#!/usr/bin/env bash
SCRIPTDIR=
"$(cd "$(dirname
"$0")
" || exit 1; pwd)"
SRCROOT=
"${SCRIPTDIR}/../../../"
# https://developer.apple.com/documentation/xcode-release-notes/build-system-release-notes-for-xcode-10
# > The new build system passes undefined_arch as the value for the ARCH
# > environment variable when running shell script build phases. The value was
# > previously not well defined. Any shell scripts depending on this value must
# > behave correctly for all defined architectures being built, available via
# > the ARCHS environment variable.
MAKEFLAGS=
"-j6"
for arch in $ARCHS;
do
echo "Building platform ${PLATFORM_NAME} for arch ${arch}"
BUILD_DIR=
"${BUILT_PRODUCTS_DIR}/build-${PLATFORM_NAME}-${arch}/"
if [ ! -f
"${BUILD_DIR}/build/config.h" ] || [ ! -d
"${SRCROOT}/contrib/${arch}-${PLATFORM_NAME}" ];
then
mkdir -p
"${BUILD_DIR}"
(cd
"${BUILD_DIR}" && env -i HOME=
"${HOME}" NO_COLOR=
1 V=
1 VERBOSE=
1 MAKEFLAGS=
"$MAKEFLAGS" "${SCRIPTDIR}/build.sh" \
--enable-shared --arch=
"${arch}" --sdk=
"${PLATFORM_NAME}")
else
(cd
"${BUILD_DIR}/build/" && env -i HOME=
"${HOME}" NO_COLOR=
1 ./compile MAKEFLAGS=
"$MAKEFLAGS" V=
1 VERBOSE=
1)
fi
done
¤ Dauer der Verarbeitung: 0.0 Sekunden
(vorverarbeitet am 2026-11-04)
¤
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