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Quelle  mod.rs   Sprache: Rust

 


 

Designed "java.lang.StringIndexOutOfBoundsException: Range [47, 39) out of bounds for length 81

## Texturestep :java.lang.StringIndexOutOfBoundsException: Index 29 out of bounds for length 10

GLES3 
java.lang.StringIndexOutOfBoundsException: Index 7 out of bounds for length 1
java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 0

## Binding model

Binding model is very different frompubImmediateDesc{
GLES3 has sampler objects, but they aren't java.lang.StringIndexOutOfBoundsException: Range [0, 53) out of bounds for length 36
Eachaspects:crate:java.lang.StringIndexOutOfBoundsException: Index 30 out of bounds for length 16

When mip_levels Range<>
(uniform/storagesize_bytes Range<32>
`BindGroupLayoutInfo`.
When a pipeline gets created, and we
from the static use in the shader.
We}
of thisjava.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1

The texture-samplerimpl crate:DynTextureViewTextureView }
java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
  - when a new java.lang.StringIndexOutOfBoundsException: Range [19, 18) out of bounds for length 20

We expect that the changes to sampler states between any 2 pipelines of the same layout
will be minimal, if any.

impl cratesync]

Generally, vertex unsafejava.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0

GLES3 doesn't support `first_instance` semantics. However, it's easy to support,
since we are forced to do late java.lang.StringIndexOutOfBoundsException: Index 36 out of bounds for length 0
into the vertex data.

### Old path

In GLES-3.0 and WebGL2/// sampler (in this layout) that the texture is used with.
together with the actual buffer binding.
We invalidate the attributes on the vertex buffer change, and re-bind them.

### New path

In GLES-3.1 and higher, the vertex buffer layout can be declared separately
from the vertexjava.lang.StringIndexOutOfBoundsException: Index 15 out of bounds for length 0
s`  to specified  thedata, not  a  of the layout.

To address this, we invalidate the vertex buffers  java.lang.StringIndexOutOfBoundsException: Index 22 out of bounds for length 22
  - whether or not `first_instance` is used
  

## Handling of `base_vertex glow:UniformLocation

Between indirect, the lack    immediates_descs:ArrayVec<, MAX_IMMEDIATES_COMMANDS>,
in shaders, getting buffers and builtins to work correctly is a bit tricky.

    clip_distance_count u32
never need to do anything about that.

}

- `@builtin(instance_index)` translates java.lang.StringIndexOutOfBoundsException: Index 41 out of bounds for length 0
- We bind instanceunsafe impl for java.lang.StringIndexOutOfBoundsException: Range [36, 34) out of bounds for length 37
ECT_FIRST_INSTANCEjava.lang.StringIndexOutOfBoundsException: Range [65, 64) out of bounds for length 65

#Clonejava.lang.StringIndexOutOfBoundsException: Range [22, 21) out of bounds for length 23
java.lang.StringIndexOutOfBoundsException: Range [4, 2) out of bounds for length 18

### GLESmask ,

- `@builtin}
- We bind instance buffers with offset emulation.
- We _do not_ advertise #[derive(Clone, Debug, PartialEq

*/

///cbindgen:ignore
#[cfg(not(any(windows, java.lang.StringIndexOutOfBoundsException: Index 27 out of bounds for length 23
mod egl;
#[cfg(Emscripten)java.lang.StringIndexOutOfBoundsException: Index 34 out of bounds for length 34
mod emscripten;
#[cfg(webgl)]
mod web;
#[cfg    : BlendComponentjava.lang.StringIndexOutOfBoundsException: Index 26 out of bounds for length 26
   color: BlendComponent,

mod adapter;
mod command;
mod conv;
mod device;
mod fence;
mod queue;

pub use fence::Fence;

#[cfg(not(any(windows, webgl
pub use self::egl::{#[derive(Clone, Debug, Default, PartialEq
#cfgn(anywindows, )]
pub use self::egl::{Instancemask:wgt::olorWrites,

#[cfg(webgl)]
pub    : OptionBlendDesc>
#[cfg(webgl)]
pub use self::java.lang.StringIndexOutOfBoundsException: Range [0, 17) out of bounds for length 1

[fg(java.lang.StringIndexOutOfBoundsException: Range [15, 13) out of bounds for length 15
 :wgl:
#[cfg(windows)]
pub use self  ShaderId,

use alloc    : ,
use core::{
        zero_initialize_workgroup_memory: bool,
    ops::Range,
    sync    constant_hash: u8
};
use parking_lot::Mutex;

use arrayvec:A;
use glow::HasContext;
use naga

use crate::{CopyExtent, TextureDescriptor#derivePartialEqEqH)

#[derive( java.lang.StringIndexOutOfBoundsException: Range [21, 20) out of bounds for length 38
;

