/*****************************************************************************
* randomizer.h
*****************************************************************************
* Copyright (C) 2018 VLC authors and VideoLAN
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef RANDOMIZER_H
#define RANDOMIZER_H
#include <vlc_common.h>
#include <vlc_vector.h>
typedef struct vlc_playlist_item vlc_playlist_item_t;
/**
* \defgroup playlist_randomizer Playlist randomizer helper
* \ingroup playlist
* @{ */
/**
* Playlist helper to manage random playback.
*
* See randomizer.c for implementation details.
*/
struct randomizer {
struct VLC_VECTOR(vlc_playlist_item_t *) items;
unsigned short xsubi[3]; /* random state */
bool loop;
size_t head;
size_t next;
size_t history;
};
/**
* Initialize an empty randomizer.
*/
void
randomizer_Init(struct randomizer *randomizer);
/**
* Destroy a randomizer.
*/
void
randomizer_Destroy(struct randomizer *randomizer);
/**
* Enable or disable "loop" mode.
*
* This affects the behavior of prev/next.
*/
void
randomizer_SetLoop(struct randomizer *randomizer, bool loop);
/**
* Return the number of items in the randomizer.
*/
bool
randomizer_Count(struct randomizer *randomizer);
/**
* Start a new random cycle.
*
* The "history" is lost, and "next" can be called _n_ times if the randomizer
* contains _n_ items (when loop is disabled).
*/
void
randomizer_Reshuffle(struct randomizer *randomizer);
/**
* Indicate whether there is a previous item.
*/
bool
randomizer_HasPrev(struct randomizer *randomizer);
/**
* Indicate whether there is a next item.
*/
bool
randomizer_HasNext(struct randomizer *randomizer);
/**
* Peek the previous item (without changing the current one).
*/
vlc_playlist_item_t *
randomizer_PeekPrev(struct randomizer *randomizer);
/**
* Peek the next item (without changing the current one).
*/
vlc_playlist_item_t *
randomizer_PeekNext(struct randomizer *randomizer);
/**
* Go back to the previous item.
*/
vlc_playlist_item_t *
randomizer_Prev(struct randomizer *randomizer);
/**
* Go back to the next item.
*/
vlc_playlist_item_t *
randomizer_Next(struct randomizer *randomizer);
/**
* Force the selection of a specific item.
*
* This function should be called when the user requested to play a specific
* item in the playlist.
*/
void
randomizer_Select(struct randomizer *randomizer,
const vlc_playlist_item_t *item);
/**
* Add items to the randomizer.
*
* This function should be called when items are added to the playlist.
*/
bool
randomizer_Add(struct randomizer *randomizer, vlc_playlist_item_t *items[],
size_t count);
/**
* Remove items from the randomizer.
*
* This function should be called when items are removed from the playlist.
*/
void
randomizer_Remove(struct randomizer *randomizer,
vlc_playlist_item_t *const items[], size_t count);
/**
* Clear the randomizer.
*/
void
randomizer_Clear(struct randomizer *randomizer);
/** @} */
#endif
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