// SPDX-License-Identifier: MIT
//
// Copyright 2024 Advanced Micro Devices, Inc.
#include "dc_spl.h"
#include "dc_spl_scl_easf_filters.h"
#include "dc_spl_isharp_filters.h"
#include "spl_debug.h"
#define IDENTITY_RATIO(ratio) (spl_fixpt_u3d19(ratio) == (
1 <<
19 ))
#define MIN_VIEWPORT_SIZE
12
static bool spl_is_yuv420(
enum spl_pixel_format format)
{
if ((format >= SPL_PIXEL_FORMAT_420BPP8) &&
(format <= SPL_PIXEL_FORMAT_420BPP10))
return true ;
return false ;
}
static bool spl_is_rgb8(
enum spl_pixel_format format)
{
if (format == SPL_PIXEL_FORMAT_ARGB8888)
return true ;
return false ;
}
static bool spl_is_video_format(
enum spl_pixel_format format)
{
if (format >= SPL_PIXEL_FORMAT_VIDEO_BEGIN
&& format <= SPL_PIXEL_FORMAT_VIDEO_END)
return true ;
else
return false ;
}
static bool spl_is_subsampled_format(
enum spl_pixel_format format)
{
if (format >= SPL_PIXEL_FORMAT_SUBSAMPLED_BEGIN
&& format <= SPL_PIXEL_FORMAT_SUBSAMPLED_END)
return true ;
else
return false ;
}
static struct spl_rect intersect_rec(
const struct spl_rect *r0,
const struct spl_rect *r1)
{
struct spl_rect rec;
int r0_x_end = r0->x + r0->width;
int r1_x_end = r1->x + r1->width;
int r0_y_end = r0->y + r0->height;
int r1_y_end = r1->y + r1->height;
rec.x = r0->x > r1->x ? r0->x : r1->x;
rec.width = r0_x_end > r1_x_end ? r1_x_end - rec.x : r0_x_end - rec.x;
rec.y = r0->y > r1->y ? r0->y : r1->y;
rec.height = r0_y_end > r1_y_end ? r1_y_end - rec.y : r0_y_end - rec.y;
/* in case that there is no intersection */
if (rec.width <
0 || rec.height <
0 )
memset(&rec,
0 ,
sizeof (rec));
return rec;
}
static struct spl_rect shift_rec(
const struct spl_rect *rec_in,
int x,
int y)
{
struct spl_rect rec_out = *rec_in;
rec_out.x += x;
rec_out.y += y;
return rec_out;
}
static void spl_opp_adjust_rect(
struct spl_rect *rec,
const struct spl_opp_adjust *adjus
t)
{
if ((rec->x + adjust->x) >= 0 )
rec->x += adjust->x;
if ((rec->y + adjust->y) >= 0 )
rec->y += adjust->y;
if ((rec->width + adjust->width) >= 1 )
rec->width += adjust->width;
if ((rec->height + adjust->height) >= 1 )
rec->height += adjust->height;
}
static struct spl_rect calculate_plane_rec_in_timing_active(
struct spl_in *spl_in,
const struct spl_rect *rec_in)
{
/*
* The following diagram shows an example where we map a 1920 x1200
* desktop to a 2560 x1440 timing with a plane rect in the middle
* of the screen . To map a plane rect from Stream Source to Timing
* Active space , we first multiply stream scaling ratios ( i . e 2304 / 1920
* horizontal and 1440 / 1200 vertical ) to the plane ' s x and y , then
* we add stream destination offsets ( i . e 128 horizontal , 0 vertical ) .
* This will give us a plane rect ' s position in Timing Active . However
* we have to remove the fractional . The rule is that we find left / right
* and top / bottom positions and round the value to the adjacent integer .
*
* Stream Source Space
* - - - - - - - - - - - -
* _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
* | Stream Source ( 1920 x 1200 ) ^ |
* | y |
* | < - - - - - - - w - - - - - - - - | > |
* | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ V |
* | < - - x - - > | Plane //////////////| ^ |
* | | ( pre scale ) ////////| | |
* | | ///////////////////| | |
* | | ///////////////////| h |
* | | ///////////////////| | |
* | | ///////////////////| | |
* | | ///////////////////| V |
* | |
* | |
* | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |
*
*
* Timing Active Space
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*
* Timing Active ( 2560 x 1440 )
* _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
* | * * * * * | Stteam Destination ( 2304 x 1440 ) | * * * * * |
* | * * * * * | | * * * * * |
* | < 128 > | | * * * * * |
* | * * * * * | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | * * * * * |
* | * * * * * | | Plane /////////////| |*****|
* | * * * * * | | ( post scale ) //////| |*****|
* | * * * * * | | //////////////////| |*****|
* | * * * * * | | //////////////////| |*****|
* | * * * * * | | //////////////////| |*****|
* | * * * * * | | //////////////////| |*****|
* | * * * * * | | * * * * * |
* | * * * * * | | * * * * * |
* | * * * * * | | * * * * * |
* | * * * * * | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | * * * * * |
*
* So the resulting formulas are shown below :
*
* recout_x = 128 + round ( plane_x * 2304 / 1920 )
* recout_w = 128 + round ( ( plane_x + plane_w ) * 2304 / 1920 ) - recout_x
* recout_y = 0 + round ( plane_y * 1440 / 1200 )
* recout_h = 0 + round ( ( plane_y + plane_h ) * 1440 / 1200 ) - recout_y
*
* NOTE : fixed point division is not error free . To reduce errors
* introduced by fixed point division , we divide only after
* multiplication is complete .
*/
const struct spl_rect *stream_src = &spl_in->basic_out.src_rect;
const struct spl_rect *stream_dst = &spl_in->basic_out.dst_rect;
struct spl_rect rec_out = {0 };
struct spl_fixed31_32 temp;
temp = spl_fixpt_from_fraction(rec_in->x * (long long )stream_dst->width,
stream_src->width);
rec_out.x = stream_dst->x + spl_fixpt_round(temp);
temp = spl_fixpt_from_fraction(
(rec_in->x + rec_in->width) * (long long )stream_dst->width,
stream_src->width);
rec_out.width = stream_dst->x + spl_fixpt_round(temp) - rec_out.x;
temp = spl_fixpt_from_fraction(rec_in->y * (long long )stream_dst->height,
stream_src->height);
rec_out.y = stream_dst->y + spl_fixpt_round(temp);
temp = spl_fixpt_from_fraction(
(rec_in->y + rec_in->height) * (long long )stream_dst->height,
stream_src->height);
rec_out.height = stream_dst->y + spl_fixpt_round(temp) - rec_out.y;
return rec_out;
}
static struct spl_rect calculate_mpc_slice_in_timing_active(
struct spl_in *spl_in,
struct spl_rect *plane_clip_rec)
{
bool use_recout_width_aligned =
spl_in->basic_in.num_h_slices_recout_width_align.use_recout_width_aligned;
int mpc_slice_count =
spl_in->basic_in.num_h_slices_recout_width_align.num_slices_recout_width.mpc_num_h_slices;
int recout_width_align =
spl_in->basic_in.num_h_slices_recout_width_align.num_slices_recout_width.mpc_recout_width_align;
int mpc_slice_idx = spl_in->basic_in.mpc_h_slice_index;
int epimo = mpc_slice_count - plane_clip_rec->width % mpc_slice_count - 1 ;
struct spl_rect mpc_rec;
if (spl_in->basic_in.custom_width != 0 ) {
mpc_rec.width = spl_in->basic_in.custom_width;
mpc_rec.x = spl_in->basic_in.custom_x;
mpc_rec.height = plane_clip_rec->height;
mpc_rec.y = plane_clip_rec->y;
} else if (use_recout_width_aligned) {
mpc_rec.width = recout_width_align;
if ((mpc_rec.width * (mpc_slice_idx + 1 )) > plane_clip_rec->width) {
mpc_rec.width = plane_clip_rec->width % recout_width_align;
mpc_rec.x = plane_clip_rec->x + recout_width_align * mpc_slice_idx;
} else
mpc_rec.x = plane_clip_rec->x + mpc_rec.width * mpc_slice_idx;
mpc_rec.height = plane_clip_rec->height;
mpc_rec.y = plane_clip_rec->y;
} else {
mpc_rec.width = plane_clip_rec->width / mpc_slice_count;
mpc_rec.x = plane_clip_rec->x + mpc_rec.width * mpc_slice_idx;
mpc_rec.height = plane_clip_rec->height;
mpc_rec.y = plane_clip_rec->y;
}
SPL_ASSERT(mpc_slice_count == 1 ||
spl_in->basic_out.view_format != SPL_VIEW_3D_SIDE_BY_SIDE ||
mpc_rec.width % 2 == 0 );
/* extra pixels in the division remainder need to go to pipes after
* the extra pixel index minus one ( epimo ) defined here as :
*/
if (mpc_slice_idx > epimo && spl_in->basic_in.custom_width == 0 ) {
mpc_rec.x += mpc_slice_idx - epimo - 1 ;
mpc_rec.width += 1 ;
}
if (spl_in->basic_out.view_format == SPL_VIEW_3D_TOP_AND_BOTTOM) {
SPL_ASSERT(mpc_rec.height % 2 == 0 );
mpc_rec.height /= 2 ;
}
return mpc_rec;
}
static struct spl_rect calculate_odm_slice_in_timing_active(struct spl_in *spl_in)
{
int odm_slice_count = spl_in->basic_out.odm_combine_factor;
int odm_slice_idx = spl_in->odm_slice_index;
bool is_last_odm_slice = (odm_slice_idx + 1 ) == odm_slice_count;
int h_active = spl_in->basic_out.output_size.width;
int v_active = spl_in->basic_out.output_size.height;
int odm_slice_width;
struct spl_rect odm_rec;
if (spl_in->basic_out.odm_combine_factor > 0 ) {
odm_slice_width = h_active / odm_slice_count;
/*
* deprecated , caller must pass in odm slice rect i . e OPP input
* rect in timing active for the new interface .
*/
if (spl_in->basic_out.use_two_pixels_per_container && (odm_slice_width % 2 ))
odm_slice_width++;
odm_rec.x = odm_slice_width * odm_slice_idx;
odm_rec.width = is_last_odm_slice ?
/* last slice width is the reminder of h_active */
h_active - odm_slice_width * (odm_slice_count - 1 ) :
/* odm slice width is the floor of h_active / count */
odm_slice_width;
odm_rec.y = 0 ;
odm_rec.height = v_active;
return odm_rec;
}
return spl_in->basic_out.odm_slice_rect;
}
static void spl_calculate_recout(struct spl_in *spl_in, struct spl_scratch *spl_scratch, struct spl_out *spl_out)
{
/*
* A plane clip represents the desired plane size and position in Stream
* Source Space . Stream Source is the destination where all planes are
* blended ( i . e . positioned , scaled and overlaid ) . It is a canvas where
* all planes associated with the current stream are drawn together .
* After Stream Source is completed , we will further scale and
* reposition the entire canvas of the stream source to Stream
* Destination in Timing Active Space . This could be due to display
* overscan adjustment where we will need to rescale and reposition all
* the planes so they can fit into a TV with overscan or downscale
* upscale features such as GPU scaling or VSR .
*
* This two step blending is a virtual procedure in software . In
* hardware there is no such thing as Stream Source . all planes are
* blended once in Timing Active Space . Software virtualizes a Stream
* Source space to decouple the math complicity so scaling param
* calculation focuses on one step at a time .
*
* In the following two diagrams , user applied 10 % overscan adjustment
* so the Stream Source needs to be scaled down a little before mapping
* to Timing Active Space . As a result the Plane Clip is also scaled
* down by the same ratio , Plane Clip position ( i . e . x and y ) with
* respect to Stream Source is also scaled down . To map it in Timing
* Active Space additional x and y offsets from Stream Destination are
* added to Plane Clip as well .
*
* Stream Source Space
* - - - - - - - - - - - -
* _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
* | Stream Source ( 3840 x 2160 ) ^ |
* | y |
* | | |
* | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ V |
* | < - - x - - > | Plane Clip /////////| |
* | | ( pre scale ) ////////| |
* | | ///////////////////| |
* | | ///////////////////| |
* | | ///////////////////| |
* | | ///////////////////| |
* | | ///////////////////| |
* | |
* | |
* | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |
*
*
* Timing Active Space ( 3840 x 2160 )
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*
* Timing Active
* _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
* | y_____________________________________________ |
* | x | Stream Destination ( 3456 x 1944 ) | |
* | | | |
* | | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | |
* | | | Plane Clip ////////| | |
* | | | ( post scale ) //////| | |
* | | | //////////////////| | |
* | | | //////////////////| | |
* | | | //////////////////| | |
* | | | //////////////////| | |
* | | | |
* | | | |
* | | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | |
* | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |
*
*
* In Timing Active Space a plane clip could be further sliced into
* pieces called MPC slices . Each Pipe Context is responsible for
* processing only one MPC slice so the plane processing workload can be
* distributed to multiple DPP Pipes . MPC slices could be blended
* together to a single ODM slice . Each ODM slice is responsible for
* processing a portion of Timing Active divided horizontally so the
* output pixel processing workload can be distributed to multiple OPP
* pipes . All ODM slices are mapped together in ODM block so all MPC
* slices belong to different ODM slices could be pieced together to
* form a single image in Timing Active . MPC slices must belong to
* single ODM slice . If an MPC slice goes across ODM slice boundary , it
* needs to be divided into two MPC slices one for each ODM slice .
