/* GDK - The GIMP Drawing Kit
*
* gdkglcontext - glx . c : GLX specific wrappers
*
* SPDX - FileCopyrightText : 2014 Emmanuele Bassi
* SPDX - FileCopyrightText : 2021 GNOME Foundation
*
* SPDX - License - Identifier : LGPL - 2 . 1 - or - later
*/
#include "config.h"
#include "gdkglcontext-x11.h"
#include "gdkdisplay-x11.h"
#include "gdkprivate-x11.h"
#include "gdkscreen-x11.h"
#include "gdkx11display.h"
#include "gdkx11glcontext.h"
#include "gdkx11screen.h"
#include "gdkx11surface.h"
#include "gdkx11property.h"
#include <X11/Xatom.h>
#include "gdkprofilerprivate.h"
#include <glib/gi18n-lib.h>
#include "gdksurfaceprivate.h"
#include <cairo-xlib.h>
#include <epoxy/glx.h>
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
struct _GdkX11GLContextGLX
{
GdkX11GLContext parent_instance;
GLXContext glx_context;
#ifdef HAVE_XDAMAGE
GLsync frame_fence;
Damage xdamage;
#endif
guint do_frame_sync : 1 ;
};
typedef struct _GdkX11GLContextClass GdkX11GLContextGLXClass;
G_DEFINE_TYPE (GdkX11GLContextGLX, gdk_x11_gl_context_glx, GDK_TYPE_X11_GL_CONTEXT)
static gboolean
glxconfig_is_srgb (Display *dpy,
GLXFBConfig config)
{
int is_srgb;
if (glXGetFBConfigAttrib (dpy, config, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, &is_srgb) != Success)
return FALSE ;
return is_srgb != 0 ;
}
static GLXDrawable
gdk_x11_surface_get_glx_drawable (GdkSurface *surface)
{
GdkX11Surface *self = GDK_X11_SURFACE (surface);
GdkDisplay *display = gdk_surface_get_display (GDK_SURFACE (self));
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
Display *dpy = gdk_x11_display_get_xdisplay (display);
if (self->glx_drawable)
return self->glx_drawable;
self->glx_drawable = glXCreateWindow (gdk_x11_display_get_xdisplay (display),
display_x11->glx_config,
gdk_x11_surface_get_xid (surface),
NULL);
surface->is_srgb = glxconfig_is_srgb (dpy, display_x11->glx_config);
return self->glx_drawable;
}
void
gdk_x11_surface_destroy_glx_drawable (GdkX11Surface *self)
{
GdkGLContext *context;
if (self->glx_drawable == None)
return ;
context = gdk_gl_context_clear_current_if_surface (GDK_SURFACE (self));
g_clear_object (&context);
glXDestroyWindow (gdk_x11_display_get_xdisplay (gdk_surface_get_display (GDK_SURFACE (self))),
self->glx_drawable);
self->glx_drawable = None;
}
static void
maybe_wait_for_vblank (GdkDisplay *display,
GLXDrawable drawable)
{
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
Display *dpy = gdk_x11_display_get_xdisplay (display);
if (display_x11->has_glx_sync_control)
{
gint64 ust, msc, sbc;
glXGetSyncValuesOML (dpy, drawable, &ust, &msc, &sbc);
glXWaitForMscOML (dpy, drawable,
0 , 2 , (msc + 1 ) % 2 ,
&ust, &msc, &sbc);
}
else if (display_x11->has_glx_video_sync)
{
guint32 current_count;
glXGetVideoSyncSGI (¤t_count);
glXWaitVideoSyncSGI (2 , (current_count + 1 ) % 2 , ¤t_count);
}
}
static void
gdk_x11_gl_context_glx_end_frame (GdkDrawContext *draw_context,
gpointer context_data,
cairo_region_t *painted)
{
GdkX11GLContextGLX *self = GDK_X11_GL_CONTEXT_GLX (draw_context);
GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
GdkSurface *surface = gdk_gl_context_get_surface (context);
GdkX11Surface *x11_surface = GDK_X11_SURFACE (surface);
GdkDisplay *display = gdk_gl_context_get_display (context);
Display *dpy = gdk_x11_display_get_xdisplay (display);
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
GLXDrawable drawable;
GDK_DRAW_CONTEXT_CLASS (gdk_x11_gl_context_glx_parent_class)->end_frame (draw_context, context_data, painted);
gdk_gl_context_make_current (context);
drawable = gdk_x11_surface_get_glx_drawable (surface);
GDK_DISPLAY_DEBUG (display, OPENGL,
"Flushing GLX buffers for drawable %lu (window: %lu), frame sync: %s" ,
(unsigned long ) drawable,
(unsigned long ) gdk_x11_surface_get_xid (surface),
self->do_frame_sync ? "yes" : "no" );
gdk_profiler_add_mark (GDK_PROFILER_CURRENT_TIME, 0 , "x11" , "swap buffers" );
/* if we are going to wait for the vertical refresh manually
* we need to flush pending redraws , and we also need to wait
* for that to finish , otherwise we are going to tear .
