/*****************************************************************************
* os2_popup.hpp
*****************************************************************************
* Copyright (C) 2003, 2013 the VideoLAN team
*
* Authors: Olivier Teulière <ipkiss@via.ecp.fr>
* KO Myung-Hun <komh@chollian.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef OS2_POPUP_HPP
#define OS2_POPUP_HPP
#include "../src/os_popup.hpp"
/// OS2 implementation of OSPopup
class OS2Popup: public OSPopup
{
public:
OS2Popup( intf_thread_t *pIntf, HWND hAssociatedWindow );
virtual ~OS2Popup();
/// Show the popup menu at the given (absolute) coordinates
virtual void show( int xPos, int yPos );
/// Hide the popup menu
virtual void hide();
/// Append a new menu item with the given label to the popup menu
virtual void addItem( const std::string &rLabel, int pos );
/// Create a dummy menu item to separate sections
virtual void addSeparator( int pos );
/// Return the position of the item identified by the given id
virtual int getPosFromId( int id ) const { return id; }
private:
/// Menu handle
HWND m_hMenu;
/// Handle of the window which will receive the menu events
HWND m_hWnd;
/**
* Find the item before which to insert another item so that the
* newly added item is at the position pos _when the whole menu has
* been built_ (no assumption is made for the order of insertion of
* the items)
*/
unsigned int findInsertionPoint( unsigned int pos ) const;
};
#endif
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