// Copyright 2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms.
//! A contiguous growable array type with heap-allocated contents, written //! [`Vec<'bump, T>`]. //! //! Vectors have `O(1)` indexing, amortized `O(1)` push (to the end) and //! `O(1)` pop (from the end). //! //! This module is a fork of the [`std::vec`] module, that uses a bump allocator. //! //! [`std::vec`]: https://doc.rust-lang.org/std/vec/index.html //! //! # Examples //! //! You can explicitly create a [`Vec<'bump, T>`] with [`new_in`]: //! //! ``` //! use bumpalo::{Bump, collections::Vec}; //! //! let b = Bump::new(); //! let v: Vec<i32> = Vec::new_in(&b); //! ``` //! //! ... or by using the [`vec!`] macro: //! //! ``` //! use bumpalo::{Bump, collections::Vec}; //! //! let b = Bump::new(); //! //! let v: Vec<i32> = bumpalo::vec![in &b]; //! //! let v = bumpalo::vec![in &b; 1, 2, 3, 4, 5]; //! //! let v = bumpalo::vec![in &b; 0; 10]; // ten zeroes //! ``` //! //! You can [`push`] values onto the end of a vector (which will grow the vector //! as needed): //! //! ``` //! use bumpalo::{Bump, collections::Vec}; //! //! let b = Bump::new(); //! //! let mut v = bumpalo::vec![in &b; 1, 2]; //! //! v.push(3); //! ``` //! //! Popping values works in much the same way: //! //! ``` //! use bumpalo::{Bump, collections::Vec}; //! //! let b = Bump::new(); //! //! let mut v = bumpalo::vec![in &b; 1, 2]; //! //! assert_eq!(v.pop(), Some(2)); //! ``` //! //! Vectors also support indexing (through the [`Index`] and [`IndexMut`] traits): //! //! ``` //! use bumpalo::{Bump, collections::Vec}; //! //! let b = Bump::new(); //! //! let mut v = bumpalo::vec![in &b; 1, 2, 3]; //! assert_eq!(v[2], 3); //! v[1] += 5; //! assert_eq!(v, [1, 7, 3]); //! ``` //! //! [`Vec<'bump, T>`]: struct.Vec.html //! [`new_in`]: struct.Vec.html#method.new_in //! [`push`]: struct.Vec.html#method.push //! [`Index`]: https://doc.rust-lang.org/std/ops/trait.Index.html //! [`IndexMut`]: https://doc.rust-lang.org/std/ops/trait.IndexMut.html //! [`vec!`]: ../../macro.vec.html
usesuper::raw_vec::RawVec; usecrate::collections::CollectionAllocErr; usecrate::Bump; use core::borrow::{Borrow, BorrowMut}; use core::cmp::Ordering; use core::fmt; use core::hash::{self, Hash}; use core::iter::FusedIterator; use core::marker::PhantomData; use core::mem; use core::ops; use core::ops::Bound::{Excluded, Included, Unbounded}; use core::ops::{Index, IndexMut, RangeBounds}; use core::ptr; use core::ptr::NonNull; use core::slice; #[cfg(feature = "std")] use std::io;
fn partition_dedup_by<T, F>(s: &mut [T], mut same_bucket: F) -> (&style='color:red'>mut [T], &mut [T]) where
F: FnMut(&mut T, &mut T) -> bool,
{ // Although we have a mutable reference to `s`, we cannot make // *arbitrary* changes. The `same_bucket` calls could panic, so we // must ensure that the slice is in a valid state at all times. // // The way that we handle this is by using swaps; we iterate // over all the elements, swapping as we go so that at the end // the elements we wish to keep are in the front, and those we // wish to reject are at the back. We can then split the slice. // This operation is still O(n). // // Example: We start in this state, where `r` represents "next // read" and `w` represents "next_write`. // // r // +---+---+---+---+---+---+ // | 0 | 1 | 1 | 2 | 3 | 3 | // +---+---+---+---+---+---+ // w // // Comparing s[r] against s[w-1], this is not a duplicate, so // we swap s[r] and s[w] (no effect as r==w) and then increment both // r and w, leaving us with: // // r // +---+---+---+---+---+---+ // | 0 | 1 | 1 | 2 | 3 | 3 | // +---+---+---+---+---+---+ // w // // Comparing s[r] against s[w-1], this value is a duplicate, // so we increment `r` but leave everything else unchanged: // // r // +---+---+---+---+---+---+ // | 0 | 1 | 1 | 2 | 3 | 3 | // +---+---+---+---+---+---+ // w // // Comparing s[r] against s[w-1], this is not a duplicate, // so swap s[r] and s[w] and advance r and w: // // r // +---+---+---+---+---+---+ // | 0 | 1 | 2 | 1 | 3 | 3 | // +---+---+---+---+---+---+ // w // // Not a duplicate, repeat: // // r // +---+---+---+---+---+---+ // | 0 | 1 | 2 | 3 | 1 | 3 | // +---+---+---+---+---+---+ // w // // Duplicate, advance r. End of slice. Split at w.
let len = s.len(); if len <= 1 { return (s, &mut []);
}
unsafe { // Avoid bounds checks by using raw pointers. while next_read < len { let ptr_read = ptr.add(next_read); let prev_ptr_write = ptr.add(next_write - 1); if !same_bucket(&mut *ptr_read, &mut *prev_ptr_write) { if next_read != next_write { let ptr_write = prev_ptr_write.offset(1);
mem::swap(&mut *ptr_read, &mut *ptr_write);
}
next_write += 1;
}
next_read += 1;
}
}
s.split_at_mut(next_write)
}
unsafefn offset_from<T>(p: *const T, origin: *const T) -> isize where
T: Sized,
{ let pointee_size = mem::size_of::<T>();
assert!(0 < pointee_size && pointee_size <= isize::max_value() as usize);
// This is the same sequence that Clang emits for pointer subtraction. // It can be neither `nsw` nor `nuw` because the input is treated as // unsigned but then the output is treated as signed, so neither works. let d = isize::wrapping_sub(p as _, origin as _);
d / (pointee_size as isize)
}
/// Creates a [`Vec`] containing the arguments. /// /// `vec!` allows `Vec`s to be defined with the same syntax as array expressions. /// There are two forms of this macro: /// /// - Create a [`Vec`] containing a given list of elements: /// /// ``` /// use bumpalo::Bump; /// /// let b = Bump::new(); /// let v = bumpalo::vec![in &b; 1, 2, 3]; /// assert_eq!(v, [1, 2, 3]); /// ``` /// /// - Create a [`Vec`] from a given element and size: /// /// ``` /// use bumpalo::Bump; /// /// let b = Bump::new(); /// let v = bumpalo::vec![in &b; 1; 3]; /// assert_eq!(v, [1, 1, 1]); /// ``` /// /// Note that unlike array expressions, this syntax supports all elements /// which implement [`Clone`] and the number of elements doesn't have to be /// a constant. /// /// This will use `clone` to duplicate an expression, so one should be careful /// using this with types having a non-standard `Clone` implementation. For /// example, `bumpalo::vec![in ≎ Rc::new(1); 5]` will create a vector of five references /// to the same boxed integer value, not five references pointing to independently /// boxed integers. /// /// [`Vec`]: collections/vec/struct.Vec.html /// [`Clone`]: https://doc.rust-lang.org/std/clone/trait.Clone.html #[macro_export]
macro_rules! vec {
(in $bump:expr; $elem:expr; $n:expr) => {{ let n = $n; letmut v = $crate::collections::Vec::with_capacity_in(n, $bump); if n > 0 { let elem = $elem; for _ in0..n - 1 {
v.push(elem.clone());
}
v.push(elem);
}
v
}};
(in $bump:expr) => { $crate::collections::Vec::new_in($bump) };
(in $bump:expr; $($x:expr),*) => {{ letmut v = $crate::collections::Vec::new_in($bump);
$( v.push($x); )*
v
}};
(in $bump:expr; $($x:expr,)*) => (bumpalo::vec![in $bump; $($x),*])
}
/// A contiguous growable array type, written `Vec<'bump, T>` but pronounced 'vector'. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = Vec::new_in(&b); /// vec.push(1); /// vec.push(2); /// /// assert_eq!(vec.len(), 2); /// assert_eq!(vec[0], 1); /// /// assert_eq!(vec.pop(), Some(2)); /// assert_eq!(vec.len(), 1); /// /// vec[0] = 7; /// assert_eq!(vec[0], 7); /// /// vec.extend([1, 2, 3].iter().cloned()); /// /// for x in &vec { /// println!("{}", x); /// } /// assert_eq!(vec, [7, 1, 2, 3]); /// ``` /// /// The [`vec!`] macro is provided to make initialization more convenient: /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 3]; /// vec.push(4); /// assert_eq!(vec, [1, 2, 3, 4]); /// ``` /// /// It can also initialize each element of a `Vec<'bump, T>` with a given value. /// This may be more efficient than performing allocation and initialization /// in separate steps, especially when initializing a vector of zeros: /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let vec = bumpalo::vec![in &b; 0; 5]; /// assert_eq!(vec, [0, 0, 0, 0, 0]); /// /// // The following is equivalent, but potentially slower: /// let mut vec1 = Vec::with_capacity_in(5, &b); /// vec1.resize(5, 0); /// ``` /// /// Use a `Vec<'bump, T>` as an efficient stack: /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut stack = Vec::new_in(&b); /// /// stack.push(1); /// stack.push(2); /// stack.push(3); /// /// while let Some(top) = stack.pop() { /// // Prints 3, 2, 1 /// println!