*
* In the following diagram the output pixel processing workload is
* divided horizontally into two ODM slices one for each OPP blend tree .
* OPP0 blend tree is responsible for processing left half of Timing
* Active , while OPP2 blend tree is responsible for processing right
* half .
*
* The plane has two MPC slices . However since the right MPC slice goes
* across ODM boundary , two DPP pipes are needed one for each OPP blend
* tree . ( i . e . DPP1 for OPP0 blend tree and DPP2 for OPP2 blend tree ) .
*
* Assuming that we have a Pipe Context associated with OPP0 and DPP1
* working on processing the plane in the diagram . We want to know the
* width and height of the shaded rectangle and its relative position
* with respect to the ODM slice0 . This is called the recout of the pipe
* context .
*
* Planes can be at arbitrary size and position and there could be an
* arbitrary number of MPC and ODM slices . The algorithm needs to take
* all scenarios into account .
*
* Timing Active Space ( 3840 x 2160 )
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*
* Timing Active
* _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
* | OPP0 ( ODM slice0 ) ^ | OPP2 ( ODM slice1 ) |
* | y | |
* | | < - w - > |
* | _ _ _ _ _ V________ | _ _ _ _ |
* | | DPP0 ^ | DPP1 | DPP2 | |
* | < - - - - - - x | - - - - - | - > | /////| | |
* | | | | /////| | |
* | | h | /////| | |
* | | | | /////| | |
* | | _ _ _ _ _ V__ | /////|____| |
* | | |
* | | |
* | | |
* | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |
*
*
*/
struct spl_rect plane_clip;
struct spl_rect mpc_slice_of_plane_clip;
struct spl_rect odm_slice;
struct spl_rect overlapping_area;
plane_clip = calculate_plane_rec_in_timing_active(spl_in,
&spl_in->basic_in.clip_rect);
/* guard plane clip from drawing beyond stream dst here */
plane_clip = intersect_rec(&plane_clip,
&spl_in->basic_out.dst_rect);
mpc_slice_of_plane_clip = calculate_mpc_slice_in_timing_active(
spl_in, &plane_clip);
odm_slice = calculate_odm_slice_in_timing_active(spl_in);
overlapping_area = intersect_rec(&mpc_slice_of_plane_clip, &odm_slice);
if (overlapping_area.height > 0 &&
overlapping_area.width > 0 ) {
/* shift the overlapping area so it is with respect to current
* ODM slice ' s position
*/
spl_scratch->scl_data.recout = shift_rec(
&overlapping_area,
-odm_slice.x, -odm_slice.y);
spl_scratch->scl_data.recout.height -=
spl_in->debug.visual_confirm_base_offset;
spl_scratch->scl_data.recout.height -=
spl_in->debug.visual_confirm_dpp_offset;
} else
/* if there is no overlap, zero recout */
memset(&spl_scratch->scl_data.recout, 0 ,
sizeof (struct spl_rect));
}
/* Calculate scaling ratios */
static void spl_calculate_scaling_ratios(struct spl_in *spl_in,
struct spl_scratch *spl_scratch,
struct spl_out *spl_out)
{
const int in_w = spl_in->basic_out.src_rect.width;
const int in_h = spl_in->basic_out.src_rect.height;
const int out_w = spl_in->basic_out.dst_rect.width;
const int out_h = spl_in->basic_out.dst_rect.height;
struct spl_rect surf_src = spl_in->basic_in.src_rect;
/*Swap surf_src height and width since scaling ratios are in recout rotation*/
if (spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_90 ||
spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_270)
spl_swap(surf_src.height, surf_src.width);
spl_scratch->scl_data.ratios.horz = spl_fixpt_from_fraction(
surf_src.width,
spl_in->basic_in.dst_rect.width);
spl_scratch->scl_data.ratios.vert = spl_fixpt_from_fraction(
surf_src.height,
spl_in->basic_in.dst_rect.height);
if (spl_in->basic_out.view_format == SPL_VIEW_3D_SIDE_BY_SIDE)
spl_scratch->scl_data.ratios.horz.value *= 2 ;
else if (spl_in->basic_out.view_format == SPL_VIEW_3D_TOP_AND_BOTTOM)
spl_scratch->scl_data.ratios.vert.value *= 2 ;
spl_scratch->scl_data.ratios.vert.value = spl_div64_s64(
spl_scratch->scl_data.ratios.vert.value * in_h, out_h);
spl_scratch->scl_data.ratios.horz.value = spl_div64_s64(
spl_scratch->scl_data.ratios.horz.value * in_w, out_w);
spl_scratch->scl_data.ratios.horz_c = spl_scratch->scl_data.ratios.horz;
spl_scratch->scl_data.ratios.vert_c = spl_scratch->scl_data.ratios.vert;
if (spl_is_yuv420(spl_in->basic_in.format)) {
spl_scratch->scl_data.ratios.horz_c.value /= 2 ;
spl_scratch->scl_data.ratios.vert_c.value /= 2 ;
}
spl_scratch->scl_data.ratios.horz = spl_fixpt_truncate(
spl_scratch->scl_data.ratios.horz, 19 );
spl_scratch->scl_data.ratios.vert = spl_fixpt_truncate(
spl_scratch->scl_data.ratios.vert, 19 );
spl_scratch->scl_data.ratios.horz_c = spl_fixpt_truncate(
spl_scratch->scl_data.ratios.horz_c, 19 );
spl_scratch->scl_data.ratios.vert_c = spl_fixpt_truncate(
spl_scratch->scl_data.ratios.vert_c, 19 );
/*
* Coefficient table and some registers are different based on ratio
* that is output / input . Currently we calculate input / output
* Store 1 / ratio in recip_ratio for those lookups
*/
spl_scratch->scl_data.recip_ratios.horz = spl_fixpt_recip(
spl_scratch->scl_data.ratios.horz);
spl_scratch->scl_data.recip_ratios.vert = spl_fixpt_recip(
spl_scratch->scl_data.ratios.vert);
spl_scratch->scl_data.recip_ratios.horz_c = spl_fixpt_recip(
spl_scratch->scl_data.ratios.horz_c);
spl_scratch->scl_data.recip_ratios.vert_c = spl_fixpt_recip(
spl_scratch->scl_data.ratios.vert_c);
}
/* Calculate Viewport size */
static void spl_calculate_viewport_size(struct spl_in *spl_in, struct spl_scratch *spl_scratch)
{
spl_scratch->scl_data.viewport.width = spl_fixpt_ceil(spl_fixpt_mul_int(spl_scratch->scl_data.ratios.horz,
spl_scratch->scl_data.recout.width));
spl_scratch->scl_data.viewport.height = spl_fixpt_ceil(spl_fixpt_mul_int(spl_scratch->scl_data.ratios.vert,
spl_scratch->scl_data.recout.height));
spl_scratch->scl_data.viewport_c.width = spl_fixpt_ceil(spl_fixpt_mul_int(spl_scratch->scl_data.ratios.horz_c,
spl_scratch->scl_data.recout.width));
spl_scratch->scl_data.viewport_c.height = spl_fixpt_ceil(spl_fixpt_mul_int(spl_scratch->scl_data.ratios.vert_c,
spl_scratch->scl_data.recout.height));
if (spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_90 ||
spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_270) {
spl_swap(spl_scratch->scl_data.viewport.width, spl_scratch->scl_data.viewport.height);
spl_swap(spl_scratch->scl_data.viewport_c.width, spl_scratch->scl_data.viewport_c.height);
}
}
static void spl_get_vp_scan_direction(enum spl_rotation_angle rotation,
bool horizontal_mirror,
bool *orthogonal_rotation,
bool *flip_vert_scan_dir,
bool *flip_horz_scan_dir)
{
*orthogonal_rotation = false ;
*flip_vert_scan_dir = false ;
*flip_horz_scan_dir = false ;
if (rotation == SPL_ROTATION_ANGLE_180) {
*flip_vert_scan_dir = true ;
*flip_horz_scan_dir = true ;
} else if (rotation == SPL_ROTATION_ANGLE_90) {
*orthogonal_rotation = true ;
*flip_horz_scan_dir = true ;
} else if (rotation == SPL_ROTATION_ANGLE_270) {
*orthogonal_rotation = true ;
*flip_vert_scan_dir = true ;
}
if (horizontal_mirror)
*flip_horz_scan_dir = !*flip_horz_scan_dir;
}
/*
* We completely calculate vp offset , size and inits here based entirely on scaling
* ratios and recout for pixel perfect pipe combine .
*/
static void spl_calculate_init_and_vp(bool flip_scan_dir,
int recout_offset_within_recout_full,
int recout_size,
int src_size,
int taps,
struct spl_fixed31_32 ratio,
struct spl_fixed31_32 init_adj,
struct spl_fixed31_32 *init,
int *vp_offset,
int *vp_size)
{
struct spl_fixed31_32 temp;
int int_part;
/*
* First of the taps starts sampling pixel number < init_int_part > corresponding to recout
* pixel 1 . Next recout pixel samples int part of < init + scaling ratio > and so on .
* All following calculations are based on this logic .
*
* Init calculated according to formula :
* init = ( scaling_ratio + number_of_taps + 1 ) / 2
* init_bot = init + scaling_ratio
* to get pixel perfect combine add the fraction from calculating vp offset
*/
temp = spl_fixpt_mul_int(ratio, recout_offset_within_recout_full);
*vp_offset = spl_fixpt_floor(temp);
temp.value &= 0 xffffffff;
*init = spl_fixpt_add(spl_fixpt_div_int(spl_fixpt_add_int(ratio, taps + 1 ), 2 ), temp);
*init = spl_fixpt_add(*init, init_adj);
*init = spl_fixpt_truncate(*init, 19 );
/*
* If viewport has non 0 offset and there are more taps than covered by init then
* we should decrease the offset and increase init so we are never sampling
* outside of viewport .
*/
int_part = spl_fixpt_floor(*init);
if (int_part < taps) {
int_part = taps - int_part;
if (int_part > *vp_offset)
int_part = *vp_offset;
*vp_offset -= int_part;
*init = spl_fixpt_add_int(*init, int_part);
}
/*
* If taps are sampling outside of viewport at end of recout and there are more pixels
* available in the surface we should increase the viewport size , regardless set vp to
* only what is used .
*/
temp = spl_fixpt_add(*init, spl_fixpt_mul_int(ratio, recout_size - 1 ));
*vp_size = spl_fixpt_floor(temp);
if (*vp_size + *vp_offset > src_size)
*vp_size = src_size - *vp_offset;
/* We did all the math assuming we are scanning same direction as display does,
* however mirror / rotation changes how vp scans vs how it is offset . If scan direction
* is flipped we simply need to calculate offset from the other side of plane .
* Note that outside of viewport all scaling hardware works in recout space .