*
* obviously , this condition should not be hit if we have
* GLX_SGI_swap_control , and we ask the driver to do the right
* thing .
*/
if (self->do_frame_sync)
{
guint32 end_frame_counter = 0 ;
gboolean has_counter = display_x11->has_glx_video_sync;
gboolean can_wait = display_x11->has_glx_video_sync || display_x11->has_glx_sync_control;
if (display_x11->has_glx_video_sync)
glXGetVideoSyncSGI (&end_frame_counter);
if (self->do_frame_sync && !display_x11->has_glx_sgi_swap_control && !display_x11->has_glx_swap_control)
{
glFinish ();
if (has_counter && can_wait)
{
if (x11_surface->glx_frame_counter == end_frame_counter)
maybe_wait_for_vblank (display, drawable);
}
else if (can_wait)
maybe_wait_for_vblank (display, drawable);
}
}
gdk_x11_surface_pre_damage (surface);
#ifdef HAVE_XDAMAGE
if (self->xdamage != 0 && _gdk_x11_surface_syncs_frames (surface))
{
g_assert (self->frame_fence == 0 );
self->frame_fence = glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0 );
/* We consider the frame still getting painted until the GL operation is
* finished , and the window gets damage reported from the X server .
* It ' s only at this point the compositor can be sure it has full
* access to the new updates .
*/
_gdk_x11_surface_set_frame_still_painting (surface, TRUE );
}
#endif
glXSwapBuffers (dpy, drawable);
if (self->do_frame_sync && display_x11->has_glx_video_sync)
glXGetVideoSyncSGI (&x11_surface->glx_frame_counter);
}
static gboolean
gdk_x11_gl_context_glx_clear_current (GdkGLContext *context)
{
GdkDisplay *display = gdk_gl_context_get_display (context);
Display *dpy = gdk_x11_display_get_xdisplay (display);
glXMakeContextCurrent (dpy, None, None, NULL);
return TRUE ;
}
static gboolean
gdk_x11_gl_context_glx_is_current (GdkGLContext *context)
{
GdkX11GLContextGLX *self = GDK_X11_GL_CONTEXT_GLX (context);
return self->glx_context == glXGetCurrentContext ();
}
static gboolean
gdk_x11_gl_context_glx_make_current (GdkGLContext *context,
gboolean surfaceless)
{
GdkX11GLContextGLX *self = GDK_X11_GL_CONTEXT_GLX (context);
GdkDisplay *display = gdk_gl_context_get_display (context);
Display *dpy = gdk_x11_display_get_xdisplay (display);
gboolean do_frame_sync = FALSE ;
GdkSurface *surface;
GLXWindow drawable;
if (!surfaceless)
surface = gdk_gl_context_get_surface (context);
else
surface = GDK_X11_DISPLAY (display)->leader_gdk_surface;
drawable = gdk_x11_surface_get_glx_drawable (surface);
GDK_DISPLAY_DEBUG (display, OPENGL,
"Making GLX context %p current to drawable %lu" ,
context, (unsigned long ) drawable);
/* Work around a glitch, see
* https : //gitlab.gnome.org/GNOME/gtk/-/merge_requests/5281
*/
if (glXGetCurrentContext () != self->glx_context)
glXMakeContextCurrent (dpy, None, None, NULL);
if (!glXMakeContextCurrent (dpy, drawable, drawable, self->glx_context))
return FALSE ;
if (!surfaceless)
{
/* If the WM is compositing there is no particular need to delay
* the swap when drawing on the offscreen , rendering to the screen
* happens later anyway , and its up to the compositor to sync that
* to the vblank. */
do_frame_sync = ! gdk_display_is_composited (display);
if (GDK_X11_DISPLAY (display)->has_glx_swap_control)
{
if (do_frame_sync != self->do_frame_sync)
{
self->do_frame_sync = do_frame_sync;
if (do_frame_sync)
glXSwapIntervalEXT (dpy, drawable, 1 );
else
glXSwapIntervalEXT (dpy, drawable, 0 );
}
}
else if (GDK_X11_DISPLAY (display)->has_glx_sgi_swap_control)
{
/* If the WM is compositing there is no particular need to delay
* the swap when drawing on the offscreen , rendering to the screen
* happens later anyway , and its up to the compositor to sync that
* to the vblank. */
do_frame_sync = ! gdk_display_is_composited (display);
