/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * This source code is licensed under both the BSD-style license (found in the * LICENSE file in the root directory of this source tree) and the GPLv2 (found * in the COPYING file in the root directory of this source tree). * You may select, at your option, one of the above-listed licenses.
*/
/*! POOL_create() : * Create a thread pool with at most `numThreads` threads. * `numThreads` must be at least 1. * The maximum number of queued jobs before blocking is `queueSize`. * @return : POOL_ctx pointer on success, else NULL.
*/
POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
/*! POOL_free() : * Free a thread pool returned by POOL_create().
*/ void POOL_free(POOL_ctx* ctx);
/*! POOL_joinJobs() : * Waits for all queued jobs to finish executing.
*/ void POOL_joinJobs(POOL_ctx* ctx);
/*! POOL_resize() : * Expands or shrinks pool's number of threads. * This is more efficient than releasing + creating a new context, * since it tries to preserve and reuse existing threads. * `numThreads` must be at least 1. * @return : 0 when resize was successful, * !0 (typically 1) if there is an error. * note : only numThreads can be resized, queueSize remains unchanged.
*/ int POOL_resize(POOL_ctx* ctx, size_t numThreads);
/*! POOL_sizeof() : * @return threadpool memory usage * note : compatible with NULL (returns 0 in this case)
*/
size_t POOL_sizeof(const POOL_ctx* ctx);
/*! POOL_function : * The function type that can be added to a thread pool.
*/ typedefvoid (*POOL_function)(void*);
/*! POOL_add() : * Add the job `function(opaque)` to the thread pool. `ctx` must be valid. * Possibly blocks until there is room in the queue. * Note : The function may be executed asynchronously, * therefore, `opaque` must live until function has been completed.
*/ void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
/*! POOL_tryAdd() : * Add the job `function(opaque)` to thread pool _if_ a queue slot is available. * Returns immediately even if not (does not block). * @return : 1 if successful, 0 if not.
*/ int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
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