//! A multi-producer, single-consumer queue for sending values across //! asynchronous tasks. //! //! Similarly to the `std`, channel creation provides [`Receiver`] and //! [`Sender`] handles. [`Receiver`] implements [`Stream`] and allows a task to //! read values out of the channel. If there is no message to read from the //! channel, the current task will be notified when a new value is sent. //! [`Sender`] implements the `Sink` trait and allows a task to send messages into //! the channel. If the channel is at capacity, the send will be rejected and //! the task will be notified when additional capacity is available. In other //! words, the channel provides backpressure. //! //! Unbounded channels are also available using the `unbounded` constructor. //! //! # Disconnection //! //! When all [`Sender`] handles have been dropped, it is no longer //! possible to send values into the channel. This is considered the termination //! event of the stream. As such, [`Receiver::poll_next`] //! will return `Ok(Ready(None))`. //! //! If the [`Receiver`] handle is dropped, then messages can no longer //! be read out of the channel. In this case, all further attempts to send will //! result in an error. //! //! # Clean Shutdown //! //! If the [`Receiver`] is simply dropped, then it is possible for //! there to be messages still in the channel that will not be processed. As //! such, it is usually desirable to perform a "clean" shutdown. To do this, the //! receiver will first call `close`, which will prevent any further messages to //! be sent into the channel. Then, the receiver consumes the channel to //! completion, at which point the receiver can be dropped. //! //! [`Sender`]: struct.Sender.html //! [`Receiver`]: struct.Receiver.html //! [`Stream`]: ../../futures_core/stream/trait.Stream.html //! [`Receiver::poll_next`]: //! ../../futures_core/stream/trait.Stream.html#tymethod.poll_next
// At the core, the channel uses an atomic FIFO queue for message passing. This // queue is used as the primary coordination primitive. In order to enforce // capacity limits and handle back pressure, a secondary FIFO queue is used to // send parked task handles. // // The general idea is that the channel is created with a `buffer` size of `n`. // The channel capacity is `n + num-senders`. Each sender gets one "guaranteed" // slot to hold a message. This allows `Sender` to know for a fact that a send // will succeed *before* starting to do the actual work of sending the value. // Since most of this work is lock-free, once the work starts, it is impossible // to safely revert. // // If the sender is unable to process a send operation, then the current // task is parked and the handle is sent on the parked task queue. // // Note that the implementation guarantees that the channel capacity will never // exceed the configured limit, however there is no *strict* guarantee that the // receiver will wake up a parked task *immediately* when a slot becomes // available. However, it will almost always unpark a task when a slot becomes // available and it is *guaranteed* that a sender will be unparked when the // message that caused the sender to become parked is read out of the channel. // // The steps for sending a message are roughly: // // 1) Increment the channel message count // 2) If the channel is at capacity, push the task handle onto the wait queue // 3) Push the message onto the message queue. // // The steps for receiving a message are roughly: // // 1) Pop a message from the message queue // 2) Pop a task handle from the wait queue // 3) Decrement the channel message count. // // It's important for the order of operations on lock-free structures to happen // in reverse order between the sender and receiver. This makes the message // queue the primary coordination structure and establishes the necessary // happens-before semantics required for the acquire / release semantics used // by the queue structure.
use futures_core::stream::{FusedStream, Stream}; use futures_core::task::__internal::AtomicWaker; use futures_core::task::{Context, Poll, Waker}; use std::fmt; use std::pin::Pin; use std::sync::atomic::AtomicUsize; use std::sync::atomic::Ordering::SeqCst; use std::sync::{Arc, Mutex}; use std::thread;
usecrate::mpsc::queue::Queue;
mod queue; #[cfg(feature = "sink")] mod sink_impl;
struct UnboundedSenderInner<T> { // Channel state shared between the sender and receiver.
inner: Arc<UnboundedInner<T>>,
}
struct BoundedSenderInner<T> { // Channel state shared between the sender and receiver.
inner: Arc<BoundedInner<T>>,
// Handle to the task that is blocked on this sender. This handle is sent // to the receiver half in order to be notified when the sender becomes // unblocked.