if (do_frame_sync != self->do_frame_sync)
{
self->do_frame_sync = do_frame_sync;
if (do_frame_sync)
glXSwapIntervalSGI (1 );
else
glXSwapIntervalSGI (0 );
}
}
}
return TRUE ;
}
static cairo_region_t *
gdk_x11_gl_context_glx_get_damage (GdkGLContext *context)
{
GdkDisplay *display = gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context));
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
Display *dpy = gdk_x11_display_get_xdisplay (display);
unsigned int buffer_age = 0 ;
if (display_x11->has_glx_buffer_age)
{
GdkSurface *surface = gdk_draw_context_get_surface (GDK_DRAW_CONTEXT (context));
gdk_gl_context_make_current (context);
glXQueryDrawable (dpy,
gdk_x11_surface_get_glx_drawable (surface),
GLX_BACK_BUFFER_AGE_EXT, &buffer_age);
if (buffer_age > 0 && buffer_age <= GDK_GL_MAX_TRACKED_BUFFERS)
{
cairo_region_t *damage = cairo_region_create ();
int i;
for (i = 0 ; i < buffer_age - 1 ; i++)
{
if (context->old_updated_area[i] == NULL)
{
cairo_region_destroy (damage);
return GDK_GL_CONTEXT_CLASS (gdk_x11_gl_context_glx_parent_class)->get_damage (context);
}
cairo_region_union (damage, context->old_updated_area[i]);
}
return damage;
}
}
return GDK_GL_CONTEXT_CLASS (gdk_x11_gl_context_glx_parent_class)->get_damage (context);
}
#ifdef HAVE_XDAMAGE
static void
bind_context_for_frame_fence (GdkX11GLContextGLX *self)
{
GdkX11GLContextGLX *current_context_glx;
GLXContext current_glx_context = NULL;
GdkGLContext *current_context;
gboolean needs_binding = TRUE ;
/* We don't care if the passed context is the current context,
* necessarily , but we do care that * some * context that can
* see the sync object is bound .
*
* If no context is bound at all , the GL dispatch layer will
* make glClientWaitSync ( ) silently return 0 .
*/
current_glx_context = glXGetCurrentContext ();
if (current_glx_context == NULL)
goto out;
current_context = gdk_gl_context_get_current ();
if (current_context == NULL)
goto out;
current_context_glx = GDK_X11_GL_CONTEXT_GLX (current_context);
/* If the GLX context was changed out from under GDK, then
* that context may not be one that is able to see the
* created fence object .
*/
if (current_context_glx->glx_context != current_glx_context)
goto out;
needs_binding = FALSE ;
out:
if (needs_binding)
gdk_gl_context_make_current (GDK_GL_CONTEXT (self));
}
static void
finish_frame (GdkGLContext *context)
{
GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (context);
GdkSurface *surface = gdk_gl_context_get_surface (context);
if (context_glx->xdamage == 0 )
return ;
if (context_glx->frame_fence == 0 )
return ;
glDeleteSync (context_glx->frame_fence);
context_glx->frame_fence = 0 ;
_gdk_x11_surface_set_frame_still_painting (surface, FALSE );
}
static gboolean
on_gl_surface_xevent (GdkGLContext *context,
XEvent *xevent,
GdkX11Display *display_x11)
{
GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (context);
XDamageNotifyEvent *damage_xevent;
if (xevent->type != (display_x11->damage_event_base + XDamageNotify))
return FALSE ;
damage_xevent = (XDamageNotifyEvent *) xevent;
if (damage_xevent->damage != context_glx->xdamage)
return FALSE ;
if (context_glx->frame_fence)
{
GLenum wait_result;
bind_context_for_frame_fence (context_glx);
wait_result = glClientWaitSync (context_glx->frame_fence, 0 , 0 );
switch (wait_result)
{
/* We assume that if the fence has been signaled, that this damage
* event is the damage event that was triggered by the GL drawing
* associated with the fence . That ' s , technically , not necessarily
* always true . The X server could have generated damage for
* an unrelated event ( say the size of the window changing ) , at
* just the right moment such that we ' re picking it up instead .
