Quellcodebibliothek Statistik Leitseite products/Sources/formale Sprachen/C/Gnome/gsk/   (Gnome Linux Desktop Version 4.23.2©)  Datei vom 30.5.2026 mit Größe 37 kB image not shown  

Quelle  gskroundedrect.c

  Sprache: C
 

/* GSK - The GTK Scene Kit
 *
 * Copyright 2016  Endless
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 */


/**
 * GskRoundedRect:
 * @bounds: the bounds of the rectangle
 * @corner: the size of the 4 rounded corners
 *
 * A rectangular region with rounded corners.
 *
 * Application code should normalize rectangles using
 * [method@Gsk.RoundedRect.normalize]; this function will ensure that
 * the bounds of the rectangle are normalized and ensure that the corner
 * values are positive and the corners do not overlap.
 *
 * All functions taking a `GskRoundedRect` as an argument will internally
 * operate on a normalized copy; all functions returning a `GskRoundedRect`
 * will always return a normalized one.
 *
 * The algorithm used for normalizing corner sizes is described in
 * [the CSS specification](https://drafts.csswg.org/css-backgrounds-3/#border-radius).
 */


#include "config.h"

#include "gskroundedrect.h"
#include "gskroundedrectprivate.h"

#include "gskdebugprivate.h"
#include "gskrectprivate.h"

#include <math.h>

static float
gsk_rounded_rect_get_corner_scale_factor (GskRoundedRect *self)
{
  float factor = 1.0;
  float corners;

  corners = self->corner[GSK_CORNER_TOP_LEFT].width + self->corner[GSK_CORNER_TOP_RIGHT].width;
  if (corners > self->bounds.size.width)
    factor = MIN (factor, self->bounds.size.width / corners);

  corners = self->corner[GSK_CORNER_TOP_RIGHT].height + self->corner[GSK_CORNER_BOTTOM_RIGHT].height;
  if (corners > self->bounds.size.height)
    factor = MIN (factor, self->bounds.size.height / corners);

  corners = self->corner[GSK_CORNER_BOTTOM_RIGHT].width + self->corner[GSK_CORNER_BOTTOM_LEFT].width;
  if (corners > self->bounds.size.width)
    factor = MIN (factor, self->bounds.size.width / corners);

  corners = self->corner[GSK_CORNER_TOP_LEFT].height + self->corner[GSK_CORNER_BOTTOM_LEFT].height;
  if (corners > self->bounds.size.height)
    factor = MIN (factor, self->bounds.size.height / corners);

  return factor;
}

static void
gsk_rounded_rect_normalize_in_place (GskRoundedRect *self)
{
  float factor;
  guint i;

  graphene_rect_normalize (&self->bounds);

  for (i = 0; i < 4; i++)
    {
      self->corner[i].width = MAX (self->corner[i].width, 0);
      self->corner[i].height = MAX (self->corner[i].height, 0);
    }

  /* clamp border radius, following CSS specs */
  factor = gsk_rounded_rect_get_corner_scale_factor (self);

  for (i = 0; i < 4; i++)
    graphene_size_scale (&self->corner[i], factor, &self->corner[i]);
}

/**
 * gsk_rounded_rect_init:
 * @self: the rounded rectangle to initialize
 * @bounds: a `graphene_rect_t` describing the bounds
 * @top_left: the rounding radius of the top left corner
 * @top_right: the rounding radius of the top right corner
 * @bottom_right: the rounding radius of the bottom right corner
 * @bottom_left: the rounding radius of the bottom left corner
 *
 * Initializes a rounded rectangle with the given values.
 *
 * This function will implicitly normalize the rounded rectangle
 * before returning.
 *
 * Returns: (transfer none): the initialized rounded rectangle
 */

GskRoundedRect *
gsk_rounded_rect_init (GskRoundedRect        *self,
                       const graphene_rect_t *bounds,
                       const graphene_size_t *top_left,
                       const graphene_size_t *top_right,
                       const graphene_size_t *bottom_right,
                       const graphene_size_t *bottom_left)
{
  graphene_rect_init_from_rect (&self->bounds, bounds);
  graphene_size_init_from_size (&self->corner[GSK_CORNER_TOP_LEFT], top_left);
  graphene_size_init_from_size (&self->corner[GSK_CORNER_TOP_RIGHT], top_right);
  graphene_size_init_from_size (&self->corner[GSK_CORNER_BOTTOM_RIGHT], bottom_right);
  graphene_size_init_from_size (&self->corner[GSK_CORNER_BOTTOM_LEFT], bottom_left);

  gsk_rounded_rect_normalize_in_place (self);

  return self;
}

/**
 * gsk_rounded_rect_init_copy:
 * @self: the rounded rectangle to initialize
 * @src: another rounded rectangle
 *
 * Initializes a rounded rectangle with a copy.
 *
 * This function will not normalize the rounded rectangle,
 * so make sure the source is normalized.
 *
 * Returns: (transfer none): the initialized rounded rectangle
 */

GskRoundedRect *
gsk_rounded_rect_init_copy (GskRoundedRect       *self,
                            const GskRoundedRect *src)
{
  *self = *src;

  return self;
}

/**
 * gsk_rounded_rect_init_from_rect:
 * @self: the rounded rectangle to initialize
 * @bounds: a `graphene_rect_t`
 * @radius: the border radius
 *
 * Initializes a rounded rectangle to the given bounds
 * and sets the radius of all four corners equally.
 *
 * Returns: (transfer none): the initialized rounded rectangle
 **/