*/
if (flip_scan_dir)
*vp_offset = src_size - *vp_offset - *vp_size;
}
/*Calculate inits and viewport */
static void spl_calculate_inits_and_viewports(struct spl_in *spl_in,
struct spl_scratch *spl_scratch)
{
struct spl_rect src = spl_in->basic_in.src_rect;
struct spl_rect recout_dst_in_active_timing;
struct spl_rect recout_clip_in_active_timing;
struct spl_rect recout_clip_in_recout_dst;
struct spl_rect overlap_in_active_timing;
struct spl_rect odm_slice = calculate_odm_slice_in_timing_active(spl_in);
int vpc_div = spl_is_subsampled_format(spl_in->basic_in.format) ? 2 : 1 ;
bool orthogonal_rotation, flip_vert_scan_dir, flip_horz_scan_dir;
struct spl_fixed31_32 init_adj_h = spl_fixpt_zero;
struct spl_fixed31_32 init_adj_v = spl_fixpt_zero;
recout_clip_in_active_timing = shift_rec(
&spl_scratch->scl_data.recout, odm_slice.x, odm_slice.y);
recout_dst_in_active_timing = calculate_plane_rec_in_timing_active(
spl_in, &spl_in->basic_in.dst_rect);
overlap_in_active_timing = intersect_rec(&recout_clip_in_active_timing,
&recout_dst_in_active_timing);
if (overlap_in_active_timing.width > 0 &&
overlap_in_active_timing.height > 0 )
recout_clip_in_recout_dst = shift_rec(&overlap_in_active_timing,
-recout_dst_in_active_timing.x,
-recout_dst_in_active_timing.y);
else
memset(&recout_clip_in_recout_dst, 0 , sizeof (struct spl_rect));
/*
* Work in recout rotation since that requires less transformations
*/
spl_get_vp_scan_direction(
spl_in->basic_in.rotation,
spl_in->basic_in.horizontal_mirror,
&orthogonal_rotation,
&flip_vert_scan_dir,
&flip_horz_scan_dir);
if (spl_is_subsampled_format(spl_in->basic_in.format)) {
/* this gives the direction of the cositing (negative will move
* left , right otherwise )
*/
int h_sign = flip_horz_scan_dir ? -1 : 1 ;
int v_sign = flip_vert_scan_dir ? -1 : 1 ;
switch (spl_in->basic_in.cositing) {
case CHROMA_COSITING_TOPLEFT:
init_adj_h = spl_fixpt_from_fraction(h_sign, 4 );
init_adj_v = spl_fixpt_from_fraction(v_sign, 4 );
break ;
case CHROMA_COSITING_LEFT:
init_adj_h = spl_fixpt_from_fraction(h_sign, 4 );
init_adj_v = spl_fixpt_zero;
break ;
case CHROMA_COSITING_NONE:
default :
init_adj_h = spl_fixpt_zero;
init_adj_v = spl_fixpt_zero;
break ;
}
}
if (orthogonal_rotation) {
spl_swap(src.width, src.height);
spl_swap(flip_vert_scan_dir, flip_horz_scan_dir);
spl_swap(init_adj_h, init_adj_v);
}
spl_calculate_init_and_vp(
flip_horz_scan_dir,
recout_clip_in_recout_dst.x,
spl_scratch->scl_data.recout.width,
src.width,
spl_scratch->scl_data.taps.h_taps,
spl_scratch->scl_data.ratios.horz,
spl_fixpt_zero,
&spl_scratch->scl_data.inits.h,
&spl_scratch->scl_data.viewport.x,
&spl_scratch->scl_data.viewport.width);
spl_calculate_init_and_vp(
flip_horz_scan_dir,
recout_clip_in_recout_dst.x,
spl_scratch->scl_data.recout.width,
src.width / vpc_div,
spl_scratch->scl_data.taps.h_taps_c,
spl_scratch->scl_data.ratios.horz_c,
init_adj_h,
&spl_scratch->scl_data.inits.h_c,
&spl_scratch->scl_data.viewport_c.x,
&spl_scratch->scl_data.viewport_c.width);
spl_calculate_init_and_vp(
flip_vert_scan_dir,
recout_clip_in_recout_dst.y,
spl_scratch->scl_data.recout.height,
src.height,
spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.ratios.vert,
spl_fixpt_zero,
&spl_scratch->scl_data.inits.v,
&spl_scratch->scl_data.viewport.y,
&spl_scratch->scl_data.viewport.height);
spl_calculate_init_and_vp(
flip_vert_scan_dir,
recout_clip_in_recout_dst.y,
spl_scratch->scl_data.recout.height,
src.height / vpc_div,
spl_scratch->scl_data.taps.v_taps_c,
spl_scratch->scl_data.ratios.vert_c,
init_adj_v,
&spl_scratch->scl_data.inits.v_c,
&spl_scratch->scl_data.viewport_c.y,
&spl_scratch->scl_data.viewport_c.height);
if (orthogonal_rotation) {
spl_swap(spl_scratch->scl_data.viewport.x, spl_scratch->scl_data.viewport.y);
spl_swap(spl_scratch->scl_data.viewport.width, spl_scratch->scl_data.viewport.height);
spl_swap(spl_scratch->scl_data.viewport_c.x, spl_scratch->scl_data.viewport_c.y);
spl_swap(spl_scratch->scl_data.viewport_c.width, spl_scratch->scl_data.viewport_c.height);
}
spl_scratch->scl_data.viewport.x += src.x;
spl_scratch->scl_data.viewport.y += src.y;
SPL_ASSERT(src.x % vpc_div == 0 && src.y % vpc_div == 0 );
spl_scratch->scl_data.viewport_c.x += src.x / vpc_div;
spl_scratch->scl_data.viewport_c.y += src.y / vpc_div;
}
static void spl_handle_3d_recout(struct spl_in *spl_in, struct spl_rect *recout)
{
/*
* Handle side by side and top bottom 3 d recout offsets after vp calculation
* since 3 d is special and needs to calculate vp as if there is no recout offset
* This may break with rotation , good thing we aren ' t mixing hw rotation and 3 d
*/
if (spl_in->basic_in.mpc_h_slice_index) {
SPL_ASSERT(spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_0 ||
(spl_in->basic_out.view_format != SPL_VIEW_3D_TOP_AND_BOTTOM &&
spl_in->basic_out.view_format != SPL_VIEW_3D_SIDE_BY_SIDE));
if (spl_in->basic_out.view_format == SPL_VIEW_3D_TOP_AND_BOTTOM)
recout->y += recout->height;
else if (spl_in->basic_out.view_format == SPL_VIEW_3D_SIDE_BY_SIDE)
recout->x += recout->width;
}
}
static void spl_clamp_viewport(struct spl_rect *viewport, int min_viewport_size)
{
if (min_viewport_size == 0 )
min_viewport_size = MIN_VIEWPORT_SIZE;
/* Clamp minimum viewport size */
if (viewport->height < min_viewport_size)
viewport->height = min_viewport_size;
if (viewport->width < min_viewport_size)
viewport->width = min_viewport_size;
}
static enum scl_mode spl_get_dscl_mode(const struct spl_in *spl_in,
const struct spl_scaler_data *data,
bool enable_isharp, bool enable_easf)
{
const long long one = spl_fixpt_one.value;
enum spl_pixel_format pixel_format = spl_in->basic_in.format;
/* Bypass if ratio is 1:1 with no ISHARP or force scale on */
if (data->ratios.horz.value == one
&& data->ratios.vert.value == one
&& data->ratios.horz_c.value == one
&& data->ratios.vert_c.value == one
&& !spl_in->basic_out.always_scale
&& !enable_isharp)
return SCL_MODE_SCALING_444_BYPASS;
if (!spl_is_subsampled_format(pixel_format)) {
if (spl_is_video_format(pixel_format))
return SCL_MODE_SCALING_444_YCBCR_ENABLE;
else
return SCL_MODE_SCALING_444_RGB_ENABLE;
}
/*
* Bypass YUV if Y is 1 : 1 with no ISHARP
* Do not bypass UV at 1 : 1 for cositing to be applied
*/
if (!enable_isharp) {
if (data->ratios.horz.value == one && data->ratios.vert.value == one && !spl_in->basic_out.always_scale)
return SCL_MODE_SCALING_420_LUMA_BYPASS;
}
return SCL_MODE_SCALING_420_YCBCR_ENABLE;
}
static void spl_choose_lls_policy(enum spl_pixel_format format,
enum linear_light_scaling *lls_pref)
{
if (spl_is_subsampled_format(format))
*lls_pref = LLS_PREF_NO;
else /* RGB or YUV444 */
*lls_pref = LLS_PREF_YES;
}
/* Enable EASF ?*/
static bool enable_easf(struct spl_in *spl_in, struct spl_scratch *spl_scratch)
{
int vratio = 0 ;
int hratio = 0 ;
bool skip_easf = false ;
if (spl_in->disable_easf)
skip_easf = true ;
vratio = spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert);
hratio = spl_fixpt_ceil(spl_scratch->scl_data.ratios.horz);
/*
* No EASF support for downscaling > 2 : 1
* EASF support for upscaling or downscaling up to 2 : 1
*/
if ((vratio > 2 ) || (hratio > 2 ))
skip_easf = true ;
/*
* If lls_pref is LLS_PREF_DONT_CARE , then use pixel format
* to determine whether to use LINEAR or NONLINEAR scaling
*/
if (spl_in->lls_pref == LLS_PREF_DONT_CARE)
spl_choose_lls_policy(spl_in->basic_in.format,
&spl_in->lls_pref);
/* Check for linear scaling or EASF preferred */
if (spl_in->lls_pref != LLS_PREF_YES && !spl_in->prefer_easf)
skip_easf = true ;
return skip_easf;
}
/* Check if video is in fullscreen mode */
static bool spl_is_video_fullscreen(struct spl_in *spl_in)
{
if (spl_is_video_format(spl_in->basic_in.format) && spl_in->is_fullscreen)
return true ;
return false ;
}
static bool spl_get_isharp_en(struct spl_in *spl_in,
struct spl_scratch *spl_scratch)
{
bool enable_isharp = false ;
int vratio = 0 ;
int hratio = 0 ;
struct spl_taps taps = spl_scratch->scl_data.taps;
bool fullscreen = spl_is_video_fullscreen(spl_in);
/* Return if adaptive sharpness is disabled */
if (spl_in->adaptive_sharpness.enable == false )
return enable_isharp;
vratio = spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert);
hratio = spl_fixpt_ceil(spl_scratch->scl_data.ratios.horz);
/* No iSHARP support for downscaling */
if (vratio > 1 || hratio > 1 )
return enable_isharp;
// Scaling is up to 1:1 (no scaling) or upscaling
/*
* Apply sharpness to RGB and YUV ( NV12 / P010 )
* surfaces based on policy setting
*/
if (!spl_is_video_format(spl_in->basic_in.format) &&
(spl_in->sharpen_policy == SHARPEN_YUV))
return enable_isharp;
else if ((spl_is_video_format(spl_in->basic_in.format) && !fullscreen) &&
(spl_in->sharpen_policy == SHARPEN_RGB_FULLSCREEN_YUV))
return enable_isharp;
else if (!spl_in->is_fullscreen &&
spl_in->sharpen_policy == SHARPEN_FULLSCREEN_ALL)
return enable_isharp;
/*
* Apply sharpness if supports horizontal taps 4 , 6 AND
* vertical taps 3 , 4 , 6
*/
if ((taps.h_taps == 4 || taps.h_taps == 6 ) &&
(taps.v_taps == 3 || taps.v_taps == 4 || taps.v_taps == 6 ))
enable_isharp = true ;
return enable_isharp;
}
/* Calculate number of tap with adaptive scaling off */
static void spl_get_taps_non_adaptive_scaler(
struct spl_scratch *spl_scratch,
const struct spl_taps *in_taps,
bool is_subsampled)
{
bool check_max_downscale = false ;
if (in_taps->h_taps == 0 ) {
if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.horz) > 1 )
spl_scratch->scl_data.taps.h_taps = spl_min(2 * spl_fixpt_ceil(
spl_scratch->scl_data.ratios.horz), 8 );
else
spl_scratch->scl_data.taps.h_taps = 4 ;
} else
spl_scratch->scl_data.taps.h_taps = in_taps->h_taps;
if (in_taps->v_taps == 0 ) {
if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert) > 1 )
spl_scratch->scl_data.taps.v_taps = spl_min(2 * spl_fixpt_ceil(