*
* We ' re choosing not to handle this edge case , but if it does ever
* happen in the wild , it could lead to slight underdrawing by
* the compositor for one frame . In the future , if we find out
* this edge case is noticeable , we can compensate by copying the
* painted region from gdk_x11_gl_context_end_frame and subtracting
* damaged areas from the copy as they come in . Once the copied
* region goes empty , we know that there won ' t be any underdraw ,
* and can mark painting has finished . It ' s not worth the added
* complexity and resource usage to do this bookkeeping , however ,
* unless the problem is practically visible .
*/
case GL_ALREADY_SIGNALED:
case GL_CONDITION_SATISFIED:
case GL_WAIT_FAILED:
if (wait_result == GL_WAIT_FAILED)
g_warning ("failed to wait on GL fence associated with last swap buffers call" );
finish_frame (context);
break ;
/* We assume that if the fence hasn't been signaled, that this
* damage event is not the damage event that was triggered by the
* GL drawing associated with the fence . That ' s only true for
* the Nvidia vendor driver . When using open source drivers , damage
* is emitted immediately on swap buffers , before the fence ever
* has a chance to signal .
*/
case GL_TIMEOUT_EXPIRED:
break ;
default :
g_error ("glClientWaitSync returned unexpected result: %x" , (guint) wait_result);
}
}
return FALSE ;
}
static void
on_surface_state_changed (GdkGLContext *context)
{
GdkSurface *surface = gdk_gl_context_get_surface (context);
if (GDK_SURFACE_IS_MAPPED (surface))
return ;
/* If we're about to withdraw the surface, then we don't care if the frame is
* still getting rendered by the GPU . The compositor is going to remove the surface
* from the scene anyway , so wrap up the frame .
*/
finish_frame (context);
}
#endif /* HAVE_XDAMAGE */
#define N_GLX_ATTRS 16
static GdkGLAPI
gdk_x11_context_create_glx_context (GdkGLContext *context,
GdkGLAPI api,
gboolean legacy)
{
GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (context);;
GdkDisplay *display = gdk_gl_context_get_display (context);
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
Display *dpy = gdk_x11_display_get_xdisplay (display);
GdkGLContext *share = gdk_display_get_gl_context (display);
GdkX11GLContextGLX *share_glx = NULL;
GdkSurface *surface = gdk_gl_context_get_surface (context);
GLXContext ctx = NULL;
int context_attribs[N_GLX_ATTRS], i = 0 , flags = 0 ;
gsize major_idx, minor_idx;
GdkGLVersion version;
const GdkGLVersion* supported_versions;
gboolean debug_bit, compat_bit;
gsize j;
if (!gdk_gl_context_is_api_allowed (context, api, NULL))
return 0 ;
if (api == GDK_GL_API_GLES && legacy)
return 0 ;
/* We will use the default version matching the context status
* unless the user requested a version which makes sense */
gdk_gl_context_get_matching_version (context, api, legacy, &version);
debug_bit = gdk_gl_context_get_debug_enabled (context);
compat_bit = gdk_gl_context_get_forward_compatible (context);
if (debug_bit)
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
if (compat_bit)
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
context_attribs[i++] = GLX_CONTEXT_PROFILE_MASK_ARB;
if (api == GDK_GL_API_GL)
if (legacy)
context_attribs[i++] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
else
context_attribs[i++] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
else if (api == GDK_GL_API_GLES)
context_attribs[i++] = GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
context_attribs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
major_idx = i++;
context_attribs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB;
minor_idx = i++;
context_attribs[i++] = GLX_CONTEXT_FLAGS_ARB;
context_attribs[i++] = flags;
context_attribs[i++] = None;
g_assert (i < N_GLX_ATTRS);
GDK_DISPLAY_DEBUG (display, OPENGL,
"Creating GLX context version %d.%d (debug:%s, forward:%s, legacy:%s, es:%s)" ,
gdk_gl_version_get_major (&version), gdk_gl_version_get_minor (&version),
debug_bit ? "yes" : "no" ,
compat_bit ? "yes" : "no" ,
legacy ? "yes" : "no" ,
api == GDK_GL_API_GLES ? "yes" : "no" );
if (share != NULL)
share_glx = GDK_X11_GL_CONTEXT_GLX (share);
supported_versions = gdk_gl_versions_get_for_api (api);
for (j = 0 ; gdk_gl_version_greater_equal (&supported_versions[j], &version); j++)
{
context_attribs [major_idx] = gdk_gl_version_get_major (&supported_versions[j]);
context_attribs [minor_idx] = gdk_gl_version_get_minor (&supported_versions[j]);
/* If we don't have access to GLX_ARB_create_context_profile, then
* we have to fall back to the old GLX 1 . 3 API .