("{}", top); /// } /// ``` /// /// # Indexing /// /// The `Vec` type allows to access values by index, because it implements the /// [`Index`] trait. An example will be more explicit: /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let v = bumpalo::vec![in &b; 0, 2, 4, 6]; /// println!("{}", v[1]); // it will display '2' /// ``` /// /// However be careful: if you try to access an index which isn't in the `Vec`, /// your software will panic! You cannot do this: /// /// ```should_panic /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let v = bumpalo::vec![in &b; 0, 2, 4, 6]; /// println!("{}", v[6]); // it will panic! /// ``` /// /// In conclusion: always check if the index you want to get really exists /// before doing it. /// /// # Slicing /// /// A `Vec` can be mutable. Slices, on the other hand, are read-only objects. /// To get a slice, use `&`. Example: /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// fn read_slice(slice: &[usize]) { /// // ... /// } /// /// let b = Bump::new(); /// /// let v = bumpalo::vec![in &b; 0, 1]; /// read_slice(&v); /// /// // ... and that's all! /// // you can also do it like this: /// let x : &[usize] = &v; /// ``` /// /// In Rust, it's more common to pass slices as arguments rather than vectors /// when you just want to provide a read access. The same goes for [`String`] and /// [`&str`]. /// /// # Capacity and reallocation /// /// The capacity of a vector is the amount of space allocated for any future /// elements that will be added onto the vector. This is not to be confused with /// the *length* of a vector, which specifies the number of actual elements /// within the vector. If a vector's length exceeds its capacity, its capacity /// will automatically be increased, but its elements will have to be /// reallocated. /// /// For example, a vector with capacity 10 and length 0 would be an empty vector /// with space for 10 more elements. Pushing 10 or fewer elements onto the /// vector will not change its capacity or cause reallocation to occur. However, /// if the vector's length is increased to 11, it will have to reallocate, which /// can be slow. For this reason, it is recommended to use [`Vec::with_capacity_in`] /// whenever possible to specify how big the vector is expected to get. /// /// # Guarantees /// /// Due to its incredibly fundamental nature, `Vec` makes a lot of guarantees /// about its design. This ensures that it's as low-overhead as possible in /// the general case, and can be correctly manipulated in primitive ways /// by unsafe code. Note that these guarantees refer to an unqualified `Vec<'bump, T>`. /// If additional type parameters are added (e.g. to support custom allocators), /// overriding their defaults may change the behavior. /// /// Most fundamentally, `Vec` is and always will be a (pointer, capacity, length) /// triplet. No more, no less. The order of these fields is completely /// unspecified, and you should use the appropriate methods to modify these. /// The pointer will never be null, so this type is null-pointer-optimized. /// /// However, the pointer may not actually point to allocated memory. In particular, /// if you construct a `Vec` with capacity 0 via [`Vec::new_in`], [`bumpalo::vec![in bump]`][`vec!`], /// [`Vec::with_capacity_in(0)`][`Vec::with_capacity_in`], or by calling [`shrink_to_fit`] /// on an empty Vec, it will not allocate memory. Similarly, if you store zero-sized /// types inside a `Vec`, it will not allocate space for them. *Note that in this case /// the `Vec` may not report a [`capacity`] of 0*. `Vec` will allocate if and only /// if <code>[`mem::size_of::<T>`]\() * capacity() > 0</code>. In general, `Vec`'s allocation /// details are very subtle — if you intend to allocate memory using a `Vec` /// and use it for something else (either to pass to unsafe code, or to build your /// own memory-backed collection), be sure to deallocate this memory by using /// `from_raw_parts` to recover the `Vec` and then dropping it. /// /// If a `Vec` *has* allocated memory, then the memory it points to is /// in the [`Bump`] arena used to construct it, and its /// pointer points to [`len`] initialized, contiguous elements in order (what /// you would see if you coerced it to a slice), followed by <code>[`capacity`] - /// [`len`]</code> logically uninitialized, contiguous elements. /// /// `Vec` will never perform a "small optimization" where elements are actually /// stored on the stack for two reasons: /// /// * It would make it more difficult for unsafe code to correctly manipulate /// a `Vec`. The contents of a `Vec` wouldn't have a stable address if it were /// only moved, and it would be more difficult to determine if a `Vec` had /// actually allocated memory. /// /// * It would penalize the general case, incurring an additional branch /// on every access. /// /// `Vec` will never automatically shrink itself, even if completely empty. This /// ensures no unnecessary allocations or deallocations occur. Emptying a `Vec` /// and then filling it back up to the same [`len`] should incur no calls to /// the allocator. If you wish to free up unused memory, use /// [`shrink_to_fit`][`shrink_to_fit`]. /// /// [`push`] and [`insert`] will never (re)allocate if the reported capacity is /// sufficient. [`push`] and [`insert`] *will* (re)allocate if /// <code>[`len`] == [`capacity`]</code>. That is, the reported capacity is completely /// accurate, and can be relied on. It can even be used to manually free the memory /// allocated by a `Vec` if desired. Bulk insertion methods *may* reallocate, even /// when not necessary. /// /// `Vec` does not guarantee any particular growth strategy when reallocating /// when full, nor when [`reserve`] is called. The current strategy is basic /// and it may prove desirable to use a non-constant growth factor. Whatever /// strategy is used will of course guarantee `O(1)` amortized [`push`]. /// /// `bumpalo::vec![in bump; x; n]`, `bumpalo::vec![in bump; a, b, c, d]`, and /// [`Vec::with_capacity_in(n)`][`Vec::with_capacity_in`], will all produce a /// `Vec` with exactly the requested capacity. If <code>[`len`] == [`capacity`]</code>, (as /// is the case for the [`vec!`] macro), then a `Vec<'bump, T>` can be converted /// to and from a [`Box<[T]>`][owned slice] without reallocating or moving the /// elements. /// /// `Vec` will not specifically overwrite any data that is removed from it, /// but also won't specifically preserve it. Its uninitialized memory is /// scratch space that it may use however it wants. It will generally just do /// whatever is most efficient or otherwise easy to implement. Do not rely on /// removed data to be erased for security purposes. Even if you drop a `Vec`, its /// buffer may simply be reused by another `Vec`. Even if you zero a `Vec`'s memory /// first, that may not actually happen because the optimizer does not consider /// this a side-effect that must be preserved. There is one case which we will /// not break, however: using `unsafe` code to write to the excess capacity, /// and then increasing the length to match, is always valid. /// /// `Vec` does not currently guarantee the order in which elements are dropped. /// The order has changed in the past and may change again. /// /// [`vec!`]: ../../macro.vec.html /// [`Index`]: https://doc.rust-lang.org/std/ops/trait.Index.html /// [`String`]: ../string/struct.String.html /// [`&str`]: https://doc.rust-lang.org/std/primitive.str.html /// [`Vec::with_capacity_in`]: struct.Vec.html#method.with_capacity_in /// [`Vec::new_in`]: struct.Vec.html#method.new_in /// [`shrink_to_fit`]: struct.Vec.html#method.shrink_to_fit /// [`capacity`]: struct.Vec.html#method.capacity /// [`mem::size_of::<T>`]: https://doc.rust-lang.org/std/mem/fn.size_of.html /// [`len`]: struct.Vec.html#method.len /// [`push`]: struct.Vec.html#method.push /// [`insert`]: struct.Vec.html#method.insert /// [`reserve`]: struct.Vec.html#method.reserve /// [owned slice]: https://doc.rust-lang.org/std/boxed/struct.Box.html pubstruct Vec<'bump, T: 'bump> {
buf: RawVec<'bump, T>,
len: usize,
}
impl<'bump, T: 'bump> Vec<'bump, T> { /// Constructs a new, empty `Vec<'bump, T>`. /// /// The vector will not allocate until elements are pushed onto it. /// /// # Examples /// /// ``` /// # #![allow(unused_mut)] /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// let mut vec: Vec<i32> = Vec::new_in(&b); /// ``` #[inline] pubfn new_in(bump: &'bump Bump) -> Vec<'bump, T> {
