/* src/include/port/win32.h */
/*
* We always rely on the WIN32 macro being set by our build system ,
* but _ WIN32 is the compiler pre - defined macro . So make sure we define
* WIN32 whenever _ WIN32 is set , to facilitate standalone building .
*/
#if defined (_WIN32) && !defined (WIN32)
#define WIN32
#endif
/*
* Make sure _ WIN32_WINNT has the minimum required value .
* Leave a higher value in place . The minimum requirement is Windows 10 .
*/
#ifdef _WIN32_WINNT
#undef _WIN32_WINNT
#endif
#define _WIN32_WINNT 0 x0A00
/*
* We need to prevent < crtdefs . h > from defining a symbol conflicting with
* our errcode ( ) function . Since it ' s likely to get included by standard
* system headers , pre - emptively include it now .
*/
#if defined (_MSC_VER) || defined (HAVE_CRTDEFS_H)
#define errcode __msvc_errcode
#include <crtdefs.h>
#undef errcode
#endif
/*
* defines for dynamic linking on Win32 platform
*/
/*
* Variables declared in the core backend and referenced by loadable
* modules need to be marked " dllimport " in the core build , but
* " dllexport " when the declaration is read in a loadable module .
* No special markings should be used when compiling frontend code .
*/
#ifndef FRONTEND
#ifdef BUILDING_DLL
#define PGDLLIMPORT __declspec (dllexport)
#else
#define PGDLLIMPORT __declspec (dllimport)
#endif
#endif
/*
* Functions exported by a loadable module must be marked " dllexport " .
*
* While mingw would otherwise fall back to
* _ _ attribute__ ( ( visibility ( " default " ) ) ) , that appears to only work as long
* as no symbols are declared with _ _ declspec ( dllexport ) . But we can end up
* with some , e . g . plpython ' s Py_Init .
*/
#define PGDLLEXPORT __declspec (dllexport)
Messung V0.5 in Prozent C=90 H=100 G=95
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(vorverarbeitet am 2026-08-08)
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