*/
if (legacy && !display_x11->has_glx_create_context)
ctx = glXCreateNewContext (gdk_x11_display_get_xdisplay (display),
display_x11->glx_config,
GLX_RGBA_TYPE,
share_glx != NULL ? share_glx->glx_context : NULL,
TRUE );
else
ctx = glXCreateContextAttribsARB (gdk_x11_display_get_xdisplay (display),
display_x11->glx_config,
share_glx != NULL ? share_glx->glx_context : NULL,
True ,
context_attribs);
if (ctx != NULL)
break ;
}
if (ctx == NULL)
{
GDK_DISPLAY_DEBUG (display, OPENGL, "Failed to create a GLX context" );
return 0 ;
}
GDK_DISPLAY_DEBUG (display, OPENGL,
"Realized GLX context[%p], %s, version: %d.%d" ,
context_glx->glx_context,
glXIsDirect (dpy, context_glx->glx_context) ? "direct" : "indirect" ,
display_x11->glx_version / 10 ,
display_x11->glx_version % 10 );
context_glx->glx_context = ctx;
gdk_gl_context_set_version (context, &supported_versions[j]);
gdk_gl_context_set_is_legacy (context, legacy);
#ifdef HAVE_XDAMAGE
if (display_x11->have_damage &&
display_x11->has_async_glx_swap_buffers)
{
gdk_x11_display_error_trap_push (display);
context_glx->xdamage = XDamageCreate (dpy,
gdk_x11_surface_get_xid (surface),
XDamageReportRawRectangles);
if (gdk_x11_display_error_trap_pop (display))
{
context_glx->xdamage = 0 ;
}
else
{
g_signal_connect_object (G_OBJECT (display),
"xevent" ,
G_CALLBACK (on_gl_surface_xevent),
context,
G_CONNECT_SWAPPED);
g_signal_connect_object (G_OBJECT (surface),
"notify::state" ,
G_CALLBACK (on_surface_state_changed),
context,
G_CONNECT_SWAPPED);
}
}
#endif
return api;
}
static GdkGLAPI
gdk_x11_gl_context_glx_realize (GdkGLContext *context,
GError **error)
{
GdkDisplay *display = gdk_gl_context_get_display (context);
GdkGLContext *share = gdk_display_get_gl_context (display);
gboolean legacy;
GdkGLAPI api, preferred_api;
if (share && gdk_gl_context_is_api_allowed (context,
gdk_gl_context_get_api (share),
NULL))
preferred_api = gdk_gl_context_get_api (share);
else if (gdk_gl_context_is_api_allowed (context, GDK_GL_API_GL, NULL))
preferred_api = GDK_GL_API_GL;
else if (gdk_gl_context_is_api_allowed (context, GDK_GL_API_GLES, NULL))
preferred_api = GDK_GL_API_GLES;
else
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("No GL API allowed." ));
return 0 ;
}
/* If there is no glXCreateContextAttribsARB() then we default to legacy */
legacy = !GDK_X11_DISPLAY (display)->has_glx_create_context;
/* We cannot share legacy contexts with core profile ones, so the
* shared context is the one that decides if we ' re going to create
* a legacy context or not .
