#include "gskcairoshadowprivate.h"
#include "gskroundedrectprivate.h"
#include "gdk/gdkcairoprivate.h"
void
gsk_cairo_shadow_draw (cairo_t *cr,
GdkColorState *ccs,
gboolean inset,
const GskRoundedRect *box,
const GskRoundedRect *clip_box,
float radius,
const GdkColor *color,
GskBlurFlags blur_flags)
{
cairo_t *shadow_cr;
if (gdk_cairo_is_all_clipped (cr))
return ;
gdk_cairo_set_source_color (cr, ccs, color);
shadow_cr = gsk_cairo_blur_start_drawing (cr, radius, blur_flags);
cairo_set_fill_rule (shadow_cr, CAIRO_FILL_RULE_EVEN_ODD);
gsk_rounded_rect_path (box, shadow_cr);
if (inset)
gdk_cairo_rect (shadow_cr, &clip_box->bounds);
cairo_fill (shadow_cr);
gsk_cairo_blur_finish_drawing (shadow_cr, ccs, radius, color, blur_flags);
}
typedef struct {
float radius;
graphene_size_t corner;
} CornerMask;
static guint
corner_mask_hash (CornerMask *mask)
{
return ((guint)mask->radius << 24 ) ^
((guint)(mask->corner.width*4 )) << 12 ^
((guint)(mask->corner.height*4 )) << 0 ;
}
static gboolean
corner_mask_equal (CornerMask *mask1,
CornerMask *mask2)
{
return
mask1->radius == mask2->radius &&
mask1->corner.width == mask2->corner.width &&
mask1->corner.height == mask2->corner.height;
}
void
gsk_cairo_shadow_draw_corner (cairo_t *cr,
GdkColorState *ccs,
gboolean inset,
const GskRoundedRect *box,
const GskRoundedRect *clip_box,
float radius,
const GdkColor *color,
GskCorner corner,
cairo_rectangle_int_t *drawn_rect)
{
float clip_radius;
int x1, x2, x3, y1, y2, y3, x, y;
GskRoundedRect corner_box;
cairo_t *mask_cr;
cairo_surface_t *mask;
cairo_pattern_t *pattern;
cairo_matrix_t matrix;
float sx, sy;
static GHashTable *corner_mask_cache = NULL;
float max_other;
CornerMask key;
gboolean overlapped;
clip_radius = gsk_cairo_blur_compute_pixels (radius);
overlapped = FALSE ;
if (corner == GSK_CORNER_TOP_LEFT || corner == GSK_CORNER_BOTTOM_LEFT)
{
x1 = floor (box->bounds.origin.x - clip_radius);
x2 = ceil (box->bounds.origin.x + box->corner[corner].width + clip_radius);
x = x1;
sx = 1 ;
max_other = MAX(box->corner[GSK_CORNER_TOP_RIGHT].width, box->corner[GSK_CORNER_BOTTOM_RIGHT].width);
x3 = floor (box->bounds.origin.x + box->bounds.size.width - max_other - clip_radius);
if (x2 > x3)
overlapped = TRUE ;
}
else
{
x1 = floor (box->bounds.origin.x + box->bounds.size.width - box->corner[corner].width - clip_radius);
x2 = ceil (box->bounds.origin.x + box->bounds.size.width + clip_radius);
x = x2;
sx = -1 ;
max_other = MAX(box->corner[GSK_CORNER_TOP_LEFT].width, box->corner[GSK_CORNER_BOTTOM_LEFT].width);
x3 = ceil (box->bounds.origin.x + max_other + clip_radius);
if (x3 > x1)
overlapped = TRUE ;
}
if (corner == GSK_CORNER_TOP_LEFT || corner == GSK_CORNER_TOP_RIGHT)
{
y1 = floor (box->bounds.origin.y - clip_radius);
y2 = ceil (box->bounds.origin.y + box->corner[corner].height + clip_radius);
y = y1;
sy = 1 ;
max_other = MAX(box->corner[GSK_CORNER_BOTTOM_LEFT].height, box->corner[GSK_CORNER_BOTTOM_RIGHT].height);
y3 = floor (box->bounds.origin.y + box->bounds.size.height - max_other - clip_radius);
if (y2 > y3)
overlapped = TRUE ;
}
else
{
y1 = floor (box->bounds.origin.y + box->bounds.size.height - box->corner[corner].height - clip_radius);
y2 = ceil (box->bounds.origin.y + box->bounds.size.height + clip_radius);
y = y2;
sy = -1 ;
max_other = MAX(box->corner[GSK_CORNER_TOP_LEFT].height, box->corner[GSK_CORNER_TOP_RIGHT].height);
y3 = ceil (box->bounds.origin.y + max_other + clip_radius);
if (y3 > y1)
overlapped = TRUE ;
}
drawn_rect->x = x1;
drawn_rect->y = y1;
drawn_rect->width = x2 - x1;
drawn_rect->height = y2 - y1;
cairo_rectangle (cr, x1, y1, x2 - x1, y2 - y1);
cairo_clip (cr);
if (inset || overlapped)
{
/* Fall back to generic path if inset or if the corner radius
runs into each other */
gsk_cairo_shadow_draw (cr, ccs, inset, box, clip_box, radius, color, GSK_BLUR_X | GSK_BLUR_Y);
return ;
}
if (gdk_cairo_is_all_clipped (cr))
return ;
/* At this point we're drawing a blurred outset corner. The only
* things that affect the output of the blurred mask in this case
* is :
*
* What corner this is , which defines the orientation ( sx , sy )
* and position ( x , y )
*
* The blur radius ( which also defines the clip_radius )
*
* The horizontal and vertical corner radius
*
* We apply the first position and orientation when drawing the
* mask , so we cache rendered masks based on the blur radius and the
* corner radius .