Vec {
buf: RawVec::new_in(bump),
len: 0,
}
}
/// Constructs a new, empty `Vec<'bump, T>` with the specified capacity. /// /// The vector will be able to hold exactly `capacity` elements without /// reallocating. If `capacity` is 0, the vector will not allocate. /// /// It is important to note that although the returned vector has the /// *capacity* specified, the vector will have a zero *length*. For an /// explanation of the difference between length and capacity, see /// *[Capacity and reallocation]*. /// /// [Capacity and reallocation]: #capacity-and-reallocation /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = Vec::with_capacity_in(10, &b); /// /// // The vector contains no items, even though it has capacity for more /// assert_eq!(vec.len(), 0); /// /// // These are all done without reallocating... /// for i in 0..10 { /// vec.push(i); /// } /// /// // ...but this may make the vector reallocate /// vec.push(11); /// ``` #[inline] pubfn with_capacity_in(capacity: usize, bump: &'bump Bump) -> Vec<'bump, T> {
Vec {
buf: RawVec::with_capacity_in(capacity, bump),
len: 0,
}
}
/// Construct a new `Vec` from the given iterator's items. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// use std::iter; /// /// let b = Bump::new(); /// let v = Vec::from_iter_in(iter::repeat(7).take(3), &b); /// assert_eq!(v, [7, 7, 7]); /// ``` pubfn from_iter_in<I: IntoIterator<Item = T>>(iter: I, bump: &'bump Bump) -> Vec<'bump, T> { letmut v = Vec::new_in(bump);
v.extend(iter);
v
}
/// Creates a `Vec<'bump, T>` directly from the raw components of another vector. /// /// # Safety /// /// This is highly unsafe, due to the number of invariants that aren't /// checked: /// /// * `ptr` needs to have been previously allocated via [`String`]/`Vec<'bump, T>` /// (at least, it's highly likely to be incorrect if it wasn't). /// * `ptr`'s `T` needs to have the same size and alignment as it was allocated with. /// * `length` needs to be less than or equal to `capacity`. /// * `capacity` needs to be the capacity that the pointer was allocated with. /// /// Violating these may cause problems like corrupting the allocator's /// internal data structures. For example it is **not** safe /// to build a `Vec<u8>` from a pointer to a C `char` array and a `size_t`. /// /// The ownership of `ptr` is effectively transferred to the /// `Vec<'bump, T>` which may then deallocate, reallocate or change the /// contents of memory pointed to by the pointer at will. Ensure /// that nothing else uses the pointer after calling this /// function. /// /// [`String`]: ../string/struct.String.html /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// use std::ptr; /// use std::mem; /// /// let b = Bump::new(); /// /// let mut v = bumpalo::vec![in &b; 1, 2, 3]; /// /// // Pull out the various important pieces of information about `v` /// let p = v.as_mut_ptr(); /// let len = v.len(); /// let cap = v.capacity(); /// /// unsafe { /// // Cast `v` into the void: no destructor run, so we are in /// // complete control of the allocation to which `p` points. /// mem::forget(v); /// /// // Overwrite memory with 4, 5, 6 /// for i in 0..len as isize { /// ptr::write(p.offset(i), 4 + i); /// } /// /// // Put everything back together into a Vec /// let rebuilt = Vec::from_raw_parts_in(p, len, cap, &b); /// assert_eq!(rebuilt, [4, 5, 6]); /// } /// ``` pubunsafefn from_raw_parts_in(
ptr: *mut T,
length: usize,
capacity: usize,
bump: &'bump Bump,
) -> Vec<'bump, T> {
Vec {
buf: RawVec::from_raw_parts_in(ptr, capacity, bump),
len: length,
}
}
/// Returns a shared reference to the allocator backing this `Vec`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// // uses the same allocator as the provided `Vec` /// fn add_strings<'bump>(vec: &mut Vec<'bump, &'bump str>) { /// for string in ["foo", "bar", "baz"] { /// vec.push(vec.bump().alloc_str(string)); /// } /// } /// ``` #[inline] #[must_use] pubfn bump(&self) -> &'bump Bump { self.buf.bump()
}
/// Returns the number of elements the vector can hold without /// reallocating. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// let vec: Vec<i32> = Vec::with_capacity_in(10, &b); /// assert_eq!(vec.capacity(), 10); /// ``` #[inline] pubfn capacity(&self) -> usize { self.buf.cap()
}
/// Reserves capacity for at least `additional` more elements to be inserted /// in the given `Vec<'bump, T>`. The collection may reserve more space to avoid /// frequent reallocations. After calling `reserve`, capacity will be /// greater than or equal to `self.len() + additional`. Does nothing if /// capacity is already sufficient. /// /// # Panics /// /// Panics if the new capacity overflows `usize`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// let mut vec = bumpalo::vec![in &b; 1]; /// vec.reserve(10); /// assert!(vec.capacity() >= 11); /// ``` pubfn reserve(&mutself, additional: usize) { self.buf.reserve(self.len, additional);
}
/// Reserves the minimum capacity for exactly `additional` more elements to /// be inserted in the given `Vec<'bump, T>`. After calling `reserve_exact`, /// capacity will be greater than or equal to `self.len() + additional`. /// Does nothing if the capacity is already sufficient. /// /// Note that the allocator may give the collection more space than it /// requests. Therefore capacity can not be relied upon to be precisely /// minimal. Prefer `reserve` if future insertions are expected. /// /// # Panics /// /// Panics if the new capacity overflows `usize`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// let mut vec = bumpalo::vec![in &b; 1]; /// vec.reserve_exact(10); /// assert!(vec.capacity() >= 11); /// ``` pubfn reserve_exact(&mutself, additional: usize) { self.buf.reserve_exact(self.len, additional);
}
/// Attempts to reserve capacity for at least `additional` more elements to be inserted /// in the given `Vec<'bump, T>`. The collection may reserve more space to avoid /// frequent reallocations. After calling `try_reserve`, capacity will be /// greater than or equal to `self.len() + additional`. Does nothing if /// capacity is already sufficient. /// /// # Panics /// /// Panics if the new capacity overflows `usize`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// let mut vec = bumpalo::vec![in &b; 1]; /// vec.try_reserve(10).unwrap(); /// assert!(vec.capacity() >= 11); /// ``` pubfn try_reserve(&mutself, additional: usize) -> Result<(), CollectionAllocErr> { self.buf.try_reserve(self.len, additional)
}
/// Attempts to reserve the minimum capacity for exactly `additional` more elements to /// be inserted in the given `Vec<'bump, T>`. After calling `try_reserve_exact`, /// capacity will be greater than or equal to `self.len() + additional`. /// Does nothing if the capacity is already sufficient. /// /// Note that the allocator may give the collection more space than it /// requests. Therefore capacity can not be relied upon to be precisely /// minimal. Prefer `try_reserve` if future insertions are expected. /// /// # Panics /// /// Panics if the new capacity overflows `usize`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// let mut vec = bumpalo::vec![in &b; 1]; /// vec.try_reserve_exact(10).unwrap(); /// assert!(vec.capacity() >= 11); /// ``` pubfn try_reserve_exact(&mutself, additional: usize) -> Result<(), CollectionAllocErr> { self.buf.try_reserve_exact(self.len, additional)
}
/// Shrinks the capacity of the vector as much as possible. /// /// It will drop down as close as possible to the length but the allocator /// may still inform the vector that there is space for a few more elements. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = Vec::with_capacity_in(10, &b); /// vec.extend([1, 2, 3].iter().cloned()); /// assert_eq!(vec.capacity(), 10); /// vec.shrink_to_fit(); /// assert!(vec.capacity() >= 3); /// ``` pubfn shrink_to_fit(&mutself) { ifself.capacity() != self.len { self.buf.shrink_to_fit(self.len);
}
}
/// Converts the vector into `&'bump [T]`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// let v = bumpalo::vec![in &b; 1, 2, 3]; /// /// let slice = v.into_bump_slice(); /// assert_eq!(slice, [1, 2, 3]); /// ``` pubfn into_bump_slice(self) -> &'bump [T] { unsafe { let ptr = self.as_ptr(); let len = self.len();
mem::forget(self);
slice::from_raw_parts(ptr, len)
}
}
