// Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License.
use std::{
collections::{hash_map::Entry, HashMap, HashSet, VecDeque},
fmt, mem,
};
/// Structure change types, used to indicate if a node on one side is moved /// or deleted on the other. #[derive(Eq, PartialEq)] enum StructureChange { /// Node not deleted, or doesn't exist, on the other side.
Unchanged, /// Node moved on the other side.
Moved, /// Node deleted on the other side.
Deleted,
}
/// Records structure change counters for telemetry. #[derive(Clone, Copy, Default, Debug, Eq, Hash, PartialEq)] pubstruct StructureCounts { /// Remote non-folder change wins over local deletion. pub remote_revives: usize, /// Local folder deletion wins over remote change. pub local_deletes: usize, /// Local non-folder change wins over remote deletion. pub local_revives: usize, /// Remote folder deletion wins over local change. pub remote_deletes: usize, /// Deduped local items. pub dupes: usize, /// Total number of nodes in the merged tree, excluding the /// root. pub merged_nodes: usize,
}
/// Holds (matching remote dupes for local GUIDs, matching local dupes for /// remote GUIDs). type MatchingDupes<'t> = (HashMap<Guid, Node<'t>>, HashMap<Guid, Node<'t>>);
/// Indicates which side to take in case of a merge conflict. #[derive(Clone, Copy, Debug)] enum ConflictResolution {
Local,
Remote,
Unchanged,
}
/// A hash key used to match dupes by content. #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)] enum DupeKey<'a> { /// Matches a dupe by content only. Used for bookmarks, queries, folders, /// and livemarks.
WithoutPosition(&'a Content), /// Matches a dupe by content and position. Used for separators.
WithPosition(&'a Content, usize),
}
/// A two-way merger that produces a complete merged tree from a complete local /// tree and a complete remote tree with changes since the last sync. /// /// This is ported almost directly from iOS. On iOS, the `ThreeWayMerger` takes /// a complete "mirror" tree with the server state after the last sync, and two /// incomplete trees with local and remote changes to the mirror: "local" and /// "mirror", respectively. Overlaying buffer onto mirror yields the current /// server tree; overlaying local onto mirror yields the complete local tree. /// /// Dogear doesn't store the shared parent for changed items, so we can only /// do two-way merges. Our local tree is the union of iOS's mirror and local, /// and our remote tree is the union of iOS's mirror and buffer. /// /// Unlike iOS, Dogear doesn't distinguish between structure and value changes. /// The `needs_merge` flag notes *that* a bookmark changed, but not *how*. This /// means we might detect conflicts, and revert changes on one side, for cases /// that iOS can merge cleanly. /// /// Fortunately, most of our users don't organize their bookmarks into deeply /// nested hierarchies, or make conflicting changes on multiple devices /// simultaneously. A simpler two-way tree merge strikes a good balance between /// correctness and complexity. pubstruct Merger<'t, D = DefaultDriver, A = DefaultAbortSignal> {
driver: &'t D,
signal: &'t A,
local_tree: &'t Tree,
remote_tree: &'t Tree,
matching_dupes_by_local_parent_guid: HashMap<Guid, MatchingDupes<'t>>,
merged_guids: HashSet<Guid>,
delete_locally: HashSet<Guid>,
delete_remotely: HashSet<Guid>,
structure_counts: StructureCounts,
}
impl<'t, D: Driver, A: AbortSignal> Merger<'t, D, A> { /// Creates a merger with the given merge driver and contents. pubfn with_driver(
driver: &'t D,
signal: &'t A,
local_tree: &'t Tree,
remote_tree: &'t Tree,
) -> Merger<'t, D, A> {
Merger {
driver,
signal,
local_tree,
remote_tree,
matching_dupes_by_local_parent_guid: HashMap::new(),
merged_guids: HashSet::new(),
delete_locally: HashSet::new(),
delete_remotely: HashSet::new(),
structure_counts: StructureCounts::default(),
}
}
/// Builds a merged tree from the local and remote trees. pubfn merge(mutself) -> Result<MergedRoot<'t>> { let merged_root_node = { let local_root_node = self.local_tree.root(); let remote_root_node = self.remote_tree.root(); self.two_way_merge(local_root_node, remote_root_node)?
};
// Any remaining deletions on one side should be deleted on the other side. // This happens when the remote tree has tombstones for items that don't // exist locally, or the local tree has tombstones for items that // aren't on the server. for guid inself.local_tree.deletions() { self.signal.err_if_aborted()?; if !self.mentions(guid) { self.delete_remotely.insert(guid.clone());
}
} for guid inself.remote_tree.deletions() { self.signal.err_if_aborted()?; if !self.mentions(guid) { self.delete_locally.insert(guid.clone());
}
}
// The merged tree should know about all items mentioned in the local // and remote trees. Otherwise, it's incomplete, and we can't apply it. // This indicates a bug in the merger. for guid inself.local_tree.guids() { self.signal.err_if_aborted()?; if !self.mentions(guid) { return Err(ErrorKind::UnmergedLocalItems.into());
}
} for guid inself.remote_tree.guids() { self.signal.err_if_aborted()?; if !self.mentions(guid) { return Err(ErrorKind::UnmergedRemoteItems.into());
}
}
let merged_guid = if local_node.guid.is_valid_guid() {
local_node.guid.clone()
} else {
warn!( self.driver, "Generating new GUID for local node {}", local_node
); self.signal.err_if_aborted()?; let new_guid = self.driver.generate_new_guid(&local_node.guid)?; if new_guid != local_node.guid { ifself.merged_guids.contains(&new_guid) { return Err(ErrorKind::DuplicateItem(new_guid).into());
} self.merged_guids.insert(new_guid.clone());
}
new_guid
};
letmut merged_node = MergedNode::new(merged_guid, MergeState::LocalOnly(local_node)); // The local folder doesn't exist remotely, but its children might, so // we still need to recursively walk and merge them. This method will // change the merge state from local to new if any children were moved // or deleted. for local_child_node in local_node.children() { self.signal.err_if_aborted()?; self.merge_local_child_into_merged_node(
&mut merged_node,
local_node,
None,
local_child_node,
)?;
}
if local_node.diverged() {
merged_node.merge_state = merged_node.merge_state.with_new_local_structure();
}
let merged_guid = if remote_node.guid.is_valid_guid() {
remote_node.guid.clone()
} else {
warn!( self.driver, "Generating new GUID for remote node {}", remote_node
); self.signal.err_if_aborted()?; let new_guid = self.driver.generate_new_guid(&remote_node.guid)?; if new_guid != remote_node.guid { ifself.merged_guids.contains(&new_guid) { return Err(ErrorKind::DuplicateItem(new_guid).into());
} self.merged_guids.insert(new_guid.clone()); // Upload tombstones for changed remote GUIDs. self.delete_remotely.insert(remote_node.guid.clone());
}
new_guid
}; letmut merged_node = MergedNode::new(merged_guid, MergeState::RemoteOnly(remote_node)); // As above, a remote folder's children might still exist locally, so we // need to merge them and update the merge state from remote to new if // any children were moved or deleted. for remote_child_node in remote_node.children() { self.signal.err_if_aborted()?; self.merge_remote_child_into_merged_node(
&mut merged_node,
None,
remote_node,
remote_child_node,
)?;
}
if remote_node.diverged()
|| merged_node.remote_guid_changed()
|| remote_node.validity != Validity::Valid
{ // If the remote structure diverged, the merged item's GUID changed, // or the item isn't valid, flag it for reupload.