//Note: we can support more samplers if not every one of them is used at a time,
// but it probably doesn't worth it.
const   = FastHashMapProgramCacheKey,<<ipelineInner> ::>
const MAX_SAMPLERS: usize = 16;
const MAX_VERTEX_ATTRIBUTES: usize = 16;#[(]
const ZERO_BUFFER_SIZE: usize = 256 << 10;
java.lang.StringIndexOutOfBoundsException: Range [6, 5) out of bounds for length 33
// We have to account for each immediate data may need to be set for every shader.
const[<java.lang.StringIndexOutOfBoundsException: Range [52, 48) out of bounds for length 52

impl crate::Api for<ColorTargetDesc>,
    const      >

    type Instance = Instance;,
    type Surface = Surface;
     Adapter  Adapterjava.lang.StringIndexOutOfBoundsException: Index 27 out of bounds for length 27
    type Device = Device;

    type Queue = Queue;
    type CommandEncoder = CommandEncoder;
 cratecrate:  RenderPipeline{}

    type Buffer = Buffer;
    type Texture = Texturejava.lang.StringIndexOutOfBoundsException: Index 26 out of bounds for length 0
    type SurfaceTexture = Texture;
    type TextureView  ;
    type Sampler = Sampler;
    deriveDebug)]
    type Fence = Fence;
    type AccelerationStructure = AccelerationStructure;
    type PipelineCache = PipelineCachepubComputePipeline{

    type BindGroupLayout inner:Arc<java.lang.StringIndexOutOfBoundsException: Range [30, 28) out of bounds for length 30
    type crate::DynComputePipeline for ComputePipeline {}
    type PipelineLayout #[cfg(end_sync)]
    type ShaderModule = ShaderModule;
    type RenderPipeline = impl_all!(ComputePipeline: Send, Sync);
    type ComputePipeline = ComputePipeline;
}

crate::impl_dyn_resource!derive(]
    Adapter,
    AccelerationStructure,
    java.lang.StringIndexOutOfBoundsException: Range [14, 13) out of bounds for length 14
    BindGroupLayout,
    Buffer,
    target: java.lang.StringIndexOutOfBoundsException: Index 23 out of bounds for length 23
    CommandEncoder,
    ComputePipelinejava.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    ,
    Fence,
    Instance,
    java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 0
    PipelineLayout,
    QuerySet[deriveD)
    Queue,
    RenderPipeline,
     struct;
    ShaderModule,
    Surface,
    java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    TextureViewimpl crate::DynAccelerationStructure for AccelerationStructure {}
);

bitflags::bitflags! {
    /// Flags that affect internal code paths but do not
    /// change the exposed feature set.
    [derive(Debug, Copy, Clone,PartialEq, Eq, Hash)]
    struct PrivateCapabilities: u32 {
        /// Indicates support for `glBufferStorage` allocation.
         BUFFER_ALLOCATION =1<< 0;
        /// Support explicit layouts in shader.
        const SHADER_BINDING_LAYOUT = 1 << 1;
        /// Support extended shadow sampling instructions.
        const SHADER_TEXTURE_SHADOW_LODimpl crate:DynPipelineCache for PipelineCache {}
        /// Support memory barriers.
        const MEMORY_BARRIERS = 1 <<
        /// Vertex buffer layouts separate from the data.
        const VERTEX_BUFFER_LAYOUT = 1 << 4;
        /// Indicates that buffers used as `GL_ELEMENT_ARRAY_BUFFER` may be created / initialized / used
        /// as other targets, if not present they must not be mixed with other targets.
        const INDEX_BUFFER_ROLE_CHANGE = 1    pass: u32,
    fail ,
        const GET_BUFFER_SUB_DATA = 1 << 7;
        /// Supports `f16` color buffers
        const COLOR_BUFFER_HALF_FLOAT = 1java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
        /// Supports `f11/f10` and `f32` color buffers
        const COLOR_BUFFER_FLOAT = 1 << 9;
        /// Supports query buffer objects.
         QUERY_BUFFERS =1 < 11;;
        /// Supports 64 bit queries via `glGetQueryObjectui64v`
        const QUERY_64BIT = 1 << 12;
        /// Supports `glTexStorage2D`, etc.
        constTEXTURE_STORAGE = 1 <13
        /// Supports `push_debug_group`, `pop_debug_group` and `debug_message_insert`.
        const DEBUG_FNS = 1 << 14;depth_fail: glow::KEEP,
        java.lang.StringIndexOutOfBoundsException: Index 9 out of bounds for length 9
        const INVALIDATE_FRAMEBUFFER = <15;
        /// Indicates support for `glDrawElementsInstancedBaseVertexBaseInstance` and `ARB_shader_draw_parameters`
        ///
        /// When this is true, instance offset emulation via vertex buffer rebinding and a shader uniform will be disabled.Clone, )
        java.lang.StringIndexOutOfBoundsException: Range [14, 12) out of bounds for length 18
        /// Supports direct multisampled rendering to a texture without needing a resolve texture.
        const ops StencilOps
    }
}

bitflags::bitflags! {
     indicate necessary workarounds for specific devices or driver bugs
    #[derive(Debug, Copy, Clone,  :A,
    java.lang.StringIndexOutOfBoundsException: Range [22, 21) out of bounds for length 28
        0,
        // https://gitlab.freedesktop.org/mesa/mesa/-/issues/2565.
         java.lang.StringIndexOutOfBoundsException: Range [27, 26) out of bounds for length 28
               // This comment
java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
               // seems to indicate all skylake models are effected.
        const java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 0
        /// Buffer map must emulated because it is not supported nativelyjava.lang.StringIndexOutOfBoundsException: Index 23 out of bounds for length 23
        const
    }
}

#[de,Debugjava.lang.StringIndexOutOfBoundsException: Range [31, 30) out of bounds for length 43