*/
if (share != NULL && gdk_gl_context_is_legacy (share))
legacy = TRUE ;
gdk_x11_display_error_trap_push (display);
/* Increase XNextRequest because GLX may fake errors with the last request
* and we want the error trap to catch them */
XChangeWindowAttributes (GDK_DISPLAY_XDISPLAY (display),
GDK_X11_DISPLAY (display)->leader_window,
0 ,
(XSetWindowAttributes[1 ]) { 0 , });
if (preferred_api == GDK_GL_API_GL)
{
api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GL, legacy);
if (api == 0 )
api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GLES, legacy);
if (api == 0 )
api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GL, TRUE );
}
else
{
api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GLES, FALSE );
if (api == 0 )
api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GL, legacy);
if (api == 0 )
api = gdk_x11_context_create_glx_context (context, GDK_GL_API_GL, TRUE );
}
gdk_x11_display_error_trap_pop_ignored (display);
if (api == 0 )
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("Unable to create a GL context" ));
}
return api;
}
#undef N_GLX_ATTRS
static void
gdk_x11_gl_context_glx_dispose (GObject *gobject)
{
GdkX11GLContextGLX *context_glx = GDK_X11_GL_CONTEXT_GLX (gobject);
#ifdef HAVE_XDAMAGE
context_glx->xdamage = 0 ;
#endif
if (context_glx->glx_context != NULL)
{
GdkGLContext *context = GDK_GL_CONTEXT (gobject);
GdkDisplay *display = gdk_gl_context_get_display (context);
Display *dpy = gdk_x11_display_get_xdisplay (display);
if (glXGetCurrentContext () == context_glx->glx_context)
glXMakeContextCurrent (dpy, None, None, NULL);
GDK_DISPLAY_DEBUG (display, OPENGL, "Destroying GLX context" );
glXDestroyContext (dpy, context_glx->glx_context);
context_glx->glx_context = NULL;
}
G_OBJECT_CLASS (gdk_x11_gl_context_glx_parent_class)->dispose (gobject);
}
static void
gdk_x11_gl_context_glx_class_init (GdkX11GLContextGLXClass *klass)
{
GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
context_class->backend_type = GDK_GL_GLX;
context_class->realize = gdk_x11_gl_context_glx_realize;
context_class->make_current = gdk_x11_gl_context_glx_make_current;
context_class->clear_current = gdk_x11_gl_context_glx_clear_current;
context_class->is_current = gdk_x11_gl_context_glx_is_current;
context_class->get_damage = gdk_x11_gl_context_glx_get_damage;
draw_context_class->end_frame = gdk_x11_gl_context_glx_end_frame;
gobject_class->dispose = gdk_x11_gl_context_glx_dispose;
}
static void
gdk_x11_gl_context_glx_init (GdkX11GLContextGLX *self)
{
self->do_frame_sync = TRUE ;
}
static gboolean
visual_is_rgba (XVisualInfo *visinfo)
{
return
visinfo->depth == 32 &&
visinfo->visual->red_mask == 0 xff0000 &&
visinfo->visual->green_mask == 0 x00ff00 &&
visinfo->visual->blue_mask == 0 x0000ff;
}
#define MAX_GLX_ATTRS 30
static gboolean
gdk_x11_display_create_glx_config (GdkX11Display *self,
Visual **out_visual,
int *out_depth,
GError **error)
{
GdkDisplay *display = GDK_DISPLAY (self);
Display *dpy = gdk_x11_display_get_xdisplay (display);
int attrs[MAX_GLX_ATTRS];
GLXFBConfig *configs;
int count;
enum {
NO_VISUAL_FOUND,
WITH_MULTISAMPLING,
WITH_STENCIL_AND_DEPTH_BUFFER,
NO_ALPHA,
NO_ALPHA_VISUAL,
NO_SRGB,
PERFECT
} best_features;
int i = 0 ;
attrs[i++] = GLX_DRAWABLE_TYPE;
attrs[i++] = GLX_WINDOW_BIT;
attrs[i++] = GLX_RENDER_TYPE;
attrs[i++] = GLX_RGBA_BIT;
attrs[i++] = GLX_DOUBLEBUFFER;
attrs[i++] = GL_TRUE;
attrs[i++] = GLX_RED_SIZE;
attrs[i++] = 1 ;
attrs[i++] = GLX_GREEN_SIZE;
attrs[i++] = 1 ;
attrs[i++] = GLX_BLUE_SIZE;
attrs[i++] = 1 ;
attrs[i++] = GLX_ALPHA_SIZE;
attrs[i++] = 1 ;
attrs[i++] = None;
g_assert (i < MAX_GLX_ATTRS);
configs = glXChooseFBConfig (dpy, DefaultScreen (dpy), attrs, &count);
