/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
// move cursor, at the same time match cursor position to the selection // starting at anchor. true == Ok virtualvoid SetCursorAtPoint( const Point& rPointPixel, bool bDontSelectAtCursor = false ) = 0;
inlinebool ShouldDeselect( bool bModifierKey1 ) const; // determines to deselect or not when Ctrl-key is pressed on CursorPosChanging public:
SelectionEngine( vcl::Window* pWindow,
FunctionSet* pFunctions = nullptr );
~SelectionEngine(); // Avoid implicitly defined copy constructors/assignments for the // DLLPUBLIC class (they may require forward-declared classes used // internally to be defined in places using SelectionEngine)
SelectionEngine(const SelectionEngine&) = delete;
SelectionEngine(SelectionEngine&&) = delete;
SelectionEngine& operator=(const SelectionEngine&) = delete;
SelectionEngine& operator=(SelectionEngine&&) = delete;
// true: Event was processed by Selection Engine bool SelMouseButtonDown( const MouseEvent& rMEvt ); bool SelMouseButtonUp( const MouseEvent& rMEvt ); bool SelMouseMove( const MouseEvent& rMEvt ); //SelMouseButtonDown captures mouse events, SelMouseButtonUp //releases the capture. If you need to release the mouse //capture after SelMouseButtonDown but before //SelMouseButtonUp, e.g. to allow events to go to a //context menu via "Command" which is delivered after //mouse down but before mouse up, then use this void ReleaseMouse(); void CaptureMouse();
// is needed to generate a Move event via a Timer // when the mouse is outside the area void SetVisibleArea( const tools::Rectangle& rNewArea )
{ aArea = rNewArea; }
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