/// Converts the vector into `&'bump mut [T]`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// let v = bumpalo::vec![in &b; 1, 2, 3]; /// /// let mut slice = v.into_bump_slice_mut(); /// /// slice[0] = 3; /// slice[2] = 1; /// /// assert_eq!(slice, [3, 2, 1]); /// ``` pubfn into_bump_slice_mut(mutself) -> &'bump mut [T] { let ptr = self.as_mut_ptr(); let len = self.len();
mem::forget(self);
unsafe { slice::from_raw_parts_mut(ptr, len) }
}
/// Shortens the vector, keeping the first `len` elements and dropping /// the rest. /// /// If `len` is greater than the vector's current length, this has no /// effect. /// /// The [`drain`] method can emulate `truncate`, but causes the excess /// elements to be returned instead of dropped. /// /// Note that this method has no effect on the allocated capacity /// of the vector. /// /// # Examples /// /// Truncating a five element vector to two elements: /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 3, 4, 5]; /// vec.truncate(2); /// assert_eq!(vec, [1, 2]); /// ``` /// /// No truncation occurs when `len` is greater than the vector's current /// length: /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 3]; /// vec.truncate(8); /// assert_eq!(vec, [1, 2, 3]); /// ``` /// /// Truncating when `len == 0` is equivalent to calling the [`clear`] /// method. /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 3]; /// vec.truncate(0); /// assert_eq!(vec, []); /// ``` /// /// [`clear`]: #method.clear /// [`drain`]: #method.drain pubfn truncate(&mutself, len: usize) { let current_len = self.len; unsafe { letmut ptr = self.as_mut_ptr().add(self.len); // Set the final length at the end, keeping in mind that // dropping an element might panic. Works around a missed // optimization, as seen in the following issue: // https://github.com/rust-lang/rust/issues/51802 letmut local_len = SetLenOnDrop::new(&mutself.len);
// drop any extra elements for _ in len..current_len {
local_len.decrement_len(1);
ptr = ptr.offset(-1);
ptr::drop_in_place(ptr);
}
}
}
/// Extracts a slice containing the entire vector. /// /// Equivalent to `&s[..]`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// use std::io::{self, Write}; /// /// let b = Bump::new(); /// /// let buffer = bumpalo::vec![in &b; 1, 2, 3, 5, 8]; /// io::sink().write(buffer.as_slice()).unwrap(); /// ``` #[inline] pubfn as_slice(&self) -> &[T] { self
}
/// Extracts a mutable slice of the entire vector. /// /// Equivalent to `&mut s[..]`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// use std::io::{self, Read}; /// /// let b = Bump::new(); /// let mut buffer = bumpalo::vec![in &b; 0; 3]; /// io::repeat(0b101).read_exact(buffer.as_mut_slice()).unwrap(); /// ``` #[inline] pubfn as_mut_slice(&mutself) -> &mut [T] { self
}
/// Returns a raw pointer to the vector's buffer, or a dangling raw pointer /// valid for zero sized reads if the vector didn't allocate. /// /// The caller must ensure that the vector outlives the pointer this /// function returns, or else it will end up pointing to garbage. /// Modifying the vector may cause its buffer to be reallocated, /// which would also make any pointers to it invalid. /// /// The caller must also ensure that the memory the pointer (non-transitively) points to /// is never written to (except inside an `UnsafeCell`) using this pointer or any pointer /// derived from it. If you need to mutate the contents of the slice, use [`as_mut_ptr`]. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let bump = Bump::new(); /// /// let x = bumpalo::vec![in ≎ 1, 2, 4]; /// let x_ptr = x.as_ptr(); /// /// unsafe { /// for i in 0..x.len() { /// assert_eq!(*x_ptr.add(i), 1 << i); /// } /// } /// ``` /// /// [`as_mut_ptr`]: Vec::as_mut_ptr #[inline] pubfn as_ptr(&self) -> *const T { // We shadow the slice method of the same name to avoid going through // `deref`, which creates an intermediate reference. let ptr = self.buf.ptr(); unsafe { if ptr.is_null() {
core::hint::unreachable_unchecked();
}
}
ptr
}
/// Returns an unsafe mutable pointer to the vector's buffer, or a dangling /// raw pointer valid for zero sized reads if the vector didn't allocate. /// /// The caller must ensure that the vector outlives the pointer this /// function returns, or else it will end up pointing to garbage. /// Modifying the vector may cause its buffer to be reallocated, /// which would also make any pointers to it invalid. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let bump = Bump::new(); /// /// // Allocate vector big enough for 4 elements. /// let size = 4; /// let mut x: Vec<i32> = Vec::with_capacity_in(size, &bump); /// let x_ptr = x.as_mut_ptr(); /// /// // Initialize elements via raw pointer writes, then set length. /// unsafe { /// for i in 0..size { /// x_ptr.add(i).write(i as i32); /// } /// x.set_len(size); /// } /// assert_eq!(&*x, &[0, 1, 2, 3]); /// ``` #[inline] pubfn as_mut_ptr(&mutself) -> *mut T { // We shadow the slice method of the same name to avoid going through // `deref_mut`, which creates an intermediate reference. let ptr = self.buf.ptr(); unsafe { if ptr.is_null() {
core::hint::unreachable_unchecked();
}
}
ptr
}
/// Sets the length of a vector. /// /// This will explicitly set the size of the vector, without actually /// modifying its buffers, so it is up to the caller to ensure that the /// vector is actually the specified size. /// /// # Safety /// /// - `new_len` must be less than or equal to [`capacity()`]. /// - The elements at `old_len..new_len` must be initialized. /// /// [`capacity()`]: struct.Vec.html#method.capacity /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// use std::ptr; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 'r', 'u', 's', 't']; /// /// unsafe { /// ptr::drop_in_place(&mut vec[3]); /// vec.set_len(3); /// } /// assert_eq!(vec, ['r', 'u', 's']); /// ``` /// /// In this example, there is a memory leak since the memory locations /// owned by the inner vectors were not freed prior to the `set_len` call: /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; /// bumpalo::vec![in &b; 1, 0, 0], /// bumpalo::vec![in &b; 0, 1, 0], /// bumpalo::vec![in &b; 0, 0, 1]]; /// unsafe { /// vec.set_len(0); /// } /// ``` /// /// In this example, the vector gets expanded from zero to four items /// but we directly initialize uninitialized memory: /// // TODO: rely upon `spare_capacity_mut` /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let len = 4; /// let b = Bump::new(); /// /// let mut vec: Vec<u8> = Vec::with_capacity_in(len, &b); /// /// for i in 0..len { /// // SAFETY: we initialize memory via `pointer::write` /// unsafe { vec.as_mut_ptr().add(i).write(b'a') } /// } /// /// unsafe { /// vec.set_len(len); /// } /// /// assert_eq!(b"aaaa", &*vec); /// ``` #[inline] pubunsafefn set_len(&mutself, new_len: usize) { self.len = new_len;
}
/// Removes an element from the vector and returns it. /// /// The removed element is replaced by the last element of the vector. /// /// This does not preserve ordering, but is O(1). /// /// # Panics /// /// Panics if `index` is out of bounds. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut v = bumpalo::vec![in &b; "foo", "bar", "baz", "qux"]; /// /// assert_eq!(v.swap_remove(1), "bar"); /// assert_eq!(v, ["foo", "qux", "baz"]); /// /// assert_eq!(v.swap_remove(0), "foo"); /// assert_eq!(v, ["baz", "qux"]); /// ``` #[inline] pubfn swap_remove(&mutself, index: usize) -> T { unsafe { // We replace self[index] with the last element. Note that if the // bounds check on hole succeeds there must be a last element (which // can be self[index] itself). let hole: *mut T = &mutself[index]; let last = ptr::read(self.get_unchecked(self.len - 1)); self.len -= 1;
ptr::replace(hole, last)
}
}
/// Inserts an element at position `index` within the vector, shifting all /// elements after it to the right. /// /// # Panics /// /// Panics if `index > len`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 3]; /// vec.insert(1, 4); /// assert_eq!(vec, [1, 4, 2, 3]); /// vec.insert(4, 5); /// assert_eq!(vec, [1, 4, 2, 3, 5]); /// ``` pubfn insert(&mutself, index: usize, element: T) { let len = self.len();
assert!(index <= len);
// space for the new element if len == self.buf.cap() { self.reserve(1);
}
unsafe { // infallible // The spot to put the new value
{ let p = self.as_mut_ptr().add(index); // Shift everything over to make space. (Duplicating the // `index`th element into two consecutive places.)