sender_task: Arc<Mutex<SenderTask>>,
// `true` if the sender might be blocked. This is an optimization to avoid // having to lock the mutex most of the time.
maybe_parked: bool,
}
// We never project Pin<&mut SenderInner> to `Pin<&mut T>` impl<T> Unpin for UnboundedSenderInner<T> {} impl<T> Unpin for BoundedSenderInner<T> {}
/// The transmission end of a bounded mpsc channel. /// /// This value is created by the [`channel`](channel) function. pubstruct Sender<T>(Option<BoundedSenderInner<T>>);
/// The transmission end of an unbounded mpsc channel. /// /// This value is created by the [`unbounded`](unbounded) function. pubstruct UnboundedSender<T>(Option<UnboundedSenderInner<T>>);
/// The receiving end of a bounded mpsc channel. /// /// This value is created by the [`channel`](channel) function. pubstruct Receiver<T> {
inner: Option<Arc<BoundedInner<T>>>,
}
/// The receiving end of an unbounded mpsc channel. /// /// This value is created by the [`unbounded`](unbounded) function. pubstruct UnboundedReceiver<T> {
inner: Option<Arc<UnboundedInner<T>>>,
}
// `Pin<&mut UnboundedReceiver<T>>` is never projected to `Pin<&mut T>` impl<T> Unpin for UnboundedReceiver<T> {}
/// The error type for [`Sender`s](Sender) used as `Sink`s. #[derive(Clone, Debug, PartialEq, Eq)] pubstruct SendError {
kind: SendErrorKind,
}
/// The error type returned from [`try_send`](Sender::try_send). #[derive(Clone, PartialEq, Eq)] pubstruct TrySendError<T> {
err: SendError,
val: T,
}
/// The error type returned from [`try_next`](Receiver::try_next). pubstruct TryRecvError {
_priv: (),
}
impl fmt::Display for SendError { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { ifself.is_full() {
write!(f, "send failed because channel is full")
} else {
write!(f, "send failed because receiver is gone")
}
}
}
impl std::error::Error for SendError {}
impl SendError { /// Returns `true` if this error is a result of the channel being full. pubfn is_full(&self) -> bool { matchself.kind {
SendErrorKind::Full => true,
_ => false,
}
}
/// Returns `true` if this error is a result of the receiver being dropped. pubfn is_disconnected(&self) -> bool { matchself.kind {
SendErrorKind::Disconnected => true,
_ => false,
}
}
}
impl fmt::Display for TryRecvError { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "receiver channel is empty")
}
}
impl std::error::Error for TryRecvError {}
struct UnboundedInner<T> { // Internal channel state. Consists of the number of messages stored in the // channel as well as a flag signalling that the channel is closed.
state: AtomicUsize,
// Atomic, FIFO queue used to send messages to the receiver
message_queue: Queue<T>,
// Number of senders in existence
num_senders: AtomicUsize,
// Handle to the receiver's task.
recv_task: AtomicWaker,
}
struct BoundedInner<T> { // Max buffer size of the channel. If `None` then the channel is unbounded.
buffer: usize,
// Internal channel state. Consists of the number of messages stored in the // channel as well as a flag signalling that the channel is closed.
state: AtomicUsize,
// Atomic, FIFO queue used to send messages to the receiver
message_queue: Queue<T>,
// Atomic, FIFO queue used to send parked task handles to the receiver.
parked_queue: Queue<Arc<Mutex<SenderTask>>>,
// Number of senders in existence
num_senders: AtomicUsize,
// Handle to the receiver's task.
