// Licensed under the Apache License, Version 2.0
// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
// All files in the project carrying such notice may not be copied, modified, or distributed
// except according to those terms.
//! XInput procedure declarations, constant definitions and macros
use shared::guiddef::GUID;
use shared::minwindef::{BOOL, BYTE, DWORD, UINT, WORD};
use um::winnt::{LPWSTR, SHORT, WCHAR};
pub const XINPUT_DEVTYPE_GAMEPAD: BYTE =
0x01;
pub const XINPUT_DEVSUBTYPE_GAMEPAD: BYTE =
0x01;
pub const XINPUT_DEVSUBTYPE_UNKNOWN: BYTE =
0x00;
pub const XINPUT_DEVSUBTYPE_WHEEL: BYTE =
0x02;
pub const XINPUT_DEVSUBTYPE_ARCADE_STICK: BYTE =
0x03;
pub const XINPUT_DEVSUBTYPE_FLIGHT_SICK: BYTE =
0x04;
pub const XINPUT_DEVSUBTYPE_DANCE_PAD: BYTE =
0x05;
pub const XINPUT_DEVSUBTYPE_GUITAR: BYTE =
0x06;
pub const XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE: BYTE =
0x07;
pub const XINPUT_DEVSUBTYPE_DRUM_KIT: BYTE =
0x08;
pub const XINPUT_DEVSUBTYPE_GUITAR_BASS: BYTE =
0x0B;
pub const XINPUT_DEVSUBTYPE_ARCADE_PAD: BYTE =
0x13;
pub const XINPUT_CAPS_VOICE_SUPPORTED: WORD =
0x0004;
pub const XINPUT_CAPS_FFB_SUPPORTED: WORD =
0x0001;
pub const XINPUT_CAPS_WIRELESS: WORD =
0x0002;
pub const XINPUT_CAPS_PMD_SUPPORTED: WORD =
0x0008;
pub const XINPUT_CAPS_NO_NAVIGATION: WORD =
0x0010;
pub const XINPUT_GAMEPAD_DPAD_UP: WORD =
0x0001;
pub const XINPUT_GAMEPAD_DPAD_DOWN: WORD =
0x0002;
pub const XINPUT_GAMEPAD_DPAD_LEFT: WORD =
0x0004;
pub const XINPUT_GAMEPAD_DPAD_RIGHT: WORD =
0x0008;
pub const XINPUT_GAMEPAD_START: WORD =
0x0010;
pub const XINPUT_GAMEPAD_BACK: WORD =
0x0020;
pub const XINPUT_GAMEPAD_LEFT_THUMB: WORD =
0x0040;
pub const XINPUT_GAMEPAD_RIGHT_THUMB: WORD =
0x0080;
pub const XINPUT_GAMEPAD_LEFT_SHOULDER: WORD =
0x0100;
pub const XINPUT_GAMEPAD_RIGHT_SHOULDER: WORD =
0x0200;
pub const XINPUT_GAMEPAD_A: WORD =
0x1000;
pub const XINPUT_GAMEPAD_B: WORD =
0x2000;
pub const XINPUT_GAMEPAD_X: WORD =
0x4000;
pub const XINPUT_GAMEPAD_Y: WORD =
0x8000;
pub const XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE: SHORT =
7849;
pub const XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE: SHORT =
8689;
pub const XINPUT_GAMEPAD_TRIGGER_THRESHOLD: BYTE =
30;
pub const XINPUT_FLAG_GAMEPAD: DWORD =
0x00000001;
pub const BATTERY_DEVTYPE_GAMEPAD: BYTE =
0x00;
pub const BATTERY_DEVTYPE_HEADSET: BYTE =
0x01;
pub const BATTERY_TYPE_DISCONNECTED: BYTE =
0x00;
pub const BATTERY_TYPE_WIRED: BYTE =
0x01;
pub const BATTERY_TYPE_ALKALINE: BYTE =
0x02;
pub const BATTERY_TYPE_NIMH: BYTE =
0x03;
pub const BATTERY_TYPE_UNKNOWN: BYTE =
0xFF;
pub const BATTERY_LEVEL_EMPTY: BYTE =
0x00;
pub const BATTERY_LEVEL_LOW: BYTE =
0x01;
pub const BATTERY_LEVEL_MEDIUM: BYTE =
0x02;
pub const BATTERY_LEVEL_FULL: BYTE =
0x03;
pub const XUSER_MAX_COUNT: DWORD =
4;
pub const XUSER_INDEX_ANY: DWORD =
0x000000FF;
pub const VK_PAD_A: WORD =
0x5800;
pub const VK_PAD_B: WORD =
0x5801;
pub const VK_PAD_X: WORD =
0x5802;
pub const VK_PAD_Y: WORD =
0x5803;
pub const VK_PAD_RSHOULDER: WORD =
0x5804;
pub const VK_PAD_LSHOULDER: WORD =
0x5805;
pub const VK_PAD_LTRIGGER: WORD =
0x5806;
pub const VK_PAD_RTRIGGER: WORD =
