// Copyright Mozilla Foundation. See the COPYRIGHT // file at the top-level directory of this distribution. // // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // https://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms.
// The above license applies to code in this file. The label data in // this file is generated from WHATWG's encodings.json, which came under // the following license:
//! encoding_rs is a Gecko-oriented Free Software / Open Source implementation //! of the [Encoding Standard](https://encoding.spec.whatwg.org/) in Rust. //! Gecko-oriented means that converting to and from UTF-16 is supported in //! addition to converting to and from UTF-8, that the performance and //! streamability goals are browser-oriented, and that FFI-friendliness is a //! goal. //! //! Additionally, the `mem` module provides functions that are useful for //! applications that need to be able to deal with legacy in-memory //! representations of Unicode. //! //! For expectation setting, please be sure to read the sections //! [_UTF-16LE, UTF-16BE and Unicode Encoding Schemes_](#utf-16le-utf-16be-and-unicode-encoding-schemes), //! [_ISO-8859-1_](#iso-8859-1) and [_Web / Browser Focus_](#web--browser-focus) below. //! //! There is a [long-form write-up](https://hsivonen.fi/encoding_rs/) about the //! design and internals of the crate. //! //! # Availability //! //! The code is available under the //! [Apache license, Version 2.0](https://www.apache.org/licenses/LICENSE-2.0) //! or the [MIT license](https://opensource.org/licenses/MIT), at your option. //! See the //! [`COPYRIGHT`](https://github.com/hsivonen/encoding_rs/blob/master/COPYRIGHT) //! file for details. //! The [repository is on GitHub](https://github.com/hsivonen/encoding_rs). The //! [crate is available on crates.io](https://crates.io/crates/encoding_rs). //! //! # Integration with `std::io` //! //! This crate doesn't implement traits from `std::io`. However, for the case of //! wrapping a `std::io::Read` in a decoder that implements `std::io::Read` and //! presents the data from the wrapped `std::io::Read` as UTF-8 is addressed by //! the [`encoding_rs_io`](https://docs.rs/encoding_rs_io/) crate. //! //! # Examples //! //! Example programs: //! //! * [Rust](https://github.com/hsivonen/recode_rs) //! * [C](https://github.com/hsivonen/recode_c) //! * [C++](https://github.com/hsivonen/recode_cpp) //! //! Decode using the non-streaming API: //! //! ``` //! #[cfg(feature = "alloc")] { //! use encoding_rs::*; //! //! let expectation = "\u{30CF}\u{30ED}\u{30FC}\u{30FB}\u{30EF}\u{30FC}\u{30EB}\u{30C9}"; //! let bytes = b"\x83n\x83\x8D\x81[\x81E\x83\x8F\x81[\x83\x8B\x83h"; //! //! let (cow, encoding_used, had_errors) = SHIFT_JIS.decode(bytes); //! assert_eq!(&cow[..], expectation); //! assert_eq!(encoding_used, SHIFT_JIS); //! assert!(!had_errors); //! } //! ``` //! //! Decode using the streaming API with minimal `unsafe`: //! //! ``` //! use encoding_rs::*; //! //! let expectation = "\u{30CF}\u{30ED}\u{30FC}\u{30FB}\u{30EF}\u{30FC}\u{30EB}\u{30C9}"; //! //! // Use an array of byte slices to demonstrate content arriving piece by //! // piece from the network. //! let bytes: [&'static [u8]; 4] = [b"\x83", //! b"n\x83\x8D\x81", //! b"[\x81E\x83\x8F\x81[\x83", //! b"\x8B\x83h"]; //! //! // Very short output buffer to demonstrate the output buffer getting full. //! // Normally, you'd use something like `[0u8; 2048]`. //! let mut buffer_bytes = [0u8; 8]; //! let mut buffer: &mut str = std::str::from_utf8_mut(&mut buffer_bytes[..]).unwrap(); //! //! // How many bytes in the buffer currently hold significant data. //! let mut bytes_in_buffer = 0usize; //! //! // Collect the output to a string for demonstration purposes. //! let mut output = String::new(); //! //! // The `Decoder` //! let mut decoder = SHIFT_JIS.new_decoder(); //! //! // Track whether we see errors. //! let mut total_had_errors = false; //! //! // Decode using a fixed-size intermediate buffer (for demonstrating the //! // use of a fixed-size buffer; normally when the output of an incremental //! // decode goes to a `String` one would use `Decoder.decode_to_string()` to //! // avoid the intermediate buffer). //! for input in &bytes[..] { //! // The number of bytes already read from current `input` in total. //! let mut total_read_from_current_input = 0usize; //! //! loop { //! let (result, read, written, had_errors) = //! decoder.decode_to_str(&input[total_read_from_current_input..], //! &mut buffer[bytes_in_buffer..], //! false); //! total_read_from_current_input += read; //! bytes_in_buffer += written; //! total_had_errors |= had_errors; //! match result { //! CoderResult::InputEmpty => { //! // We have consumed the current input buffer. Break out of //! // the inner loop to get the next input buffer from the //! // outer loop. //! break; //! }, //! CoderResult::OutputFull => { //! // Write the current buffer out and consider the buffer //! // empty. //! output.push_str(&buffer[..bytes_in_buffer]); //! bytes_in_buffer = 0usize; //! continue; //! } //! } //! } //! } //! //! // Process EOF //! loop { //! let (result, _, written, had_errors) = //! decoder.decode_to_str(b"", //! &mut buffer[bytes_in_buffer..], //! true); //! bytes_in_buffer += written; //! total_had_errors |= had_errors; //! // Write the current buffer out and consider the buffer empty. //! // Need to do this here for both `match` arms, because we exit the //! // loop on `CoderResult::InputEmpty`. //! output.push_str(&buffer[..bytes_in_buffer]); //! bytes_in_buffer = 0usize; //! match result { //! CoderResult::InputEmpty => { //! // Done! //! break; //! }, //! CoderResult::OutputFull => { //! continue; //! } //! } //! } //! //! assert_eq!(&output[..], expectation); //! assert!(!total_had_errors); //! ``` //! //! ## UTF-16LE, UTF-16BE and Unicode Encoding Schemes //! //! The Encoding Standard doesn't specify encoders for UTF-16LE and UTF-16BE, //! __so this crate does not provide encoders for those encodings__! //! Along with the replacement encoding, their _output encoding_ (i.e. the //! encoding used for form submission and error handling in the query string //! of URLs) is UTF-8, so you get an UTF-8 encoder if you request an encoder //! for them. //! //! Additionally, the Encoding Standard factors BOM handling into wrapper //! algorithms so that BOM handling isn't part of the definition of the //! encodings themselves. The Unicode _encoding schemes_ in the Unicode //! Standard define BOM handling or lack thereof as part of the encoding //! scheme. //! //! When used with the `_without_bom_handling` entry points, the UTF-16LE //! and UTF-16BE _encodings_ match the same-named _encoding schemes_ from //! the Unicode Standard. //! //! When used with the `_with_bom_removal` entry points, the UTF-8 //! _encoding_ matches the UTF-8 _encoding scheme_ from the Unicode //! Standard. //! //! This crate does not provide a mode that matches the UTF-16 _encoding //! scheme_ from the Unicode Stardard. The UTF-16BE encoding used with //! the entry points without `_bom_` qualifiers is the closest match, //! but in that case, the UTF-8 BOM triggers UTF-8 decoding, which is //! not part of the behavior of the UTF-16 _encoding scheme_ per the //! Unicode Standard. //! //! The UTF-32 family of Unicode encoding schemes is not supported //! by this crate. The Encoding Standard doesn't define any UTF-32 //! family encodings, since they aren't necessary for consuming Web //! content. //! //! While gb18030 is capable of representing U+FEFF, the Encoding //! Standard does not treat the gb18030 byte representation of U+FEFF //! as a BOM, so neither does this crate. //! //! ## ISO-8859-1 //! //! ISO-8859-1 does not exist as a distinct encoding from windows-1252 in //! the Encoding Standard. Therefore, an encoding that maps the unsigned //! byte value to the same Unicode scalar value is not available via //! `Encoding` in this crate. //! //! However, the functions whose name starts with `convert` and contains //! `latin1` in the `mem` module support such conversions, which are known as //! [_isomorphic decode_](https://infra.spec.whatwg.org/#isomorphic-decode) //! and [_isomorphic encode_](https://infra.spec.whatwg.org/#isomorphic-encode) //! in the [Infra Standard](https://infra.spec.whatwg.org/). //! //! ## Web / Browser Focus //! //! Both in terms of scope and performance, the focus is on the Web. For scope, //! this means that encoding_rs implements the Encoding Standard fully and //! doesn't implement encodings that are not specified in the Encoding //! Standard. For performance, this means that decoding performance is //! important as well as performance for encoding into UTF-8 or encoding the //! Basic Latin range (ASCII) into legacy encodings. Non-Basic Latin needs to //! be encoded into legacy encodings in only two places in the Web platform: in //! the query part of URLs, in which case it's a matter of relatively rare //! error handling, and in form submission, in which case the user action and //! networking tend to hide the performance of the encoder. //! //! Deemphasizing performance of encoding non-Basic Latin text into legacy //! encodings enables smaller code size thanks to the encoder side using the //! decode-optimized data tables without having encode-optimized data tables at //! all. Even in decoders, smaller lookup table size is preferred over avoiding //! multiplication operations. //! //! Additionally, performance is a non-goal for the ASCII-incompatible //! ISO-2022-JP encoding, which are rarely used on the Web. Instead of //! performance, the decoder for ISO-2022-JP optimizes for ease/clarity //! of implementation. //! //! Despite the browser focus, the hope is that non-browser applications //! that wish to consume Web content or submit Web forms in a Web-compatible //! way will find encoding_rs useful. While encoding_rs does not try to match //! Windows behavior, many of the encodings are close enough to legacy //! encodings implemented by Windows that applications that need to consume //! data in legacy Windows encodins may find encoding_rs useful. The //! [codepage](https://crates.io/crates/codepage) crate maps from Windows //! code page identifiers onto encoding_rs `Encoding`s and vice versa. //! //! For decoding email, UTF-7 support is needed (unfortunately) in additition //! to the encodings defined in the Encoding Standard. The //! [charset](https://crates.io/crates/charset) wraps encoding_rs and adds //! UTF-7 decoding for email purposes. //! //! For single-byte DOS encodings beyond the ones supported by the Encoding //! Standard, there is the [`oem_cp`](https://crates.io/crates/oem_cp) crate. //! //! # Preparing Text for the Encoders //! //! Normalizing text into Unicode Normalization Form C prior to encoding text //! into a legacy encoding minimizes unmappable characters. Text can be //! normalized to Unicode Normalization Form C using the //! [`icu_normalizer`](https://crates.io/crates/icu_normalizer) crate, which //! is part of [ICU4X](https://icu4x.unicode.org/). //! //! The exception is windows-1258, which after normalizing to Unicode //! Normalization Form C requires tone marks to be decomposed in order to //! minimize unmappable characters. Vietnamese tone marks can be decomposed //! using the [`detone`](https://crates.io/crates/detone) crate. //! //! # Streaming & Non-Streaming; Rust & C/C++ //! //! The API in Rust has two modes of operation: streaming and non-streaming. //! The streaming API is the foundation of the implementation and should be //! used when processing data that arrives piecemeal from an i/o stream. The //! streaming API has an FFI wrapper (as a [separate crate][1]) that exposes it //! to C callers. The non-streaming part of the API is for Rust callers only and //! is smart about borrowing instead of copying when possible. When //! streamability is not needed, the non-streaming API should be preferrer in //! order to avoid copying data when a borrow suffices. //! //! There is no analogous C API exposed via FFI, mainly because C doesn't have //! standard types for growable byte buffers and Unicode strings that know //! their length. //! //! The C API (header file generated at `target/include/encoding_rs.h` when //! building encoding_rs) can, in turn, be wrapped for use from C++. Such a //! C++ wrapper can re-create the non-streaming API in C++ for C++ callers. //! The C binding comes with a [C++17 wrapper][2] that uses standard library + //! [GSL][3] types and that recreates the non-streaming API in C++ on top of //! the streaming API. A C++ wrapper with XPCOM/MFBT types is available as //! [`mozilla::Encoding`][4]. //! //! The `Encoding` type is common to both the streaming and non-streaming //! modes. In the streaming mode, decoding operations are performed with a //! `Decoder` and encoding operations with an `Encoder` object obtained via //! `Encoding`. In the non-streaming mode, decoding and encoding operations are //! performed using methods on `Encoding` objects themselves, so the `Decoder` //! and `Encoder` objects are not used at all. //! //! [1]: https://github.com/hsivonen/encoding_c //! [2]: https://github.com/hsivonen/encoding_c/blob/master/include/encoding_rs_cpp.h //! [3]: https://github.com/Microsoft/GSL/ //! [4]: https://searchfox.org/mozilla-central/source/intl/Encoding.h //! //! # Memory management //! //! The non-streaming mode never performs heap allocations (even the methods //! that write into a `Vec<u8>` or a `String` by taking them as arguments do //! not reallocate the backing buffer of the `Vec<u8>` or the `String`). That //! is, the non-streaming mode uses caller-allocated buffers exclusively. //! //! The methods of the streaming mode that return a `Vec<u8>` or a `String` //! perform heap allocations but only to allocate the backing buffer of the //! `Vec<u8>` or the `String`. //! //! `Encoding` is always statically allocated. `Decoder` and `Encoder` need no //! `Drop` cleanup. //! //! # Buffer reading and writing behavior //! //! Based on experience gained with the `java.nio.charset` encoding converter //! API and with the Gecko uconv encoding converter API, the buffer reading //! and writing behaviors of encoding_rs are asymmetric: input buffers are //! fully drained but output buffers are not always fully filled. //! //! When reading from an input buffer, encoding_rs always consumes all input //! up to the next error or to the end of the buffer. In particular, when //! decoding, even if the input buffer ends in the middle of a byte sequence //! for a character, the decoder consumes all input. This has the benefit that //! the caller of the API can always fill the next buffer from the start from //! whatever source the bytes come from and never has to first copy the last //! bytes of the previous buffer to the start of the next buffer. However, when //! encoding, the UTF-8 input buffers have to end at a character boundary, which //! is a requirement for the Rust `str` type anyway, and UTF-16 input buffer //! boundaries falling in the middle of a surrogate pair result in both //! suggorates being treated individually as unpaired surrogates. //! //! Additionally, decoders guarantee that they can be fed even one byte at a //! time and encoders guarantee that they can be fed even one code point at a //! time. This has the benefit of not placing restrictions on the size of //! chunks the content arrives e.g. from network. //! //! When writing into an output buffer, encoding_rs makes sure that the code //! unit sequence for a character is never split across output buffer //! boundaries. This may result in wasted space at the end of an output buffer, //! but the advantages are that the output side of both decoders and encoders //! is greatly simplified compared to designs that attempt to fill output //! buffers exactly even when that entails splitting a code unit sequence and //! when encoding_rs methods return to the caller, the output produces thus //! far is always valid taken as whole. (In the case of encoding to ISO-2022-JP, //! the output needs to be considered as a whole, because the latest output //! buffer taken alone might not be valid taken alone if the transition away //! from the ASCII state occurred in an earlier output buffer. However, since //! the ISO-2022-JP decoder doesn't treat streams that don't end in the ASCII //! state as being in error despite the encoder generating a transition to the //! ASCII state at the end, the claim about the partial output taken as a whole //! being valid is true even for ISO-2022-JP.) //! //! # Error Reporting //! //! Based on experience gained with the `java.nio.charset` encoding converter //! API and with the Gecko uconv encoding converter API, the error reporting //! behaviors of encoding_rs are asymmetric: decoder errors include offsets //! that leave it up to the caller to extract the erroneous bytes from the //! input stream if the caller wishes to do so but encoder errors provide the //! code point associated with the error without requiring the caller to //! extract it from the input on its own. //! //! On the encoder side, an error is always triggered by the most recently //! pushed Unicode scalar, which makes it simple to pass the `char` to the //! caller. Also, it's very typical for the caller to wish to do something with //! this data: generate a numeric escape for the character. Additionally, the //! ISO-2022-JP encoder reports U+FFFD instead of the actual input character in //! certain cases, so requiring the caller to extract the character from the //! input buffer would require the caller to handle ISO-2022-JP details. //! Furthermore, requiring the caller to extract the character from the input //! buffer would require the caller to implement UTF-8 or UTF-16 math, which is //! the job of an encoding conversion library. //! //! On the decoder side, errors are triggered in more complex ways. For //! example, when decoding the sequence ESC, '$', _buffer boundary_, 'A' as //! ISO-2022-JP, the ESC byte is in error, but this is discovered only after //! the buffer boundary when processing 'A'. Thus, the bytes in error might not //! be the ones most recently pushed to the decoder and the error might not even //! be in the current buffer. //! //! Some encoding conversion APIs address the problem by not acknowledging //! trailing bytes of an input buffer as consumed if it's still possible for //! future bytes to cause the trailing bytes to be in error. This way, error //! reporting can always refer to the most recently pushed buffer. This has the //! problem that the caller of the API has to copy the unconsumed trailing //! bytes to the start of the next buffer before being able to fill the rest //! of the next buffer. This is annoying, error-prone and inefficient. //! //! A possible solution would be making the decoder remember recently consumed //! bytes in order to be able to include a copy of the erroneous bytes when //! reporting an error. This has two problem: First, callers a rarely //! interested in the erroneous bytes, so attempts to identify them are most //! often just overhead anyway. Second, the rare applications that are //! interested typically care about the location of the error in the input //! stream. //! //! To keep the API convenient for common uses and the overhead low while making //! it possible to develop applications, such as HTML validators, that care //! about which bytes were in error, encoding_rs reports the length of the //! erroneous sequence and the number of bytes consumed after the erroneous //! sequence. As long as the caller doesn't discard the 6 most recent bytes, //! this makes it possible for callers that care about the erroneous bytes to //! locate them. //! //! # No Convenience API for Custom Replacements //! //! The Web Platform and, therefore, the Encoding Standard supports only one //! error recovery mode for decoders and only one error recovery mode for //! encoders. The supported error recovery mode for decoders is emitting the //! REPLACEMENT CHARACTER on error. The supported error recovery mode for //! encoders is emitting an HTML decimal numeric character reference for //! unmappable characters. //! //! Since encoding_rs is Web-focused, these