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure();
}
Ok(merged_node)
}
/// Merges two nodes that exist locally and remotely. fn two_way_merge(
&mutself,
local_node: Node<'t>,
remote_node: Node<'t>,
) -> Result<MergedNode<'t>> {
trace!( self.driver, "Item exists locally as {} and remotely as {}",
local_node,
remote_node
);
if !local_node.has_compatible_kind(&remote_node) {
error!( self.driver, "Merging local {} and remote {} with different kinds", local_node, remote_node
); return Err(ErrorKind::MismatchedItemKind(
local_node.item().clone(),
remote_node.item().clone(),
)
.into());
}
match children {
ConflictResolution::Local => { for local_child_node in local_node.children() { self.signal.err_if_aborted()?; self.merge_local_child_into_merged_node(
&mut merged_node,
local_node,
Some(remote_node),
local_child_node,
)?;
} for remote_child_node in remote_node.children() { self.signal.err_if_aborted()?; self.merge_remote_child_into_merged_node(
&mut merged_node,
Some(local_node),
remote_node,
remote_child_node,
)?;
}
}
ConflictResolution::Remote => { for remote_child_node in remote_node.children() { self.signal.err_if_aborted()?; self.merge_remote_child_into_merged_node(
&mut merged_node,
Some(local_node),
remote_node,
remote_child_node,
)?;
} for local_child_node in local_node.children() { self.signal.err_if_aborted()?; self.merge_local_child_into_merged_node(
&mut merged_node,
local_node,
Some(remote_node),
local_child_node,
)?;
}
}
ConflictResolution::Unchanged => { // The children are the same, so we only need to merge one side. for (local_child_node, remote_child_node) in
local_node.children().zip(remote_node.children())
{ self.signal.err_if_aborted()?; self.merge_unchanged_child_into_merged_node(
&mut merged_node,
local_node,
local_child_node,
remote_node,
remote_child_node,
)?;
}
}
}
if local_node.diverged() {
merged_node.merge_state = merged_node.merge_state.with_new_local_structure();
}
if remote_node.diverged() || remote_node.validity != Validity::Valid { // Flag remotely diverged and invalid items for reupload.
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure();
}
Ok(merged_node)
}
/// Merges two nodes with the same parents and positions. /// /// Unlike items that have been moved, or exist only on one side, unchanged /// children can be merged directly. fn merge_unchanged_child_into_merged_node(
&mutself,
merged_node: &mut MergedNode<'t>,
local_parent_node: Node<'t>,
local_child_node: Node<'t>,
remote_parent_node: Node<'t>,
remote_child_node: Node<'t>,
) -> Result<()> {
assert!(
!self.merged_guids.contains(&local_child_node.guid), "Unchanged local child shouldn't have been merged"
);
assert!(
!self.merged_guids.contains(&remote_child_node.guid), "Unchanged remote child shouldn't have been merged"
);
// Even though the child exists on both sides, it might still be // non-syncable or invalid, so we need to check for structure // changes. let local_structure_change = self.check_for_local_structure_change_of_remote_node(
merged_node,
remote_parent_node,
remote_child_node,
)?; let remote_structure_change = self.check_for_remote_structure_change_of_local_node(
merged_node,
local_parent_node,
local_child_node,
)?; match (local_structure_change, remote_structure_change) {
(StructureChange::Deleted, StructureChange::Deleted) => { // The child is deleted on both sides. We'll need to reupload // and apply a new structure.
merged_node.merge_state = merged_node
.merge_state
.with_new_local_structure()
.with_new_remote_structure();
}
(StructureChange::Deleted, _) => { // The child is deleted locally, but not remotely, so we only // need to reupload a new structure.
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure();
}
(_, StructureChange::Deleted) => { // The child is deleted remotely, so we only need to apply a // new local structure.
merged_node.merge_state = merged_node.merge_state.with_new_local_structure();
}
(_, _) => { // The child exists on both sides, so merge it now. If the GUID // changes because it's invalid, we'll need to reapply the // child, and reupload the child and its parent. letmut merged_child_node = self.two_way_merge(local_child_node, remote_child_node)?; if merged_child_node.local_guid_changed() {
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_local_structure();
} if merged_node.remote_guid_changed() { // The merged parent's GUID changed; flag the child for // reupload with a new `parentid`.
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_remote_structure();
} if merged_child_node.remote_guid_changed() { // The merged child's GUID changed; flag the parent for // reupload with new `children`.
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure();
}
merged_node.merged_children.push(merged_child_node); self.structure_counts.merged_nodes += 1;
}
}
Ok(())
}
/// Merges a remote child node into a merged folder node. This handles the /// following cases: /// /// - The remote child is locally deleted. We recursively move all of its /// descendants that don't exist locally to the merged folder. /// - The remote child doesn't exist locally, but has a content match in the /// corresponding local folder. We dedupe the local child to the remote /// child. /// - The remote child exists locally, but in a different folder. We compare /// merge flags and timestamps to decide where to keep the child. /// - The remote child exists locally, and in the same folder. We merge the /// local and remote children. /// /// This is the inverse of `merge_local_child_into_merged_node`. fn merge_remote_child_into_merged_node(
&mutself,
merged_node: &mut MergedNode<'t>,
local_parent_node: Option<Node<'t>>,
remote_parent_node: Node<'t>,
remote_child_node: Node<'t>,
) -> Result<()> { ifself.merged_guids.contains(&remote_child_node.guid) {
trace!( self.driver, "Remote child {} already seen in another folder and merged",
remote_child_node
); // Omitting a remote child that we already merged locally means we // have a new remote structure.