if (configs == NULL || count == 0 )
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("No GLX configurations available" ));
return FALSE ;
}
best_features = NO_VISUAL_FOUND;
for (i = 0 ; i < count; i++)
{
XVisualInfo *visinfo;
int tmp;
visinfo = glXGetVisualFromFBConfig (dpy, configs[i]);
if (visinfo == NULL)
continue ;
if (glXGetFBConfigAttrib (dpy, configs[i], GLX_SAMPLE_BUFFERS_ARB, &tmp) != Success || tmp != 0 )
{
if (best_features < WITH_MULTISAMPLING)
{
GDK_DISPLAY_DEBUG (display, OPENGL, "Best GLX config is %u for visual 0x%lX with multisampling" , i, visinfo->visualid);
best_features = WITH_MULTISAMPLING;
*out_visual = visinfo->visual;
*out_depth = visinfo->depth;
self->glx_config = configs[i];
}
XFree (visinfo);
continue ;
}
if (glXGetFBConfigAttrib (dpy, configs[i], GLX_DEPTH_SIZE, &tmp) != Success || tmp != 0 ||
glXGetFBConfigAttrib (dpy, configs[i], GLX_STENCIL_SIZE, &tmp) != Success || tmp != 0 )
{
if (best_features < WITH_STENCIL_AND_DEPTH_BUFFER)
{
GDK_DISPLAY_DEBUG (display, OPENGL, "Best GLX config is %u for visual 0x%lX with a stencil or depth buffer" , i, visinfo->visualid);
best_features = WITH_STENCIL_AND_DEPTH_BUFFER;
*out_visual = visinfo->visual;
*out_depth = visinfo->depth;
self->glx_config = configs[i];
}
XFree (visinfo);
continue ;
}
if (!visual_is_rgba (visinfo))
{
if (best_features < NO_ALPHA_VISUAL)
{
GDK_DISPLAY_DEBUG (display, OPENGL, "Best GLX config is %u for visual 0x%lX with no RGBA Visual" , i, visinfo->visualid);
best_features = NO_ALPHA_VISUAL;
*out_visual = visinfo->visual;
*out_depth = visinfo->depth;
self->glx_config = configs[i];
}
XFree (visinfo);
continue ;
}
if (!glxconfig_is_srgb (dpy, configs[i]))
{
if (best_features < NO_SRGB)
{
GDK_DISPLAY_DEBUG (display, OPENGL, "Best GLX config is %u for visual 0x%lX with no SRGB" , i, visinfo->visualid);
best_features = NO_SRGB;
*out_visual = visinfo->visual;
*out_depth = visinfo->depth;
self->glx_config = configs[i];
}
XFree (visinfo);
continue ;
}
GDK_DISPLAY_DEBUG (display, OPENGL, "GLX config %u for visual 0x%lX is the perfect choice" , i, visinfo->visualid);
best_features = PERFECT;
*out_visual = visinfo->visual;
*out_depth = visinfo->depth;
self->glx_config = configs[i];
XFree (visinfo);
break ;
}
XFree (configs);
if (best_features == NO_VISUAL_FOUND)
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("No GLX configuration with required features found" ));
return FALSE ;
}
return TRUE ;
}
#undef MAX_GLX_ATTRS
/**
* gdk_x11_display_get_glx_version :
* @ display : ( type GdkX11Display ) : a ` GdkDisplay `
* @ major : ( out ) : return location for the GLX major version
* @ minor : ( out ) : return location for the GLX minor version
*
* Retrieves the version of the GLX implementation .
*
* Returns : % TRUE if GLX is available
*
* Deprecated : 4 . 18
*/
gboolean
gdk_x11_display_get_glx_version (GdkDisplay *display,
int *major,
int *minor)
{
g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE );
if (!GDK_IS_X11_DISPLAY (display))
return FALSE ;
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
if (display_x11->glx_config == NULL)
return FALSE ;
if (major != NULL)
*major = display_x11->glx_version / 10 ;
if (minor != NULL)
*minor = display_x11->glx_version % 10 ;
return TRUE ;
}
/*< private >
* gdk_x11_display_init_glx :
* @ display_x11 : an X11 display that has not been inited yet .
* @ out_visual : set to the Visual to be used with the returned config
* @ out_depth : set to the depth to be used with the returned config
* @ error : Return location for error
*
* Initializes the cached GLX state for the given @ screen .
*
* This function must be called exactly once during initialization .