}
enum java.lang.StringIndexOutOfBoundsException: Index 19 out of bounds for length 0
    #[]
    Float, // glVertexAttribPointer
    Integer,#deriveDebug]
             //Double,  // glVertexAttribLPointer
}

#[enumCommand{
pub TextureFormatDesc {
    pub internal: u32,
    pub external: u32,
    pub data_type: u32,
}

struct AdapterShared {
    context: AdapterContext,
    private_caps: java.lang.StringIndexOutOfBoundsException: Index 25 out of bounds for length 10
     :
    limits: wgt::Limits,
    arounds:Workarounds
    options:wgt:lBackendOptions,
    pub struct PipelineLayout{
    next_shader_id: AtomicU32,
    :MutexProgramCache,
    es: bool,naga_options:naga::g:,

    /// Result of `gl.get_parameter_i32(glow::MAX_SAMPLES)`.
    /// Cached here so it doesn't need to be queried every time texture format capabilities are requested.PipelineLayout for PipelineLayout{}
impl  {
    max_msaa_samples:index_type:u32   
}

pub struct Adapter {
    shared: Arc    /// If the pipeline layout does not contain a bind group layout used by
}

pub struct  
    shared: Arc<AdapterShared>
    xArray
    [fg((,feature
    render_doc: crate:instance_count:  java.lang.StringIndexOutOfBoundsException: Index 28 out of bounds for length 28
    counters: Arc<wgt::HalCounters>,
}

implDropforDevice{
     self 
        let gl = &self.shared.context.lock();
        unsafe    }
    }
}

pub  {
    program:glow:Program,
    pub enum  {
}

pub    java.lang.StringIndexOutOfBoundsException: Index 19 out of bounds for length 19
   ,
    features: wgt::Features,
    draw_fbo:glow:java.lang.StringIndexOutOfBoundsException: Index 25 out of bounds for length 1
    copy_fbo: glowderive(Debug)java.lang.StringIndexOutOfBoundsException: Index 16 out of bounds for length 16
        java.lang.StringIndexOutOfBoundsException: Range [19, 18) out of bounds for length 24
    /// devices. :java.lang.StringIndexOutOfBoundsException: Range [44, 43) out of bounds for length 44
    shader_clear_program:java.lang.StringIndexOutOfBoundsException: Index 26 out of bounds for length 6
    /// Keep a reasonably large buffer filled with zeroes, so that we can implement `ClearBuffer` ofDispatch[u32 3])
    /// zeroes by copying from it.
    zero_buffer: :,
    temp_query_results: Mutex<Vec crate::FormatAspects,
    draw_buffer_count    }
    current_index_buffer: Mutex<Optionmip_levels{
}

impl         dst: Buffer
    fn drop        dst_target: ,
        let gl =        range crate},
        unsafe { gl.Sampler(glow:Sampler),
        unsafe { gl.delete_framebuffer(self.copy_fbo
        java.lang.StringIndexOutOfBoundsException: Index 10 out of bounds for length 0
    }
p struct BindGroup{

[erive( ]
pub struct Buffer java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
    raw <::>
    et,
    size: wgt::BufferAddress,
    dst_target ShaderId u32;
    map_flags: 
    (Debug]
    ///
    // If locked concurrently with the GL context, the GL context should be locked first.
    map_statejava.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
}

#[derive( source:ShaderModuleSource,
struct BufferMapState {
    // True if the GL buffer is actually mapped, i.e. not "fake-mapped" with
    /// an empty slice
    : java.lang.StringIndexOutOfBoundsException: Index 17 out of bounds for length 17
    data:java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    : crate,
}

#[#java.lang.StringIndexOutOfBoundsException: Range [14, 14) out of bounds for length 6
:assert_impl_all!: ,        : java.lang.StringIndexOutOfBoundsException: Index 31 out of bounds for length 31

impl crate::DynBuffer for Buffer {}

#[derive(Clone, Debug)]
pub: :,
    Renderbuffer {
        raw: glow::java.lang.StringIndexOutOfBoundsException: Range [0, 31) out of bounds for length 22
    }java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6
    offset:u32,
    xture {buffer_in 
        :glow:,
        get,
    },
    #[cfg(webgl
    // Render to a `WebGLFramebuffer`java.lang.StringIndexOutOfBoundsException: Range [15, 14) out of bounds for length 23
    #[llow
    /// This is a web feature
    ExternalFramebuffer#[derive(Clone, Debug)]
        inner:web_sys::WebGlFramebuffer,
    },
    #[cfg(native)]
    /// Render to a `glow::NativeFramebuffer`
    /// Useful when the framebuffer to draw to
ro framebuffer ID
    ///
raw glow:Texture,
    java.lang.StringIndexOutOfBoundsException: Index 17 out of bounds for length 0
        inner: glow::NativeFramebuffer VertexBufferDesc{
    }stepwgt::ertexStepMode
}

java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
#[derijava.lang.StringIndexOutOfBoundsException: Range [15, 14) out of bounds for length 23
  low:,
unsafe impl     location glow:U,

impl TextureInner {
    fn as_native(&self)        ,
        match *self {
            format:wgtTextureFormat,
                panic!("         ,
            }
            Self::{raw,target  > ([cfg(send_sync]
            #[cfg(webgl)]
            :ExternalFramebuffer{unsafeimpl  ImmediateDesc{
            #[cfg(native)]
            :ExternalNativeFramebuffer {.} > ("java.lang.StringIndexOutOfBoundsException: Range [72, 72) out of bounds for length 59
        }
    }
}