ptr::copy(p, p.offset(1), len - index); // Write it in, overwriting the first copy of the `index`th // element.
ptr::write(p, element);
} self.set_len(len + 1);
}
}
/// Removes and returns the element at position `index` within the vector, /// shifting all elements after it to the left. /// /// # Panics /// /// Panics if `index` is out of bounds. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut v = bumpalo::vec![in &b; 1, 2, 3]; /// assert_eq!(v.remove(1), 2); /// assert_eq!(v, [1, 3]); /// ``` pubfn remove(&mutself, index: usize) -> T { let len = self.len();
assert!(index < len); unsafe { // infallible let ret;
{ // the place we are taking from. let ptr = self.as_mut_ptr().add(index); // copy it out, unsafely having a copy of the value on // the stack and in the vector at the same time.
ret = ptr::read(ptr);
// Shift everything down to fill in that spot.
ptr::copy(ptr.offset(1), ptr, len - index - 1);
} self.set_len(len - 1);
ret
}
}
/// Retains only the elements specified by the predicate. /// /// In other words, remove all elements `e` such that `f(&e)` returns `false`. /// This method operates in place and preserves the order of the retained /// elements. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 3, 4]; /// vec.retain(|&x| x % 2 == 0); /// assert_eq!(vec, [2, 4]); /// ``` pubfn retain<F>(&mutself, mut f: F) where
F: FnMut(&T) -> bool,
{ self.drain_filter(|x| !f(x));
}
/// Creates an iterator that removes the elements in the vector /// for which the predicate returns `true` and yields the removed items. /// /// # Examples /// /// ``` /// use bumpalo::Bump; /// use bumpalo::collections::{CollectIn, Vec}; /// /// let b = Bump::new(); /// /// let mut numbers = bumpalo::vec![in &b; 1, 2, 3, 4, 5]; /// /// let evens: Vec<_> = numbers.drain_filter(|x| *x % 2 == 0).collect_in(&b); /// /// assert_eq!(numbers, &[1, 3, 5]); /// assert_eq!(evens, &[2, 4]); /// ``` pubfn drain_filter<'a, F>(&'a mutself, filter: F) -> DrainFilter<'a, 'bump, T, F> where
F: FnMut(&mut T) -> bool,
{ let old_len = self.len();
// Guard against us getting leaked (leak amplification) unsafe { self.set_len(0);
}
/// Removes all but the first of consecutive elements in the vector that resolve to the same /// key. /// /// If the vector is sorted, this removes all duplicates. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 10, 20, 21, 30, 20]; /// /// vec.dedup_by_key(|i| *i / 10); /// /// assert_eq!(vec, [10, 20, 30, 20]); /// ``` #[inline] pubfn dedup_by_key<F, K>(&mutself, mut key: F) where
F: FnMut(&mut T) -> K,
K: PartialEq,
{ self.dedup_by(|a, b| key(a) == key(b))
}
/// Removes all but the first of consecutive elements in the vector satisfying a given equality /// relation. /// /// The `same_bucket` function is passed references to two elements from the vector and /// must determine if the elements compare equal. The elements are passed in opposite order /// from their order in the slice, so if `same_bucket(a, b)` returns `true`, `a` is removed. /// /// If the vector is sorted, this removes all duplicates. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; "foo", "bar", "Bar", "baz", "bar"]; /// /// vec.dedup_by(|a, b| a.eq_ignore_ascii_case(b)); /// /// assert_eq!(vec, ["foo", "bar", "baz", "bar"]); /// ``` pubfn dedup_by<F>(&mutself, same_bucket: F) where
F: FnMut(&mut T, &mut T) -> bool,
{ let len = { let (dedup, _) = partition_dedup_by(self.as_mut_slice(), same_bucket);
dedup.len()
}; self.truncate(len);
}
/// Appends an element to the back of a vector. /// /// # Panics /// /// Panics if the number of elements in the vector overflows a `usize`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2]; /// vec.push(3); /// assert_eq!(vec, [1, 2, 3]); /// ``` #[inline] pubfn push(&mutself, value: T) { // This will panic or abort if we would allocate > isize::MAX bytes // or if the length increment would overflow for zero-sized types. ifself.len == self.buf.cap() { self.reserve(1);
} unsafe { let end = self.buf.ptr().add(self.len);
ptr::write(end, value); self.len += 1;
}
}
/// Removes the last element from a vector and returns it, or [`None`] if it /// is empty. /// /// [`None`]: https://doc.rust-lang.org/std/option/enum.Option.html#variant.None /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 3]; /// assert_eq!(vec.pop(), Some(3)); /// assert_eq!(vec, [1, 2]); /// ``` #[inline] pubfn pop(&mutself) -> Option<T> { ifself.len == 0 {
None
} else { unsafe { self.len -= 1;
Some(ptr::read(self.as_ptr().add(self.len())))
}
}
}
/// Moves all the elements of `other` into `Self`, leaving `other` empty. /// /// # Panics /// /// Panics if the number of elements in the vector overflows a `usize`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 3]; /// let mut vec2 = bumpalo::vec![in &b; 4, 5, 6]; /// vec.append(&mut vec2); /// assert_eq!(vec, [1, 2, 3, 4, 5, 6]); /// assert_eq!(vec2, []); /// ``` #[inline] pubfn append(&mutself, other: &mutSelf) { unsafe { self.append_elements(other.as_slice() as _);
other.set_len(0);
}
}
/// Appends elements to `Self` from other buffer. #[inline] unsafefn append_elements(&mutself, other: *const [T]) { let count = (*other).len(); self.reserve(count); let len = self.len();
ptr::copy_nonoverlapping(other as *const T, self.as_mut_ptr().add(len), count); self.len += count;
}
/// Creates a draining iterator that removes the specified range in the vector /// and yields the removed items. /// /// Note 1: The element range is removed even if the iterator is only /// partially consumed or not consumed at all. /// /// Note 2: It is unspecified how many elements are removed from the vector /// if the `Drain` value is leaked. /// /// # Panics /// /// Panics if the starting point is greater than the end point or if /// the end point is greater than the length of the vector. /// /// # Examples /// /// ``` /// use bumpalo::Bump; /// use bumpalo::collections::{CollectIn, Vec}; /// /// let b = Bump::new(); /// /// let mut v = bumpalo::vec![in &b; 1, 2, 3]; /// /// let u: Vec<_> = v.drain(1..).collect_in(&b); /// /// assert_eq!(v, &[1]); /// assert_eq!(u, &[2, 3]); /// /// // A full range clears the vector /// v.drain(..); /// assert_eq!(v, &[]); /// ``` pubfn drain<R>(&mutself, range: R) -> Drain<T> where
R: RangeBounds<usize>,
{ // Memory safety // // When the Drain is first created, it shortens the length of // the source vector to make sure no uninitialized or moved-from elements // are accessible at all if the Drain's destructor never gets to run. // // Drain will ptr::read out the values to remove. // When finished, remaining tail of the vec is copied back to cover // the hole, and the vector length is restored to the new length. // let len = self.len(); let start = match range.start_bound() {
Included(&n) => n,
Excluded(&n) => n + 1,
Unbounded => 0,
}; let end = match range.end_bound() {
Included(&n) => n + 1,
Excluded(&n) => n,
Unbounded => len,
};
assert!(start <= end);
assert!(end <= len);
unsafe { // set self.vec length's to start, to be safe in case Drain is leaked self.set_len(start); // Use the borrow in the IterMut to indicate borrowing behavior of the // whole Drain iterator (like &mut T). let range_slice = slice::from_raw_parts_mut(self.as_mut_ptr().add(start), end - start);
Drain {
tail_start: end,
tail_len: len - end,
iter: range_slice.iter(),
vec: NonNull::from(self),
}
}
}
/// Clears the vector, removing all values. /// /// Note that this method has no effect on the allocated capacity /// of the vector. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut v = bumpalo::vec![in &b; 1, 2, 3]; /// /// v.clear(); /// /// assert!(v.is_empty()); /// ``` #[inline] pubfn clear(&mutself) { self.truncate(0)
}
/// Returns the number of elements in the vector, also referred to /// as its 'length'. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let a = bumpalo::vec![in &b; 1, 2, 3]; /// assert_eq!(a.len(), 3); /// ``` #[inline] pubfn len(&self) -> usize { self.len
}