are the only error recovery modes //! for which convenient support is provided. Moreover, on the decoder side, //! there aren't really good alternatives for emitting the REPLACEMENT CHARACTER //! on error (other than treating errors as fatal). In particular, simply //! ignoring errors is a //! [security problem](http://www.unicode.org/reports/tr36/#Substituting_for_Ill_Formed_Subsequences), //! so it would be a bad idea for encoding_rs to provide a mode that encouraged //! callers to ignore errors. //! //! On the encoder side, there are plausible alternatives for HTML decimal //! numeric character references. For example, when outputting CSS, CSS-style //! escapes would seem to make sense. However, instead of facilitating the //! output of CSS, JS, etc. in non-UTF-8 encodings, encoding_rs takes the design //! position that you shouldn't generate output in encodings other than UTF-8, //! except where backward compatibility with interacting with the legacy Web //! requires it. The legacy Web requires it only when parsing the query strings //! of URLs and when submitting forms, and those two both use HTML decimal //! numeric character references. //! //! While encoding_rs doesn't make encoder replacements other than HTML decimal //! numeric character references easy, it does make them _possible_. //! `encode_from_utf8()`, which emits HTML decimal numeric character references //! for unmappable characters, is implemented on top of //! `encode_from_utf8_without_replacement()`. Applications that really, really //! want other replacement schemes for unmappable characters can likewise //! implement them on top of `encode_from_utf8_without_replacement()`. //! //! # No Extensibility by Design //! //! The set of encodings supported by encoding_rs is not extensible by design. //! That is, `Encoding`, `Decoder` and `Encoder` are intentionally `struct`s //! rather than `trait`s. encoding_rs takes the design position that all future //! text interchange should be done using UTF-8, which can represent all of //! Unicode. (It is, in fact, the only encoding supported by the Encoding //! Standard and encoding_rs that can represent all of Unicode and that has //! encoder support. UTF-16LE and UTF-16BE don't have encoder support, and //! gb18030 cannot encode U+E5E5.) The other encodings are supported merely for //! legacy compatibility and not due to non-UTF-8 encodings having benefits //! other than being able to consume legacy content. //! //! Considering that UTF-8 can represent all of Unicode and is already supported //! by all Web browsers, introducing a new encoding wouldn't add to the //! expressiveness but would add to compatibility problems. In that sense, //! adding new encodings to the Web Platform doesn't make sense, and, in fact, //! post-UTF-8 attempts at encodings, such as BOCU-1, have been rejected from //! the Web Platform. On the other hand, the set of legacy encodings that must //! be supported for a Web browser to be able to be successful is not going to //! expand. Empirically, the set of encodings specified in the Encoding Standard //! is already sufficient and the set of legacy encodings won't grow //! retroactively. //! //! Since extensibility doesn't make sense considering the Web focus of //! encoding_rs and adding encodings to Web clients would be actively harmful, //! it makes sense to make the set of encodings that encoding_rs supports //! non-extensible and to take the (admittedly small) benefits arising from //! that, such as the size of `Decoder` and `Encoder` objects being known ahead //! of time, which enables stack allocation thereof. //! //! This does have downsides for applications that might want to put encoding_rs //! to non-Web uses if those non-Web uses involve legacy encodings that aren't //! needed for Web uses. The needs of such applications should not complicate //! encoding_rs itself, though. It is up to those applications to provide a //! framework that delegates the operations with encodings that encoding_rs //! supports to encoding_rs and operations with other encodings to something //! else (as opposed to encoding_rs itself providing an extensibility //! framework). //! //! # Panics //! //! Methods in encoding_rs can panic if the API is used against the requirements //! stated in the documentation, if a state that's supposed to be impossible //! is reached due to an internal bug or on integer overflow. When used //! according to documentation with buffer sizes that stay below integer //! overflow, in the absence of internal bugs, encoding_rs does not panic. //! //! Panics arising from API misuse aren't documented beyond this on individual //! methods. //! //! # At-Risk Parts of the API //! //! The foreseeable source of partially backward-incompatible API change is the //! way the instances of `Encoding` are made available. //! //! If Rust changes to allow the entries of `[&'static Encoding; N]` to be //! initialized with `static`s of type `&'static Encoding`, the non-reference //! `FOO_INIT` public `Encoding` instances will be removed from the public API. //! //! If Rust changes to make the referent of `pub const FOO: &'static Encoding` //! unique when the constant is used in different crates, the reference-typed //! `static`s for the encoding instances will be changed from `static` to //! `const` and the non-reference-typed `_INIT` instances will be removed. //! //! # Mapping Spec Concepts onto the API //! //! <table> //! <thead> //! <tr><th>Spec Concept</th><th>Streaming</th><th>Non-Streaming</th></tr> //! </thead> //! <tbody> //! <tr><td><a href="https://encoding.spec.whatwg.org/#encoding">encoding</a></td><td><code>&'static Encoding</code></td><td><code>&'static Encoding</code></td></tr> //! <tr><td><a href="https://encoding.spec.whatwg.org/#utf-8">UTF-8 encoding</a></td><td><code>UTF_8</code></td><td><code>UTF_8</code></td></tr> //! <tr><td><a href="https://encoding.spec.whatwg.org/#concept-encoding-get">get an encoding</a></td><td><code>Encoding::for_label(<var>label</var>)</code></td><td><code>Encoding::for_label(<var>label</var>)</code></td></tr> //! <tr><td><a href="https://encoding.spec.whatwg.org/#name">name</a></td><td><code><var>encoding</var>.name()</code></td><td><code><var>encoding</var>.name()</code></td></tr> //! <tr><td><a href="https://encoding.spec.whatwg.org/#get-an-output-encoding">get an output encoding</a></td><td><code><var>encoding</var>.output_encoding()</code></td><td><code><var>encoding</var>.output_encoding()</code></td></tr> //! <tr><td><a href="https://encoding.spec.whatwg.org/#decode">decode</a></td><td><code>let d = <var>encoding</var>.new_decoder();<br>let res = d.decode_to_<var>*</var>(<var>src</var>, <var>dst</var>, false);<br>// …</br>let last_res = d.decode_to_<var>*</var>(<var>src</var>, <var>dst</var>, true);</code></td><td><code><var>encoding</var>.decode(<var>src</var>)</code></td></tr> //! <tr><td><a href="https://encoding.spec.whatwg.org/#utf-8-decode">UTF-8 decode</a></td><td><code>let d = UTF_8.new_decoder_with_bom_removal();<br>let res = d.decode_to_<var>*</var>(<var>src</var>, <var>dst</var>, false);<br>// …</br>let last_res = d.decode_to_<var>*</var>(<var>src</var>, <var>dst</var>, true);</code></td><td><code>UTF_8.decode_with_bom_removal(<var>src</var>)</code></td></tr> //! <tr><td><a href="https://encoding.spec.whatwg.org/#utf-8-decode-without-bom">UTF-8 decode without BOM</a></td><td><code>let d = UTF_8.new_decoder_without_bom_handling();<br>let res = d.decode_to_<var>*</var>(<var>src</var>, <var>dst</var>, false);<br>// …</br>let last_res = d.decode_to_<var>*</var>(<var>src</var>, <var>dst</var>, true);</code></td><td><code>UTF_8.decode_without_bom_handling(<var>src</var>)</code></td></tr> //! <tr><td><a href="https://encoding.spec.whatwg.org/#utf-8-decode-without-bom-or-fail">UTF-8 decode without BOM or fail</a></td><td><code>let d = UTF_8.new_decoder_without_bom_handling();<br>let res = d.decode_to_<var>*</var>_without_replacement(<var>src</var>, <var>dst</var>, false);<br>// … (fail if malformed)</br>let last_res = d.decode_to_<var>*</var>_without_replacement(<var>src</var>, <var>dst</var>, true);<br>// (fail if malformed)</code></td><td><code>UTF_8.decode_without_bom_handling_and_without_replacement(<var>src</var>)</code></td></tr> //! <tr><td><a href="https://encoding.spec.whatwg.org/#encode">encode</a></td><td><code>let e = <var>encoding</var>.new_encoder();<br>let res = e.encode_to_<var>*</var>(<var>src</var>, <var>dst</var>, false);<br>// …</br>let last_res = e.encode_to_<var>*</var>(<var>src</var>, <var>dst</var>, true);</code></td><td><code><var>encoding</var>.encode(<var>src</var>)</code></td></tr> //! <tr><td><a href="https://encoding.spec.whatwg.org/#utf-8-encode">UTF-8 encode</a></td><td>Use the UTF-8 nature of Rust strings directly:<br><code><var>write</var>(<var>src</var>.as_bytes());<br>// refill src<br><var>write</var>(<var>src</var>.as_bytes());<br>// refill src<br><var>write</var>(<var>src</var>.as_bytes());<br>// …</code></td><td>Use the UTF-8 nature of Rust strings directly:<br><code><var>src</var>.as_bytes()</code></td></tr> //! </tbody> //! </table> //! //! # Compatibility with the rust-encoding API //! //! The crate //! [encoding_rs_compat](https://github.com/hsivonen/encoding_rs_compat/) //! is a drop-in replacement for rust-encoding 0.2.32 that implements (most of) //! the API of rust-encoding 0.2.32 on top of encoding_rs. //! //! # Mapping rust-encoding concepts to encoding_rs concepts //! //! The following table provides a mapping from rust-encoding constructs to //! encoding_rs ones. //! //! <table> //! <thead> //! <tr><th>rust-encoding</th><th>encoding_rs</th></tr> //! </thead> //! <tbody> //! <tr><td><code>encoding::EncodingRef</code></td><td><code>&'static encoding_rs::Encoding</code></td></tr> //! <tr><td><code>encoding::all::<var>WINDOWS_31J</var></code> (not based on the WHATWG name for some encodings)</td><td><code>encoding_rs::<var>SHIFT_JIS</var></code> (always the WHATWG name uppercased and hyphens replaced with underscores)</td></tr> //! <tr><td><code>encoding::all::ERROR</code></td><td>Not available because not in the Encoding Standard</td></tr> //! <tr><td><code>encoding::all::ASCII</code></td><td>Not available because not in the Encoding Standard</td></tr> //! <tr><td><code>encoding::all::ISO_8859_1</code></td><td>Not available because not in the Encoding Standard</td></tr> //! <tr><td><code>encoding::all::HZ</code></td><td>Not available because not in the Encoding Standard</td></tr> //! <tr><td><code>encoding::label::encoding_from_whatwg_label(<var>string</var>)</code></td><td><code>encoding_rs::Encoding::for_label(<var>string</var>)</code></td></tr> //! <tr><td><code><var>enc</var>.whatwg_name()</code> (always lower case)</td><td><code><var>enc</var>.name()</code> (potentially mixed case)</td></tr> //! <tr><td><code><var>enc</var>.name()</code></td><td>Not available because not in the Encoding Standard</td></tr> //! <tr><td><code>encoding::decode(<var>bytes</var>, encoding::DecoderTrap::Replace, <var>enc</var>)</code></td><td><code><var>enc</var>.decode(<var>bytes</var>)</code></td></tr> //! <tr><td><code><var>enc</var>.decode(<var>bytes</var>, encoding::DecoderTrap::Replace)</code></td><td><code><var>enc</var>.decode_without_bom_handling(<var>bytes</var>)</code></td></tr> //! <tr><td><code><var>enc</var>.encode(<var>string</var>, encoding::EncoderTrap::NcrEscape)</code></td><td><code><var>enc</var>.encode(<var>string</var>)</code></td></tr> //! <tr><td><code><var>enc</var>.raw_decoder()</code></td><td><code><var>enc</var>.new_decoder_without_bom_handling()</code></td></tr> //! <tr><td><code><var>enc</var>.raw_encoder()</code></td><td><code><var>enc</var>.new_encoder()</code></td></tr> //! <tr><td><code>encoding::RawDecoder</code></td><td><code>encoding_rs::Decoder</code></td></tr> //! <tr><td><code>encoding::RawEncoder</code></td><td><code>encoding_rs::Encoder</code></td></tr> //! <tr><td><code><var>raw_decoder</var>.raw_feed(<var>src</var>, <var>dst_string</var>)</code></td><td><code><var>dst_string</var>.reserve(<var>decoder</var>.max_utf8_buffer_length_without_replacement(<var>src</var>.len()));<br><var>decoder</var>.decode_to_string_without_replacement(<var>src</var>, <var>dst_string</var>, false)</code></td></tr> //! <tr><td><code><var>raw_encoder</var>.raw_feed(<var>src</var>, <var>dst_vec</var>)</code></td><td><code><var>dst_vec</var>.reserve(<var>encoder</var>.max_buffer_length_from_utf8_without_replacement(<var>src</var>.len()));<br><var>encoder</var>.encode_from_utf8_to_vec_without_replacement(<var>src</var>, <var>dst_vec</var>, false)</code></td></tr> //! <tr><td><code><var>raw_decoder</var>.raw_finish(<var>dst</var>)</code></td><td><code><var>dst_string</var>.reserve(<var>decoder</var>.max_utf8_buffer_length_without_replacement(0));<br><var>decoder</var>.decode_to_string_without_replacement(b"", <var>dst</var>, true)</code></td></tr> //! <tr><td><code><var>raw_encoder</var>.raw_finish(<var>dst</var>)</code></td><td><code><var>dst_vec</var>.reserve(<var>encoder</var>.max_buffer_length_from_utf8_without_replacement(0));<br><var>encoder</var>.encode_from_utf8_to_vec_without_replacement("", <var>dst</var>, true)</code></td></tr> //! <tr><td><code>encoding::DecoderTrap::Strict</code></td><td><code>decode*</code> methods that have <code>_without_replacement</code> in their name (and treating the `Malformed` result as fatal).</td></tr> //! <tr><td><code>encoding::DecoderTrap::Replace</code></td><td><code>decode*</code> methods that <i>do not</i> have <code>_without_replacement</code> in their name.</td></tr> //! <tr><td><code>encoding::DecoderTrap::Ignore</code></td><td>It is a bad idea to ignore errors due to security issues, but this could be implemented using <code>decode*</code> methods that have <code>_without_replacement</code> in their name.</td></tr> //! <tr><td><code>encoding::DecoderTrap::Call(DecoderTrapFunc)</code></td><td>Can be implemented using <code>decode*</code> methods that have <code>_without_replacement</code> in their name.</td></tr> //! <tr><td><code>encoding::EncoderTrap::Strict</code></td><td><code>encode*</code> methods that have <code>_without_replacement</code> in their name (and treating the `Unmappable` result as fatal).</td></tr> //! <tr><td><code>encoding::EncoderTrap::Replace</code></td><td>Can be implemented using <code>encode*</code> methods that have <code>_without_replacement</code> in their name.</td></tr> //! <tr><td><code>encoding::EncoderTrap::Ignore</code></td><td>It is a bad idea to ignore errors due to security issues, but this could be implemented using <code>encode*</code> methods that have <code>_without_replacement</code> in their name.</td></tr> //! <tr><td><code>encoding::EncoderTrap::NcrEscape</code></td><td><code>encode*</code> methods that <i>do not</i> have <code>_without_replacement</code> in their name.</td></tr> //! <tr><td><code>encoding::EncoderTrap::Call(EncoderTrapFunc)</code></td><td>Can be implemented using <code>encode*</code> methods that have <code>_without_replacement</code> in their name.</td></tr> //! </tbody> //! </table> //! //! # Relationship with Windows Code Pages //! //! Despite the Web and browser focus, the encodings defined by the Encoding //! Standard and implemented by this crate may be useful for decoding legacy //! data that uses Windows code pages. The following table names the single-byte //! encodings //! that have a closely related Windows code page, the number of the closest //! code page, a column indicating whether Windows maps unassigned code points //! to the Unicode Private Use Area instead of U+FFFD and a remark number //! indicating remarks in the list after the table. //! //! <table> //! <thead> //! <tr><th>Encoding</th><th>Code Page</th><th>PUA</th><th>Remarks</th></tr> //! </thead> //! <tbody> //! <tr><td>Shift_JIS</td><td>932</td><td></td><td></td></tr> //! <tr><td>GBK</td><td>936</td><td></td><td></td></tr> //! <tr><td>EUC-KR</td><td>949</td><td></td><td></td></tr> //! <tr><td>Big5</td><td>950</td><td></td><td></td></tr> //! <tr><td>IBM866</td><td>866</td><td></td><td></td></tr> //! <tr><td>windows-874</td><td>874</td><td>•</td><td></td></tr> //! <tr><td>UTF-16LE</td><td>1200</td><td></td><td></td></tr> //! <tr><td>UTF-16BE</td><td>1201</td><td></td><td></td></tr> //! <tr><td>windows-1250</td><td>1250</td><td></td><td></td></tr> //! <tr><td>windows-1251</td><td>1251</td><td></td><td></td></tr> //! <tr><td>windows-1252</td><td>1252</td><td></td><td></td></tr> //! <tr><td>windows-1253</td><td>1253</td><td>•</td><td></td></tr> //! <tr><td>windows-1254</td><td>1254</td><td></td><td></td></tr> //! <tr><td>windows-1255</td><td>1255</td><td>•</td><td></td></tr> //! <tr><td>windows-1256</td><td>1256</td><td></td><td></td></tr> //! <tr><td>windows-1257</td><td>1257</td><td>•</td><td></td></tr> //! <tr><td>windows-1258</td><td>1258</td><td></td><td></td></tr> //! <tr><td>macintosh</td><td>10000</td><td></td><td>1</td></tr> //! <tr><td>x-mac-cyrillic</td><td>10017</td><td></td><td>2</td></tr> //! <tr><td>KOI8-R</td><td>20866</td><td></td><td></td></tr> //! <tr><td>EUC-JP</td><td>20932</td><td></td><td></td></tr> //! <tr><td>KOI8-U</td><td>21866</td><td></td><td></td></tr> //! <tr><td>ISO-8859-2</td><td>28592</td><td></td><td></td></tr> //! <tr><td>ISO-8859-3</td><td>28593</td><td></td><td></td></tr> //! <tr><td>ISO-8859-4</td><td>28594</td><td></td><td></td></tr> //! <tr><td>ISO-8859-5</td><td>28595</td><td></td><td></td></tr> //! <tr><td>ISO-8859-6</td><td>28596</td><td>•</td><td></td></tr> //! <tr><td>ISO-8859-7</td><td>28597</td><td>•</td><td>3</td></tr> //! <tr><td>ISO-8859-8</td><td>28598</td><td>•</td><td>4</td></tr> //! <tr><td>ISO-8859-13</td><td>28603</td><td>•</td><td></td></tr> //! <tr><td>ISO-8859-15</td><td>28605</td><td></td><td></td></tr> //! <tr><td>ISO-8859-8-I</td><td>38598</td><td></td><td>5</td></tr> //! <tr><td>ISO-2022-JP</td><td>50220</td><td></td><td></td></tr> //! <tr><td>gb18030</td><td>54936</td><td></td><td></td></tr> //! <tr><td>UTF-8</td><td>65001</td><td></td><td></td></tr> //! </tbody> //! </table> //! //! 1. Windows decodes 0xBD to U+2126 OHM SIGN instead of U+03A9 GREEK CAPITAL LETTER OMEGA. //! 2. Windows decodes 0xFF to U+00A4 CURRENCY SIGN instead of U+20AC EURO SIGN. //! 3. Windows decodes the currency signs at 0xA4 and 0xA5 as well as 0xAA, //! which should be U+037A GREEK YPOGEGRAMMENI, to PUA code points. Windows //! decodes 0xA1 to U+02BD MODIFIER LETTER REVERSED COMMA instead of U+2018 //! LEFT SINGLE QUOTATION MARK and 0xA2 to U+02BC MODIFIER LETTER APOSTROPHE //! instead of U+2019 RIGHT SINGLE QUOTATION MARK. //! 4. Windows decodes 0xAF to OVERLINE instead of MACRON and 0xFE and 0xFD to PUA instead //! of LRM and RLM. //! 5. Remarks from the previous item apply. //! //! The differences between this crate and Windows in the case of multibyte encodings //! are not yet fully documented here. The lack of remarks above should not be taken //! as indication of lack of differences. //! //! # Notable Differences from IANA Naming //! //! In some cases, the Encoding Standard specifies the popular unextended encoding //! name where in IANA terms one of the other labels would be more precise considering //! the extensions that the Encoding Standard has unified into the encoding. //! //! <table> //! <thead> //! <tr><th>Encoding</th><th>IANA</th></tr> //! </thead> //! <tbody> //! <tr><td>Big5</td><td>Big5-HKSCS</td></tr> //! <tr><td>EUC-KR</td><td>windows-949</td></tr> //! <tr><td>Shift_JIS</td><td>windows-31j</td></tr> //! <tr><td>x-mac-cyrillic</td><td>x-mac-ukrainian</td></tr> //! </tbody> //! </table> //! //! In other cases where the Encoding Standard unifies unextended and extended //! variants of an encoding, the encoding gets the name of the extended //! variant. //! //! <table> //! <thead> //! <tr><th>IANA</th><th>Unified into Encoding</th></tr> //! </thead> //! <tbody> //! <tr><td>ISO-8859-1</td><td>windows-1252</td></tr> //! <tr><td>ISO-8859-9</td><td>windows-1254</td></tr> //! <tr><td>TIS-620</td><td>windows-874</td></tr> //! </tbody> //! </table> //! //! See the section [_UTF-16LE, UTF-16BE and Unicode Encoding Schemes_](#utf-16le-utf-16be-and-unicode-encoding-schemes) //! for discussion about the UTF-16 family.
