(* Title: Pure/General/graph.ML Author: Markus Wenzel and Stefan Berghofer, TU Muenchen
Directed graphs.
*)
signature GRAPH = sig structure Key: KEY type key structure Keys: sig type T val is_empty: T -> bool val fold: (key -> 'a -> 'a) -> T -> 'a -> 'a val fold_rev: (key -> 'a -> 'a) -> T -> 'a -> 'a val dest: T -> key list end type'a T
exception DUP of key
exception SAME
exception UNDEF of key val empty: 'a T val is_empty: 'a T -> bool val keys: 'a T -> key list val get_first: (key * ('a * (Keys.T * Keys.T)) -> 'b option) -> 'a T -> 'b option val fold: (key * ('a * (Keys.T * Keys.T)) -> 'b -> 'b) -> 'a T -> 'b -> 'b val defined: 'a T -> key -> bool val get_entry: 'a T -> key -> key * ('a * (Keys.T * Keys.T)) (*exception UNDEF*) val get_node: 'a T -> key -> 'a (*exception UNDEF*) val map_node: key -> ('a -> 'a) -> 'a T -> 'a T valmap: (key -> 'a -> 'b) -> 'a T -> 'b T val imm_preds: 'a T -> key -> Keys.T val imm_succs: 'a T -> key -> Keys.T val immediate_preds: 'a T -> key -> key list val immediate_succs: 'a T -> key -> key list val all_preds: 'a T -> key list -> key list val all_succs: 'a T -> key list -> key list val strong_conn: 'a T -> key list list val map_strong_conn: ((key * 'a) list -> 'b list) -> 'a T -> 'b T val minimals: 'a T -> key list val maximals: 'a T -> key list val is_minimal: 'a T -> key -> bool val is_maximal: 'a T -> key -> bool val is_isolated: 'a T -> key -> bool val new_node: key * 'a -> 'a T -> 'a T (*exception DUP*) val default_node: key * 'a -> 'a T -> 'a T val del_node: key -> 'a T -> 'a T (*exception UNDEF*) val is_edge: 'a T -> key * key -> bool val add_edge: key * key -> 'a T -> 'a T (*exception UNDEF*) val del_edge: key * key -> 'a T -> 'a T (*exception UNDEF*) val restrict: (key -> bool) -> 'a T -> 'a T val dest: 'a T -> ((key * 'a) * key list) list val make: ((key * 'a) * key list) list -> 'a T (*exception DUP | UNDEF*) val merge: ('a * 'a -> bool) -> 'a T * 'a T -> 'a T (*exception DUP*) val join: (key -> 'a * 'a -> 'a) (*exception DUP/SAME*) -> 'a T * 'a T -> 'a T (*exception DUP*) val irreducible_paths: 'a T -> key * key -> key list list
exception CYCLES of key listlist val add_edge_acyclic: key * key -> 'a T -> 'a T (*exception UNDEF | CYCLES*) val add_deps_acyclic: key * key list -> 'a T -> 'a T (*exception UNDEF | CYCLES*) val merge_acyclic: ('a * 'a -> bool) -> 'a T * 'a T -> 'a T (*exception CYCLES*) val topological_order: 'a T -> key list val add_edge_trans_acyclic: key * key -> 'a T -> 'a T (*exception UNDEF | CYCLES*) val merge_trans_acyclic: ('a * 'a -> bool) -> 'a T * 'a T -> 'a T (*exception CYCLES*)
exception DEP of key * key val schedule: ((key * 'b) list -> key * 'a -> 'b) -> 'a T -> 'b list (*exception DEP*) val encode: key XML.Encode.T -> 'a XML.Encode.T -> 'a T XML.Encode.T val decode: key XML.Decode.T -> 'a XML.Decode.T -> 'a T XML.Decode.T end;
val empty = Graph Table.empty; fun is_empty (Graph tab) = Table.is_empty tab; fun keys (Graph tab) = Table.keys tab;
fun get_first f (Graph tab) = Table.get_first f tab; fun fold_graph f (Graph tab) = Table.fold f tab;
fun defined (Graph tab) = Table.defined tab;
fun get_entry (Graph tab) x =
(case Table.lookup_key tab x of
SOME entry => entry
