fn poll(self: Pin<&mutSelf>, _cx: &mut Context<'_>) -> Poll<()> { let flag = &mut std::pin::Pin::into_inner(self).0; if !*flag {
*flag = true;
Poll::Pending
} else {
Poll::Ready(())
}
}
}
/// Execute the futures and return when they are all done. /// /// Here we use our own homebrew async executor since cc is used in the build /// script of many popular projects, pulling in additional dependencies would /// significantly slow down its compilation. pub(crate) fn block_on<Fut1, Fut2>( mut fut1: Fut1, mut fut2: Fut2,
has_made_progress: &Cell<bool>,
) -> Result<(), Error> where
Fut1: Future<Output = Result<(), Error>>,
Fut2: Future<Output = Result<(), Error>>,
{ // Shadows the future so that it can never be moved and is guaranteed // to be pinned. // // The same trick used in `pin!` macro. // // TODO: Once MSRV is bumped to 1.68, replace this with `std::pin::pin!` letmut fut1 = Some(unsafe { Pin::new_unchecked(&mut fut1) }); letmut fut2 = Some(unsafe { Pin::new_unchecked(&mut fut2) });
// TODO: Once `Waker::noop` stablised and our MSRV is bumped to the version // which it is stablised, replace this with `Waker::noop`. let waker = unsafe { Waker::from_raw(NOOP_RAW_WAKER) }; letmut context = Context::from_waker(&waker);
if fut1.is_none() && fut2.is_none() { return Ok(());
}
if !has_made_progress.get() { if backoff_cnt > 3 { // We have yielded at least three times without making' // any progress, so we will sleep for a while. let duration = Duration::from_millis(100 * (backoff_cnt - 3).min(10));
thread::sleep(duration);
} else { // Given that we spawned a lot of compilation tasks, it is unlikely // that OS cannot find other ready task to execute. // // If all of them are done, then we will yield them and spawn more, // or simply return. // // Thus this will not be turned into a busy-wait loop and it will not // waste CPU resource.
thread::yield_now();
}
}
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