mod big5; mod euc_jp; mod euc_kr; mod gb18030; mod gb18030_2022; mod iso_2022_jp; mod replacement; mod shift_jis; mod single_byte; mod utf_16; mod utf_8; mod x_user_defined;
#[cfg(feature = "alloc")] use alloc::borrow::Cow; #[cfg(feature = "alloc")] use alloc::string::String; #[cfg(feature = "alloc")] use alloc::vec::Vec; use core::cmp::Ordering; use core::hash::Hash; use core::hash::Hasher;
#[cfg(feature = "serde")] use serde::de::Visitor; #[cfg(feature = "serde")] use serde::{Deserialize, Deserializer, Serialize, Serializer};
/// This has to be the max length of an NCR instead of max /// minus one, because we can't rely on getting the minus /// one from the space reserved for the current unmappable, /// because the ISO-2022-JP encoder can fill up that space /// with a state transition escape. const NCR_EXTRA: usize = 10; //
// BEGIN GENERATED CODE. PLEASE DO NOT EDIT. // Instead, please regenerate using generate-encoding-data.py
/// The initializer for the [Big5](static.BIG5.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic BIG5_INIT: Encoding = Encoding {
name: "Big5",
variant: VariantEncoding::Big5,
};
/// The Big5 encoding. /// /// This is Big5 with HKSCS with mappings to more recent Unicode assignments /// instead of the Private Use Area code points that have been used historically. /// It is believed to be able to decode existing Web content in a way that makes /// sense. /// /// To avoid form submissions generating data that Web servers don't understand, /// the encoder doesn't use the HKSCS byte sequences that precede the unextended /// Big5 in the lexical order. /// /// [Index visualization](https://encoding.spec.whatwg.org/big5.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/big5-bmp.html) /// /// This encoding is designed to be suited for decoding the Windows code page 950 /// and its HKSCS patched "951" variant such that the text makes sense, given /// assignments that Unicode has made after those encodings used Private Use /// Area characters. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic BIG5: &'static Encoding = &BIG5_INIT;
/// The initializer for the [EUC-JP](static.EUC_JP.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic EUC_JP_INIT: Encoding = Encoding {
name: "EUC-JP",
variant: VariantEncoding::EucJp,
};
/// The EUC-JP encoding. /// /// This is the legacy Unix encoding for Japanese. /// /// For compatibility with Web servers that don't expect three-byte sequences /// in form submissions, the encoder doesn't generate three-byte sequences. /// That is, the JIS X 0212 support is decode-only. /// /// [Index visualization](https://encoding.spec.whatwg.org/euc-jp.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/euc-jp-bmp.html) /// /// This encoding roughly matches the Windows code page 20932. There are error /// handling differences and a handful of 2-byte sequences that decode differently. /// Additionall, Windows doesn't support 3-byte sequences. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic EUC_JP: &'static Encoding = &EUC_JP_INIT;
/// The initializer for the [EUC-KR](static.EUC_KR.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic EUC_KR_INIT: Encoding = Encoding {
name: "EUC-KR",
variant: VariantEncoding::EucKr,
};
/// The EUC-KR encoding. /// /// This is the Korean encoding for Windows. It extends the Unix legacy encoding /// for Korean, based on KS X 1001 (which also formed the base of MacKorean on Mac OS /// Classic), with all the characters from the Hangul Syllables block of Unicode. /// /// [Index visualization](https://encoding.spec.whatwg.org/euc-kr.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/euc-kr-bmp.html) /// /// This encoding matches the Windows code page 949, except Windows decodes byte 0x80 /// to U+0080 and some byte sequences that are error per the Encoding Standard to /// the question mark or the Private Use Area. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic EUC_KR: &'static Encoding = &EUC_KR_INIT;
/// The initializer for the [GBK](static.GBK.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic GBK_INIT: Encoding = Encoding {
name: "GBK",
variant: VariantEncoding::Gbk,
};
/// The GBK encoding. /// /// The decoder for this encoding is the same as the decoder for gb18030. /// The encoder side of this encoding is GBK with Windows code page 936 euro /// sign behavior and with the changes to two-byte sequences made in GB18030-2022. /// GBK extends GB2312-80 to cover the CJK Unified Ideographs Unicode block as /// well as a handful of ideographs from the CJK Unified Ideographs Extension A /// and CJK Compatibility Ideographs blocks. /// /// Unlike e.g. in the case of ISO-8859-1 and windows-1252, GBK encoder wasn't /// unified with the gb18030 encoder in the Encoding Standard out of concern /// that servers that expect GBK form submissions might not be able to handle /// the four-byte sequences. /// /// [Index visualization for the two-byte sequences](https://encoding.spec.whatwg.org/gb18030.html), /// [Visualization of BMP coverage of the two-byte index](https://encoding.spec.whatwg.org/gb18030-bmp.html) /// /// The encoder of this encoding roughly matches the Windows code page 936. /// The decoder side is a superset. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic GBK: &'static Encoding = &GBK_INIT;
/// The initializer for the [IBM866](static.IBM866.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic IBM866_INIT: Encoding = Encoding {
name: "IBM866",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.ibm866, 0x0440, 96, 16),
};
/// The IBM866 encoding. /// /// This the most notable one of the DOS Cyrillic code pages. It has the same /// box drawing characters as code page 437, so it can be used for decoding /// DOS-era ASCII + box drawing data. /// /// [Index visualization](https://encoding.spec.whatwg.org/ibm866.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/ibm866-bmp.html) /// /// This encoding matches the Windows code page 866. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic IBM866: &'static Encoding = &IBM866_INIT;
/// The initializer for the [ISO-2022-JP](static.ISO_2022_JP.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_2022_JP_INIT: Encoding = Encoding {
name: "ISO-2022-JP",
variant: VariantEncoding::Iso2022Jp,
};
/// The ISO-2022-JP encoding. /// /// This the primary pre-UTF-8 encoding for Japanese email. It uses the ASCII /// byte range to encode non-Basic Latin characters. It's the only encoding /// supported by this crate whose encoder is stateful. /// /// [Index visualization](https://encoding.spec.whatwg.org/jis0208.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/jis0208-bmp.html) /// /// This encoding roughly matches the Windows code page 50220. Notably, Windows /// uses U+30FB in place of the REPLACEMENT CHARACTER and otherwise differs in /// error handling. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_2022_JP: &'static Encoding = &ISO_2022_JP_INIT;
/// The initializer for the [ISO-8859-10](static.ISO_8859_10.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_10_INIT: Encoding = Encoding {
name: "ISO-8859-10",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_10, 0x00DA, 90, 6),
};
/// The ISO-8859-10 encoding. /// /// This is the Nordic part of the ISO/IEC 8859 encoding family. This encoding /// is also known as Latin 6. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-10.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-10-bmp.html) /// /// The Windows code page number for this encoding is 28600, but kernel32.dll /// does not support this encoding. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_10: &'static Encoding = &ISO_8859_10_INIT;
/// The initializer for the [ISO-8859-13](static.ISO_8859_13.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_13_INIT: Encoding = Encoding {
name: "ISO-8859-13",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_13, 0x00DF, 95, 1),
};
/// The ISO-8859-13 encoding. /// /// This is the Baltic part of the ISO/IEC 8859 encoding family. This encoding /// is also known as Latin 7. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-13.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-13-bmp.html) /// /// This encoding matches the Windows code page 28603, except Windows decodes /// unassigned code points to the Private Use Area of Unicode. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_13: &'static Encoding = &ISO_8859_13_INIT;
/// The initializer for the [ISO-8859-14](static.ISO_8859_14.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_14_INIT: Encoding = Encoding {
name: "ISO-8859-14",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_14, 0x00DF, 95, 17),
};
/// The ISO-8859-14 encoding. /// /// This is the Celtic part of the ISO/IEC 8859 encoding family. This encoding /// is also known as Latin 8. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-14.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-14-bmp.html) /// /// The Windows code page number for this encoding is 28604, but kernel32.dll /// does not support this encoding. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_14: &'static Encoding = &ISO_8859_14_INIT;
/// The initializer for the [ISO-8859-15](static.ISO_8859_15.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_15_INIT: Encoding = Encoding {
name: "ISO-8859-15",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_15, 0x00BF, 63, 65),
};
/// The ISO-8859-15 encoding. /// /// This is the revised Western European part of the ISO/IEC 8859 encoding /// family. This encoding is also known as Latin 9. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-15.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-15-bmp.html) /// /// This encoding matches the Windows code page 28605. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_15: &'static Encoding = &ISO_8859_15_INIT;
/// The initializer for the [ISO-8859-16](static.ISO_8859_16.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_16_INIT: Encoding = Encoding {
name: "ISO-8859-16",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_16, 0x00DF, 95, 4),
};
/// The ISO-8859-16 encoding. /// /// This is the South-Eastern European part of the ISO/IEC 8859 encoding /// family. This encoding is also known as Latin 10. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-16.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-16-bmp.html) /// /// The Windows code page number for this encoding is 28606, but kernel32.dll /// does not support this encoding. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_16: &'static Encoding = &ISO_8859_16_INIT;
/// The initializer for the [ISO-8859-2](static.ISO_8859_2.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_2_INIT: Encoding = Encoding {
name: "ISO-8859-2",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_2, 0x00DF, 95, 1),
};
/// The ISO-8859-2 encoding. /// /// This is the Central European part of the ISO/IEC 8859 encoding family. This encoding is also known as Latin 2. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-2.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-2-bmp.html) /// /// This encoding matches the Windows code page 28592. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_2: &'static Encoding = &ISO_8859_2_INIT;
/// The initializer for the [ISO-8859-3](static.ISO_8859_3.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_3_INIT: Encoding = Encoding {
name: "ISO-8859-3",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_3, 0x00DF, 95, 4),
};
/// The ISO-8859-3 encoding. /// /// This is the South European part of the ISO/IEC 8859 encoding family. This encoding is also known as Latin 3. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-3.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-3-bmp.html) /// /// This encoding matches the Windows code page 28593. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_3: &'static Encoding = &ISO_8859_3_INIT;
/// The initializer for the [ISO-8859-4](static.ISO_8859_4.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_4_INIT: Encoding = Encoding {
name: "ISO-8859-4",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_4, 0x00DF, 95, 1),
};
/// The ISO-8859-4 encoding. /// /// This is the North European part of the ISO/IEC 8859 encoding family. This encoding is also known as Latin 4. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-4.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-4-bmp.html) /// /// This encoding matches the Windows code page 28594. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_4: &'static Encoding = &ISO_8859_4_INIT;
/// The initializer for the [ISO-8859-5](static.ISO_8859_5.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_5_INIT: Encoding = Encoding {
name: "ISO-8859-5",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_5, 0x040E, 46, 66),
};
/// The ISO-8859-5 encoding. /// /// This is the Cyrillic part of the ISO/IEC 8859 encoding family. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-5.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-5-bmp.html) /// /// This encoding matches the Windows code page 28595. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_5: &'static Encoding = &ISO_8859_5_INIT;
/// The initializer for the [ISO-8859-6](static.ISO_8859_6.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_6_INIT: Encoding = Encoding {
name: "ISO-8859-6",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_6, 0x0621, 65, 26),
};
/// The ISO-8859-6 encoding. /// /// This is the Arabic part of the ISO/IEC 8859 encoding family. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-6.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-6-bmp.html) /// /// This encoding matches the Windows code page 28596, except Windows decodes /// unassigned code points to the Private Use Area of Unicode. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_6: &'static Encoding = &ISO_8859_6_INIT;
/// The initializer for the [ISO-8859-7](static.ISO_8859_7.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_7_INIT: Encoding = Encoding {
name: "ISO-8859-7",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_7, 0x03A3, 83, 44),
};
/// The ISO-8859-7 encoding. /// /// This is the Greek part of the ISO/IEC 8859 encoding family. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-7.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-7-bmp.html) /// /// This encoding roughly matches the Windows code page 28597. Windows decodes /// unassigned code points, the currency signs at 0xA4 and 0xA5 as well as /// 0xAA, which should be U+037A GREEK YPOGEGRAMMENI, to the Private Use Area /// of Unicode. Windows decodes 0xA1 to U+02BD MODIFIER LETTER REVERSED COMMA /// instead of U+2018 LEFT SINGLE QUOTATION MARK and 0xA2 to U+02BC MODIFIER /// LETTER APOSTROPHE instead of U+2019 RIGHT SINGLE QUOTATION MARK. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_7: &'static Encoding = &ISO_8859_7_INIT;
/// The initializer for the [ISO-8859-8](static.ISO_8859_8.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_8_INIT: Encoding = Encoding {
name: "ISO-8859-8",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_8, 0x05D0, 96, 27),
};
/// The ISO-8859-8 encoding. /// /// This is the Hebrew part of the ISO/IEC 8859 encoding family in visual order. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-8.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-8-bmp.html) /// /// This encoding roughly matches the Windows code page 28598. Windows decodes /// 0xAF to OVERLINE instead of MACRON and 0xFE and 0xFD to the Private Use /// Area instead of LRM and RLM. Windows decodes unassigned code points to /// the private use area. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_8: &'static Encoding = &ISO_8859_8_INIT;
/// The initializer for the [ISO-8859-8-I](static.ISO_8859_8_I.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic ISO_8859_8_I_INIT: Encoding = Encoding {
name: "ISO-8859-8-I",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.iso_8859_8, 0x05D0, 96, 27),
};
/// The ISO-8859-8-I encoding. /// /// This is the Hebrew part of the ISO/IEC 8859 encoding family in logical order. /// /// [Index visualization](https://encoding.spec.whatwg.org/iso-8859-8.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/iso-8859-8-bmp.html) /// /// This encoding roughly matches the Windows code page 38598. Windows decodes /// 0xAF to OVERLINE instead of MACRON and 0xFE and 0xFD to the Private Use /// Area instead of LRM and RLM. Windows decodes unassigned code points to /// the private use area. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic ISO_8859_8_I: &'static Encoding = &ISO_8859_8_I_INIT;
/// The initializer for the [KOI8-R](static.KOI8_R.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic KOI8_R_INIT: Encoding = Encoding {
name: "KOI8-R",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.koi8_r, 0x044E, 64, 1),
};
/// The KOI8-R encoding. /// /// This is an encoding for Russian from [RFC 1489](https://tools.ietf.org/html/rfc1489). /// /// [Index visualization](https://encoding.spec.whatwg.org/koi8-r.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/koi8-r-bmp.html) /// /// This encoding matches the Windows code page 20866. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic KOI8_R: &'static Encoding = &KOI8_R_INIT;
/// The initializer for the [KOI8-U](static.KOI8_U.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic KOI8_U_INIT: Encoding = Encoding {
name: "KOI8-U",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.koi8_u, 0x044E, 64, 1),
};
/// The KOI8-U encoding. /// /// This is an encoding for Ukrainian adapted from KOI8-R. /// /// [Index visualization](https://encoding.spec.whatwg.org/koi8-u.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/koi8-u-bmp.html) /// /// This encoding matches the Windows code page 21866. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic KOI8_U: &'static Encoding = &KOI8_U_INIT;