/// Returns `true` if the vector contains no elements. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut v = Vec::new_in(&b); /// assert!(v.is_empty()); /// /// v.push(1); /// assert!(!v.is_empty()); /// ``` pubfn is_empty(&self) -> bool { self.len() == 0
}
/// Splits the collection into two at the given index. /// /// Returns a newly allocated vector. `self` contains elements `[0, at)`, /// and the returned vector contains elements `[at, len)`. /// /// Note that the capacity of `self` does not change. /// /// # Panics /// /// Panics if `at > len`. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 3]; /// let vec2 = vec.split_off(1); /// assert_eq!(vec, [1]); /// assert_eq!(vec2, [2, 3]); /// ``` #[inline] pubfn split_off(&mutself, at: usize) -> Self {
assert!(at <= self.len(), "`at` out of bounds");
let other_len = self.len - at; letmut other = Vec::with_capacity_in(other_len, self.buf.bump());
// Unsafely `set_len` and copy items to `other`. unsafe { self.set_len(at);
other.set_len(other_len);
ptr::copy_nonoverlapping(self.as_ptr().add(at), other.as_mut_ptr(), other.len());
}
other
}
}
#[cfg(feature = "boxed")] impl<'bump, T> Vec<'bump, T> { /// Converts the vector into [`Box<[T]>`][owned slice]. /// /// Note that this will drop any excess capacity. /// /// [owned slice]: ../../boxed/struct.Box.html /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec, vec}; /// /// let b = Bump::new(); /// /// let v = vec![in &b; 1, 2, 3]; /// /// let slice = v.into_boxed_slice(); /// ``` pubfn into_boxed_slice(mutself) -> crate::boxed::Box<'bump, [T]> { usecrate::boxed::Box;
// Unlike `alloc::vec::Vec` shrinking here isn't necessary as `bumpalo::boxed::Box` doesn't own memory. unsafe { let slice = slice::from_raw_parts_mut(self.as_mut_ptr(), self.len); let output: Box<'bump, [T]> = Box::from_raw(slice);
mem::forget(self);
output
}
}
}
impl<'bump, T: 'bump + Clone> Vec<'bump, T> { /// Resizes the `Vec` in-place so that `len` is equal to `new_len`. /// /// If `new_len` is greater than `len`, the `Vec` is extended by the /// difference, with each additional slot filled with `value`. /// If `new_len` is less than `len`, the `Vec` is simply truncated. /// /// This method requires [`Clone`] to be able clone the passed value. If /// you need more flexibility (or want to rely on [`Default`] instead of /// [`Clone`]), use [`resize_with`]. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; "hello"]; /// vec.resize(3, "world"); /// assert_eq!(vec, ["hello", "world", "world"]); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 3, 4]; /// vec.resize(2, 0); /// assert_eq!(vec, [1, 2]); /// ``` /// /// [`Clone`]: https://doc.rust-lang.org/std/clone/trait.Clone.html /// [`Default`]: https://doc.rust-lang.org/std/default/trait.Default.html /// [`resize_with`]: #method.resize_with pubfn resize(&mutself, new_len: usize, value: T) { let len = self.len();
if new_len > len { self.extend_with(new_len - len, ExtendElement(value))
} else { self.truncate(new_len);
}
}
/// Clones and appends all elements in a slice to the `Vec`. /// /// Iterates over the slice `other`, clones each element, and then appends /// it to this `Vec`. The `other` vector is traversed in-order. /// /// Note that this function is same as [`extend`] except that it is /// specialized to work with slices instead. If and when Rust gets /// specialization this function will likely be deprecated (but still /// available). /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1]; /// vec.extend_from_slice(&[2, 3, 4]); /// assert_eq!(vec, [1, 2, 3, 4]); /// ``` /// /// [`extend`]: #method.extend pubfn extend_from_slice(&mutself, other: &[T]) { self.extend(other.iter().cloned())
}
}
impl<'bump, T: 'bump + Copy> Vec<'bump, T> { /// Helper method to copy all of the items in `other` and append them to the end of `self`. /// /// SAFETY: /// * The caller is responsible for: /// * calling [`reserve`](Self::reserve) beforehand to guarantee that there is enough /// capacity to store `other.len()` more items. /// * guaranteeing that `self` and `other` do not overlap. unsafefn extend_from_slice_copy_unchecked(&mutself, other: &[T]) { let old_len = self.len();
debug_assert!(old_len + other.len() <= self.capacity());
// SAFETY: // * `src` is valid for reads of `other.len()` values by virtue of being a `&[T]`. // * `dst` is valid for writes of `other.len()` bytes because the caller of this // method is required to `reserve` capacity to store at least `other.len()` items // beforehand. // * Because `src` is a `&[T]` and dst is a `&[T]` within the `Vec<T>`, // `copy_nonoverlapping`'s alignment requirements are met. // * Caller is required to guarantee that the source and destination ranges cannot overlap unsafe { let src = other.as_ptr(); let dst = self.as_mut_ptr().add(old_len);
ptr::copy_nonoverlapping(src, dst, other.len()); self.set_len(old_len + other.len());
}
}
/// Copies all elements in the slice `other` and appends them to the `Vec`. /// /// Note that this function is same as [`extend_from_slice`] except that it is optimized for /// slices of types that implement the `Copy` trait. If and when Rust gets specialization /// this function will likely be deprecated (but still available). /// /// To copy and append the data from multiple source slices at once, see /// [`extend_from_slices_copy`]. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1]; /// vec.extend_from_slice_copy(&[2, 3, 4]); /// assert_eq!(vec, [1, 2, 3, 4]); /// ``` /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 'H' as u8]; /// vec.extend_from_slice_copy("ello, world!".as_bytes()); /// assert_eq!(vec, "Hello, world!".as_bytes()); /// ``` /// /// [`extend_from_slice`]: #method.extend_from_slice /// [`extend_from_slices`]: #method.extend_from_slices pubfn extend_from_slice_copy(&mutself, other: &[T]) { // Reserve space in the Vec for the values to be added self.reserve(other.len());
// Copy values into the space that was just reserved // SAFETY: // * `self` has enough capacity to store `other.len()` more items as `self.reserve(other.len())` // above guarantees that. // * Source and destination data ranges cannot overlap as we just reserved the destination // range from the bump. unsafe { self.extend_from_slice_copy_unchecked(other);
}
}
/// For each slice in `slices`, copies all elements in the slice and appends them to the `Vec`. /// /// This method is equivalent to calling [`extend_from_slice_copy`] in a loop, but is able /// to precompute the total amount of space to reserve in advance. This reduces the potential /// maximum number of reallocations needed from one-per-slice to just one. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1]; /// vec.extend_from_slices_copy(&[&[2, 3], &[], &[4]]); /// assert_eq!(vec, [1, 2, 3, 4]); /// ``` /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 'H' as u8]; /// vec.extend_from_slices_copy(&["ello,".as_bytes(), &[], " world!".as_bytes()]); /// assert_eq!(vec, "Hello, world!".as_bytes()); /// ``` /// /// [`extend_from_slice_copy`]: #method.extend_from_slice_copy pubfn extend_from_slices_copy(&mutself, slices: &[&[T]]) { // Reserve the total amount of capacity we'll need to safely append the aggregated contents // of each slice in `slices`. let capacity_to_reserve: usize = slices.iter().map(|slice| slice.len()).sum(); self.reserve(capacity_to_reserve);
// SAFETY: // * `dst` is valid for writes of `capacity_to_reserve` items as // `self.reserve(capacity_to_reserve)` above guarantees that. // * Source and destination ranges cannot overlap as we just reserved the destination // range from the bump. unsafe { // Copy the contents of each slice onto the end of `self`
slices.iter().for_each(|slice| { self.extend_from_slice_copy_unchecked(slice);
});
}
}
}
struct ExtendElement<T>(T); impl<T: Clone> ExtendWith<T> for ExtendElement<T> { fn next(&mutself) -> T { self.0.clone()
} fn last(self) -> T { self.0
}
}
impl<'bump, T: 'bump> Vec<'bump, T> { /// Extend the vector by `n` values, using the given generator. fn extend_with<E: ExtendWith<T>>(&mutself, n: usize, mut value: E) { self.reserve(n);