GskRoundedRect *
gsk_rounded_rect_init_from_rect (GskRoundedRect        *self,
                                 const graphene_rect_t *bounds,
                                 float                  radius)
{
  graphene_size_t corner = GRAPHENE_SIZE_INIT(radius, radius);

  return gsk_rounded_rect_init (self, bounds, &corner, &corner, &corner, &corner);
}

/**
 * gsk_rounded_rect_normalize:
 * @self: a rounded rectangle
 *
 * Normalizes a rounded rectangle.
 *
 * This function will ensure that the bounds of the rounded rectangle
 * are normalized and ensure that the corner values are positive
 * and the corners do not overlap.
 *
 * Returns: (transfer none): the normalized rounded rectangle
 */

GskRoundedRect *
gsk_rounded_rect_normalize (GskRoundedRect *self)
{
  gsk_rounded_rect_normalize_in_place (self);

  return self;
}

/**
 * gsk_rounded_rect_offset:
 * @self: a rounded rectangle
 * @dx: the horizontal offset
 * @dy: the vertical offset
 *
 * Offsets the rounded rectangle's origin by @dx and @dy.
 *
 * The size and corners of the rounded rectangle are unchanged.
 *
 * Returns: (transfer none): the offset rounded rectangle
 */

GskRoundedRect *
gsk_rounded_rect_offset (GskRoundedRect *self,
                         float           dx,
                         float           dy)
{
  gsk_rounded_rect_normalize (self);

  self->bounds.origin.x += dx;
  self->bounds.origin.y += dy;

  return self;
}

static inline void
border_radius_shrink (graphene_size_t       *corner,
                      double                 width,
                      double                 height,
                      const graphene_size_t *max)
{
  if (corner->width > 0)
    corner->width -= width;
  if (corner->height > 0)
    corner->height -= height;

  if (corner->width <= 0 || corner->height <= 0)
    {
      corner->width = 0;
      corner->height = 0;
    }
  else
    {
      corner->width = MIN (corner->width, max->width);
      corner->height = MIN (corner->height, max->height);
    }
}

/**
 * gsk_rounded_rect_shrink:
 * @self: the rounded rectangle to shrink or grow
 * @top: how far to move the top side downwards
 * @right: how far to move the right side to the left
 * @bottom: how far to move the bottom side upwards
 * @left: how far to move the left side to the right
 *
 * Shrinks (or grows) a rounded rectangle by moving the 4 sides
 * according to the offsets given.
 *
 * The corner radii will be changed in a way that tries to keep
 * the center of the corner circle intact. This emulates CSS behavior.
 *
 * This function also works for growing rounded rectangles
 * if you pass negative values for the @top, @right, @bottom or @left.
 *
 * Returns: (transfer none): the resized rounded rectangle
 */

GskRoundedRect *
gsk_rounded_rect_shrink (GskRoundedRect *self,
                         float           top,
                         float           right,
                         float           bottom,
                         float           left)
{
  float width = left + right;
  float height = top + bottom;

  if (self->bounds.size.width - width < 0)
    {
      self->bounds.origin.x += left * self->bounds.size.width / width;
      self->bounds.size.width = 0;
    }
  else
    {
      self->bounds.origin.x += left;
      self->bounds.size.width -= width;
    }

  if (self->bounds.size.height - height < 0)
    {
      self->bounds.origin.y += top * self->bounds.size.height / height;
      self->bounds.size.height = 0;
    }
  else
    {
      self->bounds.origin.y += top;
      self->bounds.size.height -= height;
    }

  border_radius_shrink (&self->corner[GSK_CORNER_TOP_LEFT], left, top, &self->bounds.size);
  border_radius_shrink (&self->corner[GSK_CORNER_TOP_RIGHT], right, top, &self->bounds.size);
  border_radius_shrink (&self->corner[GSK_CORNER_BOTTOM_RIGHT], right, bottom, &self->bounds.size);
  border_radius_shrink (&self->corner[GSK_CORNER_BOTTOM_LEFT], left, bottom, &self->bounds.size);

  return self;
}

void
gsk_rounded_rect_scale_affine (GskRoundedRect       *dest,
                               const GskRoundedRect *src,
                               float                 scale_x,
                               float                 scale_y,
                               float                 dx,
                               float                 dy)
{
  guint flip = ((scale_x < 0) ? 1 : 0) + (scale_y < 0 ? 2 : 0);

  g_assert (dest != src);

  gsk_rect_scale (&src->bounds, scale_x, scale_y, &dest->bounds);
  gsk_rect_init_offset (&dest->bounds, &dest->bounds, &GRAPHENE_POINT_INIT (dx, dy));

  scale_x = fabsf (scale_x);
  scale_y = fabsf (scale_y);

  for (guint i = 0; i < 4; i++)
    {
      dest->corner[i].width = src->corner[i ^ flip].width * scale_x;
      dest->corner[i].height = src->corner[i ^ flip].height * scale_y;
    }
}