recv_task: AtomicWaker,
}
// Struct representation of `Inner::state`. #[derive(Clone, Copy)] struct State { // `true` when the channel is open
is_open: bool,
// Number of messages in the channel
num_messages: usize,
}
// The `is_open` flag is stored in the left-most bit of `Inner::state` const OPEN_MASK: usize = usize::max_value() - (usize::max_value() >> 1);
// When a new channel is created, it is created in the open state with no // pending messages. const INIT_STATE: usize = OPEN_MASK;
// The maximum number of messages that a channel can track is `usize::max_value() >> 1` const MAX_CAPACITY: usize = !(OPEN_MASK);
// The maximum requested buffer size must be less than the maximum capacity of // a channel. This is because each sender gets a guaranteed slot. const MAX_BUFFER: usize = MAX_CAPACITY >> 1;
// Sent to the consumer to wake up blocked producers struct SenderTask {
task: Option<Waker>,
is_parked: bool,
}
/// Creates a bounded mpsc channel for communicating between asynchronous tasks. /// /// Being bounded, this channel provides backpressure to ensure that the sender /// outpaces the receiver by only a limited amount. The channel's capacity is /// equal to `buffer + num-senders`. In other words, each sender gets a /// guaranteed slot in the channel capacity, and on top of that there are /// `buffer` "first come, first serve" slots available to all senders. /// /// The [`Receiver`](Receiver) returned implements the /// [`Stream`](futures_core::stream::Stream) trait, while [`Sender`](Sender) implements /// `Sink`. pubfn channel<T>(buffer: usize) -> (Sender<T>, Receiver<T>) { // Check that the requested buffer size does not exceed the maximum buffer // size permitted by the system.
assert!(buffer < MAX_BUFFER, "requested buffer size too large");
/// Creates an unbounded mpsc channel for communicating between asynchronous /// tasks. /// /// A `send` on this channel will always succeed as long as the receive half has /// not been closed. If the receiver falls behind, messages will be arbitrarily /// buffered. /// /// **Note** that the amount of available system memory is an implicit bound to /// the channel. Using an `unbounded` channel has the ability of causing the /// process to run out of memory. In this case, the process will be aborted. pubfn unbounded<T>() -> (UnboundedSender<T>, UnboundedReceiver<T>) { let inner = Arc::new(UnboundedInner {
state: AtomicUsize::new(INIT_STATE),
message_queue: Queue::new(),
num_senders: AtomicUsize::new(1),
recv_task: AtomicWaker::new(),
});
let tx = UnboundedSenderInner { inner: inner.clone() };
let rx = UnboundedReceiver { inner: Some(inner) };
(UnboundedSender(Some(tx)), rx)
}
/* * *=====implSender===== *
*/
impl<T> UnboundedSenderInner<T> { fn poll_ready_nb(&self) -> Poll<Result<(), SendError>> { let state = decode_state(self.inner.state.load(SeqCst)); if state.is_open {
Poll::Ready(Ok(()))
} else {
Poll::Ready(Err(SendError { kind: SendErrorKind::Disconnected }))
}
}
// Push message to the queue and signal to the receiver fn queue_push_and_signal(&self, msg: T) { // Push the message onto the message queue self.inner.message_queue.push(msg);
// Signal to the receiver that a message has been enqueued. If the // receiver is parked, this will unpark the task. self.inner.recv_task.wake();
}
// Increment the number of queued messages. Returns the resulting number. fn inc_num_messages(&self) -> Option<usize> { letmut curr = self.inner.state.load(SeqCst);
loop { letmut state = decode_state(curr);
// The receiver end closed the channel. if !state.is_open { return None;
}
// This probably is never hit? Odds are the process will run out of // memory first. It may be worth to return something else in this // case?
assert!(
state.num_messages < MAX_CAPACITY, "buffer space \
exhausted; sending this messages would overflow the state"
);
/// Returns whether the senders send to the same receiver. fn same_receiver(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.inner, &other.inner)
}
/// Returns whether the sender send to this receiver. fn is_connected_to(&self, inner: &Arc<UnboundedInner<T>>) -> bool {
Arc::ptr_eq(&self.inner, inner)
}
/// Returns pointer to the Arc containing sender /// /// The returned pointer is not referenced and should be only used for hashing! fn ptr(&self) -> *const UnboundedInner<T> {
&*self.inner
}
/// Returns whether this channel is closed without needing a context. fn is_closed(&self) -> bool {
!decode_state(self.inner.state.load(SeqCst)).is_open
}
/// Closes this channel from the sender side, preventing any new messages. fn close_channel(&self) { // There's no need to park this sender, its dropping, // and we don't want to check for capacity, so skip // that stuff from `do_send`.