/// The initializer for the [Shift_JIS](static.SHIFT_JIS.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic SHIFT_JIS_INIT: Encoding = Encoding {
name: "Shift_JIS",
variant: VariantEncoding::ShiftJis,
};
/// The Shift_JIS encoding. /// /// This is the Japanese encoding for Windows. /// /// [Index visualization](https://encoding.spec.whatwg.org/shift_jis.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/shift_jis-bmp.html) /// /// This encoding matches the Windows code page 932, except Windows decodes some byte /// sequences that are error per the Encoding Standard to the question mark or the /// Private Use Area and generally uses U+30FB in place of the REPLACEMENT CHARACTER. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic SHIFT_JIS: &'static Encoding = &SHIFT_JIS_INIT;
/// The initializer for the [UTF-16BE](static.UTF_16BE.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic UTF_16BE_INIT: Encoding = Encoding {
name: "UTF-16BE",
variant: VariantEncoding::Utf16Be,
};
/// The UTF-16BE encoding. /// /// This decode-only encoding uses 16-bit code units due to Unicode originally /// having been designed as a 16-bit reportoire. In the absence of a byte order /// mark the big endian byte order is assumed. /// /// There is no corresponding encoder in this crate or in the Encoding /// Standard. The output encoding of this encoding is UTF-8. /// /// This encoding matches the Windows code page 1201. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic UTF_16BE: &'static Encoding = &UTF_16BE_INIT;
/// The initializer for the [UTF-16LE](static.UTF_16LE.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic UTF_16LE_INIT: Encoding = Encoding {
name: "UTF-16LE",
variant: VariantEncoding::Utf16Le,
};
/// The UTF-16LE encoding. /// /// This decode-only encoding uses 16-bit code units due to Unicode originally /// having been designed as a 16-bit reportoire. In the absence of a byte order /// mark the little endian byte order is assumed. /// /// There is no corresponding encoder in this crate or in the Encoding /// Standard. The output encoding of this encoding is UTF-8. /// /// This encoding matches the Windows code page 1200. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic UTF_16LE: &'static Encoding = &UTF_16LE_INIT;
/// The initializer for the [UTF-8](static.UTF_8.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic UTF_8_INIT: Encoding = Encoding {
name: "UTF-8",
variant: VariantEncoding::Utf8,
};
/// The UTF-8 encoding. /// /// This is the encoding that should be used for all new development it can /// represent all of Unicode. /// /// This encoding matches the Windows code page 65001, except Windows differs /// in the number of errors generated for some erroneous byte sequences. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic UTF_8: &'static Encoding = &UTF_8_INIT;
/// The initializer for the [gb18030](static.GB18030.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic GB18030_INIT: Encoding = Encoding {
name: "gb18030",
variant: VariantEncoding::Gb18030,
};
/// The gb18030 encoding. /// /// This encoding matches GB18030-2022 except the two-byte sequence 0xA3 0xA0 /// maps to U+3000 for compatibility with existing Web content and the four-byte /// sequences for the non-PUA characters that got two-byte sequences still decode /// to the same non-PUA characters as in GB18030-2005. As a result, this encoding /// can represent all of Unicode except for 19 private-use characters. /// /// [Index visualization for the two-byte sequences](https://encoding.spec.whatwg.org/gb18030.html), /// [Visualization of BMP coverage of the two-byte index](https://encoding.spec.whatwg.org/gb18030-bmp.html) /// /// This encoding matches the Windows code page 54936. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic GB18030: &'static Encoding = &GB18030_INIT;
/// The initializer for the [macintosh](static.MACINTOSH.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic MACINTOSH_INIT: Encoding = Encoding {
name: "macintosh",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.macintosh, 0x00CD, 106, 3),
};
/// The macintosh encoding. /// /// This is the MacRoman encoding from Mac OS Classic. /// /// [Index visualization](https://encoding.spec.whatwg.org/macintosh.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/macintosh-bmp.html) /// /// This encoding matches the Windows code page 10000, except Windows decodes /// 0xBD to U+2126 OHM SIGN instead of U+03A9 GREEK CAPITAL LETTER OMEGA. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic MACINTOSH: &'static Encoding = &MACINTOSH_INIT;
/// The initializer for the [replacement](static.REPLACEMENT.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic REPLACEMENT_INIT: Encoding = Encoding {
name: "replacement",
variant: VariantEncoding::Replacement,
};
/// The replacement encoding. /// /// This decode-only encoding decodes all non-zero-length streams to a single /// REPLACEMENT CHARACTER. Its purpose is to avoid the use of an /// ASCII-compatible fallback encoding (typically windows-1252) for some /// encodings that are no longer supported by the Web Platform and that /// would be dangerous to treat as ASCII-compatible. /// /// There is no corresponding encoder. The output encoding of this encoding /// is UTF-8. /// /// This encoding does not have a Windows code page number. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic REPLACEMENT: &'static Encoding = &REPLACEMENT_INIT;
/// The initializer for the [windows-1250](static.WINDOWS_1250.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic WINDOWS_1250_INIT: Encoding = Encoding {
name: "windows-1250",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.windows_1250, 0x00DC, 92, 2),
};
/// The windows-1250 encoding. /// /// This is the Central European encoding for Windows. /// /// [Index visualization](https://encoding.spec.whatwg.org/windows-1250.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/windows-1250-bmp.html) /// /// This encoding matches the Windows code page 1250. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic WINDOWS_1250: &'static Encoding = &WINDOWS_1250_INIT;
/// The initializer for the [windows-1251](static.WINDOWS_1251.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic WINDOWS_1251_INIT: Encoding = Encoding {
name: "windows-1251",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.windows_1251, 0x0410, 64, 64),
};
/// The windows-1251 encoding. /// /// This is the Cyrillic encoding for Windows. /// /// [Index visualization](https://encoding.spec.whatwg.org/windows-1251.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/windows-1251-bmp.html) /// /// This encoding matches the Windows code page 1251. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic WINDOWS_1251: &'static Encoding = &WINDOWS_1251_INIT;
/// The initializer for the [windows-1252](static.WINDOWS_1252.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic WINDOWS_1252_INIT: Encoding = Encoding {
name: "windows-1252",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.windows_1252, 0x00A0, 32, 96),
};
/// The windows-1252 encoding. /// /// This is the Western encoding for Windows. It is an extension of ISO-8859-1, /// which is known as Latin 1. /// /// [Index visualization](https://encoding.spec.whatwg.org/windows-1252.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/windows-1252-bmp.html) /// /// This encoding matches the Windows code page 1252. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic WINDOWS_1252: &'static Encoding = &WINDOWS_1252_INIT;
/// The initializer for the [windows-1253](static.WINDOWS_1253.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic WINDOWS_1253_INIT: Encoding = Encoding {
name: "windows-1253",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.windows_1253, 0x03A3, 83, 44),
};
/// The windows-1253 encoding. /// /// This is the Greek encoding for Windows. It is mostly an extension of /// ISO-8859-7, but U+0386 is mapped to a different byte. /// /// [Index visualization](https://encoding.spec.whatwg.org/windows-1253.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/windows-1253-bmp.html) /// /// This encoding matches the Windows code page 1253, except Windows decodes /// unassigned code points to the Private Use Area of Unicode. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic WINDOWS_1253: &'static Encoding = &WINDOWS_1253_INIT;
/// The initializer for the [windows-1254](static.WINDOWS_1254.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic WINDOWS_1254_INIT: Encoding = Encoding {
name: "windows-1254",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.windows_1254, 0x00DF, 95, 17),
};
/// The windows-1254 encoding. /// /// This is the Turkish encoding for Windows. It is an extension of ISO-8859-9, /// which is known as Latin 5. /// /// [Index visualization](https://encoding.spec.whatwg.org/windows-1254.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/windows-1254-bmp.html) /// /// This encoding matches the Windows code page 1254. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic WINDOWS_1254: &'static Encoding = &WINDOWS_1254_INIT;
/// The initializer for the [windows-1255](static.WINDOWS_1255.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic WINDOWS_1255_INIT: Encoding = Encoding {
name: "windows-1255",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.windows_1255, 0x05D0, 96, 27),
};
/// The windows-1255 encoding. /// /// This is the Hebrew encoding for Windows. It is an extension of ISO-8859-8-I, /// except for a currency sign swap. /// /// [Index visualization](https://encoding.spec.whatwg.org/windows-1255.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/windows-1255-bmp.html) /// /// This encoding matches the Windows code page 1255, except Windows decodes /// unassigned code points to the Private Use Area of Unicode. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic WINDOWS_1255: &'static Encoding = &WINDOWS_1255_INIT;
/// The initializer for the [windows-1256](static.WINDOWS_1256.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic WINDOWS_1256_INIT: Encoding = Encoding {
name: "windows-1256",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.windows_1256, 0x0621, 65, 22),
};
/// The windows-1256 encoding. /// /// This is the Arabic encoding for Windows. /// /// [Index visualization](https://encoding.spec.whatwg.org/windows-1256.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/windows-1256-bmp.html) /// /// This encoding matches the Windows code page 1256. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic WINDOWS_1256: &'static Encoding = &WINDOWS_1256_INIT;
/// The initializer for the [windows-1257](static.WINDOWS_1257.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic WINDOWS_1257_INIT: Encoding = Encoding {
name: "windows-1257",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.windows_1257, 0x00DF, 95, 1),
};
/// The windows-1257 encoding. /// /// This is the Baltic encoding for Windows. /// /// [Index visualization](https://encoding.spec.whatwg.org/windows-1257.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/windows-1257-bmp.html) /// /// This encoding matches the Windows code page 1257, except Windows decodes /// unassigned code points to the Private Use Area of Unicode. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic WINDOWS_1257: &'static Encoding = &WINDOWS_1257_INIT;
/// The initializer for the [windows-1258](static.WINDOWS_1258.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic WINDOWS_1258_INIT: Encoding = Encoding {
name: "windows-1258",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.windows_1258, 0x00DF, 95, 4),
};
/// The windows-1258 encoding. /// /// This is the Vietnamese encoding for Windows. /// /// [Index visualization](https://encoding.spec.whatwg.org/windows-1258.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/windows-1258-bmp.html) /// /// This encoding matches the Windows code page 1258 when used in the /// non-normalizing mode. Unlike with the other single-byte encodings, the /// result of decoding is not necessarily in Normalization Form C. On the /// other hand, input in the Normalization Form C is not encoded without /// replacement. In general, it's a bad idea to encode to encodings other /// than UTF-8, but this encoding is especially hazardous to encode to. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic WINDOWS_1258: &'static Encoding = &WINDOWS_1258_INIT;
/// The initializer for the [windows-874](static.WINDOWS_874.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic WINDOWS_874_INIT: Encoding = Encoding {
name: "windows-874",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.windows_874, 0x0E01, 33, 58),
};
/// The windows-874 encoding. /// /// This is the Thai encoding for Windows. It is an extension of TIS-620 / ISO-8859-11. /// /// [Index visualization](https://encoding.spec.whatwg.org/windows-874.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/windows-874-bmp.html) /// /// This encoding matches the Windows code page 874, except Windows decodes /// unassigned code points to the Private Use Area of Unicode. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic WINDOWS_874: &'static Encoding = &WINDOWS_874_INIT;
/// The initializer for the [x-mac-cyrillic](static.X_MAC_CYRILLIC.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic X_MAC_CYRILLIC_INIT: Encoding = Encoding {
name: "x-mac-cyrillic",
variant: VariantEncoding::SingleByte(&data::SINGLE_BYTE_DATA.x_mac_cyrillic, 0x0430, 96, 31),
};
/// The x-mac-cyrillic encoding. /// /// This is the MacUkrainian encoding from Mac OS Classic. /// /// [Index visualization](https://encoding.spec.whatwg.org/x-mac-cyrillic.html), /// [Visualization of BMP coverage](https://encoding.spec.whatwg.org/x-mac-cyrillic-bmp.html) /// /// This encoding matches the Windows code page 10017. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic X_MAC_CYRILLIC: &'static Encoding = &X_MAC_CYRILLIC_INIT;
/// The initializer for the [x-user-defined](static.X_USER_DEFINED.html) encoding. /// /// For use only for taking the address of this form when /// Rust prohibits the use of the non-`_INIT` form directly, /// such as in initializers of other `static`s. If in doubt, /// use the corresponding non-`_INIT` reference-typed `static`. /// /// This part of the public API will go away if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate or if Rust starts allowing static arrays /// to be initialized with `pub static FOO: &'static Encoding` /// items. pubstatic X_USER_DEFINED_INIT: Encoding = Encoding {
name: "x-user-defined",
variant: VariantEncoding::UserDefined,
};
/// The x-user-defined encoding. /// /// This encoding offsets the non-ASCII bytes by `0xF700` thereby decoding /// them to the Private Use Area of Unicode. It was used for loading binary /// data into a JavaScript string using `XMLHttpRequest` before XHR supported /// the `"arraybuffer"` response type. /// /// This encoding does not have a Windows code page number. /// /// This will change from `static` to `const` if Rust changes /// to make the referent of `pub const FOO: &'static Encoding` /// unique cross-crate, so don't take the address of this /// `static`. pubstatic X_USER_DEFINED: &'static Encoding = &X_USER_DEFINED_INIT;
/// An encoding as defined in the [Encoding Standard][1]. /// /// An _encoding_ defines a mapping from a `u8` sequence to a `char` sequence /// and, in most cases, vice versa. Each encoding has a name, an output /// encoding, and one or more labels. /// /// _Labels_ are ASCII-case-insensitive strings that are used to identify an /// encoding in formats and protocols. The _name_ of the encoding is the /// preferred label in the case appropriate for returning from the /// [`characterSet`][2] property of the `Document` DOM interface. /// /// The _output encoding_ is the encoding used for form submission and URL /// parsing on Web pages in the encoding. This is UTF-8 for the replacement, /// UTF-16LE and UTF-16BE encodings and the encoding itself for other /// encodings. /// /// [1]: https://encoding.spec.whatwg.org/ /// [2]: https://dom.spec.whatwg.org/#dom-document-characterset /// /// # Streaming vs. Non-Streaming /// /// When you have the entire input in a single buffer, you can use the /// methods [`decode()`][3], [`decode_with_bom_removal()`][3], /// [`decode_without_bom_handling()`][5], /// [`decode_without_bom_handling_and_without_replacement()`][6] and /// [`encode()`][7]. (These methods are available to Rust callers only and are /// not available in the C API.) Unlike the rest of the API available to Rust, /// these methods perform heap allocations. You should the `Decoder` and /// `Encoder` objects when your input is split into multiple buffers or when /// you want to control the allocation of the output buffers. /// /// [3]: #method.decode /// [4]: #method.decode_with_bom_removal /// [5]: #method.decode_without_bom_handling /// [6]: #method.decode_without_bom_handling_and_without_replacement /// [7]: #method.encode /// /// # Instances /// /// All instances of `Encoding` are statically allocated and have the `'static` /// lifetime. There is precisely one unique `Encoding` instance for each /// encoding defined in the Encoding Standard. /// /// To obtain a reference to a particular encoding whose identity you know at /// compile time, use a `static` that refers to encoding. There is a `static` /// for each encoding. The `static`s are named in all caps with hyphens /// replaced with underscores (and in C/C++ have `_ENCODING` appended to the /// name). For example, if you know at compile time that you will want to /// decode using the UTF-8 encoding, use the `UTF_8` `static` (`UTF_8_ENCODING` /// in C/C++). /// /// Additionally, there are non-reference-typed forms ending with `_INIT` to /// work around the problem that `static`s of the type `&'static Encoding` /// cannot be used to initialize items of an array whose type is /// `[&'static Encoding; N]`. /// /// If you don't know what encoding you need at compile time and need to /// dynamically get an encoding by label, use /// <code>Encoding::<a href="#method.for_label">for_label</a>(<var>label</var>)</code>. /// /// Instances of `Encoding` can be compared with `==` (in both Rust and in /// C/C++). pubstruct Encoding {
