/*****************************************************************************
* x11_factory.hpp
*****************************************************************************
* Copyright (C) 2003 the VideoLAN team
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
* Olivier Teulière <ipkiss@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef X11_FACTORY_HPP
#define X11_FACTORY_HPP
#include <X11/Xlib.h>
#include <X11/Xcursor/Xcursor.h>
#include "../src/os_factory.hpp"
#include "../src/generic_window.hpp"
#include "x11_display.hpp"
#include <map>
class X11Display;
class X11DragDrop;
class X11TimerLoop;
/// Class used to instantiate X11 specific objects
class X11Factory: public OSFactory
{
private:
/** ptrmap is an associative container (like std::map, in fact it builds
* on std::map) that provides only operator[] in non-const and const
* variants, and has the property that a (const) lookup of a non-existent
* key does not cause an empty node to be inserted. Instead it returns
* NULL if there was no entry; so it only stores pointers. */
template<class K, class V> class ptrmap {
private:
typedef V *value_type;
typedef std::map<K,value_type> map_t;
map_t m_map;
ptrmap &operator=(const ptrmap &);
ptrmap(const ptrmap &);
public:
ptrmap() { }
value_type &operator[](K k) { return m_map.operator[](k); }
value_type operator[](K k) const
{
typename map_t::const_iterator i=m_map.find(k);
return i!=m_map.end() ? i->second : NULL;
}
};
public:
/// Map to find the GenericWindow* associated to a X11Window
ptrmap<Window, GenericWindow> m_windowMap;
/// Map to find the Dnd object (X11DragDrop*) associated to a X11Window
ptrmap<Window, X11DragDrop> m_dndMap;
X11Factory( intf_thread_t *pIntf );
virtual ~X11Factory();
/// Initialization method
virtual bool init();
/// Instantiate an object OSGraphics
virtual OSGraphics *createOSGraphics( int width, int height );
/// Get the instance of the singleton OSLoop
virtual OSLoop *getOSLoop();
/// Destroy the instance of OSLoop
virtual void destroyOSLoop();
/// Instantiate an OSTimer with the given command
virtual OSTimer *createOSTimer( CmdGeneric &rCmd );
/// Minimize all the windows
virtual void minimize();
/// Restore the minimized windows
virtual void restore();
/// Add an icon in the system tray
virtual void addInTray();
/// Remove the icon from the system tray
virtual void removeFromTray();
/// Show the task in the task bar
virtual void addInTaskBar();
/// Remove the task from the task bar
virtual void removeFromTaskBar();
/// Instantiate an OSWindow object
virtual OSWindow *createOSWindow( GenericWindow &rWindow,
bool dragDrop, bool playOnDrop,
OSWindow *pParent,
GenericWindow::WindowType_t type );
/// Instantiate an object OSTooltip
virtual OSTooltip *createOSTooltip();
/// Instantiate an object OSPopup
virtual OSPopup *createOSPopup();
/// Get the directory separator
virtual const std::string &getDirSeparator() const { return m_dirSep; }
/// Get the resource path
virtual const std::list<std::string> &getResourcePath() const
{ return m_resourcePath; }
/// Get the screen size
virtual int getScreenWidth() const;
virtual int getScreenHeight() const;
/// Get Monitor Information
virtual void getMonitorInfo( OSWindow *pWindow,
int* x, int* y,
int* width, int* height ) const;
virtual void getMonitorInfo( int numScreen,
int* x, int* y,
int* width, int* height ) const;
virtual void getDefaultGeometry( int* width, int* height ) const;
/// Get the work area (screen area without taskbars)
virtual SkinsRect getWorkArea() const;
/// Get the position of the mouse
virtual void getMousePos( int &rXPos, int &rYPos ) const;
/// Change the cursor
virtual void changeCursor( CursorType_t type ) const;
/// Delete a directory recursively
virtual void rmDir( const std::string &rPath );
/// Get the timer loop
X11TimerLoop *getTimerLoop() const { return m_pTimerLoop; }
/// retain current window where mouse pointer lies
void setPointerWindow( Window win );
private:
/// X11 display
X11Display *m_pDisplay;
/// Timer loop
X11TimerLoop *m_pTimerLoop;
/// Directory separator
const std::string m_dirSep;
/// Resource path
std::list<std::string> m_resourcePath;
/// Monitor geometry
int m_screenWidth, m_screenHeight;
/// cursor management variables
mutable std::map<CursorType_t, Cursor> mCursors;
void initCursors();
Window mPointerWindow, mVoutWindow;
Cursor mEmptyCursor;
};
#endif
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