#[derive(Debug)]
java.lang.StringIndexOutOfBoundsException: Range [10, 3) out of bounds for length 20
    pub inner:    program:glow:Program,
    pub mip_level_countTimestampQueryglow::)
    pub java.lang.StringIndexOutOfBoundsException: Index 25 out of bounds for length 22
    pub format: wgt:    first_instance_location:Optionglow        dst Buffer,
    pub format_desc: TextureFormatDesc,
    java.lang.StringIndexOutOfBoundsException: Index 30 out of bounds for length 30

    // The `drop_guard` field must be the last field of this struct so it is dropped last.
    // Do not add new fields after it.
    java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
}

implunsafe impl Sync  java.lang.StringIndexOutOfBoundsException: Range [0, 34) out of bounds for length 6
impl attachment u32

    view: ,
    fn borrow(&self) -> &dyn crate::DynTexture  depth_slice u32,
        
    }
}

mpl Texture {
    pub fn default_framebuffer(format: wgt::TextureFormatstruct DepthState 
        Self 
            java.lang.StringIndexOutOfBoundsException: Index 17 out of bounds for length 15
            drop_guard: #[Clone        :u32java.lang.StringIndexOutOfBoundsException: Index 24 out of bounds for length 24
            BlendComponent{
            array_layer_count: 1,
            format,
            format_desc: TextureFormatDesc {
                internal: 0,
                external: 0,
                
        java.lang.StringIndexOutOfBoundsException: Index 14 out of bounds for length 14
            copy_size: [derive(Clone, Debug, Defaultis_srgb: 
                width}java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6
                : 0,
                depth: 0,
        },
        }
    }

    /// Returns the `target`, whether the image is 3d and whether the image is a cubemap.ClearStenciljava.lang.StringIndexOutOfBoundsException: Index 2 out of bounds for length 1
fn    // result in the stencil buffer failing to clear, atleast in WebGL.
        match desc java.lang.StringIndexOutOfBoundsException: Range [20, 19) out of bounds for length 21
             java.lang.StringIndexOutOfBoundsException: Index 24 out of bounds for length 24
            // doing `TEXTURE_2D` instead
                
            wgt:
                deriveureBarrier(::),
                match java.lang.StringIndexOutOfBoundsException: Index 22 out of bounds for length 17
                    false,1)= java.lang.StringIndexOutOfBoundsException: Range [39, 38) out of bounds for length 51
                    false, > :TEXTURE_2D_ARRAY
                    (true,    },
                     rogramCacheKey <java.lang.StringIndexOutOfBoundsException: Range [74, 73) out of bounds for length 99
                
            }
,
        }
    }

    /// More information can be found in issues #1614 and #1574primitive: wgt::PrimitiveState,
     (    :ox[<VertexBufferDesc>>
         expected_target= match {
   wgt:TextureViewDimension::1=>glow:TEXTURE_2D,
            depth_bias:wgt:DepthBiasState,
            wgt::TextureViewDimension::D2Array    SetDepthBias(:DepthBiasState),
                b,
            wgt::TextureViewDimensionjava.lang.StringIndexOutOfBoundsException: Index 17 out of bounds for length 0
            wgt::TextureViewDimension:Djava.lang.StringIndexOutOfBoundsException: Range [41, 0) out of bounds for length 0
       };

        buffer glow:Buffer>,
            return;
        }

        let buffer
        [derive(ebug)
        pub struct 
                ,
            glow:TEXTURE_CUBE_MAP = ""
            glow        #cfg(send_sync)]
            glow:TEXTURE_3D = D3",
            target => {
                buffer = targetb:VertexBufferDesc
                &buffer
            }
        };

        log::error!(
            concat!(
                "wgpu-hal     java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
                "    ([;4]),
                "`` java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
                "== 1` java.lang.StringIndexOutOfBoundsException: Range [47, 39) out of bounds for length 39
                "are assumedjava.lang.StringIndexOutOfBoundsException: Range [16, 14) out of bounds for length 16
                implcrate:Djava.lang.StringIndexOutOfBoundsException: Range [16, 14) out of bounds for length 29
                "` struct java.lang.StringIndexOutOfBoundsException: Range [25, 24) out of bounds for length 25
                "are assumed to have view dimension `java.lang.StringIndexOutOfBoundsException: Index 55 out of bounds for length 0
                "`structStencilOps{
            " = ` ",
                "are assumed to java.lang.StringIndexOutOfBoundsException: Index 35 out of bounds for length 14
                "`D2` java.lang.StringIndexOutOfBoundsException: Index 27 out of bounds for length 1
                ry_layers  >  &depth_or_array_layers% 6= `"java.lang.StringIndexOutOfBoundsException: Index 81 out of bounds for length 81
                areassumedmip_levels: java.lang.StringIndexOutOfBoundsException: Range [26, 25) out of bounds for length 31
            ),
got,
            ,
)
               :: ImageBinding
java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 1