spl_scratch->scl_data.ratios.vert), 8 );
else
spl_scratch->scl_data.taps.v_taps = 4 ;
} else
spl_scratch->scl_data.taps.v_taps = in_taps->v_taps;
if (in_taps->v_taps_c == 0 ) {
if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert_c) > 1 )
spl_scratch->scl_data.taps.v_taps_c = spl_min(2 * spl_fixpt_ceil(
spl_scratch->scl_data.ratios.vert_c), 8 );
else
spl_scratch->scl_data.taps.v_taps_c = 4 ;
} else
spl_scratch->scl_data.taps.v_taps_c = in_taps->v_taps_c;
if (in_taps->h_taps_c == 0 ) {
if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.horz_c) > 1 )
spl_scratch->scl_data.taps.h_taps_c = spl_min(2 * spl_fixpt_ceil(
spl_scratch->scl_data.ratios.horz_c), 8 );
else
spl_scratch->scl_data.taps.h_taps_c = 4 ;
} else if ((in_taps->h_taps_c % 2 ) != 0 && in_taps->h_taps_c != 1 )
/* Only 1 and even h_taps_c are supported by hw */
spl_scratch->scl_data.taps.h_taps_c = in_taps->h_taps_c - 1 ;
else
spl_scratch->scl_data.taps.h_taps_c = in_taps->h_taps_c;
/*
* Max downscale supported is 6 . 0 x . Add ASSERT to catch if go beyond that
*/
check_max_downscale = spl_fixpt_le(spl_scratch->scl_data.ratios.horz,
spl_fixpt_from_fraction(6 , 1 ));
SPL_ASSERT(check_max_downscale);
check_max_downscale = spl_fixpt_le(spl_scratch->scl_data.ratios.vert,
spl_fixpt_from_fraction(6 , 1 ));
SPL_ASSERT(check_max_downscale);
check_max_downscale = spl_fixpt_le(spl_scratch->scl_data.ratios.horz_c,
spl_fixpt_from_fraction(6 , 1 ));
SPL_ASSERT(check_max_downscale);
check_max_downscale = spl_fixpt_le(spl_scratch->scl_data.ratios.vert_c,
spl_fixpt_from_fraction(6 , 1 ));
SPL_ASSERT(check_max_downscale);
if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz))
spl_scratch->scl_data.taps.h_taps = 1 ;
if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert))
spl_scratch->scl_data.taps.v_taps = 1 ;
if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz_c) && !is_subsampled)
spl_scratch->scl_data.taps.h_taps_c = 1 ;
if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert_c) && !is_subsampled)
spl_scratch->scl_data.taps.v_taps_c = 1 ;
}
/* Calculate optimal number of taps */
static bool spl_get_optimal_number_of_taps(
int max_downscale_src_width, struct spl_in *spl_in, struct spl_scratch *spl_scratch,
const struct spl_taps *in_taps, bool *enable_easf_v, bool *enable_easf_h,
bool *enable_isharp)
{
int num_part_y, num_part_c;
unsigned int max_taps_y, max_taps_c;
unsigned int min_taps_y, min_taps_c;
enum lb_memory_config lb_config;
bool skip_easf = false ;
bool is_subsampled = spl_is_subsampled_format(spl_in->basic_in.format);
if (spl_scratch->scl_data.viewport.width > spl_scratch->scl_data.h_active &&
max_downscale_src_width != 0 &&
spl_scratch->scl_data.viewport.width > max_downscale_src_width) {
spl_get_taps_non_adaptive_scaler(spl_scratch, in_taps, is_subsampled);
*enable_easf_v = false;
*enable_easf_h = false;
*enable_isharp = false;
return false;
}
/* Disable adaptive scaler and sharpener when integer scaling is enabled */
if (spl_in->scaling_quality.integer_scaling) {
spl_get_taps_non_adaptive_scaler(spl_scratch, in_taps, is_subsampled);
*enable_easf_v = false;
*enable_easf_h = false;
*enable_isharp = false;
return true;
}
/* Check if we are using EASF or not */
skip_easf = enable_easf(spl_in, spl_scratch);
/*
* Set default taps if none are provided
* From programming guide: taps = min{ ceil(2 *H_RATIO,1 ), 8 } for downscaling
* taps = 4 for upscaling
*/
if (skip_easf) {
spl_get_taps_non_adaptive_scaler(spl_scratch, in_taps, is_subsampled);
}
else {
if (spl_is_video_format(spl_in->basic_in.format)) {
spl_scratch->scl_data.taps.h_taps = 6 ;
spl_scratch->scl_data.taps.v_taps = 6 ;
spl_scratch->scl_data.taps.h_taps_c = 4 ;
spl_scratch->scl_data.taps.v_taps_c = 4 ;
} else { /* RGB */
spl_scratch->scl_data.taps.h_taps = 6 ;
spl_scratch->scl_data.taps.v_taps = 6 ;
spl_scratch->scl_data.taps.h_taps_c = 6 ;
spl_scratch->scl_data.taps.v_taps_c = 6 ;
}
}
/*Ensure we can support the requested number of vtaps*/
min_taps_y = spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert);
min_taps_c = spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert_c);
/* Use LB_MEMORY_CONFIG_3 for 4 :2 :0 */
if (spl_is_yuv420(spl_in->basic_in.format))
lb_config = LB_MEMORY_CONFIG_3;
else
lb_config = LB_MEMORY_CONFIG_0;
// Determine max vtap support by calculating how much line buffer can fit
spl_in->callbacks.spl_calc_lb_num_partitions(spl_in->basic_out.alpha_en, &spl_scratch->scl_data,
lb_config, &num_part_y, &num_part_c);
/* MAX_V_TAPS = MIN (NUM_LINES - MAX(CEILING(V_RATIO,1 )-2 , 0 ), 8 ) */
if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert) > 2 )
if ((spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert) - 2 ) > num_part_y)
max_taps_y = 0 ;
else
max_taps_y = num_part_y - (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert) - 2 );
else
max_taps_y = num_part_y;
if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert_c) > 2 )
if ((spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert_c) - 2 ) > num_part_c)
max_taps_c = 0 ;
else
max_taps_c = num_part_c - (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert_c) - 2 );
else
max_taps_c = num_part_c;
if (max_taps_y < min_taps_y)
return false;
else if (max_taps_c < min_taps_c)
return false;
if (spl_scratch->scl_data.taps.v_taps > max_taps_y)
spl_scratch->scl_data.taps.v_taps = max_taps_y;
if (spl_scratch->scl_data.taps.v_taps_c > max_taps_c)
spl_scratch->scl_data.taps.v_taps_c = max_taps_c;
if (!skip_easf) {
/*
* RGB ( L + NL ) and Linear HDR support 6 x6, 6 x4, 6 x3, 4 x4, 4 x3
* NL YUV420 only supports 6 x6, 6 x4 for Y and 4 x4 for UV
*
* If LB does not support 3 , 4 , or 6 taps, then disable EASF_V
* and only enable EASF_H. So for RGB, support 6 x2, 4 x2
* and for NL YUV420, support 6 x2 for Y and 4 x2 for UV
*
* All other cases, have to disable EASF_V and EASF_H
*
* If optimal no of taps is 5 , then set it to 4
* If optimal no of taps is 7 or 8 , then fine since max tap is 6
*
*/
if (spl_scratch->scl_data.taps.v_taps == 5 )
spl_scratch->scl_data.taps.v_taps = 4 ;
if (spl_scratch->scl_data.taps.v_taps_c == 5 )
spl_scratch->scl_data.taps.v_taps_c = 4 ;
if (spl_scratch->scl_data.taps.h_taps == 5 )
spl_scratch->scl_data.taps.h_taps = 4 ;
if (spl_scratch->scl_data.taps.h_taps_c == 5 )
spl_scratch->scl_data.taps.h_taps_c = 4 ;
if (spl_is_video_format(spl_in->basic_in.format)) {
if (spl_scratch->scl_data.taps.h_taps <= 4 ) {
*enable_easf_v = false;
*enable_easf_h = false;
} else if (spl_scratch->scl_data.taps.v_taps <= 3 ) {
*enable_easf_v = false;
*enable_easf_h = true;
} else {
*enable_easf_v = true;
*enable_easf_h = true;
}
SPL_ASSERT((spl_scratch->scl_data.taps.v_taps > 1 ) &&
(spl_scratch->scl_data.taps.v_taps_c > 1 ));
} else { /* RGB */
if (spl_scratch->scl_data.taps.h_taps <= 3 ) {
*enable_easf_v = false;
*enable_easf_h = false;
} else if (spl_scratch->scl_data.taps.v_taps < 3 ) {
*enable_easf_v = false;
*enable_easf_h = true;
} else {
*enable_easf_v = true;
*enable_easf_h = true;
}
SPL_ASSERT(spl_scratch->scl_data.taps.v_taps > 1 );
}
} else {
*enable_easf_v = false;
*enable_easf_h = false;
} // end of if prefer_easf
/* Sharpener requires scaler to be enabled, including for 1 :1
* Check if ISHARP can be enabled
* If ISHARP is not enabled, set taps to 1 if ratio is 1 :1
* except for chroma taps. Keep previous taps so it can
* handle cositing
*/
*enable_isharp = spl_get_isharp_en(spl_in, spl_scratch);
if (!*enable_isharp && !spl_in->basic_out.always_scale) {
if ((IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz)) &&
(IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert))) {
spl_scratch->scl_data.taps.h_taps = 1 ;
spl_scratch->scl_data.taps.v_taps = 1 ;
if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz_c) && !is_subsampled)
spl_scratch->scl_data.taps.h_taps_c = 1 ;
if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert_c) && !is_subsampled)
spl_scratch->scl_data.taps.v_taps_c = 1 ;
*enable_easf_v = false;
*enable_easf_h = false;
} else {
if ((!*enable_easf_h) &&
(IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz)))
spl_scratch->scl_data.taps.h_taps = 1 ;
if ((!*enable_easf_v) &&
(IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert)))
spl_scratch->scl_data.taps.v_taps = 1 ;
if ((!*enable_easf_h) && !is_subsampled &&
(IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz_c)))
spl_scratch->scl_data.taps.h_taps_c = 1 ;
if ((!*enable_easf_v) && !is_subsampled &&
(IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert_c)))
spl_scratch->scl_data.taps.v_taps_c = 1 ;
}
}
return true;
}
static void spl_set_black_color_data(enum spl_pixel_format format,
struct scl_black_color *scl_black_color)
{
bool ycbcr = spl_is_video_format(format);
if (ycbcr) {
scl_black_color->offset_rgb_y = BLACK_OFFSET_RGB_Y;
scl_black_color->offset_rgb_cbcr = BLACK_OFFSET_CBCR;
} else {
scl_black_color->offset_rgb_y = 0 x0;
scl_black_color->offset_rgb_cbcr = 0 x0;
}
}
static void spl_set_manual_ratio_init_data(struct dscl_prog_data *dscl_prog_data,
const struct spl_scaler_data *scl_data)
{
struct spl_fixed31_32 bot;
dscl_prog_data->ratios.h_scale_ratio = spl_fixpt_u3d19(scl_data->ratios.horz) << 5 ;
dscl_prog_data->ratios.v_scale_ratio = spl_fixpt_u3d19(scl_data->ratios.vert) << 5 ;
dscl_prog_data->ratios.h_scale_ratio_c = spl_fixpt_u3d19(scl_data->ratios.horz_c) << 5 ;
dscl_prog_data->ratios.v_scale_ratio_c = spl_fixpt_u3d19(scl_data->ratios.vert_c) << 5 ;
/*
* 0 .24 format for fraction, first five bits zeroed
*/
dscl_prog_data->init.h_filter_init_frac =
spl_fixpt_u0d19(scl_data->inits.h) << 5 ;
dscl_prog_data->init.h_filter_init_int =
spl_fixpt_floor(scl_data->inits.h);
dscl_prog_data->init.h_filter_init_frac_c =
spl_fixpt_u0d19(scl_data->inits.h_c) << 5 ;
dscl_prog_data->init.h_filter_init_int_c =
