use std::error::Error as StdError; use std::fmt; use std::mem; use std::time::Duration;
use futures_channel::oneshot; use futures_util::future::{self, Either, FutureExt as _, TryFutureExt as _}; use http::header::{HeaderValue, HOST}; use http::uri::{Port, Scheme}; use http::{Method, Request, Response, Uri, Version}; use tracing::{debug, trace, warn};
/// A Client to make outgoing HTTP requests. /// /// `Client` is cheap to clone and cloning is the recommended way to share a `Client`. The /// underlying connection pool will be reused. #[cfg_attr(docsrs, doc(cfg(any(feature = "http1", feature = "http2"))))] pubstruct Client<C, B = Body> {
config: Config,
conn_builder: conn::Builder,
connector: C,
pool: Pool<PoolClient<B>>,
}
/// A `Future` that will resolve to an HTTP Response. /// /// This is returned by `Client::request` (and `Client::get`). #[must_use = "futures do nothing unless polled"] pubstruct ResponseFuture {
inner: SyncWrapper<Pin<Box<dyn Future<Output = crate::Result<Response<Body>>> + Send>>>,
}
// ===== impl Client =====
#[cfg(feature = "tcp")] impl Client<HttpConnector, Body> { /// Create a new Client with the default [config](Builder). /// /// # Note /// /// The default connector does **not** handle TLS. Speaking to `https` /// destinations will require [configuring a connector that implements /// TLS](https://hyper.rs/guides/client/configuration). #[cfg_attr(docsrs, doc(cfg(feature = "tcp")))] #[inline] pubfn new() -> Client<HttpConnector, Body> {
Builder::default().build_http()
}
}
impl Client<(), Body> { /// Create a builder to configure a new `Client`. /// /// # Example /// /// ``` /// # #[cfg(feature = "runtime")] /// # fn run () { /// use std::time::Duration; /// use hyper::Client; /// /// let client = Client::builder() /// .pool_idle_timeout(Duration::from_secs(30)) /// .http2_only(true) /// .build_http(); /// # let infer: Client<_, hyper::Body> = client; /// # drop(infer); /// # } /// # fn main() {} /// ``` #[inline] pubfn builder() -> Builder {
Builder::default()
}
}
impl<C, B> Client<C, B> where
C: Connect + Clone + Send + Sync + 'static,
B: HttpBody + Send + 'static,
B::Data: Send,
B::Error: Into<Box<dyn StdError + Send + Sync>>,
{ /// Send a `GET` request to the supplied `Uri`. /// /// # Note /// /// This requires that the `HttpBody` type have a `Default` implementation. /// It *should* return an "empty" version of itself, such that /// `HttpBody::is_end_stream` is `true`. /// /// # Example /// /// ``` /// # #[cfg(feature = "runtime")] /// # fn run () { /// use hyper::{Client, Uri}; /// /// let client = Client::new(); /// /// let future = client.get(Uri::from_static("http://httpbin.org/ip")); /// # } /// # fn main() {} /// ``` pubfn get(&self, uri: Uri) -> ResponseFuture where
B: Default,
{ let body = B::default(); if !body.is_end_stream() {
warn!("default HttpBody used for get() does not return true for is_end_stream");
}
if pooled.is_http1() { if req.version() == Version::HTTP_2 {
warn!("Connection is HTTP/1, but request requires HTTP/2"); return Err(ClientError::Normal( crate::Error::new_user_unsupported_version(),
));
}
ifself.config.set_host { let uri = req.uri().clone();
req.headers_mut().entry(HOST).or_insert_with(|| { let hostname = uri.host().expect("authority implies host"); iflet Some(port) = get_non_default_port(&uri) { let s = format!("{}:{}", hostname, port);
HeaderValue::from_str(&s)
} else {
HeaderValue::from_str(hostname)
}
.expect("uri host is valid header value")
});
}
let fut = pooled
.send_request_retryable(req)
.map_err(ClientError::map_with_reused(pooled.is_reused()));
// If the Connector included 'extra' info, add to Response... let extra_info = pooled.conn_info.extra.clone(); let fut = fut.map_ok(move |mut res| { iflet Some(extra) = extra_info {
extra.set(res.extensions_mut());