name: &'static str,
variant: VariantEncoding,
}
impl Encoding { /// Implements the /// [_get an encoding_](https://encoding.spec.whatwg.org/#concept-encoding-get) /// algorithm. /// /// If, after ASCII-lowercasing and removing leading and trailing /// whitespace, the argument matches a label defined in the Encoding /// Standard, `Some(&'static Encoding)` representing the corresponding /// encoding is returned. If there is no match, `None` is returned. /// /// This is the right method to use if the action upon the method returning /// `None` is to use a fallback encoding (e.g. `WINDOWS_1252`) instead. /// When the action upon the method returning `None` is not to proceed with /// a fallback but to refuse processing, `for_label_no_replacement()` is more /// appropriate. /// /// The argument is of type `&[u8]` instead of `&str` to save callers /// that are extracting the label from a non-UTF-8 protocol the trouble /// of conversion to UTF-8. (If you have a `&str`, just call `.as_bytes()` /// on it.) /// /// Available via the C wrapper. /// /// # Example /// ``` /// use encoding_rs::Encoding; /// /// assert_eq!(Some(encoding_rs::UTF_8), Encoding::for_label(b"utf-8")); /// assert_eq!(Some(encoding_rs::UTF_8), Encoding::for_label(b"unicode11utf8")); /// /// assert_eq!(Some(encoding_rs::ISO_8859_2), Encoding::for_label(b"latin2")); /// /// assert_eq!(Some(encoding_rs::UTF_16BE), Encoding::for_label(b"utf-16be")); /// /// assert_eq!(None, Encoding::for_label(b"unrecognized label")); /// ``` pubfn for_label(label: &[u8]) -> Option<&'static Encoding> { letmut trimmed = [0u8; LONGEST_LABEL_LENGTH]; letmut trimmed_pos = 0usize; letmut iter = label.into_iter(); // before loop { match iter.next() {
None => { return None;
}
Some(byte) => { // The characters used in labels are: // a-z (except q, but excluding it below seems excessive) // 0-9 // . _ - : match *byte { 0x09u8 | 0x0Au8 | 0x0Cu8 | 0x0Du8 | 0x20u8 => { continue;
}
b'A'..=b'Z' => {
trimmed[trimmed_pos] = *byte + 0x20u8;
trimmed_pos = 1usize; break;
}
b'a'..=b'z' | b'0'..=b'9' | b'-' | b'_' | b':' | b'.' => {
trimmed[trimmed_pos] = *byte;
trimmed_pos = 1usize; break;
}
_ => { return None;
}
}
}
}
} // inside loop { match iter.next() {
None => { break;
}
Some(byte) => { match *byte { 0x09u8 | 0x0Au8 | 0x0Cu8 | 0x0Du8 | 0x20u8 => { break;
}
b'A'..=b'Z' => { if trimmed_pos == LONGEST_LABEL_LENGTH { // There's no encoding with a label this long return None;
}
trimmed[trimmed_pos] = *byte + 0x20u8;
trimmed_pos += 1usize; continue;
}
b'a'..=b'z' | b'0'..=b'9' | b'-' | b'_' | b':' | b'.' => { if trimmed_pos == LONGEST_LABEL_LENGTH { // There's no encoding with a label this long return None;
}
trimmed[trimmed_pos] = *byte;
trimmed_pos += 1usize; continue;
}
_ => { return None;
}
}
}
}
} // after loop { match iter.next() {
None => { break;
}
Some(byte) => { match *byte { 0x09u8 | 0x0Au8 | 0x0Cu8 | 0x0Du8 | 0x20u8 => { continue;
}
_ => { // There's no label with space in the middle return None;
}
}
}
}
} let candidate = &trimmed[..trimmed_pos]; match LABELS_SORTED.binary_search_by(|probe| { let bytes = probe.as_bytes(); let c = bytes.len().cmp(&candidate.len()); if c != Ordering::Equal { return c;
} let probe_iter = bytes.iter().rev(); let candidate_iter = candidate.iter().rev();
probe_iter.cmp(candidate_iter)
}) {
Ok(i) => Some(ENCODINGS_IN_LABEL_SORT[i]),
Err(_) => None,
}
}
/// This method behaves the same as `for_label()`, except when `for_label()` /// would return `Some(REPLACEMENT)`, this method returns `None` instead. /// /// This method is useful in scenarios where a fatal error is required /// upon invalid label, because in those cases the caller typically wishes /// to treat the labels that map to the replacement encoding as fatal /// errors, too. /// /// It is not OK to use this method when the action upon the method returning /// `None` is to use a fallback encoding (e.g. `WINDOWS_1252`). In such a /// case, the `for_label()` method should be used instead in order to avoid /// unsafe fallback for labels that `for_label()` maps to `Some(REPLACEMENT)`. /// /// Available via the C wrapper. #[inline] pubfn for_label_no_replacement(label: &[u8]) -> Option<&'static Encoding> { match Encoding::for_label(label) {
None => None,
Some(encoding) => { if encoding == REPLACEMENT {
None
} else {
Some(encoding)
}
}
}
}
/// Performs non-incremental BOM sniffing. /// /// The argument must either be a buffer representing the entire input /// stream (non-streaming case) or a buffer representing at least the first /// three bytes of the input stream (streaming case). /// /// Returns `Some((UTF_8, 3))`, `Some((UTF_16LE, 2))` or /// `Some((UTF_16BE, 2))` if the argument starts with the UTF-8, UTF-16LE /// or UTF-16BE BOM or `None` otherwise. /// /// Available via the C wrapper. #[inline] pubfn for_bom(buffer: &[u8]) -> Option<(&'static Encoding, usize)> { if buffer.starts_with(b"\xEF\xBB\xBF") {
Some((UTF_8, 3))
} elseif buffer.starts_with(b"\xFF\xFE") {
Some((UTF_16LE, 2))
} elseif buffer.starts_with(b"\xFE\xFF") {
Some((UTF_16BE, 2))
} else {
None
}
}
/// Returns the name of this encoding. /// /// This name is appropriate to return as-is from the DOM /// `document.characterSet` property. /// /// Available via the C wrapper. #[inline] pubfn name(&'static self) -> &'static str { self.name
}
/// Checks whether the _output encoding_ of this encoding can encode every /// `char`. (Only true if the output encoding is UTF-8.) /// /// Available via the C wrapper. #[inline] pubfn can_encode_everything(&'static self) -> bool { self.output_encoding() == UTF_8
}
/// Checks whether the bytes 0x00...0x7F map exclusively to the characters /// U+0000...U+007F and vice versa. /// /// Available via the C wrapper. #[inline] pubfn is_ascii_compatible(&'static self) -> bool {
!(self == REPLACEMENT || self == UTF_16BE || self == UTF_16LE || self == ISO_2022_JP)
}
/// Checks whether this encoding maps one byte to one Basic Multilingual /// Plane code point (i.e. byte length equals decoded UTF-16 length) and /// vice versa (for mappable characters). /// /// `true` iff this encoding is on the list of [Legacy single-byte /// encodings](https://encoding.spec.whatwg.org/#legacy-single-byte-encodings) /// in the spec or x-user-defined. /// /// Available via the C wrapper. #[inline] pubfn is_single_byte(&'static self) -> bool { self.variant.is_single_byte()
}
/// Checks whether the bytes 0x00...0x7F map mostly to the characters /// U+0000...U+007F and vice versa. #[cfg(feature = "alloc")] #[inline] fn is_potentially_borrowable(&'static self) -> bool {
!(self == REPLACEMENT || self == UTF_16BE || self == UTF_16LE)
}
/// Returns the _output encoding_ of this encoding. This is UTF-8 for /// UTF-16BE, UTF-16LE, and replacement and the encoding itself otherwise. /// /// _Note:_ The _output encoding_ concept is needed for form submission and /// error handling in the query strings of URLs in the Web Platform. /// /// Available via the C wrapper. #[inline] pubfn output_encoding(&'static self) -> &'static Encoding { ifself == REPLACEMENT || self == UTF_16BE || self == UTF_16LE {
UTF_8
} else { self
}
}
/// Decode complete input to `Cow<'a, str>` _with BOM sniffing_ and with /// malformed sequences replaced with the REPLACEMENT CHARACTER when the /// entire input is available as a single buffer (i.e. the end of the /// buffer marks the end of the stream). /// /// The BOM, if any, does not appear in the output. /// /// This method implements the (non-streaming version of) the /// [_decode_](https://encoding.spec.whatwg.org/#decode) spec concept. /// /// The second item in the returned tuple is the encoding that was actually /// used (which may differ from this encoding thanks to BOM sniffing). /// /// The third item in the returned tuple indicates whether there were /// malformed sequences (that were replaced with the REPLACEMENT CHARACTER). /// /// _Note:_ It is wrong to use this when the input buffer represents only /// a segment of the input instead of the whole input. Use `new_decoder()` /// when decoding segmented input. /// /// This method performs a one or two heap allocations for the backing /// buffer of the `String` when unable to borrow. (One allocation if not /// errors and potentially another one in the presence of errors.) The /// first allocation assumes jemalloc and may not be optimal with /// allocators that do not use power-of-two buckets. A borrow is performed /// if decoding UTF-8 and the input is valid UTF-8, if decoding an /// ASCII-compatible encoding and the input is ASCII-only, or when decoding /// ISO-2022-JP and the input is entirely in the ASCII state without state /// transitions. /// /// # Panics /// /// If the size calculation for a heap-allocated backing buffer overflows /// `usize`. /// /// Available to Rust only and only with the `alloc` feature enabled (enabled /// by default). #[cfg(feature = "alloc")] #[inline] pubfn decode<'a>(&'staticself, bytes: &'a [u8]) -> (Cow<'a, str>, &<span style='color:blue'>'static Encoding, bool) { let (encoding, without_bom) = match Encoding::for_bom(bytes) {
Some((encoding, bom_length)) => (encoding, &bytes[bom_length..]),
None => (self, bytes),
}; let (cow, had_errors) = encoding.decode_without_bom_handling(without_bom);
(cow, encoding, had_errors)
}
/// Decode complete input to `Cow<'a, str>` _with BOM removal_ and with /// malformed sequences replaced with the REPLACEMENT CHARACTER when the /// entire input is available as a single buffer (i.e. the end of the /// buffer marks the end of the stream). /// /// Only an initial byte sequence that is a BOM for this encoding is removed. /// /// When invoked on `UTF_8`, this method implements the (non-streaming /// version of) the /// [_UTF-8 decode_](https://encoding.spec.whatwg.org/#utf-8-decode) spec /// concept. /// /// The second item in the returned pair indicates whether there were /// malformed sequences (that were replaced with the REPLACEMENT CHARACTER). /// /// _Note:_ It is wrong to use this when the input buffer represents only /// a segment of the input instead of the whole input. Use /// `new_decoder_with_bom_removal()` when decoding segmented input. /// /// This method performs a one or two heap allocations for the backing /// buffer of the `String` when unable to borrow. (One allocation if not /// errors and potentially another one in the presence of errors.) The /// first allocation assumes jemalloc and may not be optimal with /// allocators that do not use power-of-two buckets. A borrow is performed /// if decoding UTF-8 and the input is valid UTF-8, if decoding an /// ASCII-compatible encoding and the input is ASCII-only, or when decoding /// ISO-2022-JP and the input is entirely in the ASCII state without state /// transitions. /// /// # Panics /// /// If the size calculation for a heap-allocated backing buffer overflows /// `usize`. /// /// Available to Rust only and only with the `alloc` feature enabled (enabled /// by default). #[cfg(feature = "alloc")] #[inline] pubfn decode_with_bom_removal<'a>(&'staticself, bytes: &'a [u8]) -> (Cow<'a, str>, bool) { let without_bom = ifself == UTF_8 && bytes.starts_with(b"\xEF\xBB\xBF") {
&bytes[3..]
} elseif (self == UTF_16LE && bytes.starts_with(b"\xFF\xFE"))
|| (self == UTF_16BE && bytes.starts_with(b"\xFE\xFF"))
{
&bytes[2..]
} else {
bytes
}; self.decode_without_bom_handling(without_bom)
}
/// Decode complete input to `Cow<'a, str>` _without BOM handling_ and /// with malformed sequences replaced with the REPLACEMENT CHARACTER when /// the entire input is available as a single buffer (i.e. the end of the /// buffer marks the end of the stream). /// /// When invoked on `UTF_8`, this method implements the (non-streaming /// version of) the /// [_UTF-8 decode without BOM_](https://encoding.spec.whatwg.org/#utf-8-decode-without-bom) /// spec concept. /// /// The second item in the returned pair indicates whether there were /// malformed sequences (that were replaced with the REPLACEMENT CHARACTER). /// /// _Note:_ It is wrong to use this when the input buffer represents only /// a segment of the input instead of the whole input. Use /// `new_decoder_without_bom_handling()` when decoding segmented input. /// /// This method performs a one or two heap allocations for the backing /// buffer of the `String` when unable to borrow. (One allocation if not /// errors and potentially another one in the presence of errors.) The /// first allocation assumes jemalloc and may not be optimal with /// allocators that do not use power-of-two buckets. A borrow is performed /// if decoding UTF-8 and the input is valid UTF-8, if decoding an /// ASCII-compatible encoding and the input is ASCII-only, or when decoding /// ISO-2022-JP and the input is entirely in the ASCII state without state /// transitions. /// /// # Panics /// /// If the size calculation for a heap-allocated backing buffer overflows /// `usize`. /// /// Available to Rust only and only with the `alloc` feature enabled (enabled /// by default). #[cfg(feature = "alloc")] pubfn decode_without_bom_handling<'a>(&'staticself, bytes: &'a [u8]) -> (Cow<'a, str>, bool) { let (mut decoder, mut string, mut total_read) = ifself.is_potentially_borrowable() { let valid_up_to = ifself == UTF_8 {
utf8_valid_up_to(bytes)
} elseifself == ISO_2022_JP {
iso_2022_jp_ascii_valid_up_to(bytes)
} else {
ascii_valid_up_to(bytes)
}; if valid_up_to == bytes.len() { let str: &str = unsafe { core::str::from_utf8_unchecked(bytes) }; return (Cow::Borrowed(str), false);
} let decoder = self.new_decoder_without_bom_handling();
let rounded_without_replacement = checked_next_power_of_two(checked_add(
valid_up_to,
decoder.max_utf8_buffer_length_without_replacement(bytes.len() - valid_up_to),
)); let with_replacement = checked_add(
valid_up_to,
decoder.max_utf8_buffer_length(bytes.len() - valid_up_to),
); letmut string = String::with_capacity(
checked_min(rounded_without_replacement, with_replacement).unwrap(),
); unsafe { let vec = string.as_mut_vec();
vec.set_len(valid_up_to);
core::ptr::copy_nonoverlapping(bytes.as_ptr(), vec.as_mut_ptr(), valid_up_to);
}
(decoder, string, valid_up_to)
} else { let decoder = self.new_decoder_without_bom_handling(); let rounded_without_replacement = checked_next_power_of_two(
decoder.max_utf8_buffer_length_without_replacement(bytes.len()),
); let with_replacement = decoder.max_utf8_buffer_length(bytes.len()); let string = String::with_capacity(
checked_min(rounded_without_replacement, with_replacement).unwrap(),
);
(decoder, string, 0)
};
letmut total_had_errors = false; loop { let (result, read, had_errors) =
decoder.decode_to_string(&bytes[total_read..], &mut string, true);
total_read += read;
total_had_errors |= had_errors; match result {
CoderResult::InputEmpty => {
debug_assert_eq!(total_read, bytes.len()); return (Cow::Owned(string), total_had_errors);
}
CoderResult::OutputFull => { // Allocate for the worst case. That is, we should come // here at most once per invocation of this method. let needed = decoder.max_utf8_buffer_length(bytes.len() - total_read);
string.reserve(needed.unwrap());
}
}
}
}
/// Decode complete input to `Cow<'a, str>` _without BOM handling_ and /// _with malformed sequences treated as fatal_ when the entire input is /// available as a single buffer (i.e. the end of the buffer marks the end /// of the stream). /// /// When invoked on `UTF_8`, this method implements the (non-streaming /// version of) the /// [_UTF-8 decode without BOM or fail_](https://encoding.spec.whatwg.org/#utf-8-decode-without-bom-or-fail) /// spec concept. /// /// Returns `None` if a malformed sequence was encountered and the result /// of the decode as `Some(String)` otherwise. /// /// _Note:_ It is wrong to use this when the input buffer represents only /// a segment of the input instead of the whole input. Use /// `new_decoder_without_bom_handling()` when decoding segmented input. /// /// This method performs a single heap allocation for the backing /// buffer of the `String` when unable to borrow. A borrow is performed if /// decoding UTF-8 and the input is valid UTF-8, if decoding an /// ASCII-compatible encoding and the input is ASCII-only, or when decoding /// ISO-2022-JP and the input is entirely in the ASCII state without state /// transitions. /// /// # Panics /// /// If the size calculation for a heap-allocated backing buffer overflows /// `usize`. /// /// Available to Rust only and only with the `alloc` feature enabled (enabled /// by default). #[cfg(feature = "alloc")] pubfn decode_without_bom_handling_and_without_replacement<'a>(
&'static self,
bytes: &'a [u8],
) -> Option<Cow<'a, str>> { ifself == UTF_8 { let valid_up_to = utf8_valid_up_to(bytes); if valid_up_to == bytes.len() { let str: &str = unsafe { core::str::from_utf8_unchecked(bytes) }; return Some(Cow::Borrowed(str));
} return None;
} let (mut decoder, mut string, input) = ifself.is_potentially_borrowable() { let valid_up_to = ifself == ISO_2022_JP {
iso_2022_jp_ascii_valid_up_to(bytes)
} else {
ascii_valid_up_to(bytes)
}; if valid_up_to == bytes.len() { let str: &str = unsafe { core::str::from_utf8_unchecked(bytes) }; return Some(Cow::Borrowed(str));
} let decoder = self.new_decoder_without_bom_handling(); letmut string = String::with_capacity(
checked_add(
valid_up_to,
decoder.max_utf8_buffer_length_without_replacement(bytes.len() - valid_up_to),
)
.unwrap(),
); unsafe { let vec = string.as_mut_vec();
vec.set_len(valid_up_to);
core::ptr::copy_nonoverlapping(bytes.as_ptr(), vec.as_mut_ptr(), valid_up_to);
}
(decoder, string, &bytes[valid_up_to..])