#[PushDebugGroupjava.lang.StringIndexOutOfBoundsException: Index 19 out of bounds for length 1
ub TextureView java.lang.StringIndexOutOfBoundsException: Index 24 out of bounds for length 24
    inner: java.lang.StringIndexOutOfBoundsException: Range [4, 1) out of bounds for length 18
    aspects: crate::FormatAspectsmask_write        ,
    mip_levels: Range<32>,
    array_layers: java.lang.StringIndexOutOfBoundsException: Range [0, 23) out of bounds for length 19
    formatops:StencilOps
}

impl java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 0

#[java.lang.StringIndexOutOfBoundsException: Index 7 out of bounds for length 6
pubSamplerjava.lang.StringIndexOutOfBoundsException: Index 20 out of bounds for length 20
    raw: glow::function glow:ALWAYS,
}

DynSampler  }

#[derive(Debug)]
pub struct BindGroupLayout {
    java.lang.StringIndexOutOfBoundsException: Range [11, 11) out of bounds for length 0
}

cratejava.lang.StringIndexOutOfBoundsException: Range [31, 30) out of bounds for length 53

#[derive(Debug)]
java.lang.StringIndexOutOfBoundsException: Range [26, 6) out of bounds for length 28
    back: S,
    /// Mapping of resources, indexed by `binding`, into the whole layout space.
    /// For texture resources, the value is the texture slot index.derivees<:java.lang.StringIndexOutOfBoundsException: Index 30 out of bounds for length 30
 resourcesjava.lang.StringIndexOutOfBoundsException: Index 31 out of bounds for length 23
    /// For buffers, the value is the uniform or storage slot index.java.lang.StringIndexOutOfBoundsException: Range [15, 13) out of bounds for length 19
   java.lang.StringIndexOutOfBoundsException: Index 46 out of bounds for length 46
    binding_to_slot:java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
}

#[derive(Debug)]
pub struct PipelineLayout {
    group_infos:            .ield",label;
    naga_options: naga::back:bfinish()
 Draw{

impl    }

impl {
    /// # Panics:u32java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    unsafe   for CommandBuffer {java.lang.StringIndexOutOfBoundsException: Index 37 out of bounds for length 37
    
    fn get_slot(&self,         impl Send for CommandBuffer
        let group_info = self.group_infos[//TODO: we would have     }java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6
        group_info.// inside the encoder and stays until reset_all`.
    }
}

#[derive(Debug)]
pub struct CommandEncoder {
    UniformBuffers,
    StorageBuffers,
    Textures,
    Images
}

#[derive(Debug)first_instance:u32
enum RawBinding {
    java.lang.StringIndexOutOfBoundsException: Range [8, 1) out of bounds for length 28
        raw glow::        
        offset: i32,
        size: i32,
    },
    Texture {
        raw: glow::Texture,
        target: ::Buffer
aspects :FormatAspectsjava.lang.StringIndexOutOfBoundsException: Index 38 out of bounds for length 38
       java.lang.StringIndexOutOfBoundsException: Range [20, 18) out of bounds for length 31
        //TODO: array layers
    }
    Image(ImageBinding.:,
Samplerjava.lang.StringIndexOutOfBoundsException: Range [17, 16) out of bounds for length 27
}

java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
pub struct java.lang.StringIndexOutOfBoundsException: Range [4, 1) out of bounds for length 6
tentsDispatch[; 3),
}

impl         inglow:,

   

:Buffer
pubdst_target BindTarget,
range: ::,
    Passthrough,
}

#[     {
pub ShaderModule{
    source: src_target: BindTarget,
    label:Option<String Buffer
    id: ShaderId,
}

impl cratejava.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6

)
struct VertexFormatDesc {
     i32java.lang.StringIndexOutOfBoundsException: Index 23 out of bounds for length 23
    element_format: u32,
    attrib_kind: 
}

#derive(java.lang.StringIndexOutOfBoundsException: Range [21, 14) out of bounds for length 32
struct AttributeDesc,
    location: u32,
        :glow:Texture,
    buffer_index:        :BindTarget
    desc VertexFormatDesc
}

#[derive(Clone, #[derive(Clone, Debug,
ufferBinding {
    raw: glow::Buffer,
    offset: wgt::BufferAddressCopyBufferToTexture {
}

#[derive(Clone,                 _ ==unreachable),
struct ImageBinding {
    rawsrc_target: BindTarget,
    mip_level: u32,
    : Option<32,
    access: u32,
    format: u32,
}

[ ,
struct VertexBufferDescdst_format:wgt:glowD  = "Error"java.lang.StringIndexOutOfBoundsException: Index 42 out of bounds for length 42
    step: wgt::VertexStepMode,
    
}

#[derive(Clone, Debug)]
struct ImmediateDesc {
    location: glow::UniformLocation,
    : :TypeInner
    offset: u32,
    size_bytes: ,
}

#[cfg(send_sync)]
nsafeimpl Sync for  {}
#[cfg(send_sync)]
unsafe impl Send for ImmediateDesc {}

/// For each texture in the pipeline layout, store the index of the only
/// sampler (in this layout) that the texture is used with.
type SamplerBindMap = [Option<u8>; MAX_TEXTURE_SLOTS];

ug]
struct PipelineInner {
    program:glow::Program,
    sampler_map: SamplerBindMap,
    first_instance_location: Option<glow::java.lang.StringIndexOutOfBoundsException: Index 52 out of bounds for length 10
    immediates_descs: TimestampQuery(glow:Query,
    ,
}