}
res
});
// As of futures@0.1.21, there is a race condition in the mpsc // channel, such that sending when the receiver is closing can // result in the message being stuck inside the queue. It won't // ever notify until the Sender side is dropped. // // To counteract this, we must check if our senders 'want' channel // has been closed after having tried to send. If so, error out... if pooled.is_closed() { return fut.await;
}
letmut res = fut.await?;
// If pooled is HTTP/2, we can toss this reference immediately. // // when pooled is dropped, it will try to insert back into the // pool. To delay that, spawn a future that completes once the // sender is ready again. // // This *should* only be once the related `Connection` has polled // for a new request to start. // // It won't be ready if there is a body to stream. if pooled.is_http2() || !pooled.is_pool_enabled() || pooled.is_ready() {
drop(pooled);
} elseif !res.body().is_end_stream() { let (delayed_tx, delayed_rx) = oneshot::channel();
res.body_mut().delayed_eof(delayed_rx); let on_idle = future::poll_fn(move |cx| pooled.poll_ready(cx)).map(move |_| { // At this point, `pooled` is dropped, and had a chance // to insert into the pool (if conn was idle)
drop(delayed_tx);
});
self.conn_builder.exec.execute(on_idle);
} else { // There's no body to delay, but the connection isn't // ready yet. Only re-insert when it's ready let on_idle = future::poll_fn(move |cx| pooled.poll_ready(cx)).map(|_| ());
self.conn_builder.exec.execute(on_idle);
}
Ok(res)
}
asyncfn connection_for(
&self,
pool_key: PoolKey,
) -> Result<Pooled<PoolClient<B>>, ClientConnectError> { // This actually races 2 different futures to try to get a ready // connection the fastest, and to reduce connection churn. // // - If the pool has an idle connection waiting, that's used // immediately. // - Otherwise, the Connector is asked to start connecting to // the destination Uri. // - Meanwhile, the pool Checkout is watching to see if any other // request finishes and tries to insert an idle connection. // - If a new connection is started, but the Checkout wins after // (an idle connection became available first), the started // connection future is spawned into the runtime to complete, // and then be inserted into the pool as an idle connection. let checkout = self.pool.checkout(pool_key.clone()); let connect = self.connect_to(pool_key); let is_ver_h2 = self.config.ver == Ver::Http2;
// The order of the `select` is depended on below...
match future::select(checkout, connect).await { // Checkout won, connect future may have been started or not. // // If it has, let it finish and insert back into the pool, // so as to not waste the socket...
Either::Left((Ok(checked_out), connecting)) => { // This depends on the `select` above having the correct // order, such that if the checkout future were ready // immediately, the connect future will never have been // started. // // If it *wasn't* ready yet, then the connect future will // have been started... if connecting.started() { let bg = connecting
.map_err(|err| {
trace!("background connect error: {}", err);
})
.map(|_pooled| { // dropping here should just place it in // the Pool for us...
}); // An execute error here isn't important, we're just trying // to prevent a waste of a socket... self.conn_builder.exec.execute(bg);
}
Ok(checked_out)
} // Connect won, checkout can just be dropped.
Either::Right((Ok(connected), _checkout)) => Ok(connected), // Either checkout or connect could get canceled: // // 1. Connect is canceled if this is HTTP/2 and there is // an outstanding HTTP/2 connecting task. // 2. Checkout is canceled if the pool cannot deliver an // idle connection reliably. // // In both cases, we should just wait for the other future.