unsafe { letmut ptr = self.as_mut_ptr().add(self.len()); // Use SetLenOnDrop to work around bug where compiler // may not realize the store through `ptr` through self.set_len() // don't alias. letmut local_len = SetLenOnDrop::new(&mutself.len);
// Write all elements except the last one for _ in1..n {
ptr::write(ptr, value.next());
ptr = ptr.offset(1); // Increment the length in every step in case next() panics
local_len.increment_len(1);
}
if n > 0 { // We can write the last element directly without cloning needlessly
ptr::write(ptr, value.last());
local_len.increment_len(1);
}
// len set by scope guard
}
}
}
// Set the length of the vec when the `SetLenOnDrop` value goes out of scope. // // The idea is: The length field in SetLenOnDrop is a local variable // that the optimizer will see does not alias with any stores through the Vec's data // pointer. This is a workaround for alias analysis issue #32155 struct SetLenOnDrop<'a> {
len: &'a mut usize,
local_len: usize,
}
impl<'a> Drop for SetLenOnDrop<'a> { #[inline] fn drop(&mutself) {
*self.len = self.local_len;
}
}
impl<'bump, T: 'bump + PartialEq> Vec<'bump, T> { /// Removes consecutive repeated elements in the vector according to the /// [`PartialEq`] trait implementation. /// /// If the vector is sorted, this removes all duplicates. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut vec = bumpalo::vec![in &b; 1, 2, 2, 3, 2]; /// /// vec.dedup(); /// /// assert_eq!(vec, [1, 2, 3, 2]); /// ``` #[inline] pubfn dedup(&mutself) { self.dedup_by(|a, b| a == b)
}
}
//////////////////////////////////////////////////////////////////////////////// // Common trait implementations for Vec ////////////////////////////////////////////////////////////////////////////////
impl<'bump, T: 'bump + Clone> Clone for Vec<'bump, T> { #[cfg(not(test))] fn clone(&self) -> Vec<'bump, T> { letmut v = Vec::with_capacity_in(self.len(), self.buf.bump());
v.extend(self.iter().cloned());
v
}
// HACK(japaric): with cfg(test) the inherent `[T]::to_vec` method, which is // required for this method definition, is not available. Instead use the // `slice::to_vec` function which is only available with cfg(test) // NB see the slice::hack module in slice.rs for more information #[cfg(test)] fn clone(&self) -> Vec<'bump, T> { letmut v = Vec::new_in(self.buf.bump());
v.extend(self.iter().cloned());
v
}
}
impl<'bump, T: 'bump> IntoIterator for Vec<'bump, T> { type Item = T; type IntoIter = IntoIter<'bump, T>;
/// Creates a consuming iterator, that is, one that moves each value out of /// the vector (from start to end). The vector cannot be used after calling /// this. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let v = bumpalo::vec![in &b; "a".to_string(), "b".to_string()]; /// for s in v.into_iter() { /// // s has type String, not &String /// println!("{}", s); /// } /// ``` #[inline] fn into_iter(mutself) -> IntoIter<'bump, T> { unsafe { let begin = self.as_mut_ptr(); // assume(!begin.is_null()); let end = if mem::size_of::<T>() == 0 {
arith_offset(begin as *const i8, self.len() as isize) as *const T
} else {
begin.add(self.len()) as *const T
};
mem::forget(self);
IntoIter {
phantom: PhantomData,
ptr: begin,
end,
}
}
}
}
impl<'a, 'bump, T> IntoIterator for &'a Vec<'bump, T> { type Item = &'a T; type IntoIter = slice::Iter<'a, T>;
impl<'bump, T: 'bump> Extend<T> for Vec<'bump, T> { #[inline] fn extend<I: IntoIterator<Item = T>>(&mutself, iter: I) { let iter = iter.into_iter(); self.reserve(iter.size_hint().0);
for t in iter { self.push(t);
}
}
}
impl<'bump, T: 'bump> Vec<'bump, T> { /// Creates a splicing iterator that replaces the specified range in the vector /// with the given `replace_with` iterator and yields the removed items. /// `replace_with` does not need to be the same length as `range`. /// /// Note 1: The element range is removed even if the iterator is not /// consumed until the end. /// /// Note 2: It is unspecified how many elements are removed from the vector, /// if the `Splice` value is leaked. /// /// Note 3: The input iterator `replace_with` is only consumed /// when the `Splice` value is dropped. /// /// Note 4: This is optimal if: /// /// * The tail (elements in the vector after `range`) is empty, /// * or `replace_with` yields fewer elements than `range`’s length /// * or the lower bound of its `size_hint()` is exact. /// /// Otherwise, a temporary vector is allocated and the tail is moved twice. /// /// # Panics /// /// Panics if the starting point is greater than the end point or if /// the end point is greater than the length of the vector. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let mut v = bumpalo::vec![in &b; 1, 2, 3]; /// let new = [7, 8]; /// let u: Vec<_> = Vec::from_iter_in(v.splice(..2, new.iter().cloned()), &b); /// assert_eq!(v, &[7, 8, 3]); /// assert_eq!(u, &[1, 2]); /// ``` #[inline] pubfn splice<R, I>(&mutself, range: R, replace_with: I) -> Splice<I::IntoIter> where
R: RangeBounds<usize>,
I: IntoIterator<Item = T>,
{
Splice {
drain: self.drain(range),
replace_with: replace_with.into_iter(),
}
}
}
/// Extend implementation that copies elements out of references before pushing them onto the Vec. /// /// This implementation is specialized for slice iterators, where it uses [`copy_from_slice`] to /// append the entire slice at once. /// /// [`copy_from_slice`]: https://doc.rust-lang.org/std/primitive.slice.html#method.copy_from_slice impl<'a, 'bump, T: 'a + Copy> Extend<&'a T> for Vec<'bump, T> { fn extend<I: IntoIterator<Item = &'a T>>(&mut self, iter: I) { self.extend(iter.into_iter().cloned())
}
}
impl<'bump, T> Drop for Vec<'bump, T> { fn drop(&mutself) { unsafe { // use drop for [T] // use a raw slice to refer to the elements of the vector as weakest necessary type; // could avoid questions of validity in certain cases
ptr::drop_in_place(ptr::slice_from_raw_parts_mut(self.as_mut_ptr(), self.len))
} // RawVec handles deallocation
}
}
/// An iterator that moves out of a vector. /// /// This `struct` is created by the [`Vec::into_iter`] method /// (provided by the [`IntoIterator`] trait). /// /// [`IntoIterator`]: https://doc.rust-lang.org/std/iter/trait.IntoIterator.html pubstruct IntoIter<'bump, T> {
phantom: PhantomData<&'bump [T]>,
ptr: *const T,
end: *const T,
}
impl<'bump, T: 'bump> IntoIter<'bump, T> { /// Returns the remaining items of this iterator as a slice. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let vec = bumpalo::vec![in &b; 'a', 'b', 'c']; /// let mut into_iter = vec.into_iter(); /// assert_eq!(into_iter.as_slice(), &['a', 'b', 'c']); /// let _ = into_iter.next().unwrap(); /// assert_eq!(into_iter.as_slice(), &['b', 'c']); /// ``` pubfn as_slice(&self) -> &[T] { unsafe { slice::from_raw_parts(self.ptr, self.len()) }
}
/// Returns the remaining items of this iterator as a mutable slice. /// /// # Examples /// /// ``` /// use bumpalo::{Bump, collections::Vec}; /// /// let b = Bump::new(); /// /// let vec = bumpalo::vec![in &b; 'a', 'b', 'c']; /// let mut into_iter = vec.into_iter(); /// assert_eq!(into_iter.as_slice(), &['a', 'b', 'c']); /// into_iter.as_mut_slice()[2] = 'z'; /// assert_eq!(into_iter.next().unwrap(), 'a'); /// assert_eq!(into_iter.next().unwrap(), 'b'); /// assert_eq!(into_iter.next().unwrap(), 'z'); /// ``` pubfn as_mut_slice(&mutself) -> &mut [T] { unsafe { slice::from_raw_parts_mut(self.ptr as *mut T, self.len()) }
}
}
unsafeimpl<'bump, T: Send> Send for IntoIter<'bump, T> {} unsafeimpl<'bump, T: Sync> Sync for IntoIter<'bump, T> {}
impl<'bump, T: 'bump> Iterator for IntoIter<'bump, T> { type Item = T;
#[inline] fn next(&mutself) -> Option<T> { unsafe { ifself.ptr as *const _ == self.end {
None
} elseif mem::size_of::<T>() == 0 { // purposefully don't use 'ptr.offset' because for // vectors with 0-size elements this would return the // same pointer. self.ptr = arith_offset(self.ptr as *const i8, 1) as *mut T;
// Make up a value of this ZST.