} else { let decoder = self.new_decoder_without_bom_handling(); let string = String::with_capacity(
decoder
.max_utf8_buffer_length_without_replacement(bytes.len())
.unwrap(),
);
(decoder, string, bytes)
}; let (result, read) = decoder.decode_to_string_without_replacement(input, &mut string, true); match result {
DecoderResult::InputEmpty => {
debug_assert_eq!(read, input.len());
Some(Cow::Owned(string))
}
DecoderResult::Malformed(_, _) => None,
DecoderResult::OutputFull => unreachable!(),
}
}
/// Encode complete input to `Cow<'a, [u8]>` using the /// [_output encoding_](Encoding::output_encoding) of this encoding with /// unmappable characters replaced with decimal numeric character references /// when the entire input is available as a single buffer (i.e. the end of /// the buffer marks the end of the stream). /// /// This method implements the (non-streaming version of) the /// [_encode_](https://encoding.spec.whatwg.org/#encode) spec concept. For /// the [_UTF-8 encode_](https://encoding.spec.whatwg.org/#utf-8-encode) /// spec concept, it is slightly more efficient to use /// <code><var>string</var>.as_bytes()</code> instead of invoking this /// method on `UTF_8`. /// /// The second item in the returned tuple is the encoding that was actually /// used (*which may differ from this encoding thanks to some encodings /// having UTF-8 as their output encoding*). /// /// The third item in the returned tuple indicates whether there were /// unmappable characters (that were replaced with HTML numeric character /// references). /// /// _Note:_ It is wrong to use this when the input buffer represents only /// a segment of the input instead of the whole input. Use `new_encoder()` /// when encoding segmented output. /// /// When encoding to UTF-8 or when encoding an ASCII-only input to a /// ASCII-compatible encoding, this method returns a borrow of the input /// without a heap allocation. Otherwise, this method performs a single /// heap allocation for the backing buffer of the `Vec<u8>` if there are no /// unmappable characters and potentially multiple heap allocations if /// there are. These allocations are tuned for jemalloc and may not be /// optimal when using a different allocator that doesn't use power-of-two /// buckets. /// /// # Panics /// /// If the size calculation for a heap-allocated backing buffer overflows /// `usize`. /// /// Available to Rust only and only with the `alloc` feature enabled (enabled /// by default). #[cfg(feature = "alloc")] pubfn encode<'a>(&'staticself, string: &'a str) -> (Cow<'a, [u8]>, &'static Encoding, bool) { let output_encoding = self.output_encoding(); if output_encoding == UTF_8 { return (Cow::Borrowed(string.as_bytes()), output_encoding, false);
}
debug_assert!(output_encoding.is_potentially_borrowable()); let bytes = string.as_bytes(); let valid_up_to = if output_encoding == ISO_2022_JP {
iso_2022_jp_ascii_valid_up_to(bytes)
} else {
ascii_valid_up_to(bytes)
}; if valid_up_to == bytes.len() { return (Cow::Borrowed(bytes), output_encoding, false);
} letmut encoder = output_encoding.new_encoder(); letmut vec: Vec<u8> = Vec::with_capacity(
(checked_add(
valid_up_to,
encoder.max_buffer_length_from_utf8_if_no_unmappables(string.len() - valid_up_to),
))
.unwrap()
.next_power_of_two(),
); unsafe {
vec.set_len(valid_up_to);
core::ptr::copy_nonoverlapping(bytes.as_ptr(), vec.as_mut_ptr(), valid_up_to);
} letmut total_read = valid_up_to; letmut total_had_errors = false; loop { let (result, read, had_errors) =
encoder.encode_from_utf8_to_vec(&string[total_read..], &mut vec, true);
total_read += read;
total_had_errors |= had_errors; match result {
CoderResult::InputEmpty => {
debug_assert_eq!(total_read, string.len()); return (Cow::Owned(vec), output_encoding, total_had_errors);
}
CoderResult::OutputFull => { // reserve_exact wants to know how much more on top of current // length--not current capacity. let needed = encoder
.max_buffer_length_from_utf8_if_no_unmappables(string.len() - total_read); let rounded = (checked_add(vec.capacity(), needed))
.unwrap()
.next_power_of_two(); let additional = rounded - vec.len();
vec.reserve_exact(additional);
}
}
}
}
/// Instantiates a new decoder for this encoding with BOM sniffing enabled. /// /// BOM sniffing may cause the returned decoder to morph into a decoder /// for UTF-8, UTF-16LE or UTF-16BE instead of this encoding. The BOM /// does not appear in the output. /// /// Available via the C wrapper. #[inline] pubfn new_decoder(&'static self) -> Decoder {
Decoder::new(self, self.new_variant_decoder(), BomHandling::Sniff)
}
/// Instantiates a new decoder for this encoding with BOM removal. /// /// If the input starts with bytes that are the BOM for this encoding, /// those bytes are removed. However, the decoder never morphs into a /// decoder for another encoding: A BOM for another encoding is treated as /// (potentially malformed) input to the decoding algorithm for this /// encoding. /// /// Available via the C wrapper. #[inline] pubfn new_decoder_with_bom_removal(&'static self) -> Decoder {
Decoder::new(self, self.new_variant_decoder(), BomHandling::Remove)
}
/// Instantiates a new decoder for this encoding with BOM handling disabled. /// /// If the input starts with bytes that look like a BOM, those bytes are /// not treated as a BOM. (Hence, the decoder never morphs into a decoder /// for another encoding.) /// /// _Note:_ If the caller has performed BOM sniffing on its own but has not /// removed the BOM, the caller should use `new_decoder_with_bom_removal()` /// instead of this method to cause the BOM to be removed. /// /// Available via the C wrapper. #[inline] pubfn new_decoder_without_bom_handling(&'static self) -> Decoder {
Decoder::new(self, self.new_variant_decoder(), BomHandling::Off)
}
/// Instantiates a new encoder for the [_output encoding_](Encoding::output_encoding) /// of this encoding. /// /// _Note:_ The output encoding of UTF-16BE, UTF-16LE, and replacement is UTF-8. There /// is no encoder for UTF-16BE, UTF-16LE, and replacement themselves. /// /// Available via the C wrapper. #[inline] pubfn new_encoder(&'static self) -> Encoder { let enc = self.output_encoding();
enc.variant.new_encoder(enc)
}
/// Validates UTF-8. /// /// Returns the index of the first byte that makes the input malformed as /// UTF-8 or the length of the slice if the slice is entirely valid. /// /// This is currently faster than the corresponding standard library /// functionality. If this implementation gets upstreamed to the standard /// library, this method may be removed in the future. /// /// Available via the C wrapper. pubfn utf8_valid_up_to(bytes: &[u8]) -> usize {
utf8_valid_up_to(bytes)
}
/// Validates ASCII. /// /// Returns the index of the first byte that makes the input malformed as /// ASCII or the length of the slice if the slice is entirely valid. /// /// Available via the C wrapper. pubfn ascii_valid_up_to(bytes: &[u8]) -> usize {
ascii_valid_up_to(bytes)
}
/// Validates ISO-2022-JP ASCII-state data. /// /// Returns the index of the first byte that makes the input not /// representable in the ASCII state of ISO-2022-JP or the length of the /// slice if the slice is entirely representable in the ASCII state of /// ISO-2022-JP. /// /// Available via the C wrapper. pubfn iso_2022_jp_ascii_valid_up_to(bytes: &[u8]) -> usize {
iso_2022_jp_ascii_valid_up_to(bytes)
}
}
#[cfg(test)] impl PartialOrd for Encoding { fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
(selfas *const Encoding as usize).partial_cmp(&(other as *const Encoding as usize))
}
}
#[cfg(test)] impl Ord for Encoding { fn cmp(&self, other: &Self) -> Ordering {
(selfas *const Encoding as usize).cmp(&(other as *const Encoding as usize))
}
}
/// Tracks the life cycle of a decoder from BOM sniffing to conversion to end. #[derive(PartialEq, Debug, Copy, Clone)] enum DecoderLifeCycle { /// The decoder has seen no input yet.
AtStart, /// The decoder has seen no input yet but expects UTF-8.
AtUtf8Start, /// The decoder has seen no input yet but expects UTF-16BE.
AtUtf16BeStart, /// The decoder has seen no input yet but expects UTF-16LE.
AtUtf16LeStart, /// The decoder has seen EF.
SeenUtf8First, /// The decoder has seen EF, BB.
SeenUtf8Second, /// The decoder has seen FE.
SeenUtf16BeFirst, /// The decoder has seen FF.
SeenUtf16LeFirst, /// Saw EF, BB but not BF, there was a buffer boundary after BB and the /// underlying decoder reported EF as an error, so we need to remember to /// push BB before the next buffer.
ConvertingWithPendingBB, /// No longer looking for a BOM and EOF not yet seen.
Converting, /// EOF has been seen.
Finished,
}
/// Communicate the BOM handling mode. #[derive(Debug, Copy, Clone)] enum BomHandling { /// Don't handle the BOM
Off, /// Sniff for UTF-8, UTF-16BE or UTF-16LE BOM
Sniff, /// Remove the BOM only if it's the BOM for this encoding
Remove,
}
/// Result of a (potentially partial) decode or encode operation with /// replacement. #[must_use] #[derive(Debug, PartialEq, Eq)] pubenum CoderResult { /// The input was exhausted. /// /// If this result was returned from a call where `last` was `true`, the /// conversion process has completed. Otherwise, the caller should call a /// decode or encode method again with more input.
InputEmpty,
/// The converter cannot produce another unit of output, because the output /// buffer does not have enough space left. /// /// The caller must provide more output space upon the next call and re-push /// the remaining input to the converter.
OutputFull,
}
/// Result of a (potentially partial) decode operation without replacement. #[must_use] #[derive(Debug, PartialEq, Eq)] pubenum DecoderResult { /// The input was exhausted. /// /// If this result was returned from a call where `last` was `true`, the /// decoding process has completed. Otherwise, the caller should call a /// decode method again with more input.
InputEmpty,
/// The decoder cannot produce another unit of output, because the output /// buffer does not have enough space left. /// /// The caller must provide more output space upon the next call and re-push /// the remaining input to the decoder.
OutputFull,
/// The decoder encountered a malformed byte sequence. /// /// The caller must either treat this as a fatal error or must append one /// REPLACEMENT CHARACTER (U+FFFD) to the output and then re-push the /// the remaining input to the decoder. /// /// The first wrapped integer indicates the length of the malformed byte /// sequence. The second wrapped integer indicates the number of bytes /// that were consumed after the malformed sequence. If the second /// integer is zero, the last byte that was consumed is the last byte of /// the malformed sequence. Note that the malformed bytes may have been part /// of an earlier input buffer. /// /// The first wrapped integer can have values 1, 2, 3 or 4. The second /// wrapped integer can have values 0, 1, 2 or 3. The worst-case sum /// of the two is 6, which happens with ISO-2022-JP.
Malformed(u8, u8), // u8 instead of usize to avoid useless bloat
}
/// A converter that decodes a byte stream into Unicode according to a /// character encoding in a streaming (incremental) manner. /// /// The various `decode_*` methods take an input buffer (`src`) and an output /// buffer `dst` both of which are caller-allocated. There are variants for /// both UTF-8 and UTF-16 output buffers. /// /// A `decode_*` method decodes bytes from `src` into Unicode characters stored /// into `dst` until one of the following three things happens: /// /// 1. A malformed byte sequence is encountered (`*_without_replacement` /// variants only). /// /// 2. The output buffer has been filled so near capacity that the decoder /// cannot be sure that processing an additional byte of input wouldn't /// cause so much output that the output buffer would overflow. /// /// 3. All the input bytes have been processed. /// /// The `decode_*` method then returns tuple of a status indicating which one /// of the three reasons to return happened, how many input bytes were read, /// how many output code units (`u8` when decoding into UTF-8 and `u16` /// when decoding to UTF-16) were written (except when decoding into `String`, /// whose length change indicates this), and in the case of the /// variants performing replacement, a boolean indicating whether an error was /// replaced with the REPLACEMENT CHARACTER during the call. /// /// The number of bytes "written" is what's logically written. Garbage may be /// written in the output buffer beyond the point logically written to. /// Therefore, if you wish to decode into an `&mut str`, you should use the /// methods that take an `&mut str` argument instead of the ones that take an /// `&mut [u8]` argument. The former take care of overwriting the trailing /// garbage to ensure the UTF-8 validity of the `&mut str` as a whole, but the /// latter don't. /// /// In the case of the `*_without_replacement` variants, the status is a /// [`DecoderResult`][1] enumeration (possibilities `Malformed`, `OutputFull` and /// `InputEmpty` corresponding to the three cases listed above). /// /// In the case of methods whose name does not end with /// `*_without_replacement`, malformed sequences are automatically replaced /// with the REPLACEMENT CHARACTER and errors do not cause the methods to /// return early. /// /// When decoding to UTF-8, the output buffer must have at least 4 bytes of /// space. When decoding to UTF-16, the output buffer must have at least two /// UTF-16 code units (`u16`) of space. /// /// When decoding to UTF-8 without replacement, the methods are guaranteed /// not to return indicating that more output space is needed if the length /// of the output buffer is at least the length returned by /// [`max_utf8_buffer_length_without_replacement()`][2]. When decoding to UTF-8 /// with replacement, the length of the output buffer that guarantees the /// methods not to return indicating that more output space is needed is given /// by [`max_utf8_buffer_length()`][3]. When decoding to UTF-16 with /// or without replacement, the length of the output buffer that guarantees /// the methods not to return indicating that more output space is needed is /// given by [`max_utf16_buffer_length()`][4]. /// /// The output written into `dst` is guaranteed to be valid UTF-8 or UTF-16, /// and the output after each `decode_*` call is guaranteed to consist of /// complete characters. (I.e. the code unit sequence for the last character is /// guaranteed not to be split across output buffers.) /// /// The boolean argument `last` indicates that the end of the stream is reached /// when all the bytes in `src` have been consumed. /// /// A `Decoder` object can be used to incrementally decode a byte stream. /// /// During the processing of a single stream, the caller must call `decode_*` /// zero or more times with `last` set to `false` and then call `decode_*` at /// least once with `last` set to `true`. If `decode_*` returns `InputEmpty`, /// the processing of the stream has ended. Otherwise, the caller must call /// `decode_*` again with `last` set to `true` (or treat a `Malformed` result as /// a fatal error). /// /// Once the stream has ended, the `Decoder` object must not be used anymore. /// That is, you need to create another one to process another stream. /// /// When the decoder returns `OutputFull` or the decoder returns `Malformed` and /// the caller does not wish to treat it as a fatal error, the input buffer /// `src` may not have been completely consumed. In that case, the caller must /// pass the unconsumed contents of `src` to `decode_*` again upon the next /// call. /// /// [1]: enum.DecoderResult.html /// [2]: #method.max_utf8_buffer_length_without_replacement /// [3]: #method.max_utf8_buffer_length /// [4]: #method.max_utf16_buffer_length /// /// # Infinite loops /// /// When converting with a fixed-size output buffer whose size is too small to /// accommodate one character or (when applicable) one numeric character /// reference of output, an infinite loop ensues. When converting with a /// fixed-size output buffer, it generally makes sense to make the buffer /// fairly large (e.g. couple of kilobytes). pubstruct Decoder {
encoding: &'static Encoding,
variant: VariantDecoder,
life_cycle: DecoderLifeCycle,
}
/// The `Encoding` this `Decoder` is for. /// /// BOM sniffing can change the return value of this method during the life /// of the decoder. /// /// Available via the C wrapper. #[inline] pubfn encoding(&self) -> &'static Encoding { self.encoding
}
/// Query the worst-case UTF-8 output size _with replacement_. /// /// Returns the size of the output buffer in UTF-8 code units (`u8`) /// that will not overflow given the current state of the decoder and /// `byte_length` number of additional input bytes when decoding with /// errors handled by outputting a REPLACEMENT CHARACTER for each malformed /// sequence or `None` if `usize` would overflow. /// /// Available via the C wrapper. pubfn max_utf8_buffer_length(&self, byte_length: usize) -> Option<usize> { // Need to consider a) the decoder morphing due to the BOM and b) a partial // BOM getting pushed to the underlying decoder. matchself.life_cycle {
DecoderLifeCycle::Converting
| DecoderLifeCycle::AtUtf8Start
| DecoderLifeCycle::AtUtf16LeStart
| DecoderLifeCycle::AtUtf16BeStart => { returnself.variant.max_utf8_buffer_length(byte_length);