Either::Left((Err(err), connecting)) => { if err.is_canceled() {
connecting.await.map_err(ClientConnectError::Normal)
} else {
Err(ClientConnectError::Normal(err))
}
}
Either::Right((Err(err), checkout)) => { if err.is_canceled() {
checkout.await.map_err(move |err| { if is_ver_h2
&& err.is_canceled()
&& err.find_source::<CheckoutIsClosedError>().is_some()
{
ClientConnectError::H2CheckoutIsClosed(err)
} else {
ClientConnectError::Normal(err)
}
})
} else {
Err(ClientConnectError::Normal(err))
}
}
}
}
fn connect_to(
&self,
pool_key: PoolKey,
) -> impl Lazy<Output = crate::Result<Pooled<PoolClient<B>>>> + Unpin { let executor = self.conn_builder.exec.clone(); let pool = self.pool.clone(); #[cfg(not(feature = "http2"))] let conn_builder = self.conn_builder.clone(); #[cfg(feature = "http2")] letmut conn_builder = self.conn_builder.clone(); let ver = self.config.ver; let is_ver_h2 = ver == Ver::Http2; let connector = self.connector.clone(); let dst = domain_as_uri(pool_key.clone());
hyper_lazy(move || { // Try to take a "connecting lock". // // If the pool_key is for HTTP/2, and there is already a // connection being established, then this can't take a // second lock. The "connect_to" future is Canceled. let connecting = match pool.connecting(&pool_key, ver) {
Some(lock) => lock,
None => { let canceled = crate::Error::new_canceled().with("HTTP/2 connection in progress"); return Either::Right(future::err(canceled));
}
};
Either::Left(
connector
.connect(connect::sealed::Internal, dst)
.map_err(crate::Error::new_connect)
.and_then(move |io| { let connected = io.connected(); // If ALPN is h2 and we aren't http2_only already, // then we need to convert our pool checkout into // a single HTTP2 one. let connecting = if connected.alpn == Alpn::H2 && !is_ver_h2 { match connecting.alpn_h2(&pool) {
Some(lock) => {
trace!("ALPN negotiated h2, updating pool");
lock
}
None => { // Another connection has already upgraded, // the pool checkout should finish up for us. let canceled = crate::Error::new_canceled()
.with("ALPN upgraded to HTTP/2"); return Either::Right(future::err(canceled));
}
}
} else {
connecting
};
/// A marker to identify what version a pooled connection is. #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)] pub(super) enum Ver {
Auto,
Http2,
}
fn origin_form(uri: &mut Uri) { let path = match uri.path_and_query() {
Some(path) if path.as_str() != "/" => { letmut parts = ::http::uri::Parts::default();
parts.path_and_query = Some(path.clone());
Uri::from_parts(parts).expect("path is valid uri")
}
_none_or_just_slash => {
debug_assert!(Uri::default() == "/");
Uri::default()
}
};
*uri = path
}
fn absolute_form(uri: &mut Uri) {
debug_assert!(uri.scheme().is_some(), "absolute_form needs a scheme");
debug_assert!(
uri.authority().is_some(), "absolute_form needs an authority"
); // If the URI is to HTTPS, and the connector claimed to be a proxy, // then it *should* have tunneled, and so we don't want to send // absolute-form in that case. if uri.scheme() == Some(&Scheme::HTTPS) {
origin_form(uri);
}
}
fn authority_form(uri: &mut Uri) { iflet Some(path) = uri.path_and_query() { // `https://hyper.rs` would parse with `/` path, don't // annoy people about that... if path != "/" {
warn!("HTTP/1.1 CONNECT request stripping path: {:?}", path);
}
}
*uri = match uri.authority() {
Some(auth) => { letmut parts = ::http::uri::Parts::default();
parts.authority = Some(auth.clone());
Uri::from_parts(parts).expect("authority is valid")
}
None => {
unreachable!("authority_form with relative uri");
}
};
}
/// Sets the maximum idle connection per host allowed in the pool. /// /// Default is `usize::MAX` (no limit). pubfn pool_max_idle_per_host(&mutself, max_idle: usize) -> &style='color:red'>mutSelf { self.pool_config.max_idle_per_host = max_idle; self
}
// HTTP/1 options
/// Sets the exact size of the read buffer to *always* use. /// /// Note that setting this option unsets the `http1_max_buf_size` option. /// /// Default is an adaptive read buffer. pubfn http1_read_buf_exact_size(&mutself, sz: usize) -> &le='color:red'>mutSelf { self.conn_builder.http1_read_buf_exact_size(Some(sz)); self
}
/// Set the maximum buffer size for the connection. /// /// Default is ~400kb. /// /// Note that setting this option unsets the `http1_read_exact_buf_size` option. /// /// # Panics /// /// The minimum value allowed is 8192. This method panics if the passed `max` is less than the minimum. #[cfg(feature = "http1")] #[cfg_attr(docsrs, doc(cfg(feature = "http1")))] pubfn http1_max_buf_size(&mutself, max: usize) -> &mutSelf { self.conn_builder.http1_max_buf_size(max); self
