#ifndef find_next_bit /** * find_next_bit - find the next set bit in a memory region * @addr: The address to base the search on * @size: The bitmap size in bits * @offset: The bitnumber to start searching at * * Returns the bit number for the next set bit * If no bits are set, returns @size.
*/ static __always_inline unsignedlong find_next_bit(constunsignedlong *addr, unsignedlong size, unsignedlong offset)
{ if (small_const_nbits(size)) { unsignedlong val;
if (unlikely(offset >= size)) return size;
val = *addr & GENMASK(size - 1, offset); return val ? __ffs(val) : size;
}
#ifndef find_next_and_bit /** * find_next_and_bit - find the next set bit in both memory regions * @addr1: The first address to base the search on * @addr2: The second address to base the search on * @size: The bitmap size in bits * @offset: The bitnumber to start searching at * * Returns the bit number for the next set bit * If no bits are set, returns @size.
*/ static __always_inline unsignedlong find_next_and_bit(constunsignedlong *addr1, constunsignedlong *addr2, unsignedlong size, unsignedlong offset)
{ if (small_const_nbits(size)) { unsignedlong val;
if (unlikely(offset >= size)) return size;
val = *addr1 & *addr2 & GENMASK(size - 1, offset); return val ? __ffs(val) : size;
}
#ifndef find_next_andnot_bit /** * find_next_andnot_bit - find the next set bit in *addr1 excluding all the bits * in *addr2 * @addr1: The first address to base the search on * @addr2: The second address to base the search on * @size: The bitmap size in bits * @offset: The bitnumber to start searching at * * Returns the bit number for the next set bit * If no bits are set, returns @size.
*/ static __always_inline unsignedlong find_next_andnot_bit(constunsignedlong *addr1, constunsignedlong *addr2, unsignedlong size, unsignedlong offset)
{ if (small_const_nbits(size)) { unsignedlong val;
if (unlikely(offset >= size)) return size;
val = *addr1 & ~*addr2 & GENMASK(size - 1, offset); return val ? __ffs(val) : size;
}
#ifndef find_next_or_bit /** * find_next_or_bit - find the next set bit in either memory regions * @addr1: The first address to base the search on * @addr2: The second address to base the search on * @size: The bitmap size in bits * @offset: The bitnumber to start searching at * * Returns the bit number for the next set bit * If no bits are set, returns @size.
*/ static __always_inline unsignedlong find_next_or_bit(constunsignedlong *addr1, constunsignedlong *addr2, unsignedlong size, unsignedlong offset)
{ if (small_const_nbits(size)) { unsignedlong val;
if (unlikely(offset >= size)) return size;
val = (*addr1 | *addr2) & GENMASK(size - 1, offset); return val ? __ffs(val) : size;
}
#ifndef find_next_zero_bit /** * find_next_zero_bit - find the next cleared bit in a memory region * @addr: The address to base the search on * @size: The bitmap size in bits * @offset: The bitnumber to start searching at * * Returns the bit number of the next zero bit * If no bits are zero, returns @size.
*/ static __always_inline unsignedlong find_next_zero_bit(constunsignedlong *addr, unsignedlong size, unsignedlong offset)
{ if (small_const_nbits(size)) { unsignedlong val;
if (unlikely(offset >= size)) return size;
val = *addr | ~GENMASK(size - 1, offset); return val == ~0UL ? size : ffz(val);
}
#ifndef find_first_bit /** * find_first_bit - find the first set bit in a memory region * @addr: The address to start the search at * @size: The maximum number of bits to search * * Returns the bit number of the first set bit. * If no bits are set, returns @size.
*/ static __always_inline unsignedlong find_first_bit(constunsignedlong *addr, unsignedlong size)
{ if (small_const_nbits(size)) { unsignedlong val = *addr & GENMASK(size - 1, 0);
return val ? __ffs(val) : size;
}
return _find_first_bit(addr, size);
} #endif
/** * find_nth_bit - find N'th set bit in a memory region * @addr: The address to start the search at * @size: The maximum number of bits to search * @n: The number of set bit, which position is needed, counting from 0 * * The following is semantically equivalent: * idx = find_nth_bit(addr, size, 0); * idx = find_first_bit(addr, size); * * Returns the bit number of the N'th set bit. * If no such, returns >= @size.
*/ static __always_inline unsignedlong find_nth_bit(constunsignedlong *addr, unsignedlong size, unsignedlong n)
{ if (n >= size) return size;
if (small_const_nbits(size)) { unsignedlong val = *addr & GENMASK(size - 1, 0);
return val ? fns(val, n) : size;
}
return __find_nth_bit(addr, size, n);
}
/** * find_nth_and_bit - find N'th set bit in 2 memory regions * @addr1: The 1st address to start the search at * @addr2: The 2nd address to start the search at * @size: The maximum number of bits to search * @n: The number of set bit, which position is needed, counting from 0 * * Returns the bit number of the N'th set bit. * If no such, returns @size.
