV6_ADDRESS_FLAG_TEMPORARY));
auto local_port = CreateTCPPort(&networks_.back()); auto remote_port = CreateTCPPort(kRemoteIPv6Addr);
local_port->PrepareAddress();
remote_port->PrepareAddress();
// Connection should succeed if the port isn't discarded.
Connection* conn = local_port->CreateConnection(remote_port->Candidates()[0],
Port::ORIGIN_MESSAGE);
ASSERT_NE(nullptr, conn);
EXPECT_TRUE_WAIT(conn->connected(), kTimeout);
}
class SentPacketCounter : public sigslot::has_slots<> { public: explicit SentPacketCounter(TCPPort* p) {
p->SignalSentPacket.connect(this, &SentPacketCounter::OnSentPacket);
}
int sent_packets() const { return sent_packets_; }
// Test that SignalSentPacket is fired when a packet is successfully sent, for // both TCP client and server sockets.
TEST_F(TCPPortTest, SignalSentPacket) {
std::unique_ptr<TCPPort> client(CreateTCPPort(kLocalAddr));
std::unique_ptr<TCPPort> server(CreateTCPPort(kRemoteAddr));
client->SetIceRole(cricket::ICEROLE_CONTROLLING);
server->SetIceRole(cricket::ICEROLE_CONTROLLED);
client->PrepareAddress();
server->PrepareAddress();
// Need to get the port of the actual outgoing socket, not the server socket..
cricket::Candidate client_candidate = client->Candidates()[0];
client_candidate.set_address(static_cast<cricket::TCPConnection*>(client_conn)
->socket()
->GetLocalAddress());
Connection* server_conn =
server->CreateConnection(client_candidate, Port::ORIGIN_THIS_PORT);
ASSERT_NE(nullptr, server_conn);
ASSERT_TRUE_WAIT(server_conn->connected(), kTimeout);
// Test that SignalSentPacket is fired when a packet is successfully sent, even // after a remote server has been restarted.
TEST_F(TCPPortTest, SignalSentPacketAfterReconnect) {
std::unique_ptr<TCPPort> client(
CreateTCPPort(kLocalAddr, /*allow_listen=*/false));
constexpr int kServerPort = 123;
std::unique_ptr<TCPPort> server(
CreateTCPPort(kRemoteAddr, /*allow_listen=*/true, kServerPort));
client->SetIceRole(cricket::ICEROLE_CONTROLLING);
server->SetIceRole(cricket::ICEROLE_CONTROLLED);
client->PrepareAddress();
server->PrepareAddress();
// Need to get the port of the actual outgoing socket.
cricket::Candidate client_candidate = client->Candidates()[0];
client_candidate.set_address(static_cast<cricket::TCPConnection*>(client_conn)
->socket()
->GetLocalAddress());
client_candidate.set_tcptype("");
Connection* server_conn =
server->CreateConnection(client_candidate, Port::ORIGIN_THIS_PORT);
ASSERT_TRUE_WAIT(server_conn->connected(), kTimeout);
EXPECT_FALSE(client_conn->writable());
client_conn->Ping(rtc::TimeMillis());
ASSERT_TRUE_WAIT(client_conn->writable(), kTimeout);
SentPacketCounter client_counter(client.get()); staticconstchar kData[] = "hello"; int result = client_conn->Send(&kData, sizeof(kData), rtc::PacketOptions());
EXPECT_EQ(result, 6);
// Deleting the server port should break the current connection.
server = nullptr;
server_conn = nullptr;
ASSERT_TRUE_WAIT(!client_conn->connected(), kTimeout);
// Recreate the server port with the same port number.
server = CreateTCPPort(kRemoteAddr, /*allow_listen=*/true, kServerPort);
server->SetIceRole(cricket::ICEROLE_CONTROLLED);
server->PrepareAddress();
// Sending a packet from the client will trigger a reconnect attempt but the // packet will be discarded.
result = client_conn->Send(&kData, sizeof(kData), rtc::PacketOptions());
EXPECT_EQ(result, SOCKET_ERROR);
ASSERT_TRUE_WAIT(client_conn->connected(), kTimeout); // For unknown reasons, connection is still supposed to be writable....
EXPECT_TRUE(client_conn->writable()); for (int i = 0; i < 10; ++i) { // All sent packets still fail to send.
EXPECT_EQ(client_conn->Send(&kData, sizeof(kData), rtc::PacketOptions()),
SOCKET_ERROR);
} // And are not reported as sent.
EXPECT_EQ_WAIT(client_counter.sent_packets(), 1, kTimeout);
// Create the server connection again so server can reply to STUN pings. // Client outgoing socket port will have changed since the client create a new // socket when it reconnect.
client_candidate = client->Candidates()[0];
client_candidate.set_address(static_cast<cricket::TCPConnection*>(client_conn)
->socket()
->GetLocalAddress());
client_candidate.set_tcptype("");
server_conn =
server->CreateConnection(client_candidate, Port::ORIGIN_THIS_PORT);
ASSERT_TRUE_WAIT(server_conn->connected(), kTimeout);
EXPECT_EQ_WAIT(client_counter.sent_packets(), 1, kTimeout);
// Send Stun Binding request.
client_conn->Ping(rtc::TimeMillis()); // The Stun Binding request is reported as sent.
EXPECT_EQ_WAIT(client_counter.sent_packets(), 2, kTimeout); // Wait a bit for the Stun response to be received.
rtc::Thread::Current()->ProcessMessages(100);
// After the Stun Ping response has been received, packets can be sent again // and SignalSentPacket should be invoked. for (int i = 0; i < 5; ++i) {
EXPECT_EQ(client_conn->Send(&kData, sizeof(kData), rtc::PacketOptions()),
6);
}
EXPECT_EQ_WAIT(client_counter.sent_packets(), 2 + 5, kTimeout);
}
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