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Quelle  fence.c   Sprache: unbekannt

 
// SPDX-License-Identifier: GPL-2.0-only
/*
 * Syncpoint dma_fence implementation
 *
 * Copyright (c) 2020, NVIDIA Corporation.
 */


#include <linux/dma-fence.h>
#include <linux/file.h>
#include <linux/fs.h>
#include <linux/slab.h>
#include <linux/sync_file.h>

#include "fence.h"
#include "intr.h"
#include "syncpt.h"

static const char *host1x_syncpt_fence_get_driver_name(struct dma_fence *f)
{
 return "host1x";
}

static const char *host1x_syncpt_fence_get_timeline_name(struct dma_fence *f)
{
 return "syncpoint";
}

static struct host1x_syncpt_fence *to_host1x_fence(struct dma_fence *f)
{
 return container_of(f, struct host1x_syncpt_fence, base);
}

static bool host1x_syncpt_fence_enable_signaling(struct dma_fence *f)
{
 struct host1x_syncpt_fence *sf = to_host1x_fence(f);

 if (host1x_syncpt_is_expired(sf->sp, sf->threshold))
  return false;

 /* Reference for interrupt path. */
 dma_fence_get(f);

 /*
 * The dma_fence framework requires the fence driver to keep a
 * reference to any fences for which 'enable_signaling' has been
 * called (and that have not been signalled).
 *
 * We cannot currently always guarantee that all fences get signalled
 * or cancelled. As such, for such situations, set up a timeout, so
 * that long-lasting fences will get reaped eventually.
 */

 if (sf->timeout) {
  /* Reference for timeout path. */
  dma_fence_get(f);
  schedule_delayed_work(&sf->timeout_work, msecs_to_jiffies(30000));
 }

 host1x_intr_add_fence_locked(sf->sp->host, sf);

 /*
 * The fence may get signalled at any time after the above call,
 * so we need to initialize all state used by signalling
 * before it.
 */


 return true;
}

static const struct dma_fence_ops host1x_syncpt_fence_ops = {
 .get_driver_name = host1x_syncpt_fence_get_driver_name,
 .get_timeline_name = host1x_syncpt_fence_get_timeline_name,
 .enable_signaling = host1x_syncpt_fence_enable_signaling,
};

void host1x_fence_signal(struct host1x_syncpt_fence *f)
{
 if (atomic_xchg(&f->signaling, 1)) {
  /*
 * Already on timeout path, but we removed the fence before
 * timeout path could, so drop interrupt path reference.
 */

  dma_fence_put(&f->base);
  return;
 }

 if (f->timeout && cancel_delayed_work(&f->timeout_work)) {
  /*
 * We know that the timeout path will not be entered.
 * Safe to drop the timeout path's reference now.
 */

  dma_fence_put(&f->base);
 }

 dma_fence_signal_locked(&f->base);
 dma_fence_put(&f->base);
}

static void do_fence_timeout(struct work_struct *work)
{
 struct delayed_work *dwork = (struct delayed_work *)work;
 struct host1x_syncpt_fence *f =
  container_of(dwork, struct host1x_syncpt_fence, timeout_work);

 if (atomic_xchg(&f->signaling, 1)) {
  /* Already on interrupt path, drop timeout path reference if any. */
  if (f->timeout)
   dma_fence_put(&f->base);
  return;
 }

 if (host1x_intr_remove_fence(f->sp->host, f)) {
  /*
 * Managed to remove fence from queue, so it's safe to drop
 * the interrupt path's reference.
 */

  dma_fence_put(&f->base);
 }

 dma_fence_set_error(&f->base, -ETIMEDOUT);
 dma_fence_signal(&f->base);
 if (f->timeout)
  dma_fence_put(&f->base);
}

struct dma_fence *host1x_fence_create(struct host1x_syncpt *sp, u32 threshold,
          bool timeout)
{
 struct host1x_syncpt_fence *fence;

 fence = kzalloc(sizeof(*fence), GFP_KERNEL);
 if (!fence)
  return ERR_PTR(-ENOMEM);

 fence->sp = sp;
 fence->threshold = threshold;
 fence->timeout = timeout;

 dma_fence_init(&fence->base, &host1x_syncpt_fence_ops, &sp->fences.lock,
         dma_fence_context_alloc(1), 0);

 INIT_DELAYED_WORK(&fence->timeout_work, do_fence_timeout);

 return &fence->base;
}
EXPORT_SYMBOL(host1x_fence_create);

void host1x_fence_cancel(struct dma_fence *f)
{
 struct host1x_syncpt_fence *sf = to_host1x_fence(f);

 schedule_delayed_work(&sf->timeout_work, 0);
 flush_delayed_work(&sf->timeout_work);
}
EXPORT_SYMBOL(host1x_fence_cancel);

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