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure(); return Ok(());
}
trace!( self.driver, "Merging remote child {} of {} into {}",
remote_child_node,
remote_parent_node,
merged_node
);
// Check if the remote child is locally deleted. and move all // descendants that aren't also remotely deleted to the merged node. // This handles the case where a user deletes a folder on this device, // and adds a bookmark to the same folder on another device. We want to // keep the folder deleted, but we also don't want to lose the new // bookmark, so we move the bookmark to the deleted folder's parent. ifself.check_for_local_structure_change_of_remote_node(
merged_node,
remote_parent_node,
remote_child_node,
)? == StructureChange::Deleted
{ // Flag the merged parent for reupload, since we deleted the // remote child.
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure(); return Ok(());
}
// The remote child isn't locally deleted. Does it exist in the local tree? iflet Some(local_child_node) = self.local_tree.node_for_guid(&remote_child_node.guid) { // The remote child exists in the local tree. Did it move? let local_parent_node = local_child_node
.parent()
.expect("Can't merge existing remote child without local parent");
trace!( self.driver, "Remote child {} exists locally in {} and remotely in {}",
remote_child_node,
local_parent_node,
remote_parent_node
);
ifself.remote_tree.is_deleted(&local_parent_node.guid) {
trace!( self.driver, "Unconditionally taking remote move for {} to {} because local parent {} is \
deleted remotely",
remote_child_node,
remote_parent_node,
local_parent_node
);
letmut merged_child_node = self.two_way_merge(local_child_node, remote_child_node)?;
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_local_structure(); if merged_node.remote_guid_changed() { // If the parent's GUID changed, flag the child for reupload, so that // its `parentid` is correct.
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_remote_structure();
} if merged_child_node.remote_guid_changed() { // If the child's GUID changed, flag the parent for reupload, so that // its `children` are correct.
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure();
}
merged_node.merge_state = merged_node.merge_state.with_new_local_structure();
merged_node.merged_children.push(merged_child_node); self.structure_counts.merged_nodes += 1; return Ok(());
}
matchself.resolve_structure_conflict(
local_parent_node,
local_child_node,
remote_parent_node,
remote_child_node,
) {
ConflictResolution::Local => { // The local move is newer, so we ignore the remote move. // We'll merge the remote child later, when we walk its new // local parent.
trace!( self.driver, "Remote child {} moved locally to {} and remotely to {}; \
keeping child in newer local parent and position",
remote_child_node,
local_parent_node,
remote_parent_node
);
// Flag the old parent for reupload, since we're moving // the remote child. Note that, since we only flag the // remote parent here, we don't need to handle // reparenting and repositioning separately.
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure();
}
ConflictResolution::Remote | ConflictResolution::Unchanged => { // The remote move is newer, so we merge the remote // child now and ignore the local move. letmut merged_child_node = if local_parent_node.guid != remote_parent_node.guid
{
trace!( self.driver, "Remote child {} reparented locally to {} and remotely to {}; \
keeping child in newer remote parent",
remote_child_node,
local_parent_node,
remote_parent_node
); letmut merged_child_node = self.two_way_merge(local_child_node, remote_child_node)?;
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_local_structure();
merged_child_node
} else {
trace!( self.driver, "Remote child {} repositioned locally in {} and remotely in {}; \
keeping child in newer remote position",
remote_child_node,
local_parent_node,
remote_parent_node
); self.two_way_merge(local_child_node, remote_child_node)?
}; if merged_child_node.local_guid_changed() {
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_local_structure();
} if merged_node.remote_guid_changed() { // The merged parent's GUID changed; flag the child for // reupload with a new `parentid`.
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_remote_structure();
} if merged_child_node.remote_guid_changed() { // The merged child's GUID changed; flag the parent for // reupload with new `children`.
merged_node.merge_state =
merged_node.merge_state.with_new_remote_structure();
}
merged_node.merge_state = merged_node.merge_state.with_new_local_structure();
merged_node.merged_children.push(merged_child_node); self.structure_counts.merged_nodes += 1;
}
}
return Ok(());
}
// Remote child is not a root, and doesn't exist locally. Try to find a // content match in the containing folder, and dedupe the local item if // we can.
trace!( self.driver, "Remote child {} doesn't exist locally; looking for local content match",
remote_child_node
);
/// Merges a local child node into a merged folder node. /// /// This is the inverse of `merge_remote_child_into_merged_node`. fn merge_local_child_into_merged_node(
&mutself,
merged_node: &mut MergedNode<'t>,
local_parent_node: Node<'t>,
remote_parent_node: Option<Node<'t>>,
local_child_node: Node<'t>,
) -> Result<()> { ifself.merged_guids.contains(&local_child_node.guid) { // We already merged the child when we walked another folder. Since // a tree can't have duplicate GUIDs, we must have merged the remote // child, so we have a new local structure.
trace!( self.driver, "Local child {} already seen in another folder and merged",
local_child_node
);
merged_node.merge_state = merged_node.merge_state.with_new_local_structure(); return Ok(());
}
trace!( self.driver, "Merging local child {} of {} into {}",
local_child_node,
local_parent_node,
merged_node
);
// Check if the local child is remotely deleted, and move any new local // descendants to the merged node if so. ifself.check_for_remote_structure_change_of_local_node(
merged_node,
local_parent_node,
local_child_node,
)? == StructureChange::Deleted
{ // Since we're merging local nodes, we don't need to flag the merged // parent for reupload.
merged_node.merge_state = merged_node.merge_state.with_new_local_structure(); return Ok(());
}
// At this point, we know the local child isn't deleted. See if it // exists in the remote tree. iflet Some(remote_child_node) = self.remote_tree.node_for_guid(&local_child_node.guid) { // The local child exists remotely. It must have moved; otherwise, we // would have seen it when we walked the remote children. let remote_parent_node = remote_child_node
.parent()
.expect("Can't merge existing local child without remote parent");
trace!( self.driver, "Local child {} exists locally in {} and remotely in {}",
local_child_node,
local_parent_node,
remote_parent_node
);
ifself.local_tree.is_deleted(&remote_parent_node.guid) {
trace!( self.driver, "Unconditionally taking local move for {} to {} because remote parent {} is \
deleted locally",
local_child_node,
local_parent_node,
remote_parent_node
);
// Merge and flag the new parent *and the locally moved child* for // reupload. The parent references the child in its `children`; the // child points back to the parent in its `parentid`. // // Reuploading the child isn't necessary for newer Desktops, which // ignore the child's `parentid` and use the parent's `children`. // // However, older Desktop and Android use the child's `parentid` as // canonical, while iOS is stricter and requires both to match. letmut merged_child_node = self.two_way_merge(local_child_node, remote_child_node)?; if merged_child_node.local_guid_changed() {
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_local_structure();
}
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure();
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_remote_structure();
merged_node.merged_children.push(merged_child_node); self.structure_counts.merged_nodes += 1; return Ok(());
}
matchself.resolve_structure_conflict(
local_parent_node,
local_child_node,
remote_parent_node,
remote_child_node,
) {
ConflictResolution::Local => { // The local move is newer, so we merge the local child now // and ignore the remote move. if local_parent_node.guid != remote_parent_node.guid { // The child moved to a different folder.