}
/// Set whether HTTP/1 connections will accept spaces between header names /// and the colon that follow them in responses. /// /// Newline codepoints (`\r` and `\n`) will be transformed to spaces when /// parsing. /// /// You probably don't need this, here is what [RFC 7230 Section 3.2.4.] has /// to say about it: /// /// > No whitespace is allowed between the header field-name and colon. In /// > the past, differences in the handling of such whitespace have led to /// > security vulnerabilities in request routing and response handling. A /// > server MUST reject any received request message that contains /// > whitespace between a header field-name and colon with a response code /// > of 400 (Bad Request). A proxy MUST remove any such whitespace from a /// > response message before forwarding the message downstream. /// /// Note that this setting does not affect HTTP/2. /// /// Default is false. /// /// [RFC 7230 Section 3.2.4.]: https://tools.ietf.org/html/rfc7230#section-3.2.4 pubfn http1_allow_spaces_after_header_name_in_responses(&mutself, val: bool) -> &mutSelf { self.conn_builder
.http1_allow_spaces_after_header_name_in_responses(val); self
}
/// Set whether HTTP/1 connections will accept obsolete line folding for /// header values. /// /// You probably don't need this, here is what [RFC 7230 Section 3.2.4.] has /// to say about it: /// /// > A server that receives an obs-fold in a request message that is not /// > within a message/http container MUST either reject the message by /// > sending a 400 (Bad Request), preferably with a representation /// > explaining that obsolete line folding is unacceptable, or replace /// > each received obs-fold with one or more SP octets prior to /// > interpreting the field value or forwarding the message downstream. /// /// > A proxy or gateway that receives an obs-fold in a response message /// > that is not within a message/http container MUST either discard the /// > message and replace it with a 502 (Bad Gateway) response, preferably /// > with a representation explaining that unacceptable line folding was /// > received, or replace each received obs-fold with one or more SP /// > octets prior to interpreting the field value or forwarding the /// > message downstream. /// /// > A user agent that receives an obs-fold in a response message that is /// > not within a message/http container MUST replace each received /// > obs-fold with one or more SP octets prior to interpreting the field /// > value. /// /// Note that this setting does not affect HTTP/2. /// /// Default is false. /// /// [RFC 7230 Section 3.2.4.]: https://tools.ietf.org/html/rfc7230#section-3.2.4 pubfn http1_allow_obsolete_multiline_headers_in_responses(&mutself, val: bool) -> &mutSelf { self.conn_builder
.http1_allow_obsolete_multiline_headers_in_responses(val); self
}
/// Sets whether invalid header lines should be silently ignored in HTTP/1 responses. /// /// This mimicks the behaviour of major browsers. You probably don't want this. /// You should only want this if you are implementing a proxy whose main /// purpose is to sit in front of browsers whose users access arbitrary content /// which may be malformed, and they expect everything that works without /// the proxy to keep working with the proxy. /// /// This option will prevent Hyper's client from returning an error encountered /// when parsing a header, except if the error was caused by the character NUL /// (ASCII code 0), as Chrome specifically always reject those. /// /// The ignorable errors are: /// * empty header names; /// * characters that are not allowed in header names, except for `\0` and `\r`; /// * when `allow_spaces_after_header_name_in_responses` is not enabled, /// spaces and tabs between the header name and the colon; /// * missing colon between header name and colon; /// * characters that are not allowed in header values except for `\0` and `\r`. /// /// If an ignorable error is encountered, the parser tries to find the next /// line in the input to resume parsing the rest of the headers. An error /// will be emitted nonetheless if it finds `\0` or a lone `\r` while /// looking for the next line. pubfn http1_ignore_invalid_headers_in_responses(
&mutself,
val: bool,