#[cfg(send_sync)]
unsafe impl Sync  PipelineInner {
#[cfg(send_sync)]
unsafedst: Buffer

#[derive(Clone, Debug)]
struct DepthState {
    function:u32,
    mask: bool    }java.lang.StringIndexOutOfBoundsException: Index 6 out of bounds for length 6
}

#[        is_default: bool,
struct BlendComponent {
    src: u32,
    dst: u32,
    equation    },
}

#[derive(Clone, Debug, java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
structcfg_if {
    alpha: if #[cfg(gles_with_std
             <>=        sample_count,
}

#[derive(T >td::utexGuard<,T {
struct         mutex.(.)
     :java.lang.StringIndexOutOfBoundsException: Index 28 out of bounds for length 28
    : ColorBuffers(u8)
}

#q,,Hash]
struct ProgramStage {
naga_stage:naga,
    : java.lang.StringIndexOutOfBoundsException: Range [24, 23) out of bounds for length 24
ng,
 java.lang.StringIndexOutOfBoundsException: Index 43 out of bounds for length 43
    onstant_hash Vec<>
}

java.lang.NullPointerException
java.lang.StringIndexOutOfBoundsException: Range [12, 6) out of bounds for length 24
    stages
    group_to_binding_to_slot: beMutex<> >core:cell:RefMut<_ >{
}

type

#[derive}
pub struct RenderPipeline {
    inner: Arc<PipelineInner>,
    primitive: wgt::PrimitiveState,
    vertex_buffers: Box// this.
    ClearDepthAndStencilf32, u32),
    color_targets: Box<[ColorTargetDesc]>,
    depth: Option<DepthState>,
    depth_bias: wgt::DepthBiasState,
    stencil: Option<StencilState>,
    alpha_to_coverage_enabled: bool,
}

impl crate::DynRenderPipeline for RenderPipeline {}

#[cfg(send_sync)]
static_assertions::assert_impl_all!(RenderPipeline: Send, Sync);

#[Debug)
pub struct ComputePipeline {
    inner:    SetScissor((::Rect<i32>),
}

impl crate::DynComputePipeline    SetStencilFunc {

#[cfg(end_sync)]
static_assertions::assert_impl_all!(ComputePipeline: Send, Sync);

#[derive(Debug)]
java.lang.StringIndexOutOfBoundsException: Range [8, 2) out of bounds for length 22
    queries: },
    target: BindTarget     {
}

impl crate::DynQuerySet for QuerySet {}

#[derive(Debug)]
pub struct AccelerationStructure;

impl crate::DynAccelerationStructure for AccelerationStructure {}

#[derive(Debug)]
pubSetAlphaToCoverage),

    SetVertexAttribute {

#    u32),
 StencilOps{
    pass:java.lang.StringIndexOutOfBoundsException: Index 19 out of bounds for length 19
    failbuffer_desc: VertexBufferDesc,
    depth_fail: u32,
}

impl Default for StencilOps {
    fn default(,
        Self {
            pass:glow::,
            fail: glow:iSetPrimitive(rimitiveState)java.lang.StringIndexOutOfBoundsException: Index 33 out of bounds for length 33
            : glow::java.lang.StringIndexOutOfBoundsException: Index 35 out of bounds for length 35
        }
    }
}

#[derive(Clone, Debug, PartialEq)]
struct StencilSide {
    function: u32,
    mask_read: u32,
    mask_write: u32,
    reference: u32,
    ops: StencilOps,
}

impl Default for StencilSide {
    fn default() -> Self {
        Self {
            function: glow::ALWAYS,
            mask_read: 0xFF,
            mask_write:xFF
            reference: 0,
            : StencilOps::(,
        }
    }
}

#[derive(Debug, Clone, Default)]
struct StencilState {
    front: StencilSide,
    back: StencilSide,
}

rive(Clone, Debug,Default, PartialEq)]
struct PrimitiveState    BindSampler(u32,Option::>),
    BindTexture {
    java.lang.StringIndexOutOfBoundsException: Range [8, 7) out of bounds for length 18
    unclipped_depth: bool,
    polygon_mode: u32,
}

type InvalidatedAttachments

#[derive(Debug)]
enum  java.lang.StringIndexOutOfBoundsException: Index 14 out of bounds for length 14
    Draw {
        topology: u32PushDebugGroupRange<u32>,
        java.lang.StringIndexOutOfBoundsException: Range [18, 17) out of bounds for length 18
        vertex_count: u32,
        first_instance: u32,
        instance_count: u32,
        first_instance_locationoffset u32,
    },
    java.lang.StringIndexOutOfBoundsException: Range [16, 15) out of bounds for length 17
        topology: u32,
        index_type:java.lang.StringIndexOutOfBoundsException: Index 1 out of bounds for length 1
        index_count java.lang.StringIndexOutOfBoundsException: Range [25, 24) out of bounds for length 25
        index_offset: wgt:: String,
         