trace!( self.driver, "Local child {} reparented locally to {} and remotely to {}; \
keeping child in newer local parent",
local_child_node,
local_parent_node,
remote_parent_node
);
// Merge and flag both the new parent and child for // reupload. See above for why. letmut merged_child_node = self.two_way_merge(local_child_node, remote_child_node)?; if merged_child_node.local_guid_changed() {
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_local_structure();
}
merged_node.merge_state =
merged_node.merge_state.with_new_remote_structure();
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_remote_structure();
merged_node.merged_children.push(merged_child_node); self.structure_counts.merged_nodes += 1;
} else {
trace!( self.driver, "Local child {} repositioned locally in {} and remotely in {}; \
keeping child in newer local position",
local_child_node,
local_parent_node,
remote_parent_node
);
// For position changes in the same folder, we only need to // merge and flag the parent for reupload... letmut merged_child_node = self.two_way_merge(local_child_node, remote_child_node)?; if merged_child_node.local_guid_changed() {
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_local_structure();
}
merged_node.merge_state =
merged_node.merge_state.with_new_remote_structure(); if merged_node.remote_guid_changed() { // ...Unless the merged parent's GUID also changed, // in which case we also need to flag the // repositioned child for reupload, so that its // `parentid` is correct.
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_remote_structure();
}
ConflictResolution::Remote | ConflictResolution::Unchanged => { // The remote move is newer, so we ignore the local // move. We'll merge the local child later, when we // walk its new remote parent. if local_parent_node.guid != remote_parent_node.guid {
trace!( self.driver, "Local child {} reparented locally to {} and remotely to {}; \
keeping child in newer remote parent",
local_child_node,
local_parent_node,
remote_parent_node
);
} else {
trace!( self.driver, "Local child {} repositioned locally in {} and remotely in {}; \
keeping child in newer remote position",
local_child_node,
local_parent_node,
remote_parent_node
);
}
merged_node.merge_state = merged_node.merge_state.with_new_local_structure();
}
}
return Ok(());
}
// Local child is not a root, and doesn't exist remotely. Try to find a // content match in the containing folder, and dedupe the local item if // we can.
trace!( self.driver, "Local child {} doesn't exist remotely; looking for remote content match",
local_child_node
);
let merged_child_node = iflet Some(remote_child_node_by_content) = self
.find_remote_node_matching_local_node(
merged_node,
local_parent_node,
remote_parent_node,
local_child_node,
)? { // The local child has a remote content match, so take the remote GUID // and merge. letmut merged_child_node = self.two_way_merge(local_child_node, remote_child_node_by_content)?; if merged_child_node.local_guid_changed() {
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_local_structure();
} if merged_node.remote_guid_changed() {
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_remote_structure();
} if merged_child_node.remote_guid_changed() {
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure();
}
merged_node.merge_state = merged_node.merge_state.with_new_local_structure();
merged_child_node
} else { // The local child doesn't exist remotely, so flag the merged parent and // new child for upload, and walk its descendants. letmut merged_child_node = self.merge_local_only_node(local_child_node)?; if merged_child_node.local_guid_changed() {
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_local_structure();
}
merged_node.merge_state = merged_node.merge_state.with_new_remote_structure();
merged_child_node.merge_state =
merged_child_node.merge_state.with_new_remote_structure();
merged_child_node
};
merged_node.merged_children.push(merged_child_node); self.structure_counts.merged_nodes += 1;
Ok(())
}
/// Determines which side to prefer, and which children to merge first, /// for an item that exists on both sides. fn resolve_value_conflict(
&self,
local_node: Node<'t>,
remote_node: Node<'t>,
) -> (ConflictResolution, ConflictResolution) { if remote_node.is_root() { // Don't touch the Places root; it's not synced, anyway. return (ConflictResolution::Unchanged, ConflictResolution::Local);
}
match (local_node.needs_merge, remote_node.needs_merge) {
(true, true) => { // The item changed locally and remotely. let item = if local_node.is_built_in_root() { // For roots, we always prefer the local side for item // changes, like the title (bug 1432614).
ConflictResolution::Local
} else { // For other items, we check the validity to decide // which side to take. match (local_node.validity, remote_node.validity) { // If both are invalid, it doesn't matter which side // we pick; the item will be deleted, anyway.
(Validity::Replace, Validity::Replace) => ConflictResolution::Unchanged, // If only one side is invalid, pick the other side. // This loses changes from that side, but we can't // apply or upload those changes, anyway.
(Validity::Replace, _) => ConflictResolution::Remote,
(_, Validity::Replace) => ConflictResolution::Local,
(_, _) => { // Otherwise, the item is either valid, or valid // but needs to be reuploaded or reapplied, so // compare timestamps to decide which side is newer. if local_node.age < remote_node.age {
ConflictResolution::Local
} else {
ConflictResolution::Remote
}
}
}
}; // For children, it's easier: we always use the newer side, even // if we're taking local changes for the item. let children = if local_node.has_matching_children(remote_node) {
ConflictResolution::Unchanged
} elseif local_node.age < remote_node.age { // The local change is newer, so merge local children first, // followed by remaining unmerged remote children.
ConflictResolution::Local
} else { // The remote change is newer, so walk and merge remote // children first, then remaining local children.
ConflictResolution::Remote
};
(item, children)
}
(true, false) => { // The item changed locally, but not remotely. Prefer the local // item, then merge local children first, followed by remote // children. let item = match local_node.validity {
Validity::Valid | Validity::Reupload => ConflictResolution::Local,
Validity::Replace => ConflictResolution::Remote,
}; let children = if local_node.has_matching_children(remote_node) {
ConflictResolution::Unchanged
} else {
ConflictResolution::Local
};
(item, children)
}
(false, true) => { // The item changed remotely, but not locally. let item = if local_node.is_built_in_root() { // For roots, we ignore remote item changes.
ConflictResolution::Unchanged
} else { match remote_node.validity {
Validity::Valid | Validity::Reupload => ConflictResolution::Remote, // And, for invalid remote items, we must reupload the // local side. This _loses remote changes_, but we can't // apply those changes, anyway.
Validity::Replace => ConflictResolution::Local,
}
}; let children = if local_node.has_matching_children(remote_node) {
ConflictResolution::Unchanged
} else {
ConflictResolution::Remote
}; // For children, we always use the remote side.