/* The permutation of corners that is induced
 * by the dihedral transform.
 */

static GskCorner
gsk_corner_dihedral (GskCorner   corner,
                     GdkDihedral dihedral)
{
  static const GskCorner p[8][4] = {
    [GDK_DIHEDRAL_NORMAL]      = { 0123 },
    [GDK_DIHEDRAL_90]          = { 3012 },
    [GDK_DIHEDRAL_180]         = { 2301 },
    [GDK_DIHEDRAL_270]         = { 1230 },
    [GDK_DIHEDRAL_FLIPPED]     = { 1032 },
    [GDK_DIHEDRAL_FLIPPED_90]  = { 0321 },
    [GDK_DIHEDRAL_FLIPPED_180] = { 3210 },
    [GDK_DIHEDRAL_FLIPPED_270] = { 2103 },
  };

  return p[dihedral][corner];
}

void
gsk_rounded_rect_dihedral (GskRoundedRect       *dest,
                           const GskRoundedRect *src,
                           GdkDihedral           dihedral)
{
  gsk_rect_dihedral (&src->bounds, dihedral, &dest->bounds);

  if (gdk_dihedral_swaps_xy (dihedral))
    {
      for (guint i = 0; i < 4; i++)
        {
          GskCorner c = gsk_corner_dihedral ((GskCorner)i, dihedral);
          dest->corner[i].width = src->corner[c].height;
          dest->corner[i].height = src->corner[c].width;
        }
    }
  else
    {
      for (guint i = 0; i < 4; i++)
        {
          GskCorner c = gsk_corner_dihedral ((GskCorner)i, dihedral);
          dest->corner[i].width = src->corner[c].width;
          dest->corner[i].height = src->corner[c].height;
        }
    }
}

/*<private>
 * gsk_rounded_rect_is_circular:
 * @self: the rounded rectangle to check
 *
 * Checks if all corners of a rounded rectangle are quarter-circles
 * (as opposed to quarter-ellipses).
 *
 * Note that different corners can still have different radii.
 *
 * Returns: true if the rounded rectangle is circular
 */

gboolean
gsk_rounded_rect_is_circular (const GskRoundedRect *self)
{
  for (guint i = 0; i < 4; i++)
    {
      if (self->corner[i].width != self->corner[i].height)
        return FALSE;
    }

  return TRUE;
}

/**
 * gsk_rounded_rect_is_rectilinear:
 * @self: the rounded rectangle to check
 *
 * Checks if all corners of a rounded rectangle are right angles
 * and the rectangle covers all of its bounds.
 *
 * This information can be used to decide if [ctor@Gsk.ClipNode.new]
 * or [ctor@Gsk.RoundedClipNode.new] should be called.
 *
 * Returns: true if the rounded rectangle is rectilinear
 **/

gboolean
gsk_rounded_rect_is_rectilinear (const GskRoundedRect *self)
{
  for (guint i = 0; i < 4; i++)
    {
      if (self->corner[i].width > 0 ||
          self->corner[i].height > 0)
        return FALSE;
    }

  return TRUE;
}

static inline gboolean
ellipsis_contains_point (const graphene_size_t  *ellipsis,
                         const graphene_point_t *point)
{
  return (point->x * point->x) / (ellipsis->width * ellipsis->width)
       + (point->y * point->y) / (ellipsis->height * ellipsis->height) <= 1;
}

typedef enum
{
  INSIDE,
  OUTSIDE_TOP_LEFT,
  OUTSIDE_TOP_RIGHT,
  OUTSIDE_BOTTOM_LEFT,
  OUTSIDE_BOTTOM_RIGHT,
  OUTSIDE
} Location;

static Location
gsk_rounded_rect_locate_point (const GskRoundedRect   *self,
                               const graphene_point_t *point)
{
  float px, py;
  float ox, oy;

  ox = self->bounds.origin.x + self->bounds.size.width;
  oy = self->bounds.origin.y + self->bounds.size.height;

  if (point->x < self->bounds.origin.x ||
      point->y < self->bounds.origin.y ||
      point->x > ox ||
      point->y > oy)
    return OUTSIDE;

  px = self->bounds.origin.x + self->corner[GSK_CORNER_TOP_LEFT].width - point->x;
  py = self->bounds.origin.y + self->corner[GSK_CORNER_TOP_LEFT].height - point->y;
  if (px > 0 && py > 0 &&
      !ellipsis_contains_point (&self->corner[GSK_CORNER_TOP_LEFT], &GRAPHENE_POINT_INIT (px, py)))
    return OUTSIDE_TOP_LEFT;

  px = ox - self->corner[GSK_CORNER_TOP_RIGHT].width - point->x;
  py = self->bounds.origin.y + self->corner[GSK_CORNER_TOP_RIGHT].height - point->y;
  if (px < 0 && py > 0 &&
      !ellipsis_contains_point (&self->corner[GSK_CORNER_TOP_RIGHT], &GRAPHENE_POINT_INIT (px, py)))
    return OUTSIDE_TOP_RIGHT;

  px = self->bounds.origin.x + self->corner[GSK_CORNER_BOTTOM_LEFT].width - point->x;
  py = oy - self->corner[GSK_CORNER_BOTTOM_LEFT].height - point->y;
  if (px > 0 && py < 0 &&
      !ellipsis_contains_point (&self->corner[GSK_CORNER_BOTTOM_LEFT],
                                &GRAPHENE_POINT_INIT (px, py)))
    return OUTSIDE_BOTTOM_LEFT;

  px = ox - self->corner[GSK_CORNER_BOTTOM_RIGHT].width - point->x;
  py = oy - self->corner[GSK_CORNER_BOTTOM_RIGHT].height - point->y;
  if (px < 0 && py < 0 &&
      !ellipsis_contains_point (&self->corner[GSK_CORNER_BOTTOM_RIGHT],
                                &GRAPHENE_POINT_INIT (px, py)))
    return OUTSIDE_BOTTOM_RIGHT;

  return INSIDE;
}

/**
 * gsk_rounded_rect_contains_point:
 * @self: a rounded rectangle
 * @point: the point to check
 *
 * Checks if the given point is inside the rounded rectangle.
 *
 * Returns: true if the point is inside the rounded rectangle
 **/

gboolean
gsk_rounded_rect_contains_point (const GskRoundedRect   *self,
                                 const graphene_point_t *point)
{
  return gsk_rounded_rect_locate_point (self, point) == INSIDE;
}