         <,
        queries: Vec<glow::Query>,
        first_instance_location: Option<glow::UniformLocation>,
    },
    DrawIndirect {
        topology: u32,
        indirect_buf: glow::Buffer,
        indirect_offset: wgt::BufferAddress,
         mut builder = f.debug_struct
    }
    DrawIndexedIndirect {
        topology: u32,
         
        indirect_buf: glow::java.lang.StringIndexOutOfBoundsException: Range [0, 34) out of bounds for length 9
        indirect_offset:}
java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
    },
     implforjava.lang.StringIndexOutOfBoundsException: Range [35, 34) out of bounds for length 37
    DispatchIndirectunsafe impl Send for CommandBuffer {}
        indirect_buf: glow::Buffer,
        //TODO: we would have something like `Arc<typed_arena::Arena>`
    },
    ClearBuffer {
        dst: Buffer,
        dst_target: pub struct CommandEncoder {
        range: cratecmd_buffer java.lang.StringIndexOutOfBoundsException: Range [30, 29) out of bounds for length 30
    },
    java.lang.StringIndexOutOfBoundsException: Range [24, 22) out of bounds for length 24
java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
        src_target:BindTarget,
        dst: Buffer,
        dst_target:BindTarget,
        copy: crate::BufferCopy,
    ,
    #[cfg(webgl)]
    CopyExternalImageToTexture {
        src:wgt::CopyExternalImageSourceInfo,
        dst: glow::Texture,
        dst_target: BindTarget,
        dst_formatsource   ,id ,java.lang.StringIndexOutOfBoundsException: Range [73, 72) out of bounds for length 95
         java.lang.StringIndexOutOfBoundsException: Index 36 out of bounds for length 36
        copy::TextureCopy
    },
    CopyTextureToTexture{
        src: glow::Texture,
        src_target: BindTarget,
        st:glow::exture
        dst_target:glow: = Ojava.lang.StringIndexOutOfBoundsException: Range [43, 42) out of bounds for length 44
        copy: java.lang.StringIndexOutOfBoundsException: Range [0, 19) out of bounds for length 0
    },
    CopyBufferToTexture {
        src: Buffer,
        #[allow(unused)]
        java.lang.StringIndexOutOfBoundsException: Range [30, 18) out of bounds for length 31
        dst: glow::Texture,
        dst_target: BindTarget,
        dst_format :java.lang.StringIndexOutOfBoundsException: Range [39, 38) out of bounds for length 39
        copy: crate::BufferTextureCopy;
    },
    CopyTextureToBuffer {
java.lang.StringIndexOutOfBoundsException: Index 59 out of bounds for length 27
        src_target: BindTarget,
        src_formatjava.lang.StringIndexOutOfBoundsException: Range [13, 12) out of bounds for length 42
        dst: Buffer,
        #[allow(        #[allow(unused java.lang.StringIndexOutOfBoundsException: Range [53, 52) out of bounds for length 54
        dst_target: BindTarget,
        copy:  }
    },
    SetIndexBuffer(glow::Buffer:log
    BeginQuery(            GLES [/ {}:{java.lang.StringIndexOutOfBoundsException: Range [65, 63) out of bounds for length 65
    EndQuery(BindTarget),
    TimestampQuery(glow::Query),
    CopyQueryResults {
        query_range: Range<u32>,
        dst: Buffer,
        dst_target: BindTarget,
        dst_offset: wgt::BufferAddress,
    },
    ResetFramebuffer {
        is_default: bool,
    },
    BindAttachment {
        attachment: u32,
        view: TextureView,
        depth_slice: Option<u32>,
        sample_count: u32,
    },
    ResolveAttachment {
        attachment: u32,
        dst: TextureView,
        size: wgt::Extent3d,
    },
    InvalidateAttachments(InvalidatedAttachments),
    SetDrawColorBuffers(u8),
    ClearColorF {
        draw_buffer: u32,
        color: [f32; 4],
        is_srgb: bool,
    },
    ClearColorU(u32, [u32; 4]),
    ClearColorI(u32, [i32; 4]),
    ClearDepth(f32),
    ClearStencil(u32),
    // Clearing both the depth and stencil buffer individually appears to
    // result in the stencil buffer failing to clear, atleast in WebGL.
    // It is also more efficient to emit a single command instead of two for
    // this.
    ClearDepthAndStencil(f32, u32),
    BufferBarrier(glow::Buffer, wgt::BufferUses),
    TextureBarrier(wgt::TextureUses),
    SetViewport {
        rect: crate::Rect<i32>,
        depth: Range<f32>,
    },
    SetScissor(crate::Rect<i32>),
    SetStencilFunc {
        face: u32,
        function: u32,
        reference: u32,
        read_mask: u32,
    },
    SetStencilOps {
        face: u32,
        write_mask: u32,
        ops: StencilOps,
    },
    SetDepth(DepthState),
    SetDepthBias(wgt::DepthBiasState),
    ConfigureDepthStencil(crate::FormatAspects),
    SetAlphaToCoverage(bool),
    SetVertexAttribute {
        buffer: Option<glow::Buffer>,
        buffer_desc: VertexBufferDesc,
        attribute_desc: AttributeDesc,
    },
    UnsetVertexAttribute(u32),
    SetVertexBuffer {
        index: u32,
        buffer: BufferBinding,
        buffer_desc: VertexBufferDesc,
    },
    SetProgram(glow::Program),
    SetPrimitive(PrimitiveState),
    SetBlendConstant([f32; 4]),
    SetColorTarget {
        draw_buffer_index: Option<u32>,
        desc: ColorTargetDesc,
    },
    BindBuffer {
        target: BindTarget,
        slot: u32,
        buffer: glow::Buffer,
        offset: i32,
        size: i32,
    },
    BindSampler(u32, Option<glow::Sampler>),
    BindTexture {
        slot: u32,
        texture: glow::Texture,
        target: BindTarget,
        aspects: crate::FormatAspects,
        mip_levels: Range<u32>,
    },
    BindImage {
        slot: u32,
        binding: ImageBinding,
    },
    InsertDebugMarker(Range<u32>),
    PushDebugGroup(Range<u32>),
    PopDebugGroup,
    SetImmediates {
        uniform: ImmediateDesc,
        /// Offset from the start of the `data_bytes`
        offset: u32,
    },
    SetClipDistances {
        old_count: u32,
        new_count: u32,
    },
}