spl_fixpt_floor(scl_data->inits.h_c);
dscl_prog_data->init.v_filter_init_frac =
spl_fixpt_u0d19(scl_data->inits.v) << 5 ;
dscl_prog_data->init.v_filter_init_int =
spl_fixpt_floor(scl_data->inits.v);
dscl_prog_data->init.v_filter_init_frac_c =
spl_fixpt_u0d19(scl_data->inits.v_c) << 5 ;
dscl_prog_data->init.v_filter_init_int_c =
spl_fixpt_floor(scl_data->inits.v_c);
bot = spl_fixpt_add(scl_data->inits.v, scl_data->ratios.vert);
dscl_prog_data->init.v_filter_init_bot_frac = spl_fixpt_u0d19(bot) << 5 ;
dscl_prog_data->init.v_filter_init_bot_int = spl_fixpt_floor(bot);
bot = spl_fixpt_add(scl_data->inits.v_c, scl_data->ratios.vert_c);
dscl_prog_data->init.v_filter_init_bot_frac_c = spl_fixpt_u0d19(bot) << 5 ;
dscl_prog_data->init.v_filter_init_bot_int_c = spl_fixpt_floor(bot);
}
static void spl_set_taps_data(struct dscl_prog_data *dscl_prog_data,
const struct spl_scaler_data *scl_data)
{
dscl_prog_data->taps.v_taps = scl_data->taps.v_taps - 1 ;
dscl_prog_data->taps.h_taps = scl_data->taps.h_taps - 1 ;
dscl_prog_data->taps.v_taps_c = scl_data->taps.v_taps_c - 1 ;
dscl_prog_data->taps.h_taps_c = scl_data->taps.h_taps_c - 1 ;
}
/* Populate dscl prog data structure from scaler data calculated by SPL */
static void spl_set_dscl_prog_data(struct spl_in *spl_in, struct spl_scratch *spl_scratch,
struct spl_out *spl_out, bool enable_easf_v, bool enable_easf_h, bool enable_isharp)
{
struct dscl_prog_data *dscl_prog_data = spl_out->dscl_prog_data;
const struct spl_scaler_data *data = &spl_scratch->scl_data;
struct scl_black_color *scl_black_color = &dscl_prog_data->scl_black_color;
bool enable_easf = enable_easf_v || enable_easf_h;
// Set values for recout
dscl_prog_data->recout = spl_scratch->scl_data.recout;
// Set values for MPC Size
dscl_prog_data->mpc_size.width = spl_scratch->scl_data.h_active;
dscl_prog_data->mpc_size.height = spl_scratch->scl_data.v_active;
// SCL_MODE - Set SCL_MODE data
dscl_prog_data->dscl_mode = spl_get_dscl_mode(spl_in, data, enable_isharp,
enable_easf);
// SCL_BLACK_COLOR
spl_set_black_color_data(spl_in->basic_in.format, scl_black_color);
/* Manually calculate scale ratio and init values */
spl_set_manual_ratio_init_data(dscl_prog_data, data);
// Set HTaps/VTaps
spl_set_taps_data(dscl_prog_data, data);
// Set viewport
dscl_prog_data->viewport = spl_scratch->scl_data.viewport;
// Set viewport_c
dscl_prog_data->viewport_c = spl_scratch->scl_data.viewport_c;
// Set filters data
spl_set_filters_data(dscl_prog_data, data, enable_easf_v, enable_easf_h);
}
/* Calculate C0-C3 coefficients based on HDR_mult */
static void spl_calculate_c0_c3_hdr(struct dscl_prog_data *dscl_prog_data, uint32_t sdr_white_level_nits)
{
struct spl_fixed31_32 hdr_mult, c0_mult, c1_mult, c2_mult;
struct spl_fixed31_32 c0_calc, c1_calc, c2_calc;
struct spl_custom_float_format fmt;
uint32_t hdr_multx100_int;
if ((sdr_white_level_nits >= 80 ) && (sdr_white_level_nits <= 480 ))
hdr_multx100_int = sdr_white_level_nits * 100 / 80 ;
else
hdr_multx100_int = 100 ; /* default for 80 nits otherwise */
hdr_mult = spl_fixpt_from_fraction((long long)hdr_multx100_int, 100 LL);
c0_mult = spl_fixpt_from_fraction(2126 LL, 10000 LL);
c1_mult = spl_fixpt_from_fraction(7152 LL, 10000 LL);
c2_mult = spl_fixpt_from_fraction(722 LL, 10000 LL);
c0_calc = spl_fixpt_mul(hdr_mult, spl_fixpt_mul(c0_mult, spl_fixpt_from_fraction(
16384 LL, 125 LL)));
c1_calc = spl_fixpt_mul(hdr_mult, spl_fixpt_mul(c1_mult, spl_fixpt_from_fraction(
16384 LL, 125 LL)));
c2_calc = spl_fixpt_mul(hdr_mult, spl_fixpt_mul(c2_mult, spl_fixpt_from_fraction(
16384 LL, 125 LL)));
fmt.exponenta_bits = 5 ;
fmt.mantissa_bits = 10 ;
fmt.sign = true;
// fp1.5 .10 , C0 coefficient (LN_rec709: HDR_MULT * 0 .212600 * 2 ^14 /125 )
spl_convert_to_custom_float_format(c0_calc, &fmt, &dscl_prog_data->easf_matrix_c0);
// fp1.5 .10 , C1 coefficient (LN_rec709: HDR_MULT * 0 .715200 * 2 ^14 /125 )
spl_convert_to_custom_float_format(c1_calc, &fmt, &dscl_prog_data->easf_matrix_c1);
// fp1.5 .10 , C2 coefficient (LN_rec709: HDR_MULT * 0 .072200 * 2 ^14 /125 )
spl_convert_to_custom_float_format(c2_calc, &fmt, &dscl_prog_data->easf_matrix_c2);
dscl_prog_data->easf_matrix_c3 = 0 x0; // fp1.5 .10 , C3 coefficient
}
/* Set EASF data */
static void spl_set_easf_data(struct spl_scratch *spl_scratch, struct spl_out *spl_out, bool enable_easf_v,
bool enable_easf_h, enum linear_light_scaling lls_pref,
enum spl_pixel_format format, enum system_setup setup,
uint32_t sdr_white_level_nits)
{
struct dscl_prog_data *dscl_prog_data = spl_out->dscl_prog_data;
if (enable_easf_v) {
dscl_prog_data->easf_v_en = true;
dscl_prog_data->easf_v_ring = 0 ;
dscl_prog_data->easf_v_sharp_factor = 1 ;
dscl_prog_data->easf_v_bf1_en = 1 ; // 1 -bit, BF1 calculation enable, 0 =disable, 1 =enable
dscl_prog_data->easf_v_bf2_mode = 0 xF; // 4 -bit, BF2 calculation mode
/* 2 -bit, BF3 chroma mode correction calculation mode */
dscl_prog_data->easf_v_bf3_mode = spl_get_v_bf3_mode(
spl_scratch->scl_data.recip_ratios.vert);
/* FP1.5 .10 [ minCoef ]*/
dscl_prog_data->easf_v_ringest_3tap_dntilt_uptilt =
spl_get_3tap_dntilt_uptilt_offset(spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.recip_ratios.vert);
/* FP1.5 .10 [ upTiltMaxVal ]*/
dscl_prog_data->easf_v_ringest_3tap_uptilt_max =
spl_get_3tap_uptilt_maxval(spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.recip_ratios.vert);
/* FP1.5 .10 [ dnTiltSlope ]*/
dscl_prog_data->easf_v_ringest_3tap_dntilt_slope =
spl_get_3tap_dntilt_slope(spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.recip_ratios.vert);
/* FP1.5 .10 [ upTilt1Slope ]*/
dscl_prog_data->easf_v_ringest_3tap_uptilt1_slope =
spl_get_3tap_uptilt1_slope(spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.recip_ratios.vert);
/* FP1.5 .10 [ upTilt2Slope ]*/
dscl_prog_data->easf_v_ringest_3tap_uptilt2_slope =
spl_get_3tap_uptilt2_slope(spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.recip_ratios.vert);
/* FP1.5 .10 [ upTilt2Offset ]*/
dscl_prog_data->easf_v_ringest_3tap_uptilt2_offset =
spl_get_3tap_uptilt2_offset(spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.recip_ratios.vert);
/* FP1.5 .10 ; (2 .0 ) Ring reducer gain for 4 or 6 -tap mode [H_REDUCER_GAIN4] */
dscl_prog_data->easf_v_ringest_eventap_reduceg1 =
spl_get_reducer_gain4(spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.recip_ratios.vert);
/* FP1.5 .10 ; (2 .5 ) Ring reducer gain for 6 -tap mode [V_REDUCER_GAIN6] */
dscl_prog_data->easf_v_ringest_eventap_reduceg2 =
spl_get_reducer_gain6(spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.recip_ratios.vert);
/* FP1.5 .10 ; (-0 .135742 ) Ring gain for 6 -tap set to -139 /1024 */
dscl_prog_data->easf_v_ringest_eventap_gain1 =
spl_get_gainRing4(spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.recip_ratios.vert);
/* FP1.5 .10 ; (-0 .024414 ) Ring gain for 6 -tap set to -25 /1024 */
dscl_prog_data->easf_v_ringest_eventap_gain2 =
spl_get_gainRing6(spl_scratch->scl_data.taps.v_taps,
spl_scratch->scl_data.recip_ratios.vert);
dscl_prog_data->easf_v_bf_maxa = 63 ; //Vertical Max BF value A in U0.6 format.Selected if V_FCNTL == 0
dscl_prog_data->easf_v_bf_maxb = 63 ; //Vertical Max BF value A in U0.6 format.Selected if V_FCNTL == 1
dscl_prog_data->easf_v_bf_mina = 0 ; //Vertical Min BF value A in U0.6 format.Selected if V_FCNTL == 0
dscl_prog_data->easf_v_bf_minb = 0 ; //Vertical Min BF value A in U0.6 format.Selected if V_FCNTL == 1
if (lls_pref == LLS_PREF_YES) {
dscl_prog_data->easf_v_bf2_flat1_gain = 4 ; // U1.3 , BF2 Flat1 Gain control
dscl_prog_data->easf_v_bf2_flat2_gain = 8 ; // U4.0 , BF2 Flat2 Gain control
dscl_prog_data->easf_v_bf2_roc_gain = 4 ; // U2.2 , Rate Of Change control
dscl_prog_data->easf_v_bf1_pwl_in_seg0 = 0 x600; // S0.10 , BF1 PWL Segment 0 = -512
dscl_prog_data->easf_v_bf1_pwl_base_seg0 = 0 ; // U0.6 , BF1 Base PWL Segment 0
dscl_prog_data->easf_v_bf1_pwl_slope_seg0 = 3 ; // S7.3 , BF1 Slope PWL Segment 0
dscl_prog_data->easf_v_bf1_pwl_in_seg1 = 0 x7EC; // S0.10 , BF1 PWL Segment 1 = -20
dscl_prog_data->easf_v_bf1_pwl_base_seg1 = 12 ; // U0.6 , BF1 Base PWL Segment 1
dscl_prog_data->easf_v_bf1_pwl_slope_seg1 = 326 ; // S7.3 , BF1 Slope PWL Segment 1
dscl_prog_data->easf_v_bf1_pwl_in_seg2 = 0 ; // S0.10 , BF1 PWL Segment 2
dscl_prog_data->easf_v_bf1_pwl_base_seg2 = 63 ; // U0.6 , BF1 Base PWL Segment 2
dscl_prog_data->easf_v_bf1_pwl_slope_seg2 = 0 ; // S7.3 , BF1 Slope PWL Segment 2
dscl_prog_data->easf_v_bf1_pwl_in_seg3 = 16 ; // S0.10 , BF1 PWL Segment 3
dscl_prog_data->easf_v_bf1_pwl_base_seg3 = 63 ; // U0.6 , BF1 Base PWL Segment 3
dscl_prog_data->easf_v_bf1_pwl_slope_seg3 = 0 x7C8; // S7.3 , BF1 Slope PWL Segment 3 = -56
dscl_prog_data->easf_v_bf1_pwl_in_seg4 = 32 ; // S0.10 , BF1 PWL Segment 4
dscl_prog_data->easf_v_bf1_pwl_base_seg4 = 56 ; // U0.6 , BF1 Base PWL Segment 4
dscl_prog_data->easf_v_bf1_pwl_slope_seg4 = 0 x7D0; // S7.3 , BF1 Slope PWL Segment 4 = -48
dscl_prog_data->easf_v_bf1_pwl_in_seg5 = 48 ; // S0.10 , BF1 PWL Segment 5
dscl_prog_data->easf_v_bf1_pwl_base_seg5 = 50 ; // U0.6 , BF1 Base PWL Segment 5
dscl_prog_data->easf_v_bf1_pwl_slope_seg5 = 0 x710; // S7.3 , BF1 Slope PWL Segment 5 = -240
dscl_prog_data->easf_v_bf1_pwl_in_seg6 = 64 ; // S0.10 , BF1 PWL Segment 6
dscl_prog_data->easf_v_bf1_pwl_base_seg6 = 20 ; // U0.6 , BF1 Base PWL Segment 6
dscl_prog_data->easf_v_bf1_pwl_slope_seg6 = 0 x760; // S7.3 , BF1 Slope PWL Segment 6 = -160
dscl_prog_data->easf_v_bf1_pwl_in_seg7 = 80 ; // S0.10 , BF1 PWL Segment 7
dscl_prog_data->easf_v_bf1_pwl_base_seg7 = 0 ; // U0.6 , BF1 Base PWL Segment 7
dscl_prog_data->easf_v_bf3_pwl_in_set0 = 0 x000; // FP0.6 .6 , BF3 Input value PWL Segment 0
dscl_prog_data->easf_v_bf3_pwl_base_set0 = 63 ; // S0.6 , BF3 Base PWL Segment 0