/**
 * gsk_rounded_rect_contains_rect:
 * @self: a rounded rectangle
 * @rect: the rectangle to check
 *
 * Checks if the given rectangle is contained inside the rounded rectangle.
 *
 * Returns: true if the @rect is fully contained inside the rounded rectangle
 **/

gboolean
gsk_rounded_rect_contains_rect (const GskRoundedRect  *self,
                                const graphene_rect_t *rect)
{
  float tx, ty;
  float px, py;
  float ox, oy;

  tx = rect->origin.x + rect->size.width;
  ty = rect->origin.y + rect->size.height;
  ox = self->bounds.origin.x + self->bounds.size.width;
  oy = self->bounds.origin.y + self->bounds.size.height;

  if (rect->origin.x < self->bounds.origin.x ||
      rect->origin.y < self->bounds.origin.y ||
      tx > ox ||
      ty > oy)
    return FALSE;

  px = self->bounds.origin.x + self->corner[GSK_CORNER_TOP_LEFT].width - rect->origin.x;
  py = self->bounds.origin.y + self->corner[GSK_CORNER_TOP_LEFT].height - rect->origin.y;
  if (px > 0 && py > 0 &&
      !ellipsis_contains_point (&self->corner[GSK_CORNER_TOP_LEFT], &GRAPHENE_POINT_INIT (px, py)))
    return FALSE;

  px = ox - self->corner[GSK_CORNER_TOP_RIGHT].width - tx;
  py = self->bounds.origin.y + self->corner[GSK_CORNER_TOP_RIGHT].height - rect->origin.y;
  if (px < 0 && py > 0 &&
      !ellipsis_contains_point (&self->corner[GSK_CORNER_TOP_RIGHT], &GRAPHENE_POINT_INIT (px, py)))
    return FALSE;

  px = self->bounds.origin.x + self->corner[GSK_CORNER_BOTTOM_LEFT].width - rect->origin.x;
  py = oy - self->corner[GSK_CORNER_BOTTOM_LEFT].height - ty;
  if (px > 0 && py < 0 &&
      !ellipsis_contains_point (&self->corner[GSK_CORNER_BOTTOM_LEFT],
                                &GRAPHENE_POINT_INIT (px, py)))
    return FALSE;

  px = ox - self->corner[GSK_CORNER_BOTTOM_RIGHT].width - tx;
  py = oy - self->corner[GSK_CORNER_BOTTOM_RIGHT].height - ty;
  if (px < 0 && py < 0 &&
      !ellipsis_contains_point (&self->corner[GSK_CORNER_BOTTOM_RIGHT],
                                &GRAPHENE_POINT_INIT (px, py)))
    return FALSE;

  return TRUE;
}

/**
 * gsk_rounded_rect_intersects_rect:
 * @self: a rounded rectangle
 * @rect: the rectangle to check
 *
 * Checks if part a rectangle is contained
 * inside the rounded rectangle.
 *
 * Returns: true if the @rect intersects with the rounded rectangle
 */

gboolean
gsk_rounded_rect_intersects_rect (const GskRoundedRect  *self,
                                  const graphene_rect_t *rect)
{
  if (!gsk_rect_intersects (&self->bounds, rect))
    return FALSE;

  /* If the bounding boxes intersect but the rectangles don't,
   * one of the rect's corners must be in the opposite corner's
   * outside region
   */

  if (gsk_rounded_rect_locate_point (self, &rect->origin) == OUTSIDE_BOTTOM_RIGHT ||
      gsk_rounded_rect_locate_point (self, &GRAPHENE_POINT_INIT (rect->origin.x + rect->size.width, rect->origin.y)) == OUTSIDE_BOTTOM_LEFT ||
      gsk_rounded_rect_locate_point (self, &GRAPHENE_POINT_INIT (rect->origin.x, rect->origin.y + rect->size.height)) == OUTSIDE_TOP_RIGHT ||
      gsk_rounded_rect_locate_point (self, &GRAPHENE_POINT_INIT (rect->origin.x + rect->size.width, rect->origin.y + rect->size.height)) == OUTSIDE_TOP_LEFT)
    return FALSE;
return TRUE;
}

#define rect_point0(r) ((r)->origin)
#define rect_point1(r) (GRAPHENE_POINT_INIT ((r)->origin.x + (r)->size.width, (r)->origin.y))
#define rect_point2(r) (GRAPHENE_POINT_INIT ((r)->origin.x + (r)->size.width, (r)->origin.y + (r)->size.height))
#define rect_point3(r) (GRAPHENE_POINT_INIT ((r)->origin.x, (r)->origin.y + (r)->size.height))