impl<T> BoundedSenderInner<T> { /// Attempts to send a message on this `Sender`, returning the message /// if there was an error. fn try_send(&mutself, msg: T) -> Result<(), TrySendError<T>> { // If the sender is currently blocked, reject the message if !self.poll_unparked(None).is_ready() { return Err(TrySendError { err: SendError { kind: SendErrorKind::Full }, val: msg });
}
// The channel has capacity to accept the message, so send it self.do_send_b(msg)
}
// Do the send without failing. // Can be called only by bounded sender. fn do_send_b(&mutself, msg: T) -> Result<(), TrySendError<T>> { // Anyone calling do_send *should* make sure there is room first, // but assert here for tests as a sanity check.
debug_assert!(self.poll_unparked(None).is_ready());
// First, increment the number of messages contained by the channel. // This operation will also atomically determine if the sender task // should be parked. // // `None` is returned in the case that the channel has been closed by the // receiver. This happens when `Receiver::close` is called or the // receiver is dropped. let park_self = matchself.inc_num_messages() {
Some(num_messages) => { // Block if the current number of pending messages has exceeded // the configured buffer size
num_messages > self.inner.buffer
}
None => { return Err(TrySendError {
err: SendError { kind: SendErrorKind::Disconnected },
val: msg,
})
}
};
// If the channel has reached capacity, then the sender task needs to // be parked. This will send the task handle on the parked task queue. // // However, when `do_send` is called while dropping the `Sender`, // `task::current()` can't be called safely. In this case, in order to // maintain internal consistency, a blank message is pushed onto the // parked task queue. if park_self { self.park();
}
self.queue_push_and_signal(msg);
Ok(())
}
// Push message to the queue and signal to the receiver fn queue_push_and_signal(&self, msg: T) { // Push the message onto the message queue self.inner.message_queue.push(msg);
// Signal to the receiver that a message has been enqueued. If the // receiver is parked, this will unpark the task. self.inner.recv_task.wake();
}
// Increment the number of queued messages. Returns the resulting number. fn inc_num_messages(&self) -> Option<usize> { letmut curr = self.inner.state.load(SeqCst);
loop { letmut state = decode_state(curr);
// The receiver end closed the channel. if !state.is_open { return None;
}
// This probably is never hit? Odds are the process will run out of // memory first. It may be worth to return something else in this // case?
assert!(
state.num_messages < MAX_CAPACITY, "buffer space \
exhausted; sending this messages would overflow the state"
);
// Send handle over queue let t = self.sender_task.clone(); self.inner.parked_queue.push(t);
// Check to make sure we weren't closed after we sent our task on the // queue let state = decode_state(self.inner.state.load(SeqCst)); self.maybe_parked = state.is_open;
}
/// Polls the channel to determine if there is guaranteed capacity to send /// at least one item without waiting. /// /// # Return value /// /// This method returns: /// /// - `Poll::Ready(Ok(_))` if there is sufficient capacity; /// - `Poll::Pending` if the channel may not have /// capacity, in which case the current task is queued to be notified once /// capacity is available; /// - `Poll::Ready(Err(SendError))` if the receiver has been dropped. fn poll_ready(&mutself, cx: &mut Context<'_>) -> Poll<Result<(), SendError>> { let state = decode_state(self.inner.state.load(SeqCst)); if !state.is_open { return Poll::Ready(Err(SendError { kind: SendErrorKind::Disconnected }));
}
self.poll_unparked(Some(cx)).map(Ok)
}
/// Returns whether the senders send to the same receiver. fn same_receiver(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.inner, &other.inner)
}
/// Returns whether the sender send to this receiver. fn is_connected_to(&self, receiver: &Arc<BoundedInner<T>>) -> bool {
Arc::ptr_eq(&self.inner, receiver)
}
/// Returns pointer to the Arc containing sender /// /// The returned pointer is not referenced and should be only used for hashing! fn ptr(&self) -> *const BoundedInner<T> {
&*self.inner
}
/// Returns whether this channel is closed without needing a context. fn is_closed(&self) -> bool {
!decode_state(self.inner.state.load(SeqCst)).is_open
}
/// Closes this channel from the sender side, preventing any new messages. fn close_channel(&self) { // There's no need to park this sender, its dropping, // and we don't want to check for capacity, so skip // that stuff from `do_send`.
