usesuper::lazy_buffer::LazyBuffer; use alloc::vec::Vec;
/// An iterator to iterate through all the `k`-length combinations in an iterator. /// /// See [`.combinations()`](crate::Itertools::combinations) for more information. #[must_use = "iterator adaptors are lazy and do nothing unless consumed"] pubstruct Combinations<I: Iterator> {
indices: Vec<usize>,
pool: LazyBuffer<I>,
first: bool,
}
impl<I> Clone for Combinations<I> where I: Clone + Iterator,
I::Item: Clone,
{
clone_fields!(indices, pool, first);
}
impl<I> fmt::Debug for Combinations<I> where I: Iterator + fmt::Debug,
I::Item: fmt::Debug,
{
debug_fmt_fields!(Combinations, indices, pool, first);
}
/// Create a new `Combinations` from a clonable iterator. pubfn combinations<I>(iter: I, k: usize) -> Combinations<I> where I: Iterator
{ letmut pool = LazyBuffer::new(iter);
pool.prefill(k);
Combinations {
indices: (0..k).collect(),
pool,
first: true,
}
}
impl<I: Iterator> Combinations<I> { /// Returns the length of a combination produced by this iterator. #[inline] pubfn k(&self) -> usize { self.indices.len() }
/// Returns the (current) length of the pool from which combination elements are /// selected. This value can change between invocations of [`next`](Combinations::next). #[inline] pubfn n(&self) -> usize { self.pool.len() }
/// Returns a reference to the source iterator. #[inline] pub(crate) fn src(&self) -> &I { &self.pool.it }
/// Resets this `Combinations` back to an initial state for combinations of length /// `k` over the same pool data source. If `k` is larger than the current length /// of the data pool an attempt is made to prefill the pool so that it holds `k` /// elements. pub(crate) fn reset(&mutself, k: usize) { self.first = true;
if k < self.indices.len() { self.indices.truncate(k); for i in0..k { self.indices[i] = i;
}
} else { for i in0..self.indices.len() { self.indices[i] = i;
} self.indices.extend(self.indices.len()..k); self.pool.prefill(k);
}
}
}
impl<I> Iterator for Combinations<I> where I: Iterator,
I::Item: Clone
{ type Item = Vec<I::Item>; fn next(&mutself) -> Option<Self::Item> { ifself.first { ifself.k() > self.n() { return None;
} self.first = false;
} elseifself.indices.is_empty() { return None;
} else { // Scan from the end, looking for an index to increment letmut i: usize = self.indices.len() - 1;
// Check if we need to consume more from the iterator ifself.indices[i] == self.pool.len() - 1 { self.pool.get_next(); // may change pool size
}
whileself.indices[i] == i + self.pool.len() - self.indices.len() { if i > 0 {
i -= 1;
} else { // Reached the last combination return None;
}
}
// Increment index, and reset the ones to its right self.indices[i] += 1; for j in i+1..self.indices.len() { self.indices[j] = self.indices[j - 1] + 1;
}
}
// Create result vector based on the indices
Some(self.indices.iter().map(|i| self.pool[*i].clone()).collect())
}
}
impl<I> FusedIterator for Combinations<I> where I: Iterator,
I::Item: Clone
{}
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