(item, children)
}
(false, false) => { let item = match (local_node.validity, remote_node.validity) {
(Validity::Replace, Validity::Replace) => ConflictResolution::Unchanged,
(_, Validity::Replace) => ConflictResolution::Local,
(Validity::Replace, _) => ConflictResolution::Remote,
(_, _) => ConflictResolution::Unchanged,
}; // If the child lists are identical, the structure is unchanged. // Otherwise, the children differ even though the items aren't // flagged as unmerged, so we prefer the newer side. let children = if local_node.has_matching_children(remote_node) {
ConflictResolution::Unchanged
} elseif local_node.age < remote_node.age {
ConflictResolution::Local
} else {
ConflictResolution::Remote
};
(item, children)
}
}
}
/// Determines where to keep a child of a folder that exists on both sides. fn resolve_structure_conflict(
&self,
local_parent_node: Node<'t>,
local_child_node: Node<'t>,
remote_parent_node: Node<'t>,
remote_child_node: Node<'t>,
) -> ConflictResolution { if remote_child_node.is_built_in_root() { // Always use the local parent and position for roots. return ConflictResolution::Local;
}
match (
local_parent_node.needs_merge,
remote_parent_node.needs_merge,
) {
(true, true) => { // If both parents changed, compare timestamps to decide where // to keep the local child. let latest_local_age = local_child_node.age.min(local_parent_node.age); let latest_remote_age = remote_child_node.age.min(remote_parent_node.age);
// If only the local or remote parent changed, keep the child in its // new parent.
(true, false) => ConflictResolution::Local,
(false, true) => ConflictResolution::Remote,
/// Checks if a remote node is locally moved or deleted, and reparents any /// descendants that aren't also remotely deleted to the merged node. /// /// This is the inverse of /// `check_for_remote_structure_change_of_local_node`. fn check_for_local_structure_change_of_remote_node(
&mutself,
merged_node: &mut MergedNode<'t>,
remote_parent_node: Node<'t>,
remote_node: Node<'t>,
) -> Result<StructureChange> { if !remote_node.is_syncable() { // If the remote node is known to be non-syncable, we unconditionally // delete it, even if it's syncable or moved locally.
trace!( self.driver, "Deleting non-syncable remote node {}",
remote_node
); returnself.delete_remote_node(merged_node, remote_node);
}
if !self.local_tree.is_deleted(&remote_node.guid) { iflet Some(local_node) = self.local_tree.node_for_guid(&remote_node.guid) { if !local_node.is_syncable() { // The remote node is syncable, but the local node is // non-syncable. Unconditionally delete it.
trace!( self.driver, "Remote node {} is syncable, but local node {} isn't; deleting",
remote_node,
local_node
); returnself.delete_remote_node(merged_node, remote_node);
} if local_node.validity == Validity::Replace
&& remote_node.validity == Validity::Replace
{ // The nodes are invalid on both sides, so we can't apply // or reupload a valid copy. Delete it. returnself.delete_remote_node(merged_node, remote_node);
} let local_parent_node = local_node
.parent()
.expect("Can't check for structure changes without local parent"); if local_parent_node.guid != remote_parent_node.guid { return Ok(StructureChange::Moved);
} return Ok(StructureChange::Unchanged);
} if remote_node.validity == Validity::Replace { // The remote node is invalid and doesn't exist locally, so we // can't reupload a valid copy. We must delete it. returnself.delete_remote_node(merged_node, remote_node);
} return Ok(StructureChange::Unchanged);
}
if remote_node.validity == Validity::Replace { // The remote node is invalid and deleted locally, so we can't // reupload a valid copy. Delete it. returnself.delete_remote_node(merged_node, remote_node);
}
if remote_node.is_built_in_root() { // If the remote node is a content root, don't delete it locally. return Ok(StructureChange::Unchanged);
}
if remote_node.needs_merge { if !remote_node.is_folder() { // If a non-folder child is deleted locally and changed remotely, we // ignore the local deletion and take the remote child.
trace!( self.driver, "Remote non-folder {} deleted locally and changed remotely; \
taking remote change",
remote_node
); self.structure_counts.remote_revives += 1; return Ok(StructureChange::Unchanged);
} // For folders, we always take the local deletion and relocate remotely // changed grandchildren to the merged node. We could use the remote // tree to revive the child folder, but it's easier to relocate orphaned // grandchildren than to partially revive the child folder.
trace!( self.driver, "Remote folder {} deleted locally and changed remotely; \
taking local deletion",
remote_node
); self.structure_counts.local_deletes += 1;
} else {
trace!( self.driver, "Remote node {} deleted locally and not changed remotely; \
taking local deletion",
remote_node
);
}
// Take the local deletion and relocate any new remote descendants to the // merged node. self.delete_remote_node(merged_node, remote_node)
}
/// Checks if a local node is remotely moved or deleted, and reparents any /// descendants that aren't also locally deleted to the merged node. /// /// This is the inverse of /// `check_for_local_structure_change_of_remote_node`. fn check_for_remote_structure_change_of_local_node(
&mutself,
merged_node: &mut MergedNode<'t>,
local_parent_node: Node<'t>,
local_node: Node<'t>,
) -> Result<StructureChange> { if !local_node.is_syncable() { // If the local node is known to be non-syncable, we unconditionally // delete it, even if it's syncable or moved remotely.
trace!( self.driver, "Deleting non-syncable local node {}",
local_node
); returnself.delete_local_node(merged_node, local_node);
}
if !self.remote_tree.is_deleted(&local_node.guid) { iflet Some(remote_node) = self.remote_tree.node_for_guid(&local_node.guid) { if !remote_node.is_syncable() { // The local node is syncable, but the remote node is not. // This can happen if we applied an orphaned left pane // query in a previous sync, and later saw the left pane // root on the server. Since we now have the complete // subtree, we can remove it.