) -> &mut Builder { self.conn_builder
.http1_ignore_invalid_headers_in_responses(val); self
}
/// Set whether HTTP/1 connections should try to use vectored writes, /// or always flatten into a single buffer. /// /// Note that setting this to false may mean more copies of body data, /// but may also improve performance when an IO transport doesn't /// support vectored writes well, such as most TLS implementations. /// /// Setting this to true will force hyper to use queued strategy /// which may eliminate unnecessary cloning on some TLS backends /// /// Default is `auto`. In this mode hyper will try to guess which /// mode to use pubfn http1_writev(&mutself, enabled: bool) -> &mut Builder { self.conn_builder.http1_writev(enabled); self
}
/// Set whether HTTP/1 connections will write header names as title case at /// the socket level. /// /// Note that this setting does not affect HTTP/2. /// /// Default is false. pubfn http1_title_case_headers(&mutself, val: bool) -> &e='color:red'>mutSelf { self.conn_builder.http1_title_case_headers(val); self
}
/// Set whether to support preserving original header cases. /// /// Currently, this will record the original cases received, and store them /// in a private extension on the `Response`. It will also look for and use /// such an extension in any provided `Request`. /// /// Since the relevant extension is still private, there is no way to /// interact with the original cases. The only effect this can have now is /// to forward the cases in a proxy-like fashion. /// /// Note that this setting does not affect HTTP/2. /// /// Default is false. pubfn http1_preserve_header_case(&mutself, val: bool) -> &yle='color:red'>mutSelf { self.conn_builder.http1_preserve_header_case(val); self
}
/// Set whether HTTP/0.9 responses should be tolerated. /// /// Default is false. pubfn http09_responses(&mutself, val: bool) -> &mutSelf { self.conn_builder.http09_responses(val); self
}
/// Set whether the connection **must** use HTTP/2. /// /// The destination must either allow HTTP2 Prior Knowledge, or the /// `Connect` should be configured to do use ALPN to upgrade to `h2` /// as part of the connection process. This will not make the `Client` /// utilize ALPN by itself. /// /// Note that setting this to true prevents HTTP/1 from being allowed. /// /// Default is false. #[cfg(feature = "http2")] #[cfg_attr(docsrs, doc(cfg(feature = "http2")))] pubfn http2_only(&mutself, val: bool) -> &mutSelf { self.client_config.ver = if val { Ver::Http2 } else { Ver::Auto }; self
}
/// Sets the [`SETTINGS_INITIAL_WINDOW_SIZE`][spec] option for HTTP2 /// stream-level flow control. /// /// Passing `None` will do nothing. /// /// If not set, hyper will use a default. /// /// [spec]: https://http2.github.io/http2-spec/#SETTINGS_INITIAL_WINDOW_SIZE #[cfg(feature = "http2")] #[cfg_attr(docsrs, doc(cfg(feature = "http2")))] pubfn http2_initial_stream_window_size(&mutself, sz: impl Into<Option<u32>>) -> &mutSelf { self.conn_builder
.http2_initial_stream_window_size(sz.into()); self
}
/// Sets the max connection-level flow control for HTTP2 /// /// Passing `None` will do nothing. /// /// If not set, hyper will use a default. #[cfg(feature = "http2")] #[cfg_attr(docsrs, doc(cfg(feature = "http2")))] pubfn http2_initial_connection_window_size(
&mutself,
sz: impl Into<Option<u32>>,
) -> &mutSelf { self.conn_builder
.http2_initial_connection_window_size(sz.into()); self
}
/// Sets whether to use an adaptive flow control. /// /// Enabling this will override the limits set in /// `http2_initial_stream_window_size` and /// `http2_initial_connection_window_size`. #[cfg(feature = "http2")] #[cfg_attr(docsrs, doc(cfg(feature = "http2")))] pubfn http2_adaptive_window(&mutself, enabled: bool) -> &le='color:red'>mutSelf { self.conn_builder.http2_adaptive_window(enabled); self
}
/// Sets the maximum frame size to use for HTTP2. /// /// Passing `None` will do nothing. /// /// If not set, hyper will use a default. #[cfg(feature = "http2")] #[cfg_attr(docsrs, doc(cfg(feature = "http2")))] pubfn http2_max_frame_size(&mutself, sz: impl Into<Option<u32>>) -> &pan style='color:red'>mut Self { self.conn_builder.http2_max_frame_size(sz); self
}
/// Sets an interval for HTTP2 Ping frames should be sent to keep a /// connection alive. /// /// Pass `None` to disable HTTP2 keep-alive. /// /// Default is currently disabled. /// /// # Cargo Feature /// /// Requires the `runtime` cargo feature to be enabled. #[cfg(feature = "runtime")] #[cfg(feature = "http2")] #[cfg_attr(docsrs, doc(cfg(feature = "http2")))] pubfn http2_keep_alive_interval(