fn poll_unparked(&mutself, cx: Option<&mut Context<'_>>) -> Poll<()> { // First check the `maybe_parked` variable. This avoids acquiring the // lock in most cases ifself.maybe_parked { // Get a lock on the task handle letmut task = self.sender_task.lock().unwrap();
if !task.is_parked { self.maybe_parked = false; return Poll::Ready(());
}
// At this point, an unpark request is pending, so there will be an // unpark sometime in the future. We just need to make sure that // the correct task will be notified. // // Update the task in case the `Sender` has been moved to another // task
task.task = cx.map(|cx| cx.waker().clone());
Poll::Pending
} else {
Poll::Ready(())
}
}
}
impl<T> Sender<T> { /// Attempts to send a message on this `Sender`, returning the message /// if there was an error. pubfn try_send(&mutself, msg: T) -> Result<(), TrySendError<T>> { iflet Some(inner) = &mutself.0 {
inner.try_send(msg)
} else {
Err(TrySendError { err: SendError { kind: SendErrorKind::Disconnected }, val: msg })
}
}
/// Send a message on the channel. /// /// This function should only be called after /// [`poll_ready`](Sender::poll_ready) has reported that the channel is /// ready to receive a message. pubfn start_send(&mutself, msg: T) -> Result<(), SendError> { self.try_send(msg).map_err(|e| e.err)
}
/// Polls the channel to determine if there is guaranteed capacity to send /// at least one item without waiting. /// /// # Return value /// /// This method returns: /// /// - `Poll::Ready(Ok(_))` if there is sufficient capacity; /// - `Poll::Pending` if the channel may not have /// capacity, in which case the current task is queued to be notified once /// capacity is available; /// - `Poll::Ready(Err(SendError))` if the receiver has been dropped. pubfn poll_ready(&mutself, cx: &mut Context<'_>) -> Poll<Result<(), SendError>> { let inner = self.0.as_mut().ok_or(SendError { kind: SendErrorKind::Disconnected })?;
inner.poll_ready(cx)
}
/// Returns whether this channel is closed without needing a context. pubfn is_closed(&self) -> bool { self.0.as_ref().map(BoundedSenderInner::is_closed).unwrap_or(true)
}
/// Closes this channel from the sender side, preventing any new messages. pubfn close_channel(&mutself) { iflet Some(inner) = &mutself.0 {
inner.close_channel();
}
}
/// Disconnects this sender from the channel, closing it if there are no more senders left. pubfn disconnect(&mutself) { self.0 = None;
}
/// Returns whether the senders send to the same receiver. pubfn same_receiver(&self, other: &Self) -> bool { match (&self.0, &other.0) {
(Some(inner), Some(other)) => inner.same_receiver(other),
_ => false,
}
}
/// Returns whether the sender send to this receiver. pubfn is_connected_to(&self, receiver: &Receiver<T>) -> bool { match (&self.0, &receiver.inner) {
(Some(inner), Some(receiver)) => inner.is_connected_to(receiver),
_ => false,
}
}
/// Hashes the receiver into the provided hasher pubfn hash_receiver<H>(&self, hasher: &mut H) where
H: std::hash::Hasher,
{ use std::hash::Hash;
let ptr = self.0.as_ref().map(|inner| inner.ptr());
ptr.hash(hasher);
}
}
impl<T> UnboundedSender<T> { /// Check if the channel is ready to receive a message. pubfn poll_ready(&self, _: &mut Context<'_>) -> Poll<Result<(), SendError>> { let inner = self.0.as_ref().ok_or(SendError { kind: SendErrorKind::Disconnected })?;
inner.poll_ready_nb()
}
/// Returns whether this channel is closed without needing a context. pubfn is_closed(&self) -> bool { self.0.as_ref().map(UnboundedSenderInner::is_closed).unwrap_or(true)
}
/// Closes this channel from the sender side, preventing any new messages. pubfn close_channel(&self) { iflet Some(inner) = &self.0 {
inner.close_channel();
}
}
/// Disconnects this sender from the channel, closing it if there are no more senders left. pubfn disconnect(&mutself) { self.0 = None;
