/*****************************************************************************
* os_window.hpp
*****************************************************************************
* Copyright (C) 2003 the VideoLAN team
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
* Olivier Teulière <ipkiss@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef OS_WINDOW_HPP
#define OS_WINDOW_HPP
#include "skin_common.hpp"
class GenericWindow;
class OSGraphics;
/// OS specific delegate class for GenericWindow
class OSWindow: public SkinObject
{
public:
virtual ~OSWindow() { }
// Show the window
virtual void show() const = 0;
// Hide the window
virtual void hide() const = 0;
/// Move and resize the window
virtual void moveResize( int left, int top,
int width, int height ) const = 0;
/// Bring the window on top
virtual void raise() const = 0;
/// Set the opacity of the window (0 = transparent, 255 = opaque)
virtual void setOpacity( uint8_t value ) const = 0;
/// Toggle the window on top
virtual void toggleOnTop( bool onTop ) const = 0;
/// getter for handler
virtual void setOSHandle( struct vlc_window *pWnd ) const = 0;
/// reparent the window
virtual void reparent( OSWindow *window,
int x, int y, int w, int h ) = 0;
/// updateWindow (tell the OS we need to update the window)
virtual bool invalidateRect( int x, int y, int w, int h ) const = 0;
protected:
OSWindow( intf_thread_t *pIntf ): SkinObject( pIntf ) { }
};
#endif
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