*
* Returns : % TRUE if GLX was initialized
*/
gboolean
gdk_x11_display_init_glx (GdkX11Display *display_x11,
Visual **out_visual,
int *out_depth,
GError **error)
{
GdkDisplay *display = GDK_DISPLAY (display_x11);
Display *dpy;
int screen_num;
if (!gdk_gl_backend_can_be_used (GDK_GL_GLX, error))
return FALSE ;
dpy = gdk_x11_display_get_xdisplay (display);
if (!epoxy_has_glx (dpy))
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("GLX is not supported" ));
return FALSE ;
}
screen_num = display_x11->screen->screen_num;
display_x11->glx_version = epoxy_glx_version (dpy, screen_num);
display_x11->has_glx_create_context =
epoxy_has_glx_extension (dpy, screen_num, "GLX_ARB_create_context_profile" );
display_x11->has_glx_create_es2_context =
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_create_context_es2_profile" );
display_x11->has_glx_sgi_swap_control =
epoxy_has_glx_extension (dpy, screen_num, "GLX_SGI_swap_control" );
display_x11->has_glx_swap_control =
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_swap_control" );
display_x11->has_glx_texture_from_pixmap =
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_texture_from_pixmap" );
display_x11->has_glx_video_sync =
epoxy_has_glx_extension (dpy, screen_num, "GLX_SGI_video_sync" );
display_x11->has_glx_buffer_age =
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_buffer_age" );
display_x11->has_glx_sync_control =
epoxy_has_glx_extension (dpy, screen_num, "GLX_OML_sync_control" );
display_x11->has_glx_multisample =
epoxy_has_glx_extension (dpy, screen_num, "GLX_ARB_multisample" );
display_x11->has_glx_visual_rating =
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_visual_rating" );
if (g_strcmp0 (glXGetClientString (dpy, GLX_VENDOR), "NVIDIA Corporation" ) == 0 )
{
Atom type;
int format;
gulong nitems;
gulong bytes_after;
guchar *data = NULL;
/* With the mesa based drivers, we can safely assume the compositor can
* access the updated surface texture immediately after glXSwapBuffers is
* run , because the kernel ensures there is an implicit synchronization
* operation upon texture access . This is not true with the Nvidia vendor
* driver . There is a window of time after glXSwapBuffers before other
* processes can see the updated drawing . We need to take special care ,
* in that case , to defer telling the compositor our latest frame is
* ready until after the GPU has completed all issued commands related
* to the frame , and that the X server says the frame has been drawn .
*
* As this can cause deadlocks , we want to make sure to only enable it for Xorg ,
* but not for XWayland , Xnest or whatever other X servers exist .
*/
gdk_x11_display_error_trap_push (display);
if (XGetWindowProperty (dpy, DefaultRootWindow (dpy),
gdk_x11_get_xatom_by_name_for_display (display, "XFree86_VT" ),
0 , 1 , False , AnyPropertyType,
&type, &format, &nitems, &bytes_after, &data) == Success)
{
if (type != None)
display_x11->has_async_glx_swap_buffers = TRUE ;
}
gdk_x11_display_error_trap_pop_ignored (display);
if (data)
XFree (data);
}
if (!gdk_x11_display_create_glx_config (display_x11, out_visual, out_depth, error))
return FALSE ;
GDK_DISPLAY_DEBUG (display, OPENGL,
"GLX version %d.%d found\n"
" - Vendor: %s\n"
" - Checked extensions:\n"
"\t* GLX_ARB_create_context_profile: %s\n"
"\t* GLX_EXT_create_context_es2_profile: %s\n"
"\t* GLX_SGI_swap_control: %s\n"
"\t* GLX_EXT_swap_control: %s\n"
"\t* GLX_EXT_texture_from_pixmap: %s\n"
"\t* GLX_SGI_video_sync: %s\n"
"\t* GLX_EXT_buffer_age: %s\n"
"\t* GLX_OML_sync_control: %s\n"
"\t* GLX_ARB_multisample: %s\n"
"\t* GLX_EXT_visual_rating: %s" ,
display_x11->glx_version / 10 ,
display_x11->glx_version % 10 ,
glXGetClientString (dpy, GLX_VENDOR),
display_x11->has_glx_create_context ? "yes" : "no" ,
display_x11->has_glx_create_es2_context ? "yes" : "no" ,
display_x11->has_glx_sgi_swap_control ? "yes" : "no" ,
display_x11->has_glx_swap_control ? "yes" : "no" ,
display_x11->has_glx_texture_from_pixmap ? "yes" : "no" ,
display_x11->has_glx_video_sync ? "yes" : "no" ,
display_x11->has_glx_buffer_age ? "yes" : "no" ,
display_x11->has_glx_sync_control ? "yes" : "no" ,
display_x11->has_glx_multisample ? "yes" : "no" ,
display_x11->has_glx_visual_rating ? "yes" : "no" );
return TRUE ;
}
Messung V0.5 in Prozent C=99 H=92 G=95
¤ Dauer der Verarbeitung: 0.16 Sekunden
(vorverarbeitet am 2026-07-03)
¤
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