}
// Do the send without parking current task. fn do_send_nb(&self, msg: T) -> Result<(), TrySendError<T>> { iflet Some(inner) = &self.0 { if inner.inc_num_messages().is_some() {
inner.queue_push_and_signal(msg); return Ok(());
}
}
/// Send a message on the channel. /// /// This method should only be called after `poll_ready` has been used to /// verify that the channel is ready to receive a message. pubfn start_send(&mutself, msg: T) -> Result<(), SendError> { self.do_send_nb(msg).map_err(|e| e.err)
}
/// Sends a message along this channel. /// /// This is an unbounded sender, so this function differs from `Sink::send` /// by ensuring the return type reflects that the channel is always ready to /// receive messages. pubfn unbounded_send(&self, msg: T) -> Result<(), TrySendError<T>> { self.do_send_nb(msg)
}
/// Returns whether the senders send to the same receiver. pubfn same_receiver(&self, other: &Self) -> bool { match (&self.0, &other.0) {
(Some(inner), Some(other)) => inner.same_receiver(other),
_ => false,
}
}
/// Returns whether the sender send to this receiver. pubfn is_connected_to(&self, receiver: &UnboundedReceiver<T>) -> bool { match (&self.0, &receiver.inner) {
(Some(inner), Some(receiver)) => inner.is_connected_to(receiver),
_ => false,
}
}
/// Hashes the receiver into the provided hasher pubfn hash_receiver<H>(&self, hasher: &mut H) where
H: std::hash::Hasher,
{ use std::hash::Hash;
let ptr = self.0.as_ref().map(|inner| inner.ptr());
ptr.hash(hasher);
}
}
impl<T> Clone for UnboundedSenderInner<T> { fn clone(&self) -> Self { // Since this atomic op isn't actually guarding any memory and we don't // care about any orderings besides the ordering on the single atomic // variable, a relaxed ordering is acceptable. letmut curr = self.inner.num_senders.load(SeqCst);
loop { // If the maximum number of senders has been reached, then fail if curr == MAX_BUFFER {
panic!("cannot clone `Sender` -- too many outstanding senders");
}
debug_assert!(curr < MAX_BUFFER);
let next = curr + 1; matchself.inner.num_senders.compare_exchange(curr, next, SeqCst, SeqCst) {
Ok(_) => { // The ABA problem doesn't matter here. We only care that the // number of senders never exceeds the maximum. returnSelf { inner: self.inner.clone() };
}
Err(actual) => curr = actual,
}
}
}
}
impl<T> Clone for BoundedSenderInner<T> { fn clone(&self) -> Self { // Since this atomic op isn't actually guarding any memory and we don't // care about any orderings besides the ordering on the single atomic // variable, a relaxed ordering is acceptable. letmut curr = self.inner.num_senders.load(SeqCst);
loop { // If the maximum number of senders has been reached, then fail if curr == self.inner.max_senders() {
panic!("cannot clone `Sender` -- too many outstanding senders");
}
debug_assert!(curr < self.inner.max_senders());
let next = curr + 1; matchself.inner.num_senders.compare_exchange(curr, next, SeqCst, SeqCst) {
Ok(_) => { // The ABA problem doesn't matter here. We only care that the // number of senders never exceeds the maximum. returnSelf {
inner: self.inner.clone(),
sender_task: Arc::new(Mutex::new(SenderTask::new())),
maybe_parked: false,
};
}
Err(actual) => curr = actual,
}
}
}
}
impl<T> Drop for UnboundedSenderInner<T> { fn drop(&mutself) { // Ordering between variables don't matter here let prev = self.inner.num_senders.fetch_sub(1, SeqCst);
if prev == 1 { self.close_channel();
}
}
}
impl<T> Drop for BoundedSenderInner<T> { fn drop(&mutself) { // Ordering between variables don't matter here let prev = self.inner.num_senders.fetch_sub(1, SeqCst);
impl<T> Receiver<T> { /// Closes the receiving half of a channel, without dropping it. /// /// This prevents any further messages from being sent on the channel while /// still enabling the receiver to drain messages that are buffered. pubfn close(&mutself) { iflet Some(inner) = &mutself.inner {