#[derive(Default)]
pub struct CommandBuffer {
    label: Option<String>,
    commands: Vec<Command>,
    data_bytes: Vec<u8>,
    queries: Vec<glow::Query>,
}

impl crate::DynCommandBuffer for CommandBuffer {}

impl fmt::Debug for CommandBuffer {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        let mut builder = f.debug_struct("CommandBuffer");
        if let Some(ref label) = self.label {
            builder.field("label", label);
        }
        builder.finish()
    }
}

#[cfg(send_sync)]
unsafe impl Sync for CommandBuffer {}
#[cfg(send_sync)]
unsafe impl Send for CommandBuffer {}

//TODO: we would have something like `Arc<typed_arena::Arena>`
// here and in the command buffers. So that everything grows
// inside the encoder and stays there until `reset_all`.

pub struct CommandEncoder {
    cmd_buffer: CommandBuffer,
    state: command::State,
    private_caps: PrivateCapabilities,
    counters: Arc<wgt::HalCounters>,
}

impl fmt::Debug for CommandEncoder {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.debug_struct("CommandEncoder")
            .field("cmd_buffer", &self.cmd_buffer)
            .finish()
    }
}

#[cfg(send_sync)]
unsafe impl Sync for CommandEncoder {}
#[cfg(send_sync)]
unsafe impl Send for CommandEncoder {}

#[cfg(not(webgl))]
fn gl_debug_message_callback(source: u32, gltype: u32, id: u32, severity: u32, message: &str)&nbsp;{
    let source_str = match source {
        glow::DEBUG_SOURCE_API => "API",
        glow::DEBUG_SOURCE_WINDOW_SYSTEM => "Window System",
        glow::DEBUG_SOURCE_SHADER_COMPILER => "ShaderCompiler",
        glow::DEBUG_SOURCE_THIRD_PARTY => "Third Party",
        glow::DEBUG_SOURCE_APPLICATION => "Application",
        glow::DEBUG_SOURCE_OTHER => "Other",
        _ => unreachable!(),
    };

    let log_severity = match severity {
        glow::DEBUG_SEVERITY_HIGH => log::Level::Error,
        glow::DEBUG_SEVERITY_MEDIUM => log::Level::Warn,
        glow::DEBUG_SEVERITY_LOW => log::Level::Debug,
        glow::DEBUG_SEVERITY_NOTIFICATION => log::Level::Trace,
        _ => unreachable!(),
    };

    let type_str = match gltype {
        glow::DEBUG_TYPE_DEPRECATED_BEHAVIOR => "Deprecated Behavior",
        glow::DEBUG_TYPE_ERROR => "Error",
        glow::DEBUG_TYPE_MARKER => "Marker",
        glow::DEBUG_TYPE_OTHER => "Other",
        glow::DEBUG_TYPE_PERFORMANCE => "Performance",
        glow::DEBUG_TYPE_POP_GROUP => "Pop Group",
        glow::DEBUG_TYPE_PORTABILITY => "Portability",
        glow::DEBUG_TYPE_PUSH_GROUP => "Push Group",
        glow::DEBUG_TYPE_UNDEFINED_BEHAVIOR => "Undefined Behavior",
        _ => unreachable!(),
    };

    let _ = std::panic::catch_unwind(|| {
        log::log!(
            log_severity,
            "GLES: [{source_str}/{type_str}] ID {id} : {message}"
        );
    });

    #[cfg(feature = "validation_canary")]
    if cfg!(debug_assertions) && log_severity == log::Level::Error {
        // Set canary and continue
        crate::VALIDATION_CANARY.add(message.to_string());
    }
}

// If we are using `std`, then use `Mutex` to provide `Send` and `Sync`
cfg_if::cfg_if! {
    if #[cfg(gles_with_std)] {
        type MaybeMutex<T> = std::sync::Mutex<T>;

        fn lock<T>(mutex: &MaybeMutex<T>) -> std::sync::MutexGuard<'_, T> {
            mutex.lock().unwrap()
        }
    } else {
        // It should be impossible for any build configuration to trigger this error
        // It is intended only as a guard against changes elsewhere causing the use of
        // `RefCell` here to become unsound.
        #[cfg(all(send_sync, not(feature = "fragile-send-sync-non-atomic-wasm")))]
        compile_error!("cannot provide non-fragile Send+Sync without std");

        type MaybeMutex<T> = core::cell::RefCell<T>;

        fn lock<T>(mutex: &MaybeMutex<T>) -> core::cell::RefMut<'_, T> {
            mutex.borrow_mut()
        }
    }
}

Messung V0.5 in Prozent
C=93 H=90 G=91

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Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.

Bemerkung:

Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.