/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// This CRTP class handles several details of wrapping allocators and should // be preferred to manually counting with MOZ_DEFINE_MALLOC_SIZE_OF_ON_ALLOC // and MOZ_DEFINE_MALLOC_SIZE_OF_ON_FREE. The typical use is in a memory // reporter for a particular third party library: // // class MyMemoryReporter : public CountingAllocatorBase<MyMemoryReporter> // { // ... // NS_IMETHOD // CollectReports(nsIHandleReportCallback* aHandleReport, // nsISupports* aData, bool aAnonymize) override // { // MOZ_COLLECT_REPORT( // "explicit/path/to/somewhere", KIND_HEAP, UNITS_BYTES, // MemoryAllocated(), // "A description of what we are reporting."); // // return NS_OK; // } // }; // // ...somewhere later in the code... // SetThirdPartyMemoryFunctions(MyMemoryReporter::CountingAlloc, // MyMemoryReporter::CountingFree); template <typename T> class CountingAllocatorBase { public:
CountingAllocatorBase() { #ifdef DEBUG // There must be only one instance of this class, due to |sAmount| being // static. staticbool hasRun = false;
MOZ_ASSERT(!hasRun);
hasRun = true; #endif
}
staticvoid* CountingRealloc(void* p, size_t size) {
size_t oldsize = MallocSizeOfOnFree(p); void* pnew = realloc(p, size); if (pnew) {
size_t newsize = MallocSizeOfOnAlloc(pnew);
sAmount += newsize - oldsize;
} elseif (size == 0) { // We asked for a 0-sized (re)allocation of some existing pointer // and received NULL in return. 0-sized allocations are permitted // to either return NULL or to allocate a unique object per call (!). // For a malloc implementation that chooses the second strategy, // that allocation may fail (unlikely, but possible). // // Given a NULL return value and an allocation size of 0, then, we // don't know if that means the original pointer was freed or if // the allocation of the unique object failed. If the original // pointer was freed, then we have nothing to do here. If the // allocation of the unique object failed, the original pointer is // still valid and we ought to undo the decrement from above. // However, we have no way of knowing how the underlying realloc // implementation is behaving. Assuming that the original pointer // was freed is the safest course of action. We do, however, need // to note that we freed memory.
sAmount -= oldsize;
} else { // realloc failed. The amount allocated hasn't changed.
} return pnew;
}
// Some library code expects that realloc(x, 0) will free x, which is not // the behavior of the version of jemalloc we're using, so this wrapped // version of realloc is needed. staticvoid* CountingFreeingRealloc(void* p, size_t size) { if (size == 0) {
CountingFree(p); return nullptr;
} return CountingRealloc(p, size);
}
private: // |sAmount| can be (implicitly) accessed by multiple threads, so it // must be thread-safe. It may be written during GC, so accesses are not // recorded. typedef Atomic<size_t, SequentiallyConsistent> AmountType; staticinline AmountType sAmount{0};
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