trace!( self.driver, "Local node {} is syncable, but remote node {} isn't; deleting",
local_node,
remote_node
); returnself.delete_local_node(merged_node, local_node);
} if remote_node.validity == Validity::Replace
&& local_node.validity == Validity::Replace
{ // The nodes are invalid on both sides, so we can't replace // the local copy with a remote one. Delete it. returnself.delete_local_node(merged_node, local_node);
} // Otherwise, either both nodes are valid; or the remote node // is invalid but the local node is valid, so we can reupload a // valid copy. let remote_parent_node = remote_node
.parent()
.expect("Can't check for structure changes without remote parent"); if remote_parent_node.guid != local_parent_node.guid { return Ok(StructureChange::Moved);
} return Ok(StructureChange::Unchanged);
} if local_node.validity == Validity::Replace { // The local node is invalid and doesn't exist remotely, so // we can't replace the local copy. Delete it. returnself.delete_local_node(merged_node, local_node);
} return Ok(StructureChange::Unchanged);
}
if local_node.validity == Validity::Replace { // The local node is invalid and deleted remotely, so we can't // replace the local copy. Delete it. returnself.delete_local_node(merged_node, local_node);
}
if local_node.is_built_in_root() { // If the local node is a content root, don't delete it remotely. return Ok(StructureChange::Unchanged);
}
// See `check_for_local_structure_change_of_remote_node` for an // explanation of how we decide to take or ignore a deletion. if local_node.needs_merge { if !local_node.is_folder() {
trace!( self.driver, "Local non-folder {} deleted remotely and changed locally; taking local change",
local_node
); self.structure_counts.local_revives += 1; return Ok(StructureChange::Unchanged);
}
trace!( self.driver, "Local folder {} deleted remotely and changed locally; taking remote deletion",
local_node
); self.structure_counts.remote_deletes += 1;
} else {
trace!( self.driver, "Local node {} deleted remotely and not changed locally; taking remote deletion",
local_node
);
}
// Take the remote deletion and relocate any new local descendants to the // merged node. self.delete_local_node(merged_node, local_node)
}
/// Marks a remote node as deleted, and relocates all remote descendants /// that aren't also locally deleted to the merged node. This avoids data /// loss if the user adds a bookmark to a folder on another device, and /// deletes that folder locally. /// /// This is the inverse of `delete_local_node`. fn delete_remote_node(
&mutself,
merged_node: &mut MergedNode<'t>,
remote_node: Node<'t>,
) -> Result<StructureChange> { self.delete_remotely.insert(remote_node.guid.clone()); for remote_child_node in remote_node.children() { self.signal.err_if_aborted()?; ifself.merged_guids.contains(&remote_child_node.guid) {
trace!( self.driver, "Remote child {} can't be an orphan; already merged",
remote_child_node
); continue;
} matchself.check_for_local_structure_change_of_remote_node(
merged_node,
remote_node,
remote_child_node,
)? {
StructureChange::Moved | StructureChange::Deleted => { // The remote child is already moved or deleted locally, so we should // ignore it instead of treating it as a remote orphan. continue;
}
StructureChange::Unchanged => {
trace!( self.driver, "Relocating remote orphan {} to {}",
remote_child_node,
merged_node
);
// Flag the new parent and moved remote orphan for reupload. letmut merged_orphan_node = iflet Some(local_child_node) = self.local_tree.node_for_guid(&remote_child_node.guid)
{ self.two_way_merge(local_child_node, remote_child_node)
} else { self.merge_remote_only_node(remote_child_node)
}?;
merged_node.merge_state = merged_node
.merge_state
.with_new_local_structure()
.with_new_remote_structure();
merged_orphan_node.merge_state = merged_orphan_node
.merge_state
.with_new_local_structure()
.with_new_remote_structure();
merged_node.merged_children.push(merged_orphan_node); self.structure_counts.merged_nodes += 1;
}
}
}
Ok(StructureChange::Deleted)
}
/// Marks a local node as deleted, and relocates all local descendants /// that aren't also remotely deleted to the merged node. /// /// This is the inverse of `delete_remote_node`. fn delete_local_node(
&mutself,
merged_node: &mut MergedNode<'t>,
local_node: Node<'t>,
) -> Result<StructureChange> { self.delete_locally.insert(local_node.guid.clone()); for local_child_node in local_node.children() { self.signal.err_if_aborted()?; ifself.merged_guids.contains(&local_child_node.guid) {
trace!( self.driver, "Local child {} can't be an orphan; already merged",
local_child_node
); continue;
} matchself.check_for_remote_structure_change_of_local_node(
merged_node,
local_node,
local_child_node,
)? {
StructureChange::Moved | StructureChange::Deleted => { // The local child is already moved or deleted remotely, so we should // ignore it instead of treating it as a local orphan. continue;
}
StructureChange::Unchanged => {
trace!( self.driver, "Relocating local orphan {} to {}",
local_child_node,
merged_node
);
// Flag the new parent and moved local orphan for reupload. letmut merged_orphan_node = iflet Some(remote_child_node) = self.remote_tree.node_for_guid(&local_child_node.guid)
{ self.two_way_merge(local_child_node, remote_child_node)
} else { self.merge_local_only_node(local_child_node)
}?;
merged_node.merge_state = merged_node
.merge_state
.with_new_local_structure()
.with_new_remote_structure();
merged_orphan_node.merge_state = merged_orphan_node
.merge_state
.with_new_local_structure()
.with_new_remote_structure();
merged_node.merged_children.push(merged_orphan_node); self.structure_counts.merged_nodes += 1;
}
}
}
Ok(StructureChange::Deleted)
}
/// Finds all children of a local folder with similar content as children of /// the corresponding remote folder. This is used to dedupe local items that /// haven't been uploaded yet, to remote items that don't exist locally. /// /// Recall that we match items by GUID as we walk down the tree. If a GUID /// on one side doesn't exist on the other, we fall back to a content /// match in the same folder. /// /// This method is called the first time that /// `find_remote_node_matching_local_node` merges a local child that /// doesn't exist remotely, and /// the first time that `find_local_node_matching_remote_node` merges a /// remote child that doesn't exist locally. /// /// Finding all possible dupes is O(m + n) in the worst case, where `m` is /// the number of local children, and `n` is the number of remote /// children. We cache matches in /// `matching_dupes_by_local_parent_guid`, so deduping all /// remaining children of the same folder, on both sides, only needs two /// O(1) map lookups per child. fn find_all_matching_dupes_in_folders(
&self,
local_parent_node: Node<'t>,
remote_parent_node: Node<'t>,
) -> Result<MatchingDupes<'t>> { letmut dupe_key_to_local_nodes: HashMap<DupeKey<'_>, VecDeque<_>> = HashMap::new();
for (local_position, local_child_node) in local_parent_node.children().enumerate() { self.signal.err_if_aborted()?; if local_child_node.is_built_in_root() {
trace!( self.driver, "Not deduping local built-in root {}",
local_child_node
); continue;
} ifself.remote_tree.mentions(&local_child_node.guid) {
trace!( self.driver, "Not deduping local child {}; already deleted or exists remotely",
local_child_node
); continue;
} match local_child_node.content() {
Some(local_child_content) => { // Store matching local children in an array, in case multiple children // have the same dupe key (for example, a toolbar containing multiple // empty folders, as in bug 1213369). let dupe_key = match local_child_content {
Content::Bookmark { .. } | Content::Folder { .. } => {
DupeKey::WithoutPosition(local_child_content)
}
Content::Separator => {
DupeKey::WithPosition(local_child_content, local_position)
}
}; let local_nodes_for_key = dupe_key_to_local_nodes.entry(dupe_key).or_default();
local_nodes_for_key.push_back(local_child_node);
}
None => {
trace!( self.driver, "Not deduping local child {} without content info",
local_child_node
);
}
}
}
/// Returns a sequence of completion operations, or "completion ops", to /// apply to the local tree so that it matches the merged tree. The abort /// signal can be used to interrupt fetching the ops. pubfn completion_ops_with_signal(
&self,
signal: &impl AbortSignal,
) -> Result<CompletionOps<'_>> { letmut ops = CompletionOps::default();
accumulate(signal, &mut ops, self.node(), 1, false)?;
// Clean up tombstones for local and remote items that are revived on // the other side. for guid inself
.local_tree
.deletions()
.difference(&self.delete_remotely)
{ // For ignored local deletions, we remove the local tombstone. If // the item is already deleted remotely, we also flag the remote // tombstone as merged.