dscl_prog_data->easf_v_bf3_pwl_slope_set0 = 0 x12C5; // FP1.6 .6 , BF3 Slope PWL Segment 0
dscl_prog_data->easf_v_bf3_pwl_in_set1 =
0 x0B37; // FP0.6 .6 , BF3 Input value PWL Segment 1 (0 .0078125 * 125 ^3 )
dscl_prog_data->easf_v_bf3_pwl_base_set1 = 62 ; // S0.6 , BF3 Base PWL Segment 1
dscl_prog_data->easf_v_bf3_pwl_slope_set1 =
0 x13B8; // FP1.6 .6 , BF3 Slope PWL Segment 1
dscl_prog_data->easf_v_bf3_pwl_in_set2 =
0 x0BB7; // FP0.6 .6 , BF3 Input value PWL Segment 2 (0 .03125 * 125 ^3 )
dscl_prog_data->easf_v_bf3_pwl_base_set2 = 20 ; // S0.6 , BF3 Base PWL Segment 2
dscl_prog_data->easf_v_bf3_pwl_slope_set2 =
0 x1356; // FP1.6 .6 , BF3 Slope PWL Segment 2
dscl_prog_data->easf_v_bf3_pwl_in_set3 =
0 x0BF7; // FP0.6 .6 , BF3 Input value PWL Segment 3 (0 .0625 * 125 ^3 )
dscl_prog_data->easf_v_bf3_pwl_base_set3 = 0 ; // S0.6 , BF3 Base PWL Segment 3
dscl_prog_data->easf_v_bf3_pwl_slope_set3 =
0 x136B; // FP1.6 .6 , BF3 Slope PWL Segment 3
dscl_prog_data->easf_v_bf3_pwl_in_set4 =
0 x0C37; // FP0.6 .6 , BF3 Input value PWL Segment 4 (0 .125 * 125 ^3 )
dscl_prog_data->easf_v_bf3_pwl_base_set4 = 0 x4E; // S0.6 , BF3 Base PWL Segment 4 = -50
dscl_prog_data->easf_v_bf3_pwl_slope_set4 =
0 x1200; // FP1.6 .6 , BF3 Slope PWL Segment 4
dscl_prog_data->easf_v_bf3_pwl_in_set5 =
0 x0CF7; // FP0.6 .6 , BF3 Input value PWL Segment 5 (1 .0 * 125 ^3 )
dscl_prog_data->easf_v_bf3_pwl_base_set5 = 0 x41; // S0.6 , BF3 Base PWL Segment 5 = -63
} else {
dscl_prog_data->easf_v_bf2_flat1_gain = 13 ; // U1.3 , BF2 Flat1 Gain control
dscl_prog_data->easf_v_bf2_flat2_gain = 15 ; // U4.0 , BF2 Flat2 Gain control
dscl_prog_data->easf_v_bf2_roc_gain = 14 ; // U2.2 , Rate Of Change control
dscl_prog_data->easf_v_bf1_pwl_in_seg0 = 0 x440; // S0.10 , BF1 PWL Segment 0 = -960
dscl_prog_data->easf_v_bf1_pwl_base_seg0 = 0 ; // U0.6 , BF1 Base PWL Segment 0
dscl_prog_data->easf_v_bf1_pwl_slope_seg0 = 2 ; // S7.3 , BF1 Slope PWL Segment 0
dscl_prog_data->easf_v_bf1_pwl_in_seg1 = 0 x7C4; // S0.10 , BF1 PWL Segment 1 = -60
dscl_prog_data->easf_v_bf1_pwl_base_seg1 = 12 ; // U0.6 , BF1 Base PWL Segment 1
dscl_prog_data->easf_v_bf1_pwl_slope_seg1 = 109 ; // S7.3 , BF1 Slope PWL Segment 1
dscl_prog_data->easf_v_bf1_pwl_in_seg2 = 0 ; // S0.10 , BF1 PWL Segment 2
dscl_prog_data->easf_v_bf1_pwl_base_seg2 = 63 ; // U0.6 , BF1 Base PWL Segment 2
dscl_prog_data->easf_v_bf1_pwl_slope_seg2 = 0 ; // S7.3 , BF1 Slope PWL Segment 2
dscl_prog_data->easf_v_bf1_pwl_in_seg3 = 48 ; // S0.10 , BF1 PWL Segment 3
dscl_prog_data->easf_v_bf1_pwl_base_seg3 = 63 ; // U0.6 , BF1 Base PWL Segment 3
dscl_prog_data->easf_v_bf1_pwl_slope_seg3 = 0 x7ED; // S7.3 , BF1 Slope PWL Segment 3 = -19
dscl_prog_data->easf_v_bf1_pwl_in_seg4 = 96 ; // S0.10 , BF1 PWL Segment 4
dscl_prog_data->easf_v_bf1_pwl_base_seg4 = 56 ; // U0.6 , BF1 Base PWL Segment 4
dscl_prog_data->easf_v_bf1_pwl_slope_seg4 = 0 x7F0; // S7.3 , BF1 Slope PWL Segment 4 = -16
dscl_prog_data->easf_v_bf1_pwl_in_seg5 = 144 ; // S0.10 , BF1 PWL Segment 5
dscl_prog_data->easf_v_bf1_pwl_base_seg5 = 50 ; // U0.6 , BF1 Base PWL Segment 5
dscl_prog_data->easf_v_bf1_pwl_slope_seg5 = 0 x7B0; // S7.3 , BF1 Slope PWL Segment 5 = -80
dscl_prog_data->easf_v_bf1_pwl_in_seg6 = 192 ; // S0.10 , BF1 PWL Segment 6
dscl_prog_data->easf_v_bf1_pwl_base_seg6 = 20 ; // U0.6 , BF1 Base PWL Segment 6
dscl_prog_data->easf_v_bf1_pwl_slope_seg6 = 0 x7CB; // S7.3 , BF1 Slope PWL Segment 6 = -53
dscl_prog_data->easf_v_bf1_pwl_in_seg7 = 240 ; // S0.10 , BF1 PWL Segment 7
dscl_prog_data->easf_v_bf1_pwl_base_seg7 = 0 ; // U0.6 , BF1 Base PWL Segment 7
dscl_prog_data->easf_v_bf3_pwl_in_set0 = 0 x000; // FP0.6 .6 , BF3 Input value PWL Segment 0
dscl_prog_data->easf_v_bf3_pwl_base_set0 = 63 ; // S0.6 , BF3 Base PWL Segment 0
dscl_prog_data->easf_v_bf3_pwl_slope_set0 = 0 x0000; // FP1.6 .6 , BF3 Slope PWL Segment 0
dscl_prog_data->easf_v_bf3_pwl_in_set1 =
0 x06C0; // FP0.6 .6 , BF3 Input value PWL Segment 1 (0 .0625 )
dscl_prog_data->easf_v_bf3_pwl_base_set1 = 63 ; // S0.6 , BF3 Base PWL Segment 1
dscl_prog_data->easf_v_bf3_pwl_slope_set1 = 0 x1896; // FP1.6 .6 , BF3 Slope PWL Segment 1
dscl_prog_data->easf_v_bf3_pwl_in_set2 =
0 x0700; // FP0.6 .6 , BF3 Input value PWL Segment 2 (0 .125 )
dscl_prog_data->easf_v_bf3_pwl_base_set2 = 20 ; // S0.6 , BF3 Base PWL Segment 2
dscl_prog_data->easf_v_bf3_pwl_slope_set2 = 0 x1810; // FP1.6 .6 , BF3 Slope PWL Segment 2
dscl_prog_data->easf_v_bf3_pwl_in_set3 =
0 x0740; // FP0.6 .6 , BF3 Input value PWL Segment 3 (0 .25 )
dscl_prog_data->easf_v_bf3_pwl_base_set3 = 0 ; // S0.6 , BF3 Base PWL Segment 3
dscl_prog_data->easf_v_bf3_pwl_slope_set3 =
0 x1878; // FP1.6 .6 , BF3 Slope PWL Segment 3
dscl_prog_data->easf_v_bf3_pwl_in_set4 =
0 x0761; // FP0.6 .6 , BF3 Input value PWL Segment 4 (0 .375 )
dscl_prog_data->easf_v_bf3_pwl_base_set4 = 0 x44; // S0.6 , BF3 Base PWL Segment 4 = -60
dscl_prog_data->easf_v_bf3_pwl_slope_set4 = 0 x1760; // FP1.6 .6 , BF3 Slope PWL Segment 4
dscl_prog_data->easf_v_bf3_pwl_in_set5 =
0 x0780; // FP0.6 .6 , BF3 Input value PWL Segment 5 (0 .5 )
dscl_prog_data->easf_v_bf3_pwl_base_set5 = 0 x41; // S0.6 , BF3 Base PWL Segment 5 = -63
}
} else
dscl_prog_data->easf_v_en = false;
if (enable_easf_h) {
dscl_prog_data->easf_h_en = true;
dscl_prog_data->easf_h_ring = 0 ;
dscl_prog_data->easf_h_sharp_factor = 1 ;
dscl_prog_data->easf_h_bf1_en =
1 ; // 1 -bit, BF1 calculation enable, 0 =disable, 1 =enable
dscl_prog_data->easf_h_bf2_mode =
0 xF; // 4 -bit, BF2 calculation mode
/* 2 -bit, BF3 chroma mode correction calculation mode */
dscl_prog_data->easf_h_bf3_mode = spl_get_h_bf3_mode(
spl_scratch->scl_data.recip_ratios.horz);
/* FP1.5 .10 ; (2 .0 ) Ring reducer gain for 4 or 6 -tap mode [H_REDUCER_GAIN4] */
dscl_prog_data->easf_h_ringest_eventap_reduceg1 =
spl_get_reducer_gain4(spl_scratch->scl_data.taps.h_taps,
spl_scratch->scl_data.recip_ratios.horz);
/* FP1.5 .10 ; (2 .5 ) Ring reducer gain for 6 -tap mode [V_REDUCER_GAIN6] */
dscl_prog_data->easf_h_ringest_eventap_reduceg2 =
spl_get_reducer_gain6(spl_scratch->scl_data.taps.h_taps,
le, You can obtain one at http://mozilla.org/MPL/ 2 .0 /# This file incorporates work covered by#
/# except in compliance with the License. You may obtain a copy of
dscl_prog_data->easf_h_ringest_eventap_gain1 =
java.lang.StringIndexOutOfBoundsException: Index 0 out of bounds for length 0
spl_scratch->scl_data.recip_ratios.horz);
/* FP1.5 .10 ; (-0 .024414 ) Ring gain for 6 -tap set to -25 /1024 */
dscl_prog_data->easf_h_ringest_eventap_gain2 =
spl_get_gainRing6(spl_scratch->scl_data.taps.h_taps,
spl_scratch->scl_data.recip_ratios.horz);
dscl_prog_data->easf_h_bf_maxa = 63 ; //Horz Max BF value A in U0.6 format.Selected if H_FCNTL==0
dscl_prog_data->easf_h_bf_maxb = 63 ; //Horz Max BF value B in U0.6 format.Selected if H_FCNTL==1
dscl_prog_data->easf_h_bf_mina = 0 ; //Horz Min BF value B in U0.6 format.Selected if H_FCNTL==0
dscl_prog_data->easf_h_bf_minb = 0 ; //Horz Min BF value B in U0.6 format.Selected if H_FCNTL==1
if (lls_pref == LLS_PREF_YES) {
dscl_prog_data->easf_h_bf2_flat1_gain = 4 ; // U1.3 , BF2 Flat1 Gain control
dscl_prog_data->easf_h_bf2_flat2_gain = 8 ; // U4.0 , BF2 Flat2 Gain control
dscl_prog_data->easf_h_bf2_roc_gain = 4 ; // U2.2 , Rate Of Change control
dscl_prog_data->easf_h_bf1_pwl_in_seg0 = 0 x600; // S0.10 , BF1 PWL Segment 0 = -512
dscl_prog_data->easf_h_bf1_pwl_base_seg0 = 0 ; // U0.6 , BF1 Base PWL Segment 0
dscl_prog_data->easf_h_bf1_pwl_slope_seg0 = 3 ; // S7.3 , BF1 Slope PWL Segment 0
dscl_prog_data->easf_h_bf1_pwl_in_seg1 = 0 x7EC; // S0.10 , BF1 PWL Segment 1 = -20
dscl_prog_data->easf_h_bf1_pwl_base_seg1 = 12 ; // U0.6 , BF1 Base PWL Segment 1
dscl_prog_data->easf_h_bf1_pwl_slope_seg1 = 326 ; // S7.3 , BF1 Slope PWL Segment 1
dscl_prog_data->easf_h_bf1_pwl_in_seg2 = 0 ; // S0.10 , BF1 PWL Segment 2
dscl_prog_data->easf_h_bf1_pwl_base_seg2 = 63 ; // U0.6 , BF1 Base PWL Segment 2
dscl_prog_data->easf_h_bf1_pwl_slope_seg2 = 0 ; // S7.3 , BF1 Slope PWL Segment 2
dscl_prog_data->easf_h_bf1_pwl_in_seg3 = 16 ; // S0.10 , BF1 PWL Segment 3
dscl_prog_data->easf_h_bf1_pwl_base_seg3 = 63 ; // U0.6 , BF1 Base PWL Segment 3
dscl_prog_data->easf_h_bf1_pwl_slope_seg3 = 0 x7C8; // S7.3 , BF1 Slope PWL Segment 3 = -56
dscl_prog_data->easf_h_bf1_pwl_in_seg4 = 32 ; // S0.10 , BF1 PWL Segment 4
dscl_prog_data->easf_h_bf1_pwl_base_seg4 = 56 ; // U0.6 , BF1 Base PWL Segment 4
dscl_prog_data->easf_h_bf1_pwl_slope_seg4 = 0 x7D0; // S7.3 , BF1 Slope PWL Segment 4 = -48
dscl_prog_data->easf_h_bf1_pwl_in_seg5 = 48 ; // S0.10 , BF1 PWL Segment 5
dscl_prog_data->easf_h_bf1_pwl_base_seg5 = 50 ; // U0.6 , BF1 Base PWL Segment 5
dscl_prog_data->easf_h_bf1_pwl_slope_seg5 = 0 x710; // S7.3 , BF1 Slope PWL Segment 5 = -240
dscl_prog_data->easf_h_bf1_pwl_in_seg6 = 64 ; // S0.10 , BF1 PWL Segment 6
dscl_prog_data->easf_h_bf1_pwl_base_seg6 = 20 ; // U0.6 , BF1 Base PWL Segment 6
dscl_prog_data->easf_h_bf1_pwl_slope_seg6 = 0 x760; // S7.3 , BF1 Slope PWL Segment 6 = -160
dscl_prog_data->easf_h_bf1_pwl_in_seg7 = 80 ; // S0.10 , BF1 PWL Segment 7
dscl_prog_data->easf_h_bf1_pwl_base_seg7 = 0 ; // U0.6 , BF1 Base PWL Segment 7
dscl_prog_data->easf_h_bf3_pwl_in_set0 = 0 x000; // FP0.6 .6 , BF3 Input value PWL Segment 0
dscl_prog_data->easf_h_bf3_pwl_base_set0 = 63 ; // S0.6 , BF3 Base PWL Segment 0
dscl_prog_data->easf_h_bf3_pwl_slope_set0 = 0 x12C5; // FP1.6 .6 , BF3 Slope PWL Segment 0
dscl_prog_data->easf_h_bf3_pwl_in_set1 =
0 x0B37; // FP0.6 .6 , BF3 Input value PWL Segment 1 (0 .0078125 * 125 ^3 )
dscl_prog_data->easf_h_bf3_pwl_base_set1 = 62 ; // S0.6 , BF3 Base PWL Segment 1
dscl_prog_data->easf_h_bf3_pwl_slope_set1 = 0 x13B8; // FP1.6 .6 , BF3 Slope PWL Segment 1
dscl_prog_data->easf_h_bf3_pwl_in_set2 =
0 x0BB7; // FP0.6 .6 , BF3 Input value PWL Segment 2 (0 .03125 * 125 ^3 )