#define rounded_rect_corner0(r)                                                        \
  (GRAPHENE_RECT_INIT((r)->bounds.origin.x,                                               \
                      (r)->bounds.origin.y,                                               \
                      (r)->corner[0].width, (r)->corner[0].height))
#define rounded_rect_corner1(r) \
  (GRAPHENE_RECT_INIT((r)->bounds.origin.x + (r)->bounds.size.width - (r)->corner[1].width,   \
                      (r)->bounds.origin.y, \
                      (r)->corner[1].width, (r)->corner[1].height))
#define rounded_rect_corner2(r) \
  (GRAPHENE_RECT_INIT((r)->bounds.origin.x + (r)->bounds.size.width - (r)->corner[2].width,   \
                      (r)->bounds.origin.y + (r)->bounds.size.height - (r)->corner[2].height, \
                      (r)->corner[2].width, (r)->corner[2].height))
#define rounded_rect_corner3(r)                                                     \
  (GRAPHENE_RECT_INIT((r)->bounds.origin.x,                                               \
                      (r)->bounds.origin.y + (r)->bounds.size.height - (r)->corner[3].height, \
                      (r)->corner[3].width, (r)->corner[3].height))

enum {
  BELOW,
  INNER,
  ABOVE
};

static inline void
classify_point (const graphene_point_t *p, const graphene_rect_t *rect, int *px, int *py)
{
  if (p->x <= rect->origin.x)
    *px = BELOW;
  else if (p->x >= rect->origin.x + rect->size.width)
    *px = ABOVE;
  else
    *px = INNER;

  if (p->y <= rect->origin.y)
    *py = BELOW;
  else if (p->y >= rect->origin.y + rect->size.height)
    *py = ABOVE;
  else
    *py = INNER;
}

GskRoundedRectIntersection
gsk_rounded_rect_intersect_with_rect (const GskRoundedRect  *self,
                                      const graphene_rect_t *rect,
                                      GskRoundedRect        *result)
{
  int px, py, qx, qy, rx, ry;

  if (!gsk_rect_intersection (&self->bounds, rect, &result->bounds))
    return GSK_INTERSECTION_EMPTY;

  classify_point (&rect_point0 (rect), &rounded_rect_corner0 (self), &px, &py);

  if (px == BELOW && py == BELOW)
    {
      classify_point (&rect_point2 (rect), &rounded_rect_corner0 (self), &qx, &qy);

      if (qx == BELOW || qy == BELOW)
        return GSK_INTERSECTION_EMPTY;
      else if (qx == INNER && qy == INNER &&
               gsk_rounded_rect_locate_point (self, &rect_point2 (rect)) != INSIDE)
        {
          classify_point (&rect_point2 (rect), &rounded_rect_corner2 (self), &rx, &ry);
          if (rx == BELOW || ry == BELOW)
            return GSK_INTERSECTION_EMPTY;
        }
      else if (qx == ABOVE && qy == ABOVE)
        result->corner[0] = self->corner[0];
      else
        return GSK_INTERSECTION_NOT_REPRESENTABLE;
    }
  else if ((px == INNER || py == INNER) &&
           gsk_rounded_rect_locate_point (self, &rect_point0 (rect)) != INSIDE)
    {
      if (gsk_rounded_rect_locate_point (self, &rect_point2 (rect)) == OUTSIDE_TOP_LEFT)
        return GSK_INTERSECTION_EMPTY;
      else
        return GSK_INTERSECTION_NOT_REPRESENTABLE;
    }
  else
    result->corner[0].width = result->corner[0].height = 0;

  classify_point (&rect_point1 (rect), &rounded_rect_corner1 (self), &px, &py);

  if (px == ABOVE && py == BELOW)
    {
      classify_point (&rect_point3 (rect), &rounded_rect_corner1 (self), &qx, &qy);

      if (qx == ABOVE || qy == BELOW)
        return GSK_INTERSECTION_EMPTY;
      else if (qx == INNER && qy == INNER &&
               gsk_rounded_rect_locate_point (self, &rect_point3 (rect)) != INSIDE)
        {
          classify_point (&rect_point3 (rect), &rounded_rect_corner3 (self), &rx, &ry);
          if (rx == ABOVE || ry == BELOW)
            return GSK_INTERSECTION_EMPTY;
        }
      else if (qx == BELOW && qy == ABOVE)
        result->corner[1] = self->corner[1];
      else
        return GSK_INTERSECTION_NOT_REPRESENTABLE;
    }
  else if ((px == INNER || py == INNER) &&
           gsk_rounded_rect_locate_point (self, &rect_point1 (rect)) != INSIDE)
    {
      if (gsk_rounded_rect_locate_point (self, &rect_point3 (rect)) == OUTSIDE_TOP_RIGHT)
        return GSK_INTERSECTION_EMPTY;
      else
        return GSK_INTERSECTION_NOT_REPRESENTABLE;
    }
  else
    result->corner[1].width = result->corner[1].height = 0;

  classify_point (&rect_point2 (rect), &rounded_rect_corner2 (self), &px, &py);

  if (px == ABOVE && py == ABOVE)
    {
      classify_point (&rect_point0 (rect), &rounded_rect_corner2 (self), &qx, &qy);