inner.set_closed();
// Wake up any threads waiting as they'll see that we've closed the // channel and will continue on their merry way. whilelet Some(task) = unsafe { inner.parked_queue.pop_spin() } {
task.lock().unwrap().notify();
}
}
}
/// Tries to receive the next message without notifying a context if empty. /// /// It is not recommended to call this function from inside of a future, /// only when you've otherwise arranged to be notified when the channel is /// no longer empty. /// /// This function returns: /// * `Ok(Some(t))` when message is fetched /// * `Ok(None)` when channel is closed and no messages left in the queue /// * `Err(e)` when there are no messages available, but channel is not yet closed pubfn try_next(&mutself) -> Result<Option<T>, TryRecvError> { matchself.next_message() {
Poll::Ready(msg) => Ok(msg),
Poll::Pending => Err(TryRecvError { _priv: () }),
}
}
fn next_message(&mutself) -> Poll<Option<T>> { let inner = matchself.inner.as_mut() {
None => return Poll::Ready(None),
Some(inner) => inner,
}; // Pop off a message matchunsafe { inner.message_queue.pop_spin() } {
Some(msg) => { // If there are any parked task handles in the parked queue, // pop one and unpark it. self.unpark_one();
// Decrement number of messages self.dec_num_messages();
Poll::Ready(Some(msg))
}
None => { let state = decode_state(inner.state.load(SeqCst)); if state.is_closed() { // If closed flag is set AND there are no pending messages // it means end of stream self.inner = None;
Poll::Ready(None)
} else { // If queue is open, we need to return Pending // to be woken up when new messages arrive. // If queue is closed but num_messages is non-zero, // it means that senders updated the state, // but didn't put message to queue yet, // so we need to park until sender unparks the task // after queueing the message.
Poll::Pending
}
}
}
}
// Unpark a single task handle if there is one pending in the parked queue fn unpark_one(&mutself) { iflet Some(inner) = &mutself.inner { iflet Some(task) = unsafe { inner.parked_queue.pop_spin() } {
task.lock().unwrap().notify();
}
}
}
fn dec_num_messages(&self) { iflet Some(inner) = &self.inner { // OPEN_MASK is highest bit, so it's unaffected by subtraction // unless there's underflow, and we know there's no underflow // because number of messages at this point is always > 0.
inner.state.fetch_sub(1, SeqCst);
}
}
}
// The receiver does not ever take a Pin to the inner T impl<T> Unpin for Receiver<T> {}
fn poll_next(mutself: Pin<&mutSelf>, cx: &mut Context<'_>) -> Poll<Option<T>> { // Try to read a message off of the message queue. matchself.next_message() {
Poll::Ready(msg) => { if msg.is_none() { self.inner = None;
}
Poll::Ready(msg)
}
Poll::Pending => { // There are no messages to read, in this case, park. self.inner.as_ref().unwrap().recv_task.register(cx.waker()); // Check queue again after parking to prevent race condition: // a message could be added to the queue after previous `next_message` // before `register` call. self.next_message()
}
}
}
impl<T> Drop for Receiver<T> { fn drop(&mutself) { // Drain the channel of all pending messages self.close(); ifself.inner.is_some() { loop { matchself.next_message() {
Poll::Ready(Some(_)) => {}
Poll::Ready(None) => break,
Poll::Pending => { let state = decode_state(self.inner.as_ref().unwrap().state.load(SeqCst));
// If the channel is closed, then there is no need to park. if state.is_closed() { break;
}
// TODO: Spinning isn't ideal, it might be worth // investigating using a condvar or some other strategy // here. That said, if this case is hit, then another thread // is about to push the value into the queue and this isn't // the only spinlock in the impl right now.