*/ static __always_inline unsignedlong find_nth_and_bit(constunsignedlong *addr1, constunsignedlong *addr2, unsignedlong size, unsignedlong n)
{ if (n >= size) return size;
if (small_const_nbits(size)) { unsignedlong val = *addr1 & *addr2 & GENMASK(size - 1, 0);
/** * find_nth_and_andnot_bit - find N'th set bit in 2 memory regions, * excluding those set in 3rd region * @addr1: The 1st address to start the search at * @addr2: The 2nd address to start the search at * @addr3: The 3rd address to start the search at * @size: The maximum number of bits to search * @n: The number of set bit, which position is needed, counting from 0 * * Returns the bit number of the N'th set bit. * If no such, returns @size.
*/ static __always_inline unsignedlong find_nth_and_andnot_bit(constunsignedlong *addr1, constunsignedlong *addr2, constunsignedlong *addr3, unsignedlong size, unsignedlong n)
{ if (n >= size) return size;
if (small_const_nbits(size)) { unsignedlong val = *addr1 & *addr2 & (~*addr3) & GENMASK(size - 1, 0);
#ifndef find_first_and_bit /** * find_first_and_bit - find the first set bit in both memory regions * @addr1: The first address to base the search on * @addr2: The second address to base the search on * @size: The bitmap size in bits * * Returns the bit number for the next set bit * If no bits are set, returns @size.
*/ static __always_inline unsignedlong find_first_and_bit(constunsignedlong *addr1, constunsignedlong *addr2, unsignedlong size)
{ if (small_const_nbits(size)) { unsignedlong val = *addr1 & *addr2 & GENMASK(size - 1, 0);
/** * find_first_andnot_bit - find the first bit set in 1st memory region and unset in 2nd * @addr1: The first address to base the search on * @addr2: The second address to base the search on * @size: The bitmap size in bits * * Returns the bit number for the first set bit * If no bits are set, returns >= @size.
*/ static __always_inline unsignedlong find_first_andnot_bit(constunsignedlong *addr1, constunsignedlong *addr2, unsignedlong size)
{ if (small_const_nbits(size)) { unsignedlong val = *addr1 & (~*addr2) & GENMASK(size - 1, 0);
/** * find_first_and_and_bit - find the first set bit in 3 memory regions * @addr1: The first address to base the search on * @addr2: The second address to base the search on * @addr3: The third address to base the search on * @size: The bitmap size in bits * * Returns the bit number for the first set bit * If no bits are set, returns @size.
*/ static __always_inline unsignedlong find_first_and_and_bit(constunsignedlong *addr1, constunsignedlong *addr2, constunsignedlong *addr3, unsignedlong size)
{ if (small_const_nbits(size)) { unsignedlong val = *addr1 & *addr2 & *addr3 & GENMASK(size - 1, 0);
#ifndef find_first_zero_bit /** * find_first_zero_bit - find the first cleared bit in a memory region * @addr: The address to start the search at * @size: The maximum number of bits to search * * Returns the bit number of the first cleared bit. * If no bits are zero, returns @size.
*/ static __always_inline unsignedlong find_first_zero_bit(constunsignedlong *addr, unsignedlong size)
{ if (small_const_nbits(size)) { unsignedlong val = *addr | ~GENMASK(size - 1, 0);
return val == ~0UL ? size : ffz(val);
}
return _find_first_zero_bit(addr, size);
} #endif
#ifndef find_last_bit /** * find_last_bit - find the last set bit in a memory region * @addr: The address to start the search at * @size: The number of bits to search * * Returns the bit number of the last set bit, or size.
*/ static __always_inline unsignedlong find_last_bit(constunsignedlong *addr, unsignedlong size)
{ if (small_const_nbits(size)) { unsignedlong val = *addr & GENMASK(size - 1, 0);
return val ? __fls(val) : size;
}
return _find_last_bit(addr, size);
} #endif
/** * find_next_and_bit_wrap - find the next set bit in both memory regions * @addr1: The first address to base the search on * @addr2: The second address to base the search on * @size: The bitmap size in bits * @offset: The bitnumber to start searching at * * Returns the bit number for the next set bit, or first set bit up to @offset * If no bits are set, returns @size.
*/ static __always_inline unsignedlong find_next_and_bit_wrap(constunsignedlong *addr1, constunsignedlong *addr2, unsignedlong size, unsignedlong offset)
{ unsignedlong bit = find_next_and_bit(addr1, addr2, size, offset);
if (bit < size || offset == 0) return bit;
bit = find_first_and_bit(addr1, addr2, offset); return bit < offset ? bit : size;
}
/** * find_next_bit_wrap - find the next set bit in a memory region * @addr: The address to base the search on * @size: The bitmap size in bits * @offset: The bitnumber to start searching at * * Returns the bit number for the next set bit, or first set bit up to @offset * If no bits are set, returns @size.