      if (qx == ABOVE || qy == ABOVE)
        return GSK_INTERSECTION_EMPTY;
      else if (qx == INNER && qy == INNER &&
               gsk_rounded_rect_locate_point (self, &rect_point0 (rect)) != INSIDE)
        {

          classify_point (&rect_point2 (rect), &rounded_rect_corner0 (self), &rx, &ry);
          if (rx == ABOVE || ry == ABOVE)
            return GSK_INTERSECTION_EMPTY;
        }
      else if (qx == BELOW && qy == BELOW)
        result->corner[2] = self->corner[2];
      else
        return GSK_INTERSECTION_NOT_REPRESENTABLE;
    }
  else if ((px == INNER || py == INNER) &&
           gsk_rounded_rect_locate_point (self, &rect_point2 (rect)) != INSIDE)
    {
      if (gsk_rounded_rect_locate_point (self, &rect_point0 (rect)) == OUTSIDE_BOTTOM_RIGHT)
        return GSK_INTERSECTION_EMPTY;
      else
        return GSK_INTERSECTION_NOT_REPRESENTABLE;
    }
  else
    result->corner[2].width = result->corner[2].height = 0;

  classify_point (&rect_point3 (rect), &rounded_rect_corner3 (self), &px, &py);

  if (px == BELOW && py == ABOVE)
    {
      classify_point (&rect_point1 (rect), &rounded_rect_corner3 (self), &qx, &qy);

      if (qx == BELOW || qy == ABOVE)
        return GSK_INTERSECTION_EMPTY;
      else if (qx == INNER && qy == INNER &&
               gsk_rounded_rect_locate_point (self, &rect_point1 (rect)) != INSIDE)
        {
          classify_point (&rect_point1 (rect), &rounded_rect_corner1 (self), &rx, &ry);
          if (rx == BELOW || ry == ABOVE)
            return GSK_INTERSECTION_EMPTY;
        }
      else if (qx == ABOVE && qy == BELOW)
        result->corner[3] = self->corner[3];
      else
        return GSK_INTERSECTION_NOT_REPRESENTABLE;
    }
  else if ((px == INNER || py == INNER) &&
           gsk_rounded_rect_locate_point (self, &rect_point3 (rect)) != INSIDE)
    {
      if (gsk_rounded_rect_locate_point (self, &rect_point1 (rect)) == OUTSIDE_BOTTOM_LEFT)
        return GSK_INTERSECTION_EMPTY;
      else
        return GSK_INTERSECTION_NOT_REPRESENTABLE;
    }
  else
    result->corner[3].width = result->corner[3].height = 0;

  return GSK_INTERSECTION_NONEMPTY;
}

static gboolean
check_nonintersecting_corner (const GskRoundedRect *out,
                              const GskRoundedRect *in,
                              GskCorner             corner,
                              float                 diff_x,
                              float                 diff_y,
                              GskRoundedRect       *result)
{
  g_assert (diff_x >= 0);
  g_assert (diff_y >= 0);

  if (out->corner[corner].width < diff_x ||
      out->corner[corner].height < diff_y ||
      (out->corner[corner].width <= in->corner[corner].width + diff_x &&
       out->corner[corner].height <= in->corner[corner].height + diff_y))
    {
      result->corner[corner] = in->corner[corner];
      return TRUE;
    }

  if (diff_x > 0 || diff_y > 0)
    return FALSE;

  if (out->corner[corner].width > in->corner[corner].width &&
      out->corner[corner].height > in->corner[corner].height)
    {
      result->corner[corner] = out->corner[corner];
      return TRUE;
    }

  return FALSE;
}

/* a is outside in x direction, b is outside in y direction */
static gboolean
check_intersecting_corner (const GskRoundedRect *a,
                           const GskRoundedRect *b,
                           GskCorner             corner,
                           float                 diff_x,
                           float                 diff_y,
                           GskRoundedRect       *result)
{
  g_assert (diff_x > 0);
  g_assert (diff_y > 0);

  if (diff_x < a->corner[corner].width ||
      diff_x > a->bounds.size.width - a->corner[corner].width - a->corner[OPPOSITE_CORNER_X (corner)].width ||
      diff_y < b->corner[corner].height ||
      diff_y > b->bounds.size.height - b->corner[corner].height - b->corner[OPPOSITE_CORNER_Y (corner)].height)
    return FALSE;

  result->corner[corner] = GRAPHENE_SIZE_INIT (00);
  return TRUE;
}

static gboolean
check_corner (const GskRoundedRect *a,
              const GskRoundedRect *b,
              GskCorner             corner,
              float                 diff_x,
              float                 diff_y,
              GskRoundedRect       *result)
{
  if (diff_x >= 0)
    {
      if (diff_y >= 0)
        {
          return check_nonintersecting_corner (a, b, corner, diff_x, diff_y, result);
        }
      else if (diff_x == 0)
        {
          return check_nonintersecting_corner (b, a, corner, 0, - diff_y, result);
        }
      else
        {
          return check_intersecting_corner (a, b, corner, diff_x, - diff_y, result);
        }
    }
  else
    {
      if (diff_y <= 0)
        {
          return check_nonintersecting_corner (b, a, corner, - diff_x, - diff_y, result);
        }
      else
        {
          return check_intersecting_corner (b, a, corner, - diff_x, diff_y, result);
        }
    }
                    