thread::yield_now();
}
}
}
}
}
}
impl<T> UnboundedReceiver<T> { /// Closes the receiving half of a channel, without dropping it. /// /// This prevents any further messages from being sent on the channel while /// still enabling the receiver to drain messages that are buffered. pubfn close(&mutself) { iflet Some(inner) = &mutself.inner {
inner.set_closed();
}
}
/// Tries to receive the next message without notifying a context if empty. /// /// It is not recommended to call this function from inside of a future, /// only when you've otherwise arranged to be notified when the channel is /// no longer empty. /// /// This function returns: /// * `Ok(Some(t))` when message is fetched /// * `Ok(None)` when channel is closed and no messages left in the queue /// * `Err(e)` when there are no messages available, but channel is not yet closed pubfn try_next(&mutself) -> Result<Option<T>, TryRecvError> { matchself.next_message() {
Poll::Ready(msg) => Ok(msg),
Poll::Pending => Err(TryRecvError { _priv: () }),
}
}
fn next_message(&mutself) -> Poll<Option<T>> { let inner = matchself.inner.as_mut() {
None => return Poll::Ready(None),
Some(inner) => inner,
}; // Pop off a message matchunsafe { inner.message_queue.pop_spin() } {
Some(msg) => { // Decrement number of messages self.dec_num_messages();
Poll::Ready(Some(msg))
}
None => { let state = decode_state(inner.state.load(SeqCst)); if state.is_closed() { // If closed flag is set AND there are no pending messages // it means end of stream self.inner = None;
Poll::Ready(None)
} else { // If queue is open, we need to return Pending // to be woken up when new messages arrive. // If queue is closed but num_messages is non-zero, // it means that senders updated the state, // but didn't put message to queue yet, // so we need to park until sender unparks the task // after queueing the message.
Poll::Pending
}
}
}
}
fn dec_num_messages(&self) { iflet Some(inner) = &self.inner { // OPEN_MASK is highest bit, so it's unaffected by subtraction // unless there's underflow, and we know there's no underflow // because number of messages at this point is always > 0.
inner.state.fetch_sub(1, SeqCst);
}
}
}
impl<T> Stream for UnboundedReceiver<T> { type Item = T;
fn poll_next(mutself: Pin<&mutSelf>, cx: &mut Context<'_>) -> Poll<Option<T>> { // Try to read a message off of the message queue. matchself.next_message() {
Poll::Ready(msg) => { if msg.is_none() { self.inner = None;
}
Poll::Ready(msg)
}
Poll::Pending => { // There are no messages to read, in this case, park. self.inner.as_ref().unwrap().recv_task.register(cx.waker()); // Check queue again after parking to prevent race condition: // a message could be added to the queue after previous `next_message` // before `register` call. self.next_message()
}
}
}
impl<T> Drop for UnboundedReceiver<T> { fn drop(&mutself) { // Drain the channel of all pending messages self.close(); ifself.inner.is_some() { loop { matchself.next_message() {
Poll::Ready(Some(_)) => {}
Poll::Ready(None) => break,
Poll::Pending => { let state = decode_state(self.inner.as_ref().unwrap().state.load(SeqCst));
// If the channel is closed, then there is no need to park. if state.is_closed() { break;
}
// TODO: Spinning isn't ideal, it might be worth // investigating using a condvar or some other strategy // here. That said, if this case is hit, then another thread // is about to push the value into the queue and this isn't // the only spinlock in the impl right now.
thread::yield_now();
}
}
}
}
}
}
impl<T> UnboundedInner<T> { // Clear `open` flag in the state, keep `num_messages` intact. fn set_closed(&self) { let curr = self.state.load(SeqCst); if !decode_state(curr).is_open { return;
}
self.state.fetch_and(!OPEN_MASK, SeqCst);
}
}
impl<T> BoundedInner<T> { // The return value is such that the total number of messages that can be // enqueued into the channel will never exceed MAX_CAPACITY fn max_senders(&self) -> usize {
MAX_CAPACITY - self.buffer
}
// Clear `open` flag in the state, keep `num_messages` intact. fn set_closed(&self) { let curr = self.state.load(SeqCst); if !decode_state(curr).is_open { return;
}
self.state.fetch_and(!OPEN_MASK, SeqCst);
}
}
unsafeimpl<T: Send> Send for UnboundedInner<T> {} unsafeimpl<T: Send> Sync for UnboundedInner<T> {}
unsafeimpl<T: Send> Send for BoundedInner<T> {} unsafeimpl<T: Send> Sync for BoundedInner<T> {}
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