dscl_prog_data->easf_h_bf3_pwl_base_set2 = 20 ; // S0.6 , BF3 Base PWL Segment 2
dscl_prog_data->easf_h_bf3_pwl_slope_set2 = 0 x1356; // FP1.6 .6 , BF3 Slope PWL Segment 2
dscl_prog_data->easf_h_bf3_pwl_in_set3 =
0 x0BF7; // FP0.6 .6 , BF3 Input value PWL Segment 3 (0 .0625 * 125 ^3 )
dscl_prog_data->easf_h_bf3_pwl_base_set3 = 0 ; // S0.6 , BF3 Base PWL Segment 3
dscl_prog_data->easf_h_bf3_pwl_slope_set3 = 0 x136B; // FP1.6 .6 , BF3 Slope PWL Segment 3
dscl_prog_data->easf_h_bf3_pwl_in_set4 =
0 x0C37; // FP0.6 .6 , BF3 Input value PWL Segment 4 (0 .125 * 125 ^3 )
dscl_prog_data->easf_h_bf3_pwl_base_set4 = 0 x4E; // S0.6 , BF3 Base PWL Segment 4 = -50
dscl_prog_data->easf_h_bf3_pwl_slope_set4 = 0 x1200; // FP1.6 .6 , BF3 Slope PWL Segment 4
dscl_prog_data->easf_h_bf3_pwl_in_set5 =
0 x0CF7; // FP0.6 .6 , BF3 Input value PWL Segment 5 (1 .0 * 125 ^3 )
dscl_prog_data->easf_h_bf3_pwl_base_set5 = 0 x41; // S0.6 , BF3 Base PWL Segment 5 = -63
} else {
dscl_prog_data->easf_h_bf2_flat1_gain = 13 ; // U1.3 , BF2 Flat1 Gain control
dscl_prog_data->easf_h_bf2_flat2_gain = 15 ; // U4.0 , BF2 Flat2 Gain control
dscl_prog_data->easf_h_bf2_roc_gain = 14 ; // U2.2 , Rate Of Change control
dscl_prog_data->easf_h_bf1_pwl_in_seg0 = 0 x440; // S0.10 , BF1 PWL Segment 0 = -960
dscl_prog_data->easf_h_bf1_pwl_base_seg0 = 0 ; // U0.6 , BF1 Base PWL Segment 0
dscl_prog_data->easf_h_bf1_pwl_slope_seg0 = 2 ; // S7.3 , BF1 Slope PWL Segment 0
dscl_prog_data->easf_h_bf1_pwl_in_seg1 = 0 x7C4; // S0.10 , BF1 PWL Segment 1 = -60
dscl_prog_data->easf_h_bf1_pwl_base_seg1 = 12 ; // U0.6 , BF1 Base PWL Segment 1
dscl_prog_data->easf_h_bf1_pwl_slope_seg1 = 109 ; // S7.3 , BF1 Slope PWL Segment 1
dscl_prog_data->easf_h_bf1_pwl_in_seg2 = 0 ; // S0.10 , BF1 PWL Segment 2
dscl_prog_data->easf_h_bf1_pwl_base_seg2 = 63 ; // U0.6 , BF1 Base PWL Segment 2
dscl_prog_data->easf_h_bf1_pwl_slope_seg2 = 0 ; // S7.3 , BF1 Slope PWL Segment 2
dscl_prog_data->easf_h_bf1_pwl_in_seg3 = 48 ; // S0.10 , BF1 PWL Segment 3
dscl_prog_data->easf_h_bf1_pwl_base_seg3 = 63 ; // U0.6 , BF1 Base PWL Segment 3
dscl_prog_data->easf_h_bf1_pwl_slope_seg3 = 0 x7ED; // S7.3 , BF1 Slope PWL Segment 3 = -19
dscl_prog_data->easf_h_bf1_pwl_in_seg4 = 96 ; // S0.10 , BF1 PWL Segment 4
dscl_prog_data->easf_h_bf1_pwl_base_seg4 = 56 ; // U0.6 , BF1 Base PWL Segment 4
dscl_prog_data->easf_h_bf1_pwl_slope_seg4 = 0 x7F0; // S7.3 , BF1 Slope PWL Segment 4 = -16
dscl_prog_data->easf_h_bf1_pwl_in_seg5 = 144 ; // S0.10 , BF1 PWL Segment 5
dscl_prog_data->easf_h_bf1_pwl_base_seg5 = 50 ; // U0.6 , BF1 Base PWL Segment 5
dscl_prog_data->easf_h_bf1_pwl_slope_seg5 = 0 x7B0; // S7.3 , BF1 Slope PWL Segment 5 = -80
dscl_prog_data->easf_h_bf1_pwl_in_seg6 = 192 ; // S0.10 , BF1 PWL Segment 6
dscl_prog_data->easf_h_bf1_pwl_base_seg6 = 20 ; // U0.6 , BF1 Base PWL Segment 6
dscl_prog_data->easf_h_bf1_pwl_slope_seg6 = 0 x7CB; // S7.3 , BF1 Slope PWL Segment 6 = -53
dscl_prog_data->easf_h_bf1_pwl_in_seg7 = 240 ; // S0.10 , BF1 PWL Segment 7
dscl_prog_data->easf_h_bf1_pwl_base_seg7 = 0 ; // U0.6 , BF1 Base PWL Segment 7
dscl_prog_data->easf_h_bf3_pwl_in_set0 = 0 x000; // FP0.6 .6 , BF3 Input value PWL Segment 0
dscl_prog_data->easf_h_bf3_pwl_base_set0 = 63 ; // S0.6 , BF3 Base PWL Segment 0
dscl_prog_data->easf_h_bf3_pwl_slope_set0 = 0 x0000; // FP1.6 .6 , BF3 Slope PWL Segment 0
dscl_prog_data->easf_h_bf3_pwl_in_set1 =
0 x06C0; // FP0.6 .6 , BF3 Input value PWL Segment 1 (0 .0625 )
dscl_prog_data->easf_h_bf3_pwl_base_set1 = 63 ; // S0.6 , BF3 Base PWL Segment 1
dscl_prog_data->easf_h_bf3_pwl_slope_set1 = 0 x1896; // FP1.6 .6 , BF3 Slope PWL Segment 1
dscl_prog_data->easf_h_bf3_pwl_in_set2 =
0 x0700; // FP0.6 .6 , BF3 Input value PWL Segment 2 (0 .125 )
dscl_prog_data->easf_h_bf3_pwl_base_set2 = 20 ; // S0.6 , BF3 Base PWL Segment 2
dscl_prog_data->easf_h_bf3_pwl_slope_set2 = 0 x1810; // FP1.6 .6 , BF3 Slope PWL Segment 2
dscl_prog_data->easf_h_bf3_pwl_in_set3 =
0 x0740; // FP0.6 .6 , BF3 Input value PWL Segment 3 (0 .25 )
dscl_prog_data->easf_h_bf3_pwl_base_set3 = 0 ; // S0.6 , BF3 Base PWL Segment 3
dscl_prog_data->easf_h_bf3_pwl_slope_set3 = 0 x1878; // FP1.6 .6 , BF3 Slope PWL Segment 3
dscl_prog_data->easf_h_bf3_pwl_in_set4 =
0 x0761; // FP0.6 .6 , BF3 Input value PWL Segment 4 (0 .375 )
dscl_prog_data->easf_h_bf3_pwl_base_set4 = 0 x44; // S0.6 , BF3 Base PWL Segment 4 = -60
dscl_prog_data->easf_h_bf3_pwl_slope_set4 = 0 x1760; // FP1.6 .6 , BF3 Slope PWL Segment 4
dscl_prog_data->easf_h_bf3_pwl_in_set5 =
0 x0780; // FP0.6 .6 , BF3 Input value PWL Segment 5 (0 .5 )
dscl_prog_data->easf_h_bf3_pwl_base_set5 = 0 x41; // S0.6 , BF3 Base PWL Segment 5 = -63
} // if (lls_pref == LLS_PREF_YES)
} else
dscl_prog_data->easf_h_en = false;
if (lls_pref == LLS_PREF_YES) {
dscl_prog_data->easf_ltonl_en = 1 ; // Linear input
if ((setup == HDR_L) && (spl_is_rgb8(format))) {
/* Calculate C0-C3 coefficients based on HDR multiplier */
spl_calculate_c0_c3_hdr(dscl_prog_data, sdr_white_level_nits);
} else { // HDR_L ( DWM ) and SDR_L
dscl_prog_data->easf_matrix_c0 =
0 x4EF7; // fp1.5 .10 , C0 coefficient (LN_rec709: 0 .2126 * (2 ^14 )/125 = 27 .86590720 )
dscl_prog_data->easf_matrix_c1 =
0 x55DC; // fp1.5 .10 , C1 coefficient (LN_rec709: 0 .7152 * (2 ^14 )/125 = 93 .74269440 )
dscl_prog_data->easf_matrix_c2 =
0 x48BB; // fp1.5 .10 , C2 coefficient (LN_rec709: 0 .0722 * (2 ^14 )/125 = 9 .46339840 )
dscl_prog_data->easf_matrix_c3 =
0 x0; // fp1.5 .10 , C3 coefficient
}
} else {
dscl_prog_data->easf_ltonl_en = 0 ; // Non-Linear input
dscl_prog_data->easf_matrix_c0 =
0 x3434; // fp1.5 .10 , C0 coefficient (LN_BT2020: 0 .262695312500000 )
dscl_prog_data->easf_matrix_c1 =
0 x396D; // fp1.5 .10 , C1 coefficient (LN_BT2020: 0 .678222656250000 )
dscl_prog_data->easf_matrix_c2 =
0 x2B97; // fp1.5 .10 , C2 coefficient (LN_BT2020: 0 .059295654296875 )
dscl_prog_data->easf_matrix_c3 =
0 x0; // fp1.5 .10 , C3 coefficient
}
if (spl_is_subsampled_format(format)) { /* TODO: 0 = RGB, 1 = YUV */
dscl_prog_data->easf_matrix_mode = 1 ;
/*
* 2 -bit, BF3 chroma mode correction calculation mode
* Needs to be disabled for YUV420 mode
* Override lookup value
*/
dscl_prog_data->easf_v_bf3_mode = 0 ;
dscl_prog_data->easf_h_bf3_mode = 0 ;
} else
dscl_prog_data->easf_matrix_mode = 0 ;
}
/*Set isharp noise detection */
static void spl_set_isharp_noise_det_mode(struct dscl_prog_data *dscl_prog_data,
const struct spl_scaler_data *data)
{
// ISHARP_NOISEDET_MODE
// 0 : 3 x5 as VxH
// 1 : 4 x5 as VxH
// 2 :
// 3 : 5 x5 as VxH
if (data->taps.v_taps == 6 )
dscl_prog_data->isharp_noise_det.mode = 3 ;
else if (data->taps.v_taps == 4 )
dscl_prog_data->isharp_noise_det.mode = 1 ;
else if (data->taps.v_taps == 3 )
dscl_prog_data->isharp_noise_det.mode = 0 ;
};
/* Set Sharpener data */
static void spl_set_isharp_data(struct dscl_prog_data *dscl_prog_data,
struct adaptive_sharpness adp_sharpness, bool enable_isharp,
enum linear_light_scaling lls_pref, enum spl_pixel_format format,
const struct spl_scaler_data *data, struct spl_fixed31_32 ratio,
enum system_setup setup, enum scale_to_sharpness_policy scale_to_sharpness_policy)
{
/* Turn off sharpener if not required */
if (!enable_isharp) {
dscl_prog_data->isharp_en = 0 ;
return;
}
spl_build_isharp_1dlut_from_reference_curve(ratio, setup, adp_sharpness,
scale_to_sharpness_policy);
memcpy(dscl_prog_data->isharp_delta, spl_get_pregen_filter_isharp_1D_lut(setup),
sizeof(uint32_t) * ISHARP_LUT_TABLE_SIZE);
dscl_prog_data->sharpness_level = adp_sharpness.sharpness_level;
dscl_prog_data->isharp_en = 1 ; // ISHARP_EN
// Set ISHARP_NOISEDET_MODE if htaps = 6 -tap
if (data->taps.h_taps == 6 ) {
dscl_prog_data->isharp_noise_det.enable = 1 ; /* ISHARP_NOISEDET_EN */
spl_set_isharp_noise_det_mode(dscl_prog_data, data); /* ISHARP_NOISEDET_MODE */
} else
dscl_prog_data->isharp_noise_det.enable = 0 ; // ISHARP_NOISEDET_EN
// Program noise detection threshold
dscl_prog_data->isharp_noise_det.uthreshold = 24 ; // ISHARP_NOISEDET_UTHRE
dscl_prog_data->isharp_noise_det.dthreshold = 4 ; // ISHARP_NOISEDET_DTHRE
// Program noise detection gain
dscl_prog_data->isharp_noise_det.pwl_start_in = 3 ; // ISHARP_NOISEDET_PWL_START_IN
dscl_prog_data->isharp_noise_det.pwl_end_in = 13 ; // ISHARP_NOISEDET_PWL_END_IN
dscl_prog_data->isharp_noise_det.pwl_slope = 1623 ; // ISHARP_NOISEDET_PWL_SLOPE
if (lls_pref == LLS_PREF_NO) /* ISHARP_FMT_MODE */
dscl_prog_data->isharp_fmt.mode = 1 ;
else
dscl_prog_data->isharp_fmt.mode = 0 ;
dscl_prog_data->isharp_fmt.norm = 0 x3C00; // ISHARP_FMT_NORM
dscl_prog_data->isharp_lba.mode = 0 ; // ISHARP_LBA_MODE
if (setup == SDR_L) {
// ISHARP_LBA_PWL_SEG0: ISHARP Local Brightness Adjustment PWL Segment 0
dscl_prog_data->isharp_lba.in_seg[0 ] = 0 ; // ISHARP LBA PWL for Seg 0 . INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[0 ] = 0 ; // ISHARP LBA PWL for Seg 0 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[0 ] = 62 ; // ISHARP LBA for Seg 0 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG1: ISHARP LBA PWL Segment 1
dscl_prog_data->isharp_lba.in_seg[1 ] = 130 ; // ISHARP LBA PWL for Seg 1 . INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[1 ] = 63 ; // ISHARP LBA PWL for Seg 1 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[1 ] = 0 ; // ISHARP LBA for Seg 1 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG2: ISHARP LBA PWL Segment 2
dscl_prog_data->isharp_lba.in_seg[2 ] = 450 ; // ISHARP LBA PWL for Seg 2 . INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[2 ] = 63 ; // ISHARP LBA PWL for Seg 2 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[2 ] = 0 x18D; // ISHARP LBA for Seg 2 . SLOPE value in S5.3 format = -115
// ISHARP_LBA_PWL_SEG3: ISHARP LBA PWL Segment 3