}

GskRoundedRectIntersection
gsk_rounded_rect_intersection (const GskRoundedRect *a,
                               const GskRoundedRect *b,
                               GskRoundedRect       *result)
{
  float top, left, bottom, right;

  if (!gsk_rect_intersection (&a->bounds, &b->bounds, &result->bounds))
    return GSK_INTERSECTION_EMPTY;

  left = b->bounds.origin.x - a->bounds.origin.x;
  top = b->bounds.origin.y - a->bounds.origin.y;
  right = a->bounds.origin.x + a->bounds.size.width - b->bounds.origin.x - b->bounds.size.width;
  bottom = a->bounds.origin.y + a->bounds.size.height - b->bounds.origin.y - b->bounds.size.height;

  if (check_corner (a, b,
                    GSK_CORNER_TOP_LEFT,
                    left, top,
                    result) &&
      check_corner (a, b,
                    GSK_CORNER_TOP_RIGHT,
                    right, top,
                    result) &&
      check_corner (a, b,
                    GSK_CORNER_BOTTOM_LEFT,
                    left, bottom,
                    result) &&
      check_corner (a, b,
                    GSK_CORNER_BOTTOM_RIGHT,
                    right, bottom,
                    result) &&
      gsk_rounded_rect_get_corner_scale_factor (result) >= 1.0)
    return GSK_INTERSECTION_NONEMPTY;

  return GSK_INTERSECTION_NOT_REPRESENTABLE;
}

static void
append_arc (cairo_t *cr, double angle1, double angle2, gboolean negative)
{
  if (negative)
    cairo_arc_negative (cr, 0.00.01.0, angle1, angle2);
  else
    cairo_arc (cr, 0.00.01.0, angle1, angle2);
}

static void
_cairo_ellipsis (cairo_t *cr,
          double xc, double yc,
          double xradius, double yradius,
          double angle1, double angle2)
{
  cairo_matrix_t save;

  if (xradius <= 0.0 || yradius <= 0.0)
    {
      cairo_line_to (cr, xc, yc);
      return;
    }

  cairo_get_matrix (cr, &save);
  cairo_translate (cr, xc, yc);
  cairo_scale (cr, xradius, yradius);
  append_arc (cr, angle1, angle2, FALSE);
  cairo_set_matrix (cr, &save);
}

void
gsk_rounded_rect_path (const GskRoundedRect *self,
                       cairo_t              *cr)
{
  cairo_new_sub_path (cr);

  _cairo_ellipsis (cr,
                   self->bounds.origin.x + self->corner[GSK_CORNER_TOP_LEFT].width,
                   self->bounds.origin.y + self->corner[GSK_CORNER_TOP_LEFT].height,
                   self->corner[GSK_CORNER_TOP_LEFT].width,
                   self->corner[GSK_CORNER_TOP_LEFT].height,
                   G_PI, 3 * G_PI_2);
  _cairo_ellipsis (cr,
                   self->bounds.origin.x + self->bounds.size.width - self->corner[GSK_CORNER_TOP_RIGHT].width,
                   self->bounds.origin.y + self->corner[GSK_CORNER_TOP_RIGHT].height,
                   self->corner[GSK_CORNER_TOP_RIGHT].width,
                   self->corner[GSK_CORNER_TOP_RIGHT].height,
                   - G_PI_2, 0);
  _cairo_ellipsis (cr,
                   self->bounds.origin.x + self->bounds.size.width - self->corner[GSK_CORNER_BOTTOM_RIGHT].width,
                   self->bounds.origin.y + self->bounds.size.height - self->corner[GSK_CORNER_BOTTOM_RIGHT].height,
                   self->corner[GSK_CORNER_BOTTOM_RIGHT].width,
                   self->corner[GSK_CORNER_BOTTOM_RIGHT].height,
                   0, G_PI_2);
  _cairo_ellipsis (cr,
                   self->bounds.origin.x + self->corner[GSK_CORNER_BOTTOM_LEFT].width,
                   self->bounds.origin.y + self->bounds.size.height - self->corner[GSK_CORNER_BOTTOM_LEFT].height,
                   self->corner[GSK_CORNER_BOTTOM_LEFT].width,
                   self->corner[GSK_CORNER_BOTTOM_LEFT].height,
                   G_PI_2, G_PI);

  cairo_close_path (cr);
}

/*< private >
 * Converts to the format we use in our shaders:
 * vec4 rect;
 * vec4 corner_widths;
 * vec4 corner_heights;
 * rect is (x, y, width, height), the corners are the same
 * order as in the rounded rect.
 *
 * This is so that shaders can use just the first vec4 for
 * rectilinear rects, the 2nd vec4 for circular rects and
 * only look at the last vec4 if they have to.
 */

void
gsk_rounded_rect_to_float (const GskRoundedRect   *self,
                           const graphene_point_t *offset,
                           float                   rect[12])
{
  guint i;

  rect[0] = self->bounds.origin.x + offset->x;
  rect[1] = self->bounds.origin.y + offset->y;
  rect[2] = self->bounds.size.width;
  rect[3] = self->bounds.size.height;

  for (i = 0; i < 4; i++)
    {
      rect[4 + i] = self->corner[i].width;
      rect[8 + i] = self->corner[i].height;
    }
}

static inline gboolean
gsk_size_equal (const graphene_size_t *s1,
                const graphene_size_t *s2)
{
  return s1->width == s2->width && s1->height == s2->height;
}