signal.err_if_aborted()?;
ops.delete_local_tombstones.push(DeleteLocalTombstone(guid)); ifself.remote_tree.is_deleted(guid) {
ops.set_remote_merged.push(SetRemoteMerged(guid));
}
} for guid inself
.remote_tree
.deletions()
.difference(&self.delete_locally)
.filter(|guid| !self.local_tree.exists(guid))
{ // Ignored remote deletions are handled a little differently. Unlike // local tombstones, which are stored separately from items, remote // tombstones and items are stored in the same table. This means we // only need to flag the remote tombstone as merged if it's for an // item that doesn't exist locally. If the local item does exist, // we can avoid an extra write to flag the tombstone that we'll // replace with the item, anyway. If the item is already deleted // locally, we also delete the local tombstone.
signal.err_if_aborted()?;
ops.set_remote_merged.push(SetRemoteMerged(guid)); ifself.local_tree.is_deleted(guid) {
ops.delete_local_tombstones.push(DeleteLocalTombstone(guid));
}
}
// Emit completion ops for deleted items. for guid inself.deletions() {
signal.err_if_aborted()?; match ( self.local_tree.node_for_guid(guid), self.remote_tree.node_for_guid(guid),
) {
(Some(local_node), Some(remote_node)) => { // Delete items that are non-syncable or invalid on both // sides.
ops.delete_local_items.push(DeleteLocalItem(local_node));
ops.insert_local_tombstones
.push(InsertLocalTombstone(remote_node));
ops.upload_tombstones.push(UploadTombstone(guid));
}
(Some(local_node), None) => { // Apply remote tombstones, or delete invalid local-only // items. If the item is deleted remotely, flag the remote // tombstone as merged. If not, we don't need to upload one, // since the item is only known locally.
ops.delete_local_items.push(DeleteLocalItem(local_node)); ifself.remote_tree.is_deleted(guid) {
ops.set_remote_merged.push(SetRemoteMerged(guid));
}
}
(None, Some(remote_node)) => { // Take local tombstones, or delete invalid remote-only // items. If it's not already deleted locally, insert a // tombstone for the item. if !self.local_tree.is_deleted(guid) {
ops.insert_local_tombstones
.push(InsertLocalTombstone(remote_node));
}
ops.upload_tombstones.push(UploadTombstone(guid));
}
(None, None) => { // Clean up local tombstones, and flag remote tombstones as // merged, for items deleted on both sides. ifself.local_tree.is_deleted(guid) {
ops.delete_local_tombstones.push(DeleteLocalTombstone(guid));
} ifself.remote_tree.is_deleted(guid) {
ops.set_remote_merged.push(SetRemoteMerged(guid));
}
}
}
}
Ok(ops)
}
/// Returns a sequence of completion ops, without interruption. #[inline] pubfn completion_ops(&self) -> CompletionOps<'_> { self.completion_ops_with_signal(&DefaultAbortSignal)
.unwrap()
}
/// Returns an iterator for all accepted local and remote deletions. #[inline] pubfn deletions(&self) -> impl Iterator<Item = &Guid> { self.delete_locally.union(&self.delete_remotely)
}
/// Returns an iterator for all items that should be deleted from the /// local tree. #[inline] pubfn local_deletions(&self) -> impl Iterator<Item = &Guid> { self.delete_locally.difference(&self.delete_remotely)
}
/// Returns an iterator for all items that should be deleted from the /// remote tree. #[inline] pubfn remote_deletions(&self) -> impl Iterator<Item = &Guid> { self.delete_remotely.iter()
}
/// Returns structure change counts for this merged root. #[inline] pubfn counts(&self) -> &StructureCounts {
&self.structure_counts
}
}
/// Completion operations to apply to the local tree after a merge. These are /// represented as separate structs in `Vec`s instead of enums yielded from an /// iterator so that consumers can easily chunk them. #[derive(Clone, Debug, Default)] pubstruct CompletionOps<'t> { pub change_guids: Vec<ChangeGuid<'t>>, pub apply_remote_items: Vec<ApplyRemoteItem<'t>>, pub apply_new_local_structure: Vec<ApplyNewLocalStructure<'t>>, pub set_local_unmerged: Vec<SetLocalUnmerged<'t>>, pub set_local_merged: Vec<SetLocalMerged<'t>>, pub set_remote_merged: Vec<SetRemoteMerged<'t>>, pub delete_local_tombstones: Vec<DeleteLocalTombstone<'t>>, pub insert_local_tombstones: Vec<InsertLocalTombstone<'t>>, pub delete_local_items: Vec<DeleteLocalItem<'t>>, pub upload_items: Vec<UploadItem<'t>>, pub upload_tombstones: Vec<UploadTombstone<'t>>,
}
impl<'t> CompletionOps<'t> { /// Returns `true` if there are no completion ops to apply. #[inline] pubfn is_empty(&self) -> bool { self.change_guids.is_empty()
&& self.apply_remote_items.is_empty()
&& self.apply_new_local_structure.is_empty()
&& self.set_local_unmerged.is_empty()
&& self.set_local_merged.is_empty()
&& self.set_remote_merged.is_empty()
&& self.delete_local_tombstones.is_empty()
&& self.insert_local_tombstones.is_empty()
&& self.delete_local_items.is_empty()
&& self.upload_items.is_empty()
&& self.upload_tombstones.is_empty()
}
/// Returns a printable summary of all completion ops to apply. pubfn summarize(&self) -> Vec<String> {
std::iter::empty()
.chain(to_strings(&self.change_guids))
.chain(to_strings(&self.apply_remote_items))
.chain(to_strings(&self.apply_new_local_structure))
.chain(to_strings(&self.set_local_unmerged))
.chain(to_strings(&self.set_local_merged))
.chain(to_strings(&self.set_remote_merged))
.chain(to_strings(&self.delete_local_tombstones))
.chain(to_strings(&self.insert_local_tombstones))
.chain(to_strings(&self.delete_local_items))
.chain(to_strings(&self.upload_items))
.chain(to_strings(&self.upload_tombstones))
.collect()
}
}