*/
if (corner_mask_cache == NULL)
corner_mask_cache = g_hash_table_new_full ((GHashFunc)corner_mask_hash,
(GEqualFunc)corner_mask_equal,
g_free, (GDestroyNotify)cairo_surface_destroy);
key.radius = radius;
key.corner = box->corner[corner];
mask = g_hash_table_lookup (corner_mask_cache, &key);
if (mask == NULL)
{
mask = cairo_surface_create_similar_image (cairo_get_target (cr), CAIRO_FORMAT_A8,
drawn_rect->width + clip_radius,
drawn_rect->height + clip_radius);
mask_cr = cairo_create (mask);
gsk_rounded_rect_init_from_rect (&corner_box, &GRAPHENE_RECT_INIT (clip_radius, clip_radius, 2 *drawn_rect->width, 2 *drawn_rect->height), 0 );
corner_box.corner[0 ] = box->corner[corner];
gsk_rounded_rect_path (&corner_box, mask_cr);
cairo_fill (mask_cr);
gsk_cairo_blur_surface (mask, radius, GSK_BLUR_X | GSK_BLUR_Y);
cairo_destroy (mask_cr);
g_hash_table_insert (corner_mask_cache, g_memdup2 (&key, sizeof (key)), mask);
}
gdk_cairo_set_source_color (cr, ccs, color);
pattern = cairo_pattern_create_for_surface (mask);
cairo_matrix_init_identity (&matrix);
cairo_matrix_scale (&matrix, sx, sy);
cairo_matrix_translate (&matrix, -x, -y);
cairo_pattern_set_matrix (pattern, &matrix);
cairo_mask (cr, pattern);
cairo_pattern_destroy (pattern);
}
void
gsk_cairo_shadow_draw_side (cairo_t *cr,
GdkColorState *ccs,
gboolean inset,
const GskRoundedRect *box,
const GskRoundedRect *clip_box,
float radius,
const GdkColor *color,
GskShadowSide side,
cairo_rectangle_int_t *drawn_rect)
{
GskBlurFlags blur_flags = GSK_BLUR_REPEAT;
double clip_radius;
int x1, x2, y1, y2;
clip_radius = gsk_cairo_blur_compute_pixels (radius);
if (side == TOP || side == BOTTOM)
{
blur_flags |= GSK_BLUR_Y;
x1 = floor (box->bounds.origin.x - clip_radius);
x2 = ceil (box->bounds.origin.x + box->bounds.size.width + clip_radius);
}
else if (side == LEFT)
{
x1 = floor (box->bounds.origin.x -clip_radius);
x2 = ceil (box->bounds.origin.x + clip_radius);
}
else
{
x1 = floor (box->bounds.origin.x + box->bounds.size.width -clip_radius);
x2 = ceil (box->bounds.origin.x + box->bounds.size.width + clip_radius);
}
if (side == LEFT || side == RIGHT)
{
blur_flags |= GSK_BLUR_X;
y1 = floor (box->bounds.origin.y - clip_radius);
y2 = ceil (box->bounds.origin.y + box->bounds.size.height + clip_radius);
}
else if (side == TOP)
{
y1 = floor (box->bounds.origin.y -clip_radius);
y2 = ceil (box->bounds.origin.y + clip_radius);
}
else
{
y1 = floor (box->bounds.origin.y + box->bounds.size.height -clip_radius);
y2 = ceil (box->bounds.origin.y + box->bounds.size.height + clip_radius);
}
drawn_rect->x = x1;
drawn_rect->y = y1;
drawn_rect->width = x2 - x1;
drawn_rect->height = y2 - y1;
cairo_rectangle (cr, x1, y1, x2 - x1, y2 - y1);
cairo_clip (cr);
gsk_cairo_shadow_draw (cr, ccs, inset, box, clip_box, radius, color, blur_flags);
}
gboolean
gsk_cairo_shadow_needs_blur (double radius)
{
/* The code doesn't actually do any blurring for radius 1, as it
* ends up with box filter size 1 */
if (radius <= 1 .0 )
return FALSE ;
return TRUE ;
}
Messung V0.5 in Prozent C=98 H=93 G=95
¤ Dauer der Verarbeitung: 0.11 Sekunden
(vorverarbeitet am 2026-07-03)
¤
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