/// Floor (f64) /// /// Finds the nearest integer less than or equal to `x`. #[cfg_attr(all(test, assert_no_panic), no_panic::no_panic)] pubfn floor(x: f64) -> f64 { // On wasm32 we know that LLVM's intrinsic will compile to an optimized // `f64.floor` native instruction, so we can leverage this for both code size // and speed.
llvm_intrinsically_optimized! { #[cfg(target_arch = "wasm32")] { returnunsafe { ::core::intrinsics::floorf64(x) }
}
} #[cfg(all(target_arch = "x86", not(target_feature = "sse2")))]
{ //use an alternative implementation on x86, because the //main implementation fails with the x87 FPU used by //debian i386, probablly due to excess precision issues. //basic implementation taken from https://github.com/rust-lang/libm/issues/219 usesuper::fabs; if fabs(x).to_bits() < 4503599627370496.0_f64.to_bits() { let truncated = x as i64 as f64; if truncated > x { return truncated - 1.0;
} else { return truncated;
}
} else { return x;
}
} let ui = x.to_bits(); let e = ((ui >> 52) & 0x7ff) as i32;
if (e >= 0x3ff + 52) || (x == 0.) { return x;
} /* y = int(x) - x, where int(x) is an integer neighbor of x */ let y = if (ui >> 63) != 0 {
x - TOINT + TOINT - x
} else {
x + TOINT - TOINT - x
}; /* special case because of non-nearest rounding modes */ if e < 0x3ff {
force_eval!(y); returnif (ui >> 63) != 0 { -1. } else { 0. };
} if y > 0. {
x + y - 1.
} else {
x + y
}
}
#[cfg(test)] mod tests { usesuper::*; use core::f64::*;
/// The spec: https://en.cppreference.com/w/cpp/numeric/math/floor #[test] fn spec_tests() { // Not Asserted: that the current rounding mode has no effect.
assert!(floor(NAN).is_nan()); for f in [0.0, -0.0, INFINITY, NEG_INFINITY].iter().copied() {
assert_eq!(floor(f), f);
}
}
}
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(vorverarbeitet am 2026-06-18)
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