gboolean
gsk_rounded_rect_equal (gconstpointer rect1,
                        gconstpointer rect2)
{
  const GskRoundedRect *self1 = rect1;
  const GskRoundedRect *self2 = rect2;

  return gsk_rect_equal (&self1->bounds, &self2->bounds)
      && gsk_size_equal (&self1->corner[0], &self2->corner[0])
      && gsk_size_equal (&self1->corner[1], &self2->corner[1])
      && gsk_size_equal (&self1->corner[2], &self2->corner[2])
      && gsk_size_equal (&self1->corner[3], &self2->corner[3]);
}

char *
gsk_rounded_rect_to_string (const GskRoundedRect *self)
{
  return g_strdup_printf ("GskRoundedRect %p: Bounds: (%f, %f, %f, %f)"
                          " Corners: (%f, %f) (%f, %f) (%f, %f) (%f, %f)",
                          self,
                          self->bounds.origin.x,
                          self->bounds.origin.y,
                          self->bounds.size.width,
                          self->bounds.size.height,
                          self->corner[0].width,
                          self->corner[0].height,
                          self->corner[1].width,
                          self->corner[1].height,
                          self->corner[2].width,
                          self->corner[2].height,
                          self->corner[3].width,
                          self->corner[3].height);
}

/*< private >
 * gsk_rounded_rect_get_largest_cover:
 * @self: the rounded rectangle to intersect with
 * @rect: the rectangle to intersect
 * @result: (out caller-allocates): The resulting rectangle
 *
 * Computes the largest rectangle that is fully covered by both
 * the given rect and the rounded rectangle.
 *
 * In particular, this function respects corners, so
 *
 *     gsk_rounded_rect_get_largest_cover (self, &self->bounds, &rect)
 *
 * can be used to compute a decomposition for
 * the rounded rectangle itself.
 */

gboolean
gsk_rounded_rect_get_largest_cover (const GskRoundedRect  *self,
                                    const graphene_rect_t *rect,
                                    graphene_rect_t       *result)
{
  graphene_rect_t wide, high;
  double start, end;
  gboolean empty_wide, empty_high;

  wide = self->bounds;
  start = MAX(self->corner[GSK_CORNER_TOP_LEFT].height, self->corner[GSK_CORNER_TOP_RIGHT].height);
  end = MAX(self->corner[GSK_CORNER_BOTTOM_LEFT].height, self->corner[GSK_CORNER_BOTTOM_RIGHT].height);
  wide.size.height -= MIN (wide.size.height, start + end);
  wide.origin.y += start;
  empty_wide = !gsk_rect_intersection (&wide, rect, &wide);

  high = self->bounds;
  start = MAX(self->corner[GSK_CORNER_TOP_LEFT].width, self->corner[GSK_CORNER_BOTTOM_LEFT].width);
  end = MAX(self->corner[GSK_CORNER_TOP_RIGHT].width, self->corner[GSK_CORNER_BOTTOM_RIGHT].width);
  high.size.width -= MIN (high.size.width, start + end);
  high.origin.x += start;
  empty_high = !gsk_rect_intersection (&high, rect, &high);

  if (empty_wide && empty_high)
    return FALSE;
  else if (empty_wide)
    *result = high;
  else if (empty_high)
    *result = wide;
  else if (wide.size.width * wide.size.height > high.size.width * high.size.height)
    *result = wide;
  else
    *result = high;

  return TRUE;
}

/*< private >
 * gsk_rounded_rect_corner_box_contains_point:
 * @self: a rounded rectangle
 * @corner: the corner
 * @point: the point
 *
 * Returns whether @point is inside the rectangle defining
 * the quarter ellipses of the given corner.
 *
 * Returns: true if @point is inside the @corner's box
 */

gboolean
gsk_rounded_rect_corner_box_contains_point (const GskRoundedRect   *self,
                                            GskCorner               corner,
                                            const graphene_point_t *point)
{
  graphene_rect_t rect;

  graphene_size_init_from_size (&rect.size, &self->corner[corner]);

  switch (corner)
    {
    case GSK_CORNER_TOP_LEFT:
      rect.origin.x = self->bounds.origin.x;
      rect.origin.y = self->bounds.origin.y;
      break;
    case GSK_CORNER_TOP_RIGHT:
      rect.origin.x = self->bounds.origin.x + self->bounds.size.width - self->corner[corner].width;
      rect.origin.y = self->bounds.origin.y;
      break;
    case GSK_CORNER_BOTTOM_RIGHT:
      rect.origin.x = self->bounds.origin.x + self->bounds.size.width - self->corner[corner].width;
      rect.origin.y = self->bounds.origin.y + self->bounds.size.height - self->corner[corner].height;
      break;
    case GSK_CORNER_BOTTOM_LEFT:
      rect.origin.x = self->bounds.origin.x;
      rect.origin.y = self->bounds.origin.y + self->bounds.size.height - self->corner[corner].height;
      break;
    default:
      g_assert_not_reached ();
    }

  return graphene_rect_contains_point (&rect, point);
}

Messung V0.5 in Prozent
C=98 H=97 G=97

¤ Dauer der Verarbeitung: 0.21 Sekunden  (vorverarbeitet am  2026-07-03) ¤

*© Formatika GbR, Deutschland






Wurzel

Suchen

PVS Prover

Isabelle Prover

NIST Cobol Testsuite

Cephes Mathematical Library

Vienna Development Method

Haftungshinweis

Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.

Bemerkung:

Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.