0x5807;
pub const VK_PAD_DPAD_UP: WORD =
0x5810;
pub const VK_PAD_DPAD_DOWN: WORD =
0x5811;
pub const VK_PAD_DPAD_LEFT: WORD =
0x5812;
pub const VK_PAD_DPAD_RIGHT: WORD =
0x5813;
pub const VK_PAD_START: WORD =
0x5814;
pub const VK_PAD_BACK: WORD =
0x5815;
pub const VK_PAD_LTHUMB_PRESS: WORD =
0x5816;
pub const VK_PAD_RTHUMB_PRESS: WORD =
0x5817;
pub const VK_PAD_LTHUMB_UP: WORD =
0x5820;
pub const VK_PAD_LTHUMB_DOWN: WORD =
0x5821;
pub const VK_PAD_LTHUMB_RIGHT: WORD =
0x5822;
pub const VK_PAD_LTHUMB_LEFT: WORD =
0x5823;
pub const VK_PAD_LTHUMB_UPLEFT: WORD =
0x5824;
pub const VK_PAD_LTHUMB_UPRIGHT: WORD =
0x5825;
pub const VK_PAD_LTHUMB_DOWNRIGHT: WORD =
0x5826;
pub const VK_PAD_LTHUMB_DOWNLEFT: WORD =
0x5827;
pub const VK_PAD_RTHUMB_UP: WORD =
0x5830;
pub const VK_PAD_RTHUMB_DOWN: WORD =
0x5831;
pub const VK_PAD_RTHUMB_RIGHT: WORD =
0x5832;
pub const VK_PAD_RTHUMB_LEFT: WORD =
0x5833;
pub const VK_PAD_RTHUMB_UPLEFT: WORD =
0x5834;
pub const VK_PAD_RTHUMB_UPRIGHT: WORD =
0x5835;
pub const VK_PAD_RTHUMB_DOWNRIGHT: WORD =
0x5836;
pub const VK_PAD_RTHUMB_DOWNLEFT: WORD =
0x5837;
pub const XINPUT_KEYSTROKE_KEYDOWN: WORD =
0x0001;
pub const XINPUT_KEYSTROKE_KEYUP: WORD =
0x0002;
pub const XINPUT_KEYSTROKE_REPEAT: WORD =
0x0004;
STRUCT!{
struct XINPUT_GAMEPAD {
wButtons: WORD,
bLeftTrigger: BYTE,
bRightTrigger: BYTE,
sThumbLX: SHORT,
sThumbLY: SHORT,
sThumbRX: SHORT,
sThumbRY: SHORT,
}}
pub type PXINPUT_GAMEPAD = *
mut XINPUT_GAMEPAD;
STRUCT!{
struct XINPUT_STATE {
dwPacketNumber: DWORD,
Gamepad: XINPUT_GAMEPAD,
}}
pub type PXINPUT_STATE = *
mut XINPUT_STATE;
STRUCT!{
struct XINPUT_VIBRATION {
wLeftMotorSpeed: WORD,
wRightMotorSpeed: WORD,
}}
pub type PXINPUT_VIBRATION = *
mut XINPUT_VIBRATION;
STRUCT!{
struct XINPUT_CAPABILITIES {
Type: BYTE,
SubType: BYTE,
Flags: WORD,
Gamepad: XINPUT_GAMEPAD,
Vibration: XINPUT_VIBRATION,
}}
pub type PXINPUT_CAPABILITIES = *
mut XINPUT_CAPABILITIES;
STRUCT!{
struct XINPUT_BATTERY_INFORMATION {
BatteryType: BYTE,
BatteryLevel: BYTE,
}}
pub type PXINPUT_BATTERY_INFORMATION = *
mut XINPUT_BATTERY_INFORMATION;
STRUCT!{
struct XINPUT_KEYSTROKE {
VirtualKey: WORD,
Unicode: WCHAR,
Flags: WORD,
UserIndex: BYTE,
HidCode: BYTE,
}}
pub type PXINPUT_KEYSTROKE = *
mut XINPUT_KEYSTROKE;
extern "system" {
pub fn XInputGetState(
dwUserIndex: DWORD,
pState: *
mut XINPUT_STATE,
) -> DWORD;
pub fn XInputSetState(
dwUserIndex: DWORD,
pVibration: *
mut XINPUT_VIBRATION,
) -> DWORD;
pub fn XInputGetCapabilities(
dwUserIndex: DWORD,
dwFlags: DWORD,
pCapabilities: *
mut XINPUT_CAPABILITIES,
) -> DWORD;
pub fn XInputEnable(
enable: BOOL,
);
pub fn XInputGetAudioDeviceIds(
dwUserIndex: DWORD,
pRenderDeviceId: LPWSTR,
pRenderCount: *
mut UINT,
pCaptureDeviceId: LPWSTR,
pCaptureCount: *
mut UINT,
) -> DWORD;
pub fn XInputGetBatteryInformation(
dwUserIndex: DWORD,
devType: BYTE,
pBatteryInformation: *
mut XINPUT_BATTERY_INFORMATION,
) -> DWORD;
pub fn XInputGetKeystroke(
dwUserIndex: DWORD,
dwReserved: DWORD,
pKeystroke: PXINPUT_KEYSTROKE,
) -> DWORD;
pub fn XInputGetDSoundAudioDeviceGuids(
dwUserIndex: DWORD,
pDSoundRenderGuid: *
mut GUID,
pDSoundCaptureGuid: *
mut GUID,
) -> DWORD;
}