/// A completion op to change the local GUID to the merged GUID. This is used /// to dedupe new local items to remote ones, as well as to fix up invalid /// GUIDs. #[derive(Clone, Copy, Debug)] pubstruct ChangeGuid<'t> { /// The merged node to update. pub merged_node: &'t MergedNode<'t>, /// The level of the node in the merged tree. Desktop uses this to ensure /// that GUID change observers are notified in level order (parents before /// children). pub level: usize,
}
impl<'t> ChangeGuid<'t> { /// Returns the local node for this completion op. Panics if the local node /// isn't set, as we should never emit a `ChangeGuid` op in that case. #[inline] pubfn local_node(&self) -> &'t Node<'t> { self.merged_node
.merge_state
.local_node()
.expect("Can't change local GUID without local node")
}
}
/// A completion op to insert a new remote item into the local tree, or apply /// synced changes to an existing item. #[derive(Clone, Copy, Debug)] pubstruct ApplyRemoteItem<'t> { pub merged_node: &'t MergedNode<'t>, pub level: usize,
}
impl<'t> ApplyRemoteItem<'t> { /// Returns the remote node for this completion op. Panics if the remote /// node isn't set, as we should never emit an `ApplyRemoteItem` op in /// that case. #[inline] pubfn remote_node(&self) -> &'t Node<'t> { self.merged_node
.merge_state
.remote_node()
.expect("Can't apply remote item without remote node")
}
}
/// A completion op to update the parent and position of a local item. #[derive(Clone, Copy, Debug)] pubstruct ApplyNewLocalStructure<'t> { pub merged_node: &'t MergedNode<'t>, pub merged_parent_node: &'t MergedNode<'t>, pub position: usize, pub level: usize,
}
impl<'t> fmt::Display for ApplyNewLocalStructure<'t> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(
f, "Move {} into {} at {}", self.merged_node.guid, self.merged_parent_node.guid, self.position
)
}
}
/// A completion op to flag a local item for upload. #[derive(Clone, Copy, Debug)] pubstruct SetLocalUnmerged<'t> { pub merged_node: &'t MergedNode<'t>,
}
impl<'t> fmt::Display for SetLocalUnmerged<'t> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "Flag local {} as unmerged", self.merged_node.guid)
}
}
/// A completion op to skip uploading a local item after resolving merge /// conflicts. #[derive(Clone, Copy, Debug)] pubstruct SetLocalMerged<'t> { pub merged_node: &'t MergedNode<'t>,
}
impl<'t> fmt::Display for SetLocalMerged<'t> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "Flag local {} as merged", self.merged_node.guid)
}
}
/// A completion op to upload or reupload a merged item. #[derive(Clone, Copy, Debug)] pubstruct UploadItem<'t> { pub merged_node: &'t MergedNode<'t>,
}
/// Recursively accumulates completion ops, starting at `merged_node` and /// drilling down into all its descendants. fn accumulate<'t, A: AbortSignal>(
signal: &A,
ops: &mut CompletionOps<'t>,
merged_node: &'t MergedNode<'t>,
level: usize,
is_tagging: bool,
) -> Result<()> { for (position, merged_child_node) in merged_node.merged_children.iter().enumerate() {
signal.err_if_aborted()?; let is_tagging = if merged_child_node.guid == TAGS_GUID { true
} else {
is_tagging
}; if merged_child_node.merge_state.should_apply_item() { let apply_remote_item = ApplyRemoteItem {
merged_node: merged_child_node,
level,
};
ops.apply_remote_items.push(apply_remote_item);
} if merged_child_node.local_guid_changed() { let change_guid = ChangeGuid {
merged_node: merged_child_node,
level,
};
ops.change_guids.push(change_guid);
} let local_child_node = merged_node
.merge_state
.local_node()
.and_then(|local_parent_node| local_parent_node.child(position)); let merged_local_child_node = merged_child_node.merge_state.local_node(); if local_child_node
.and_then(|m| merged_local_child_node.map(|n| m.guid != n.guid))
.unwrap_or(true)
{ // As an optimization, we only emit ops to apply a new local // structure for items that actually moved. For example, if the // local children are (A B C D) and the merged children are // (A D C B), only (B D) need new structure. let apply_new_local_structure = ApplyNewLocalStructure {
merged_node: merged_child_node,
merged_parent_node: merged_node,
position,
level,
};
ops.apply_new_local_structure
.push(apply_new_local_structure);
} let local_needs_merge = merged_child_node
.merge_state
.local_node()
.map(|node| node.needs_merge)
.unwrap_or(false); let should_upload = merged_child_node.merge_state.should_upload(); match (local_needs_merge, should_upload) {
(false, true) => { // Local item isn't flagged for upload, but should be. let set_local_unmerged = SetLocalUnmerged {
merged_node: merged_child_node,
};
ops.set_local_unmerged.push(set_local_unmerged);
}
(true, false) => { // Local item flagged for upload when it doesn't need to be. let set_local_merged = SetLocalMerged {
merged_node: merged_child_node,
};
ops.set_local_merged.push(set_local_merged);
}
_ => {}
} if should_upload && !is_tagging { // (Re)upload items. Ignore the tags root and its descendants: // they're part of the local tree on Desktop (and will be removed // in bug 424160), but aren't synced as part of the structure.
ops.upload_items.push(UploadItem {
merged_node: merged_child_node,
});
} iflet Some(remote_child_node) = merged_child_node.merge_state.remote_node() { if remote_child_node.needs_merge && !should_upload { // If the remote item was merged, and doesn't need to be // reuploaded, flag it as merged in the remote tree. Note that // we _don't_ emit this for locally revived items, or items with // new remote structure. let set_remote_merged = SetRemoteMerged(&remote_child_node.guid);
ops.set_remote_merged.push(set_remote_merged);
}
}
accumulate(signal, ops, merged_child_node, level + 1, is_tagging)?;
}
Ok(())
}
/// Converts all items in the list to strings. pub(crate) fn to_strings<'a, T: ToString>(items: &'a [T]) -> impl Iterator<Item = String> + 'a {
items.iter().map(ToString::to_string)
}
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