Some(mem::zeroed())
} else { let old = self.ptr; self.ptr = self.ptr.offset(1);
Some(ptr::read(old))
}
}
}
#[inline] fn size_hint(&self) -> (usize, Option<usize>) { let exact = if mem::size_of::<T>() == 0 {
(self.end as usize).wrapping_sub(self.ptr as usize)
} else { unsafe { offset_from(self.end, self.ptr) as usize }
};
(exact, Some(exact))
}
impl<'bump, T: 'bump> DoubleEndedIterator for IntoIter<'bump, T> { #[inline] fn next_back(&mutself) -> Option<T> { unsafe { ifself.end == self.ptr {
None
} elseif mem::size_of::<T>() == 0 { // See above for why 'ptr.offset' isn't used self.end = arith_offset(self.end as *const i8, -1) as *mut T;
// Make up a value of this ZST.
Some(mem::zeroed())
} else { self.end = self.end.offset(-1);
Some(ptr::read(self.end))
}
}
}
}
impl<'bump, T: 'bump> ExactSizeIterator for IntoIter<'bump, T> {}
impl<'bump, T: 'bump> FusedIterator for IntoIter<'bump, T> {}
impl<'bump, T> Drop for IntoIter<'bump, T> { fn drop(&mutself) { // drop all remaining elements self.for_each(drop);
}
}
/// A draining iterator for `Vec<'bump, T>`. /// /// This `struct` is created by the [`Vec::drain`] method. pubstruct Drain<'a, 'bump, T: 'a + 'bump> { /// Index of tail to preserve
tail_start: usize, /// Length of tail
tail_len: usize, /// Current remaining range to remove
iter: slice::Iter<'a, T>,
vec: NonNull<Vec<'bump, T>>,
}
impl<'a, 'bump, T> Drop for Drain<'a, 'bump, T> { fn drop(&mutself) { // exhaust self first self.for_each(drop);
ifself.tail_len > 0 { unsafe { let source_vec = self.vec.as_mut(); // memmove back untouched tail, update to new length let start = source_vec.len(); let tail = self.tail_start; if tail != start { let src = source_vec.as_ptr().add(tail); let dst = source_vec.as_mut_ptr().add(start);
ptr::copy(src, dst, self.tail_len);
}
source_vec.set_len(start + self.tail_len);
}
}
}
}
impl<'a, 'bump, T> ExactSizeIterator for Drain<'a, 'bump, T> {}
impl<'a, 'bump, T> FusedIterator for Drain<'a, 'bump, T> {}
/// A splicing iterator for `Vec`. /// /// This struct is created by the [`Vec::splice`] method. See its /// documentation for more information. #[derive(Debug)] pubstruct Splice<'a, 'bump, I: Iterator + 'a + 'bump> {
drain: Drain<'a, 'bump, I::Item>,
replace_with: I,
}
impl<'a, 'bump, I: Iterator> Iterator for Splice<'a, 'bump, I> { type Item = I::Item;
// First fill the range left by drain(). if !self.drain.fill(&mutself.replace_with) { return;
}
// There may be more elements. Use the lower bound as an estimate. // FIXME: Is the upper bound a better guess? Or something else? let (lower_bound, _upper_bound) = self.replace_with.size_hint(); if lower_bound > 0 { self.drain.move_tail(lower_bound); if !self.drain.fill(&mutself.replace_with) { return;
}
}
// Collect any remaining elements. // This is a zero-length vector which does not allocate if `lower_bound` was exact. letmut collected = Vec::new_in(self.drain.vec.as_ref().buf.bump());
collected.extend(self.replace_with.by_ref()); letmut collected = collected.into_iter(); // Now we have an exact count. if collected.len() > 0 { self.drain.move_tail(collected.len()); let filled = self.drain.fill(&mut collected);
debug_assert!(filled);
debug_assert_eq!(collected.len(), 0);
}
} // Let `Drain::drop` move the tail back if necessary and restore `vec.len`.
}
}
/// Private helper methods for `Splice::drop` impl<'a, 'bump, T> Drain<'a, 'bump, T> { /// The range from `self.vec.len` to `self.tail_start` contains elements /// that have been moved out. /// Fill that range as much as possible with new elements from the `replace_with` iterator. /// Return whether we filled the entire range. (`replace_with.next()` didn’t return `None`.) unsafefn fill<I: Iterator<Item = T>>(&mutself, replace_with: &yle='color:red'>mut I) -> bool { let vec = self.vec.as_mut(); let range_start = vec.len; let range_end = self.tail_start; let range_slice =
slice::from_raw_parts_mut(vec.as_mut_ptr().add(range_start), range_end - range_start);
for place in range_slice { iflet Some(new_item) = replace_with.next() {
ptr::write(place, new_item);
vec.len += 1;
} else { returnfalse;
}
} true
}
/// Make room for inserting more elements before the tail. unsafefn move_tail(&mutself, extra_capacity: usize) { let vec = self.vec.as_mut(); let used_capacity = self.tail_start + self.tail_len;
vec.buf.reserve(used_capacity, extra_capacity);
let new_tail_start = self.tail_start + extra_capacity; let src = vec.as_ptr().add(self.tail_start); let dst = vec.as_mut_ptr().add(new_tail_start);
ptr::copy(src, dst, self.tail_len); self.tail_start = new_tail_start;
}
}
/// An iterator produced by calling [`Vec::drain_filter`]. #[derive(Debug)] pubstruct DrainFilter<'a, 'bump: 'a, T: 'a + 'bump, F> where
F: FnMut(&mut T) -> bool,
{
vec: &'a mut Vec<'bump, T>,
idx: usize,
del: usize,
old_len: usize,
pred: F,
}
impl<'a, 'bump, T, F> Iterator for DrainFilter<'a, 'bump, T, F> where
F: FnMut(&mut T) -> bool,
{ type Item = T;
fn next(&mutself) -> Option<T> { unsafe { whileself.idx != self.old_len { let i = self.idx; self.idx += 1; let v = slice::from_raw_parts_mut(self.vec.as_mut_ptr(), self.old_len); if (self.pred)(&mut v[i]) { self.del += 1; return Some(ptr::read(&v[i]));
} elseifself.del > 0 { let del = self.del; let src: *const T = &v[i]; let dst: *mut T = &mut v[i - del]; // This is safe because self.vec has length 0 // thus its elements will not have Drop::drop // called on them in the event of a panic.
ptr::copy_nonoverlapping(src, dst, 1);
}
}
None
}
}
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