dscl_prog_data->isharp_lba.in_seg[3 ] = 520 ; // ISHARP LBA PWL for Seg 3 .INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[3 ] = 0 ; // ISHARP LBA PWL for Seg 3 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[3 ] = 0 ; // ISHARP LBA for Seg 3 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG4: ISHARP LBA PWL Segment 4
dscl_prog_data->isharp_lba.in_seg[4 ] = 520 ; // ISHARP LBA PWL for Seg 4 .INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[4 ] = 0 ; // ISHARP LBA PWL for Seg 4 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[4 ] = 0 ; // ISHARP LBA for Seg 4 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG5: ISHARP LBA PWL Segment 5
dscl_prog_data->isharp_lba.in_seg[5 ] = 520 ; // ISHARP LBA PWL for Seg 5 .INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[5 ] = 0 ; // ISHARP LBA PWL for Seg 5 . BASE value in U0.6 format
} else if (setup == HDR_L) {
// ISHARP_LBA_PWL_SEG0: ISHARP Local Brightness Adjustment PWL Segment 0
dscl_prog_data->isharp_lba.in_seg[0 ] = 0 ; // ISHARP LBA PWL for Seg 0 . INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[0 ] = 0 ; // ISHARP LBA PWL for Seg 0 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[0 ] = 32 ; // ISHARP LBA for Seg 0 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG1: ISHARP LBA PWL Segment 1
dscl_prog_data->isharp_lba.in_seg[1 ] = 254 ; // ISHARP LBA PWL for Seg 1 . INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[1 ] = 63 ; // ISHARP LBA PWL for Seg 1 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[1 ] = 0 ; // ISHARP LBA for Seg 1 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG2: ISHARP LBA PWL Segment 2
dscl_prog_data->isharp_lba.in_seg[2 ] = 559 ; // ISHARP LBA PWL for Seg 2 . INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[2 ] = 63 ; // ISHARP LBA PWL for Seg 2 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[2 ] = 0 x10C; // ISHARP LBA for Seg 2 . SLOPE value in S5.3 format = -244
// ISHARP_LBA_PWL_SEG3: ISHARP LBA PWL Segment 3
dscl_prog_data->isharp_lba.in_seg[3 ] = 592 ; // ISHARP LBA PWL for Seg 3 .INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[3 ] = 0 ; // ISHARP LBA PWL for Seg 3 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[3 ] = 0 ; // ISHARP LBA for Seg 3 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG4: ISHARP LBA PWL Segment 4
dscl_prog_data->isharp_lba.in_seg[4 ] = 1023 ; // ISHARP LBA PWL for Seg 4 .INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[4 ] = 0 ; // ISHARP LBA PWL for Seg 4 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[4 ] = 0 ; // ISHARP LBA for Seg 4 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG5: ISHARP LBA PWL Segment 5
dscl_prog_data->isharp_lba.in_seg[5 ] = 1023 ; // ISHARP LBA PWL for Seg 5 .INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[5 ] = 0 ; // ISHARP LBA PWL for Seg 5 . BASE value in U0.6 format
} else {
// ISHARP_LBA_PWL_SEG0: ISHARP Local Brightness Adjustment PWL Segment 0
dscl_prog_data->isharp_lba.in_seg[0 ] = 0 ; // ISHARP LBA PWL for Seg 0 . INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[0 ] = 0 ; // ISHARP LBA PWL for Seg 0 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[0 ] = 40 ; // ISHARP LBA for Seg 0 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG1: ISHARP LBA PWL Segment 1
dscl_prog_data->isharp_lba.in_seg[1 ] = 204 ; // ISHARP LBA PWL for Seg 1 . INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[1 ] = 63 ; // ISHARP LBA PWL for Seg 1 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[1 ] = 0 ; // ISHARP LBA for Seg 1 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG2: ISHARP LBA PWL Segment 2
dscl_prog_data->isharp_lba.in_seg[2 ] = 818 ; // ISHARP LBA PWL for Seg 2 . INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[2 ] = 63 ; // ISHARP LBA PWL for Seg 2 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[2 ] = 0 x1D9; // ISHARP LBA for Seg 2 . SLOPE value in S5.3 format = -39
// ISHARP_LBA_PWL_SEG3: ISHARP LBA PWL Segment 3
dscl_prog_data->isharp_lba.in_seg[3 ] = 1023 ; // ISHARP LBA PWL for Seg 3 .INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[3 ] = 0 ; // ISHARP LBA PWL for Seg 3 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[3 ] = 0 ; // ISHARP LBA for Seg 3 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG4: ISHARP LBA PWL Segment 4
dscl_prog_data->isharp_lba.in_seg[4 ] = 1023 ; // ISHARP LBA PWL for Seg 4 .INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[4 ] = 0 ; // ISHARP LBA PWL for Seg 4 . BASE value in U0.6 format
dscl_prog_data->isharp_lba.slope_seg[4 ] = 0 ; // ISHARP LBA for Seg 4 . SLOPE value in S5.3 format
// ISHARP_LBA_PWL_SEG5: ISHARP LBA PWL Segment 5
dscl_prog_data->isharp_lba.in_seg[5 ] = 1023 ; // ISHARP LBA PWL for Seg 5 .INPUT value in U0.10 format
dscl_prog_data->isharp_lba.base_seg[5 ] = 0 ; // ISHARP LBA PWL for Seg 5 . BASE value in U0.6 format
}
// Program the nldelta soft clip values
if (lls_pref == LLS_PREF_YES) {
dscl_prog_data->isharp_nldelta_sclip.enable_p = 0 ; /* ISHARP_NLDELTA_SCLIP_EN_P */
dscl_prog_data->isharp_nldelta_sclip.pivot_p = 0 ; /* ISHARP_NLDELTA_SCLIP_PIVOT_P */
dscl_prog_data->isharp_nldelta_sclip.slope_p = 0 ; /* ISHARP_NLDELTA_SCLIP_SLOPE_P */
dscl_prog_data->isharp_nldelta_sclip.enable_n = 1 ; /* ISHARP_NLDELTA_SCLIP_EN_N */
dscl_prog_data->isharp_nldelta_sclip.pivot_n = 71 ; /* ISHARP_NLDELTA_SCLIP_PIVOT_N */
dscl_prog_data->isharp_nldelta_sclip.slope_n = 16 ; /* ISHARP_NLDELTA_SCLIP_SLOPE_N */
} else {
dscl_prog_data->isharp_nldelta_sclip.enable_p = 1 ; /* ISHARP_NLDELTA_SCLIP_EN_P */
dscl_prog_data->isharp_nldelta_sclip.pivot_p = 70 ; /* ISHARP_NLDELTA_SCLIP_PIVOT_P */
dscl_prog_data->isharp_nldelta_sclip.slope_p = 24 ; /* ISHARP_NLDELTA_SCLIP_SLOPE_P */
dscl_prog_data->isharp_nldelta_sclip.enable_n = 1 ; /* ISHARP_NLDELTA_SCLIP_EN_N */
dscl_prog_data->isharp_nldelta_sclip.pivot_n = 70 ; /* ISHARP_NLDELTA_SCLIP_PIVOT_N */
dscl_prog_data->isharp_nldelta_sclip.slope_n = 24 ; /* ISHARP_NLDELTA_SCLIP_SLOPE_N */
}
// Set the values as per lookup table
spl_set_blur_scale_data(dscl_prog_data, data);
}
/* Calculate recout, scaling ratio, and viewport, then get optimal number of taps */
static bool spl_calculate_number_of_taps(struct spl_in *spl_in, struct spl_scratch *spl_scratch, struct spl_out *spl_out,
bool *enable_easf_v, bool *enable_easf_h, bool *enable_isharp)
{
bool res = false;
memset(spl_scratch, 0 , sizeof(struct spl_scratch));
spl_scratch->scl_data.h_active = spl_in->h_active;
spl_scratch->scl_data.v_active = spl_in->v_active;
// All SPL calls
/* recout calculation */
/* depends on h_active */
spl_calculate_recout(spl_in, spl_scratch, spl_out);
/* depends on pixel format */
spl_calculate_scaling_ratios(spl_in, spl_scratch, spl_out);
/* Adjust recout for opp if needed */
spl_opp_adjust_rect(&spl_scratch->scl_data.recout, &spl_in->basic_in.opp_recout_adjust);
/* depends on scaling ratios and recout, does not calculate offset yet */
spl_calculate_viewport_size(spl_in, spl_scratch);
res = spl_get_optimal_number_of_taps(
spl_in->basic_out.max_downscale_src_width, spl_in,
spl_scratch, &spl_in->scaling_quality, enable_easf_v,
enable_easf_h, enable_isharp);
return res;
}
/* Calculate scaler parameters */
bool SPL_NAMESPACE(spl_calculate_scaler_params(struct spl_in *spl_in, struct spl_out *spl_out))
{
bool res = false;
bool enable_easf_v = false;
bool enable_easf_h = false;
int vratio = 0 ;
int hratio = 0 ;
struct spl_scratch spl_scratch;
struct spl_fixed31_32 isharp_scale_ratio;
enum system_setup setup;
bool enable_isharp = false;
const struct spl_scaler_data *data = &spl_scratch.scl_data;
res = spl_calculate_number_of_taps(spl_in, &spl_scratch, spl_out,
&enable_easf_v, &enable_easf_h, &enable_isharp);
/*
* Depends on recout, scaling ratios, h_active and taps
* May need to re-check lb size after this in some obscure scenario
*/
if (res)
spl_calculate_inits_and_viewports(spl_in, &spl_scratch);
// Handle 3 d recout
spl_handle_3d_recout(spl_in, &spl_scratch.scl_data.recout);
// Clamp
spl_clamp_viewport(&spl_scratch.scl_data.viewport, spl_in->min_viewport_size);
// Save all calculated parameters in dscl_prog_data structure to program hw registers
spl_set_dscl_prog_data(spl_in, &spl_scratch, spl_out, enable_easf_v, enable_easf_h, enable_isharp);
if (!res)
return res;
if (spl_in->lls_pref == LLS_PREF_YES) {
if (spl_in->is_hdr_on)
setup = HDR_L;
else
setup = SDR_L;
} else {
if (spl_in->is_hdr_on)
setup = HDR_NL;
else
setup = SDR_NL;
}
// Set EASF
spl_set_easf_data(&spl_scratch, spl_out, enable_easf_v, enable_easf_h, spl_in->lls_pref,
spl_in->basic_in.format, setup, spl_in->sdr_white_level_nits);
// Set iSHARP
vratio = spl_fixpt_ceil(spl_scratch.scl_data.ratios.vert);
hratio = spl_fixpt_ceil(spl_scratch.scl_data.ratios.horz);
if (vratio <= hratio)
isharp_scale_ratio = spl_scratch.scl_data.recip_ratios.vert;
else
isharp_scale_ratio = spl_scratch.scl_data.recip_ratios.horz;
spl_set_isharp_data(spl_out->dscl_prog_data, spl_in->adaptive_sharpness, enable_isharp,
spl_in->lls_pref, spl_in->basic_in.format, data, isharp_scale_ratio, setup,
spl_in->debug.scale_to_sharpness_policy);
return res;
}
/* External interface to get number of taps only */
bool SPL_NAMESPACE(spl_get_number_of_taps(struct spl_in *spl_in, struct spl_out *spl_out))
{
bool res = false;
bool enable_easf_v = false;
bool enable_easf_h = false;
bool enable_isharp = false;
struct spl_scratch spl_scratch;
struct dscl_prog_data *dscl_prog_data = spl_out->dscl_prog_data;
const struct spl_scaler_data *data = &spl_scratch.scl_data;
res = spl_calculate_number_of_taps(spl_in, &spl_scratch, spl_out,
&enable_easf_v, &enable_easf_h, &enable_isharp);
spl_set_taps_data(dscl_prog_data, data);
return res;
}
Messung V0.5 in Prozent C=95 H=81 G=88
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