&mutself,
interval: impl Into<Option<Duration>>,
) -> &mutSelf { self.conn_builder.http2_keep_alive_interval(interval); self
}
/// Sets a timeout for receiving an acknowledgement of the keep-alive ping. /// /// If the ping is not acknowledged within the timeout, the connection will /// be closed. Does nothing if `http2_keep_alive_interval` is disabled. /// /// Default is 20 seconds. /// /// # Cargo Feature /// /// Requires the `runtime` cargo feature to be enabled. #[cfg(feature = "runtime")] #[cfg(feature = "http2")] #[cfg_attr(docsrs, doc(cfg(feature = "http2")))] pubfn http2_keep_alive_timeout(&mutself, timeout: Duration) -> &pan style='color:red'>mut Self { self.conn_builder.http2_keep_alive_timeout(timeout); self
}
/// Sets whether HTTP2 keep-alive should apply while the connection is idle. /// /// If disabled, keep-alive pings are only sent while there are open /// request/responses streams. If enabled, pings are also sent when no /// streams are active. Does nothing if `http2_keep_alive_interval` is /// disabled. /// /// Default is `false`. /// /// # Cargo Feature /// /// Requires the `runtime` cargo feature to be enabled. #[cfg(feature = "runtime")] #[cfg(feature = "http2")] #[cfg_attr(docsrs, doc(cfg(feature = "http2")))] pubfn http2_keep_alive_while_idle(&mutself, enabled: bool) -> &an style='color:red'>mut Self { self.conn_builder.http2_keep_alive_while_idle(enabled); self
}
/// Sets the maximum number of HTTP2 concurrent locally reset streams. /// /// See the documentation of [`h2::client::Builder::max_concurrent_reset_streams`] for more /// details. /// /// The default value is determined by the `h2` crate. /// /// [`h2::client::Builder::max_concurrent_reset_streams`]: https://docs.rs/h2/client/struct.Builder.html#method.max_concurrent_reset_streams #[cfg(feature = "http2")] #[cfg_attr(docsrs, doc(cfg(feature = "http2")))] pubfn http2_max_concurrent_reset_streams(&mutself, max: usize) -> &mutSelf { self.conn_builder.http2_max_concurrent_reset_streams(max); self
}
/// Set the maximum write buffer size for each HTTP/2 stream. /// /// Default is currently 1MB, but may change. /// /// # Panics /// /// The value must be no larger than `u32::MAX`. #[cfg(feature = "http2")] #[cfg_attr(docsrs, doc(cfg(feature = "http2")))] pubfn http2_max_send_buf_size(&mutself, max: usize) -> &e='color:red'>mutSelf { self.conn_builder.http2_max_send_buf_size(max); self
}
/// Set whether to retry requests that get disrupted before ever starting /// to write. /// /// This means a request that is queued, and gets given an idle, reused /// connection, and then encounters an error immediately as the idle /// connection was found to be unusable. /// /// When this is set to `false`, the related `ResponseFuture` would instead /// resolve to an `Error::Cancel`. /// /// Default is `true`. #[inline] pubfn retry_canceled_requests(&mutself, val: bool) -> &='color:red'>mutSelf { self.client_config.retry_canceled_requests = val; self
}
/// Set whether to automatically add the `Host` header to requests. /// /// If true, and a request does not include a `Host` header, one will be /// added automatically, derived from the authority of the `Uri`. /// /// Default is `true`. #[inline] pubfn set_host(&mutself, val: bool) -> &mutSelf { self.client_config.set_host = val; self
}
/// Provide an executor to execute background `Connection` tasks. pubfn executor<E>(&mutself, exec: E) -> &mutSelf where
E: Executor<BoxSendFuture> + Send + Sync + 'static,
{ self.conn_builder.executor(exec); self
}
/// Builder a client with this configuration and the default `HttpConnector`. #[cfg(feature = "tcp")] pubfn build_http<B>(&self) -> Client<HttpConnector, B> where
B: HttpBody + Send,
B::Data: Send,
{ letmut connector = HttpConnector::new(); ifself.pool_config.is_enabled() {
connector.set_keepalive(self.pool_config.idle_timeout);
} self.build(connector)
}
/// Combine the configuration of this builder with a connector to create a `Client`. pubfn build<C, B>(&self, connector: C) -> Client<C, B> where
C: Connect + Clone,
B: HttpBody + Send,
B::Data: Send,
{
Client {
config: self.client_config,
conn_builder: self.conn_builder.clone(),
connector,
pool: Pool::new(self.pool_config, &self.conn_builder.exec),
}
}
}
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