/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/
// Used by the NAT socket implementation. class NATInternalSocketFactory { public: virtual ~NATInternalSocketFactory() {} virtual Socket* CreateInternalSocket(int family, int type, const SocketAddress& local_addr,
SocketAddress* nat_addr) = 0;
};
// Creates sockets that will send all traffic through a NAT, using an existing // NATServer instance running at nat_addr. The actual data is sent using sockets // from a socket factory, given to the constructor. class NATSocketFactory : public SocketFactory, public NATInternalSocketFactory { public:
NATSocketFactory(SocketFactory* factory, const SocketAddress& nat_udp_addr, const SocketAddress& nat_tcp_addr);
// Creates sockets that will send traffic through a NAT depending on what // address they bind to. This can be used to simulate a client on a NAT sending // to a client that is not behind a NAT. // Note that the internal addresses of clients must be unique. This is because // there is only one socketserver per thread, and the Bind() address is used to // figure out which NAT (if any) the socket should talk to. // // Example with 3 NATs (2 cascaded), and 3 clients. // ss->AddTranslator("1.2.3.4", "192.168.0.1", NAT_ADDR_RESTRICTED); // ss->AddTranslator("99.99.99.99", "10.0.0.1", NAT_SYMMETRIC)-> // AddTranslator("10.0.0.2", "192.168.1.1", NAT_OPEN_CONE); // ss->GetTranslator("1.2.3.4")->AddClient("1.2.3.4", "192.168.0.2"); // ss->GetTranslator("99.99.99.99")->AddClient("10.0.0.3"); // ss->GetTranslator("99.99.99.99")->GetTranslator("10.0.0.2")-> // AddClient("192.168.1.2"); class NATSocketServer : public SocketServer, public NATInternalSocketFactory { public: class Translator;
// holds a list of NATs class TranslatorMap : private std::map<SocketAddress, Translator*> { public:
~TranslatorMap();
Translator* Get(const SocketAddress& ext_ip);
Translator* Add(const SocketAddress& ext_ip, Translator*); void Remove(const SocketAddress& ext_ip);
Translator* FindClient(const SocketAddress& int_ip);
};
// a specific NAT class Translator { public:
Translator(NATSocketServer* server,
NATType type, const SocketAddress& int_addr,
Thread& external_socket_thread,
SocketFactory* ext_factory, const SocketAddress& ext_addr);
~Translator();
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