*/ static __always_inline unsignedlong find_next_bit_wrap(constunsignedlong *addr, unsignedlong size, unsignedlong offset)
{ unsignedlong bit = find_next_bit(addr, size, offset);
if (bit < size || offset == 0) return bit;
bit = find_first_bit(addr, offset); return bit < offset ? bit : size;
}
/* * Helper for for_each_set_bit_wrap(). Make sure you're doing right thing * before using it alone.
*/ static __always_inline unsignedlong __for_each_wrap(constunsignedlong *bitmap, unsignedlong size, unsignedlong start, unsignedlong n)
{ unsignedlong bit;
/* If not wrapped around */ if (n > start) { /* and have a bit, just return it. */
bit = find_next_bit(bitmap, size, n); if (bit < size) return bit;
/* Otherwise, wrap around and ... */
n = 0;
}
/* Search the other part. */
bit = find_next_bit(bitmap, start, n); return bit < start ? bit : size;
}
/** * find_next_clump8 - find next 8-bit clump with set bits in a memory region * @clump: location to store copy of found clump * @addr: address to base the search on * @size: bitmap size in number of bits * @offset: bit offset at which to start searching * * Returns the bit offset for the next set clump; the found clump value is * copied to the location pointed by @clump. If no bits are set, returns @size.
*/ externunsignedlong find_next_clump8(unsignedlong *clump, constunsignedlong *addr, unsignedlong size, unsignedlong offset);
/* same as for_each_set_bit() but use bit as value to start with */ #define for_each_set_bit_from(bit, addr, size) \ for (; (bit) = find_next_bit((addr), (size), (bit)), (bit) < (size); (bit)++)
/* same as for_each_clear_bit() but use bit as value to start with */ #define for_each_clear_bit_from(bit, addr, size) \ for (; (bit) = find_next_zero_bit((addr), (size), (bit)), (bit) < (size); (bit)++)
/** * for_each_set_bitrange - iterate over all set bit ranges [b; e) * @b: bit offset of start of current bitrange (first set bit) * @e: bit offset of end of current bitrange (first unset bit) * @addr: bitmap address to base the search on * @size: bitmap size in number of bits
*/ #define for_each_set_bitrange(b, e, addr, size) \ for ((b) = 0; \
(b) = find_next_bit((addr), (size), b), \
(e) = find_next_zero_bit((addr), (size), (b) + 1), \
(b) < (size); \
(b) = (e) + 1)
/** * for_each_set_bitrange_from - iterate over all set bit ranges [b; e) * @b: bit offset of start of current bitrange (first set bit); must be initialized * @e: bit offset of end of current bitrange (first unset bit) * @addr: bitmap address to base the search on * @size: bitmap size in number of bits
*/ #define for_each_set_bitrange_from(b, e, addr, size) \ for (; \
(b) = find_next_bit((addr), (size), (b)), \
(e) = find_next_zero_bit((addr), (size), (b) + 1), \
(b) < (size); \
(b) = (e) + 1)
/** * for_each_clear_bitrange - iterate over all unset bit ranges [b; e) * @b: bit offset of start of current bitrange (first unset bit) * @e: bit offset of end of current bitrange (first set bit) * @addr: bitmap address to base the search on * @size: bitmap size in number of bits
*/ #define for_each_clear_bitrange(b, e, addr, size) \ for ((b) = 0; \
(b) = find_next_zero_bit((addr), (size), (b)), \
(e) = find_next_bit((addr), (size), (b) + 1), \
(b) < (size); \
(b) = (e) + 1)
/** * for_each_clear_bitrange_from - iterate over all unset bit ranges [b; e) * @b: bit offset of start of current bitrange (first set bit); must be initialized * @e: bit offset of end of current bitrange (first unset bit) * @addr: bitmap address to base the search on * @size: bitmap size in number of bits
*/ #define for_each_clear_bitrange_from(b, e, addr, size) \ for (; \
(b) = find_next_zero_bit((addr), (size), (b)), \
(e) = find_next_bit((addr), (size), (b) + 1), \
(b) < (size); \
(b) = (e) + 1)
/** * for_each_set_bit_wrap - iterate over all set bits starting from @start, and * wrapping around the end of bitmap. * @bit: offset for current iteration * @addr: bitmap address to base the search on * @size: bitmap size in number of bits * @start: Starting bit for bitmap traversing, wrapping around the bitmap end
*/ #define for_each_set_bit_wrap(bit, addr, size, start) \ for ((bit) = find_next_bit_wrap((addr), (size), (start)); \
(bit) < (size); \
(bit) = __for_each_wrap((addr), (size), (start), (bit) + 1))
/** * for_each_set_clump8 - iterate over bitmap for each 8-bit clump with set bits * @start: bit offset to start search and to store the current iteration offset * @clump: location to store copy of current 8-bit clump * @bits: bitmap address to base the search on * @size: bitmap size in number of bits
*/ #define for_each_set_clump8(start, clump, bits, size) \ for ((start) = find_first_clump8(&(clump), (bits), (size)); \
(start) < (size); \
(start) = find_next_clump8(&(clump), (bits), (size), (start) + 8))
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