}
DecoderLifeCycle::AtStart => { iflet Some(utf8_bom) = checked_add(3, byte_length.checked_mul(3)) { iflet Some(utf16_bom) = checked_add( 1,
checked_mul(3, checked_div(byte_length.checked_add(1), 2)),
) { let utf_bom = core::cmp::max(utf8_bom, utf16_bom); let encoding = self.encoding(); if encoding == UTF_8 || encoding == UTF_16LE || encoding == UTF_16BE { // No need to consider the internal state of the underlying decoder, // because it is at start, because no data has reached it yet. return Some(utf_bom);
} elseiflet Some(non_bom) = self.variant.max_utf8_buffer_length(byte_length)
{ return Some(core::cmp::max(utf_bom, non_bom));
}
}
}
}
DecoderLifeCycle::SeenUtf8First | DecoderLifeCycle::SeenUtf8Second => { // Add two bytes even when only one byte has been seen, // because the one byte can become a lead byte in multibyte // decoders, but only after the decoder has been queried // for max length, so the decoder's own logic for adding // one for a pending lead cannot work. iflet Some(sum) = byte_length.checked_add(2) { iflet Some(utf8_bom) = checked_add(3, sum.checked_mul(3)) { ifself.encoding() == UTF_8 { // No need to consider the internal state of the underlying decoder, // because it is at start, because no data has reached it yet. return Some(utf8_bom);
} elseiflet Some(non_bom) = self.variant.max_utf8_buffer_length(sum) { return Some(core::cmp::max(utf8_bom, non_bom));
}
}
}
}
DecoderLifeCycle::ConvertingWithPendingBB => { iflet Some(sum) = byte_length.checked_add(2) { returnself.variant.max_utf8_buffer_length(sum);
}
}
DecoderLifeCycle::SeenUtf16LeFirst | DecoderLifeCycle::SeenUtf16BeFirst => { // Add two bytes even when only one byte has been seen, // because the one byte can become a lead byte in multibyte // decoders, but only after the decoder has been queried // for max length, so the decoder's own logic for adding // one for a pending lead cannot work. iflet Some(sum) = byte_length.checked_add(2) { iflet Some(utf16_bom) =
checked_add(1, checked_mul(3, checked_div(sum.checked_add(1), 2)))
{ let encoding = self.encoding(); if encoding == UTF_16LE || encoding == UTF_16BE { // No need to consider the internal state of the underlying decoder, // because it is at start, because no data has reached it yet. return Some(utf16_bom);
} elseiflet Some(non_bom) = self.variant.max_utf8_buffer_length(sum) { return Some(core::cmp::max(utf16_bom, non_bom));
}
}
}
}
DecoderLifeCycle::Finished => panic!("Must not use a decoder that has finished."),
}
None
}
/// Query the worst-case UTF-8 output size _without replacement_. /// /// Returns the size of the output buffer in UTF-8 code units (`u8`) /// that will not overflow given the current state of the decoder and /// `byte_length` number of additional input bytes when decoding without /// replacement error handling or `None` if `usize` would overflow. /// /// Note that this value may be too small for the `_with_replacement` case. /// Use `max_utf8_buffer_length()` for that case. /// /// Available via the C wrapper. pubfn max_utf8_buffer_length_without_replacement(&self, byte_length: usize) -> Option<usize> { // Need to consider a) the decoder morphing due to the BOM and b) a partial // BOM getting pushed to the underlying decoder. matchself.life_cycle {
DecoderLifeCycle::Converting
| DecoderLifeCycle::AtUtf8Start
| DecoderLifeCycle::AtUtf16LeStart
| DecoderLifeCycle::AtUtf16BeStart => { returnself
.variant
.max_utf8_buffer_length_without_replacement(byte_length);
}
DecoderLifeCycle::AtStart => { iflet Some(utf8_bom) = byte_length.checked_add(3) { iflet Some(utf16_bom) = checked_add( 1,
checked_mul(3, checked_div(byte_length.checked_add(1), 2)),
) { let utf_bom = core::cmp::max(utf8_bom, utf16_bom); let encoding = self.encoding(); if encoding == UTF_8 || encoding == UTF_16LE || encoding == UTF_16BE { // No need to consider the internal state of the underlying decoder, // because it is at start, because no data has reached it yet. return Some(utf_bom);
} elseiflet Some(non_bom) = self
.variant
.max_utf8_buffer_length_without_replacement(byte_length)
{ return Some(core::cmp::max(utf_bom, non_bom));
}
}
}
}
DecoderLifeCycle::SeenUtf8First | DecoderLifeCycle::SeenUtf8Second => { // Add two bytes even when only one byte has been seen, // because the one byte can become a lead byte in multibyte // decoders, but only after the decoder has been queried // for max length, so the decoder's own logic for adding // one for a pending lead cannot work. iflet Some(sum) = byte_length.checked_add(2) { iflet Some(utf8_bom) = sum.checked_add(3) { ifself.encoding() == UTF_8 { // No need to consider the internal state of the underlying decoder, // because it is at start, because no data has reached it yet. return Some(utf8_bom);
} elseiflet Some(non_bom) = self.variant.max_utf8_buffer_length_without_replacement(sum)
{ return Some(core::cmp::max(utf8_bom, non_bom));
}
}
}
}
DecoderLifeCycle::ConvertingWithPendingBB => { iflet Some(sum) = byte_length.checked_add(2) { returnself.variant.max_utf8_buffer_length_without_replacement(sum);
}
}
DecoderLifeCycle::SeenUtf16LeFirst | DecoderLifeCycle::SeenUtf16BeFirst => { // Add two bytes even when only one byte has been seen, // because the one byte can become a lead byte in multibyte // decoders, but only after the decoder has been queried // for max length, so the decoder's own logic for adding // one for a pending lead cannot work. iflet Some(sum) = byte_length.checked_add(2) { iflet Some(utf16_bom) =
checked_add(1, checked_mul(3, checked_div(sum.checked_add(1), 2)))
{ let encoding = self.encoding(); if encoding == UTF_16LE || encoding == UTF_16BE { // No need to consider the internal state of the underlying decoder, // because it is at start, because no data has reached it yet. return Some(utf16_bom);
} elseiflet Some(non_bom) = self.variant.max_utf8_buffer_length_without_replacement(sum)
{ return Some(core::cmp::max(utf16_bom, non_bom));
}
}
}
}
DecoderLifeCycle::Finished => panic!("Must not use a decoder that has finished."),
}
None
}
/// Incrementally decode a byte stream into UTF-8 with malformed sequences /// replaced with the REPLACEMENT CHARACTER. /// /// See the documentation of the struct for documentation for `decode_*` /// methods collectively. /// /// Available via the C wrapper. pubfn decode_to_utf8(
&mutself,
src: &[u8],
dst: &mut [u8],
last: bool,
) -> (CoderResult, usize, usize, bool) { letmut had_errors = false; letmut total_read = 0usize; letmut total_written = 0usize; loop { let (result, read, written) = self.decode_to_utf8_without_replacement(
&src[total_read..],
&mut dst[total_written..],
last,
);
total_read += read;
total_written += written; match result {
DecoderResult::InputEmpty => { return (
CoderResult::InputEmpty,
total_read,
total_written,
had_errors,
);
}
DecoderResult::OutputFull => { return (
CoderResult::OutputFull,
total_read,
total_written,
had_errors,
);
}
DecoderResult::Malformed(_, _) => {
had_errors = true; // There should always be space for the U+FFFD, because // otherwise we'd have gotten OutputFull already. // XXX: is the above comment actually true for UTF-8 itself? // TODO: Consider having fewer bound checks here.
dst[total_written] = 0xEFu8;
total_written += 1;
dst[total_written] = 0xBFu8;
total_written += 1;
dst[total_written] = 0xBDu8;
total_written += 1;
}
}
}
}
/// Incrementally decode a byte stream into UTF-8 with malformed sequences /// replaced with the REPLACEMENT CHARACTER with type system signaling /// of UTF-8 validity. /// /// This methods calls `decode_to_utf8` and then zeroes /// out up to three bytes that aren't logically part of the write in order /// to retain the UTF-8 validity even for the unwritten part of the buffer. /// /// See the documentation of the struct for documentation for `decode_*` /// methods collectively. /// /// Available to Rust only. pubfn decode_to_str(
&mutself,
src: &[u8],
dst: &mut str,
last: bool,
) -> (CoderResult, usize, usize, bool) { let bytes: &mut [u8] = unsafe { dst.as_bytes_mut() }; let (result, read, written, replaced) = self.decode_to_utf8(src, bytes, last); let len = bytes.len(); letmut trail = written; // Non-UTF-8 ASCII-compatible decoders may write up to `MAX_STRIDE_SIZE` // bytes of trailing garbage. No need to optimize non-ASCII-compatible // encodings to avoid overwriting here. ifself.encoding != UTF_8 { let max = core::cmp::min(len, trail + ascii::MAX_STRIDE_SIZE); while trail < max {
bytes[trail] = 0;
trail += 1;
}
} while trail < len && ((bytes[trail] & 0xC0) == 0x80) {
bytes[trail] = 0;
trail += 1;
}
(result, read, written, replaced)
}
/// Incrementally decode a byte stream into UTF-8 with malformed sequences /// replaced with the REPLACEMENT CHARACTER using a `String` receiver. /// /// Like the others, this method follows the logic that the output buffer is /// caller-allocated. This method treats the capacity of the `String` as /// the output limit. That is, this method guarantees not to cause a /// reallocation of the backing buffer of `String`. /// /// The return value is a tuple that contains the `DecoderResult`, the /// number of bytes read and a boolean indicating whether replacements /// were done. The number of bytes written is signaled via the length of /// the `String` changing. /// /// See the documentation of the struct for documentation for `decode_*` /// methods collectively. /// /// Available to Rust only and only with the `alloc` feature enabled (enabled /// by default). #[cfg(feature = "alloc")] pubfn decode_to_string(
&mutself,
src: &[u8],
dst: &mut String,
last: bool,
) -> (CoderResult, usize, bool) { unsafe { let vec = dst.as_mut_vec(); let old_len = vec.len(); let capacity = vec.capacity();
vec.set_len(capacity); let (result, read, written, replaced) = self.decode_to_utf8(src, &mut vec[old_len..], last);
vec.set_len(old_len + written);
(result, read, replaced)
}
}
public_decode_function!(/// Incrementally decode a byte stream into UTF-8 /// _without replacement_. /// /// See the documentation of the struct for /// documentation for `decode_*` methods /// collectively. /// /// Available via the C wrapper.
,
decode_to_utf8_without_replacement,
decode_to_utf8_raw,
decode_to_utf8_checking_end,
decode_to_utf8_after_one_potential_bom_byte,
decode_to_utf8_after_two_potential_bom_bytes,
decode_to_utf8_checking_end_with_offset,
u8);
/// Incrementally decode a byte stream into UTF-8 with type system signaling /// of UTF-8 validity. /// /// This methods calls `decode_to_utf8` and then zeroes out up to three /// bytes that aren't logically part of the write in order to retain the /// UTF-8 validity even for the unwritten part of the buffer. /// /// See the documentation of the struct for documentation for `decode_*` /// methods collectively. /// /// Available to Rust only. pubfn decode_to_str_without_replacement(
&mutself,
src: &[u8],
dst: &mut str,
last: bool,
) -> (DecoderResult, usize, usize) { let bytes: &mut [u8] = unsafe { dst.as_bytes_mut() }; let (result, read, written) = self.decode_to_utf8_without_replacement(src, bytes, last); let len = bytes.len(); letmut trail = written; // Non-UTF-8 ASCII-compatible decoders may write up to `MAX_STRIDE_SIZE` // bytes of trailing garbage. No need to optimize non-ASCII-compatible // encodings to avoid overwriting here. ifself.encoding != UTF_8 { let max = core::cmp::min(len, trail + ascii::MAX_STRIDE_SIZE); while trail < max {
bytes[trail] = 0;
trail += 1;
}
} while trail < len && ((bytes[trail] & 0xC0) == 0x80) {
bytes[trail] = 0;
trail += 1;
}
(result, read, written)
}
/// Incrementally decode a byte stream into UTF-8 using a `String` receiver. /// /// Like the others, this method follows the logic that the output buffer is /// caller-allocated. This method treats the capacity of the `String` as /// the output limit. That is, this method guarantees not to cause a /// reallocation of the backing buffer of `String`. /// /// The return value is a pair that contains the `DecoderResult` and the /// number of bytes read. The number of bytes written is signaled via /// the length of the `String` changing. /// /// See the documentation of the struct for documentation for `decode_*` /// methods collectively. /// /// Available to Rust only and only with the `alloc` feature enabled (enabled /// by default). #[cfg(feature = "alloc")] pubfn decode_to_string_without_replacement(
&mutself,
src: &[u8],
dst: &mut String,
last: bool,
) -> (DecoderResult, usize) { unsafe { let vec = dst.as_mut_vec(); let old_len = vec.len(); let capacity = vec.capacity();
vec.set_len(capacity); let (result, read, written) = self.decode_to_utf8_without_replacement(src, &mut vec[old_len..], last);
vec.set_len(old_len + written);
(result, read)
}
}
/// Query the worst-case UTF-16 output size (with or without replacement). /// /// Returns the size of the output buffer in UTF-16 code units (`u16`) /// that will not overflow given the current state of the decoder and /// `byte_length` number of additional input bytes or `None` if `usize` /// would overflow. /// /// Since the REPLACEMENT CHARACTER fits into one UTF-16 code unit, the /// return value of this method applies also in the /// `_without_replacement` case. /// /// Available via the C wrapper. pubfn max_utf16_buffer_length(&self, byte_length: usize) -> Option<usize> { // Need to consider a) the decoder morphing due to the BOM and b) a partial // BOM getting pushed to the underlying decoder. matchself.life_cycle {
DecoderLifeCycle::Converting
| DecoderLifeCycle::AtUtf8Start
| DecoderLifeCycle::AtUtf16LeStart
| DecoderLifeCycle::AtUtf16BeStart => { returnself.variant.max_utf16_buffer_length(byte_length);
}
DecoderLifeCycle::AtStart => { iflet Some(utf8_bom) = byte_length.checked_add(1) { iflet Some(utf16_bom) =
checked_add(1, checked_div(byte_length.checked_add(1), 2))
{ let utf_bom = core::cmp::max(utf8_bom, utf16_bom); let encoding = self.encoding(); if encoding == UTF_8 || encoding == UTF_16LE || encoding == UTF_16BE { // No need to consider the internal state of the underlying decoder, // because it is at start, because no data has reached it yet. return Some(utf_bom);
} elseiflet Some(non_bom) = self.variant.max_utf16_buffer_length(byte_length)
{ return Some(core::cmp::max(utf_bom, non_bom));
}
}
}
}
DecoderLifeCycle::SeenUtf8First | DecoderLifeCycle::SeenUtf8Second => { // Add two bytes even when only one byte has been seen, // because the one byte can become a lead byte in multibyte // decoders, but only after the decoder has been queried // for max length, so the decoder's own logic for adding // one for a pending lead cannot work. iflet Some(sum) = byte_length.checked_add(2) { iflet Some(utf8_bom) = sum.checked_add(1) { ifself.encoding() == UTF_8 { // No need to consider the internal state of the underlying decoder, // because it is at start, because no data has reached it yet. return Some(utf8_bom);
} elseiflet Some(non_bom) = self.variant.max_utf16_buffer_length(sum) { return Some(core::cmp::max(utf8_bom, non_bom));
}
}
}
}
DecoderLifeCycle::ConvertingWithPendingBB => { iflet Some(sum) = byte_length.checked_add(2) { returnself.variant.max_utf16_buffer_length(sum);
}
}
DecoderLifeCycle::SeenUtf16LeFirst | DecoderLifeCycle::SeenUtf16BeFirst => { // Add two bytes even when only one byte has been seen, // because the one byte can become a lead byte in multibyte // decoders, but only after the decoder has been queried // for max length, so the decoder's own logic for adding // one for a pending lead cannot work. iflet Some(sum) = byte_length.checked_add(2) { iflet Some(utf16_bom) = checked_add(1, checked_div(sum.checked_add(1), 2)) { let encoding = self.encoding(); if encoding == UTF_16LE || encoding == UTF_16BE { // No need to consider the internal state of the underlying decoder, // because it is at start, because no data has reached it yet. return Some(utf16_bom);
} elseiflet Some(non_bom) = self.variant.max_utf16_buffer_length(sum) { return Some(core::cmp::max(utf16_bom, non_bom));
}
}
}
}
DecoderLifeCycle::Finished => panic!("Must not use a decoder that has finished."),
}
None
}
/// Incrementally decode a byte stream into UTF-16 with malformed sequences /// replaced with the REPLACEMENT CHARACTER. /// /// See the documentation of the struct for documentation for `decode_*` /// methods collectively. /// /// Available via the C wrapper. pubfn decode_to_utf16(
&mutself,
src: &[u8],
dst: &mut [u16],
last: bool,
) -> (CoderResult, usize, usize, bool) { letmut had_errors = false; letmut total_read = 0usize; letmut total_written = 0usize; loop { let (result, read, written) = self.decode_to_utf16_without_replacement(
&src[total_read..],
&mut dst[total_written..],
last,
);
total_read += read;
total_written += written; match result {
DecoderResult::InputEmpty => { return (
CoderResult::InputEmpty,
total_read,
total_written,
had_errors,
);
}
DecoderResult::OutputFull => { return (
CoderResult::OutputFull,
total_read,
total_written,
had_errors,
);
}
DecoderResult::Malformed(_, _) => {
had_errors = true; // There should always be space for the U+FFFD, because // otherwise we'd have gotten OutputFull already.
dst[total_written] = 0xFFFD;
total_written += 1;
}
}
}
}
public_decode_function!(/// Incrementally decode a byte stream into UTF-16 /// _without replacement_. /// /// See the documentation of the struct for /// documentation for `decode_*` methods /// collectively. /// /// Available via the C wrapper.
,
decode_to_utf16_without_replacement,
decode_to_utf16_raw,
decode_to_utf16_checking_end,
decode_to_utf16_after_one_potential_bom_byte,
decode_to_utf16_after_two_potential_bom_bytes,
decode_to_utf16_checking_end_with_offset,
u16);
/// Checks for compatibility with storing Unicode scalar values as unsigned /// bytes taking into account the state of the decoder. /// /// Returns `None` if the decoder is not in a neutral state, including waiting /// for the BOM, or if the encoding is never Latin1-byte-compatible. /// /// Otherwise returns the index of the first byte whose unsigned value doesn't /// directly correspond to the decoded Unicode scalar value, or the length /// of the input if all bytes in the input decode directly to scalar values /// corresponding to the unsigned byte values. /// /// Does not change the state of the decoder. /// /// Do not use this unless you are supporting SpiderMonkey/V8-style string /// storage optimizations. /// /// Available via the C wrapper. pubfn latin1_byte_compatible_up_to(&self, bytes: &[u8]) -> Option<usize> { matchself.life_cycle {
DecoderLifeCycle::Converting => { returnself.variant.latin1_byte_compatible_up_to(bytes);
}
DecoderLifeCycle::Finished => panic!("Must not use a decoder that has finished."),
_ => None,
}
}
}
/// Result of a (potentially partial) encode operation without replacement. #[must_use] #[derive(Debug, PartialEq, Eq)] pubenum EncoderResult { /// The input was exhausted. /// /// If this result was returned from a call where `last` was `true`, the /// decoding process has completed. Otherwise, the caller should call a /// decode method again with more input.
InputEmpty,
/// The encoder cannot produce another unit of output, because the output /// buffer does not have enough space left. /// /// The caller must provide more output space upon the next call and re-push /// the remaining input to the decoder.
OutputFull,
/// The encoder encountered an unmappable character. /// /// The caller must either treat this as a fatal error or must append /// a placeholder to the output and then re-push the remaining input to the /// encoder.
Unmappable(char),
}
/// A converter that encodes a Unicode stream into bytes according to a /// character encoding in a streaming (incremental) manner. /// /// The various `encode_*` methods take an input buffer (`src`) and an output /// buffer `dst` both of which are caller-allocated. There are variants for /// both UTF-8 and UTF-16 input buffers. /// /// An `encode_*` method encode characters from `src` into bytes characters /// stored into `dst` until one of the following three things happens: /// /// 1. An unmappable character is encountered (`*_without_replacement` variants /// only). /// /// 2. The output buffer has been filled so near capacity that the decoder /// cannot be sure that processing an additional character of input wouldn't /// cause so much output that the output buffer would overflow. /// /// 3. All the input characters have been processed. /// /// The `encode_*` method then returns tuple of a status indicating which one /// of the three reasons to return happened, how many input code units (`u8` /// when encoding from UTF-8 and `u16` when encoding from UTF-16) were read, /// how many output bytes were written (except when encoding into `Vec<u8>`, /// whose length change indicates this), and in the case of the variants that /// perform replacement, a boolean indicating whether an unmappable /// character was replaced with a numeric character reference during the call. /// /// The number of bytes "written" is what's logically written. Garbage may be /// written in the output buffer beyond the point logically written to. /// /// In the case of the methods whose name ends with /// `*_without_replacement`, the status is an [`EncoderResult`][1] enumeration /// (possibilities `Unmappable`, `OutputFull` and `InputEmpty` corresponding to /// the three cases listed above). /// /// In the case of methods whose name does not end with /// `*_without_replacement`, unmappable characters are automatically replaced /// with the corresponding numeric character references and unmappable /// characters do not cause the methods to return early. /// /// When encoding from UTF-8 without replacement, the methods are guaranteed /// not to return indicating that more output space is needed if the length /// of the output buffer is at least the length returned by /// [`max_buffer_length_from_utf8_without_replacement()`][2]. When encoding from /// UTF-8 with replacement, the length of the output buffer that guarantees the /// methods not to return indicating that more output space is needed in the /// absence of unmappable characters is given by /// [`max_buffer_length_from_utf8_if_no_unmappables()`][3]. When encoding from /// UTF-16 without replacement, the methods are guaranteed not to return /// indicating that more output space is needed if the length of the output /// buffer is at least the length returned by /// [`max_buffer_length_from_utf16_without_replacement()`][4]. When encoding /// from UTF-16 with replacement, the the length of the output buffer that /// guarantees the methods not to return indicating that more output space is /// needed in the absence of unmappable characters is given by /// [`max_buffer_length_from_utf16_if_no_unmappables()`][5]. /// When encoding with replacement, applications are not expected to size the /// buffer for the worst case ahead of time but to resize the buffer if there /// are unmappable characters. This is why max length queries are only available /// for the case where there are no unmappable characters. /// /// When encoding from UTF-8, each `src` buffer _must_ be valid UTF-8. (When /// calling from Rust, the type system takes care of this.) When encoding from /// UTF-16, unpaired surrogates in the input are treated as U+FFFD REPLACEMENT /// CHARACTERS. Therefore, in order for astral characters not to turn into a /// pair of REPLACEMENT CHARACTERS, the caller must ensure that surrogate pairs /// are not split across input buffer boundaries. /// /// After an `encode_*` call returns, the output produced so far, taken as a /// whole from the start of the stream, is guaranteed to consist of a valid /// byte sequence in the target encoding. (I.e. the code unit sequence for a /// character is guaranteed not to be split across output buffers. However, due /// to the stateful nature of ISO-2022-JP, the stream needs to be considered /// from the start for it to be valid. For other encodings, the validity holds /// on a per-output buffer basis.) /// /// The boolean argument `last` indicates that the end of the stream is reached /// when all the characters in `src` have been consumed. This argument is needed /// for ISO-2022-JP and is ignored for other encodings. /// /// An `Encoder` object can be used to incrementally encode a byte stream. /// /// During the processing of a single stream, the caller must call `encode_*` /// zero or more times with `last` set to `false` and then call `encode_*` at /// least once with `last` set to `true`. If `encode_*` returns `InputEmpty`, /// the processing of the stream has ended. Otherwise, the caller must call /// `encode_*` again with `last` set to `true` (or treat an `Unmappable` result /// as a fatal error). /// /// Once the stream has ended, the `Encoder` object must not be used anymore. /// That is, you need to create another one to process another stream. /// /// When the encoder returns `OutputFull` or the encoder returns `Unmappable` /// and the caller does not wish to treat it as a fatal error, the input buffer /// `src` may not have been completely consumed. In that case, the caller must /// pass the unconsumed contents of `src` to `encode_*` again upon the next /// call. /// /// [1]: enum.EncoderResult.html /// [2]: #method.max_buffer_length_from_utf8_without_replacement /// [3]: #method.max_buffer_length_from_utf8_if_no_unmappables /// [4]: #method.max_buffer_length_from_utf16_without_replacement /// [5]: #method.max_buffer_length_from_utf16_if_no_unmappables /// /// # Infinite loops /// /// When converting with a fixed-size output buffer whose size is too small to /// accommodate one character of output, an infinite loop ensues. When /// converting with a fixed-size output buffer, it generally makes sense to /// make the buffer fairly large (e.g. couple of kilobytes). pubstruct Encoder {
encoding: &'static Encoding,
variant: VariantEncoder,
}
/// The `Encoding` this `Encoder` is for. #[inline] pubfn encoding(&self) -> &'static Encoding { self.encoding
}
/// Returns `true` if this is an ISO-2022-JP encoder that's not in the /// ASCII state and `false` otherwise. #[inline] pubfn has_pending_state(&self) -> bool { self.variant.has_pending_state()
}
/// Query the worst-case output size when encoding from UTF-8 with /// replacement. /// /// Returns the size of the output buffer in bytes that will not overflow /// given the current state of the encoder and `byte_length` number of /// additional input code units if there are no unmappable characters in /// the input or `None` if `usize` would overflow. /// /// Available via the C wrapper. pubfn max_buffer_length_from_utf8_if_no_unmappables(
&self,
byte_length: usize,
) -> Option<usize> {
checked_add( ifself.encoding().can_encode_everything() { 0
} else {
NCR_EXTRA
}, self.max_buffer_length_from_utf8_without_replacement(byte_length),
)
}
/// Query the worst-case output size when encoding from UTF-8 without /// replacement. /// /// Returns the size of the output buffer in bytes that will not overflow /// given the current state of the encoder and `byte_length` number of /// additional input code units or `None` if `usize` would overflow. /// /// Available via the C wrapper. pubfn max_buffer_length_from_utf8_without_replacement(
&self,
byte_length: usize,
) -> Option<usize> { self.variant
.max_buffer_length_from_utf8_without_replacement(byte_length)
}
/// Incrementally encode into byte stream from UTF-8 with unmappable /// characters replaced with HTML (decimal) numeric character references. /// /// See the documentation of the struct for documentation for `encode_*` /// methods collectively. /// /// Available via the C wrapper. pubfn encode_from_utf8(
&mutself,
src: &str,
dst: &mut [u8],
last: bool,
) -> (CoderResult, usize, usize, bool) { let dst_len = dst.len(); let effective_dst_len = ifself.encoding().can_encode_everything() {
dst_len
} else { if dst_len < NCR_EXTRA { if src.is_empty() && !(last && self.has_pending_state()) { return (CoderResult::InputEmpty, 0, 0, false);
} return (CoderResult::OutputFull, 0, 0, false);
}
dst_len - NCR_EXTRA
}; letmut had_unmappables = false; letmut total_read = 0usize; letmut total_written = 0usize; loop { let (result, read, written) = self.encode_from_utf8_without_replacement(
&src[total_read..],
&mut dst[total_written..effective_dst_len],
last,
);
total_read += read;
total_written += written; match result {
EncoderResult::InputEmpty => { return (
CoderResult::InputEmpty,
total_read,
total_written,
had_unmappables,
);
}
EncoderResult::OutputFull => { return (
CoderResult::OutputFull,
total_read,
total_written,
had_unmappables,
);
}
EncoderResult::Unmappable(unmappable) => {
had_unmappables = true;
debug_assert!(dst.len() - total_written >= NCR_EXTRA);
debug_assert_ne!(self.encoding(), UTF_16BE);
debug_assert_ne!(self.encoding(), UTF_16LE); // Additionally, Iso2022JpEncoder is responsible for // transitioning to ASCII when returning with Unmappable.
total_written += write_ncr(unmappable, &mut dst[total_written..]); if total_written >= effective_dst_len { if total_read == src.len() && !(last && self.has_pending_state()) { return (
CoderResult::InputEmpty,
total_read,
total_written,
had_unmappables,
);
} return (
CoderResult::OutputFull,
total_read,
total_written,
had_unmappables,
);
}
}
}
}
}
/// Incrementally encode into byte stream from UTF-8 with unmappable /// characters replaced with HTML (decimal) numeric character references. /// /// See the documentation of the struct for documentation for `encode_*` /// methods collectively. /// /// Available to Rust only and only with the `alloc` feature enabled (enabled /// by default). #[cfg(feature = "alloc")] pubfn encode_from_utf8_to_vec(
&mutself,
src: &str,
dst: &mut Vec<u8>,
last: bool,
) -> (CoderResult, usize, bool) { unsafe { let old_len = dst.len(); let capacity = dst.capacity();
dst.set_len(capacity); let (result, read, written, replaced) = self.encode_from_utf8(src, &mut dst[old_len..], last);
dst.set_len(old_len + written);
(result, read, replaced)
}
}
/// Incrementally encode into byte stream from UTF-8 _without replacement_. /// /// See the documentation of the struct for documentation for `encode_*` /// methods collectively. /// /// Available via the C wrapper. pubfn encode_from_utf8_without_replacement(
&mutself,
src: &str,
dst: &mut [u8],
last: bool,
) -> (EncoderResult, usize, usize) { self.variant.encode_from_utf8_raw(src, dst, last)
}
/// Incrementally encode into byte stream from UTF-8 _without replacement_. /// /// See the documentation of the struct for documentation for `encode_*` /// methods collectively. /// /// Available to Rust only and only with the `alloc` feature enabled (enabled /// by default). #[cfg(feature = "alloc")] pubfn encode_from_utf8_to_vec_without_replacement(
&mutself,
src: &str,
dst: &mut Vec<u8>,
last: bool,
) -> (EncoderResult, usize) { unsafe { let old_len = dst.len(); let capacity = dst.capacity();
dst.set_len(capacity); let (result, read, written) = self.encode_from_utf8_without_replacement(src, &mut dst[old_len..], last);
dst.set_len(old_len + written);
(result, read)
}
}
/// Query the worst-case output size when encoding from UTF-16 with /// replacement. /// /// Returns the size of the output buffer in bytes that will not overflow /// given the current state of the encoder and `u16_length` number of /// additional input code units if there are no unmappable characters in /// the input or `None` if `usize` would overflow. /// /// Available via the C wrapper. pubfn max_buffer_length_from_utf16_if_no_unmappables(
&self,
u16_length: usize,
) -> Option<usize> {
checked_add( ifself.encoding().can_encode_everything() { 0
} else {
NCR_EXTRA
}, self.max_buffer_length_from_utf16_without_replacement(u16_length),
)
}
/// Query the worst-case output size when encoding from UTF-16 without /// replacement. /// /// Returns the size of the output buffer in bytes that will not overflow /// given the current state of the encoder and `u16_length` number of /// additional input code units or `None` if `usize` would overflow. /// /// Available via the C wrapper. pubfn max_buffer_length_from_utf16_without_replacement(
&self,
u16_length: usize,
) -> Option<usize> { self.variant
.max_buffer_length_from_utf16_without_replacement(u16_length)
}
/// Incrementally encode into byte stream from UTF-16 with unmappable /// characters replaced with HTML (decimal) numeric character references. /// /// See the documentation of the struct for documentation for `encode_*` /// methods collectively. /// /// Available via the C wrapper. pubfn encode_from_utf16(
&mutself,
src: &[u16],
dst: &mut [u8],
last: bool,
) -> (CoderResult, usize, usize, bool) { let dst_len = dst.len(); let effective_dst_len = ifself.encoding().can_encode_everything() {
dst_len
} else { if dst_len < NCR_EXTRA { if src.is_empty() && !(last && self.has_pending_state()) { return (CoderResult::InputEmpty, 0, 0, false);
} return (CoderResult::OutputFull, 0, 0, false);
}
dst_len - NCR_EXTRA
}; letmut had_unmappables = false; letmut total_read = 0usize; letmut total_written = 0usize; loop { let (result, read, written) = self.encode_from_utf16_without_replacement(
&src[total_read..],
&mut dst[total_written..effective_dst_len],
last,
);
total_read += read;
total_written += written; match result {
EncoderResult::InputEmpty => { return (
CoderResult::InputEmpty,
total_read,
total_written,
had_unmappables,
);
}
EncoderResult::OutputFull => { return (
CoderResult::OutputFull,
total_read,
total_written,
had_unmappables,
);
}
EncoderResult::Unmappable(unmappable) => {
had_unmappables = true;
debug_assert!(dst.len() - total_written >= NCR_EXTRA); // There are no UTF-16 encoders and even if there were, // they'd never have unmappables.
debug_assert_ne!(self.encoding(), UTF_16BE);
debug_assert_ne!(self.encoding(), UTF_16LE); // Additionally, Iso2022JpEncoder is responsible for // transitioning to ASCII when returning with Unmappable // from the jis0208 state. That is, when we encode // ISO-2022-JP and come here, the encoder is in either the // ASCII or the Roman state. We are allowed to generate any // printable ASCII excluding \ and ~.
total_written += write_ncr(unmappable, &mut dst[total_written..]); if total_written >= effective_dst_len { if total_read == src.len() && !(last && self.has_pending_state()) { return (
CoderResult::InputEmpty,
total_read,
total_written,
had_unmappables,
);
} return (
CoderResult::OutputFull,
total_read,
total_written,
had_unmappables,
);
}
}
}
}
}
/// Incrementally encode into byte stream from UTF-16 _without replacement_. /// /// See the documentation of the struct for documentation for `encode_*` /// methods collectively. /// /// Available via the C wrapper. pubfn encode_from_utf16_without_replacement(
&mutself,
src: &[u16],
dst: &mut [u8],
last: bool,
) -> (EncoderResult, usize, usize) { self.variant.encode_from_utf16_raw(src, dst, last)
}
}
/// Format an unmappable as NCR without heap allocation. fn write_ncr(unmappable: char, dst: &mut [u8]) -> usize { // len is the number of decimal digits needed to represent unmappable plus // 3 (the length of "" and ";"). letmut number = unmappable as u32; let len = if number >= 1_000_000u32 { 10usize
} elseif number >= 100_000u32 { 9usize
} elseif number >= 10_000u32 { 8usize
} elseif number >= 1_000u32 { 7usize
} elseif number >= 100u32 { 6usize
} else { // Review the outcome of https://github.com/whatwg/encoding/issues/15 // to see if this case is possible 5usize
};
debug_assert!(number >= 10u32);
debug_assert!(len <= dst.len()); letmut pos = len - 1;
dst[pos] = b';';
pos -= 1; loop { let rightmost = number % 10;
dst[pos] = rightmost as u8 + b'0';
pos -= 1; if number < 10 { break;
}
number /= 10;
}
dst[1] = b'#';
dst[0] = b'&';
len
}
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