| NONE => raise UNDEF x);
fun map_entry x f (G as Graph tab) = Graph (Table.update (x, f (#2 (get_entry G x))) tab);
(* nodes *)
fun get_node G = #1 o #2 o get_entry G;
fun map_node x f = map_entry x (fn (i, ps) => (f i, ps));
fun map_nodes f (Graph tab) = Graph (Table.map (apfst o f) tab);
(* reachability *)
(*nodes reachable from xs -- topologically sorted for acyclic graphs*) fun reachable next xs = let fun reach x (rs, R) = if Keys.member R x then (rs, R) else Keys.fold_rev reach (next x) (rs, Keys.insert x R) |>> cons x; fun reachs x (rss, R) =
reach x ([], R) |>> (fn rs => rs :: rss); in fold reachs xs ([], Keys.empty) end;
(*immediate*) fun imm_preds G = #1 o #2 o #2 o get_entry G; fun imm_succs G = #2 o #2 o #2 o get_entry G;
fun immediate_preds G = Keys.dest o imm_preds G; fun immediate_succs G = Keys.dest o imm_succs G;
(*transitive*) fun all_preds G = flat o #1 o reachable (imm_preds G); fun all_succs G = flat o #1 o reachable (imm_succs G);
(*strongly connected components; see: David King and John Launchbury,
"Structuring Depth First Search Algorithms in Haskell"*) fun strong_conn G =
rev (filter_out null (#1 (reachable (imm_preds G) (all_succs G (keys G)))));
fun map_strong_conn f G = let val xss = strong_conn G; funmap' xs =
fold2 (curry Table.update) xs (f (AList.make (get_node G) xs)); val tab' = Table.empty
|> fold map' xss; in map_nodes (fn x => fn _ => the (Table.lookup tab' x)) G end;
(* minimal and maximal elements *)
fun minimals G = fold_graph (fn (m, (_, (preds, _))) => Keys.is_empty preds ? cons m) G []; fun maximals G = fold_graph (fn (m, (_, (_, succs))) => Keys.is_empty succs ? cons m) G []; fun is_minimal G x = Keys.is_empty (imm_preds G x); fun is_maximal G x = Keys.is_empty (imm_succs G x);
fun is_isolated G x = is_minimal G x andalso is_maximal G x;
fun del_node x (G as Graph tab) = let fun del_adjacent which y =
Table.map_entry y (fn (i, ps) => (i, (which (Keys.remove x) ps))); val (preds, succs) = #2 (#2 (get_entry G x)); in
Graph (tab
|> Table.delete x
|> Keys.fold (del_adjacent apsnd) preds
|> Keys.fold (del_adjacent apfst) succs) end;
fun restrict pred G =
fold_graph (fn (x, _) => not (pred x) ? del_node x) G G;
(* edge operations *)
fun is_edge (Graph tab) (x, y) =
(case Table.lookup tab x of
SOME (_, (_, succs)) => Keys.member succs y
| NONE => false);
fun add_edge (x, y) G = if is_edge G (x, y) then G else
G |> map_entry y (fn (i, (preds, succs)) => (i, (Keys.insert x preds, succs)))
|> map_entry x (fn (i, (preds, succs)) => (i, (preds, Keys.insert y succs)));
fun del_edge (x, y) G = if is_edge G (x, y) then
G |> map_entry y (fn (i, (preds, succs)) => (i, (Keys.remove x preds, succs)))
|> map_entry x (fn (i, (preds, succs)) => (i, (preds, Keys.remove y succs))) else G;
fun diff_edges G1 G2 =
fold_graph (fn (x, (_, (_, succs))) =>
Keys.fold (fn y => not (is_edge G2 (x, y)) ? cons (x, y)) succs) G1 [];
fun edges G = diff_edges G empty;
(* dest and make *)
fun dest G = fold_graph (fn (x, (i, (_, succs))) => cons ((x, i), Keys.dest succs)) G [];
fun make entries =
empty
|> fold (new_node o fst) entries
|> fold (fn ((x, _), ys) => fold (fn y => add_edge (x, y)) ys) entries;
(* join and merge *)
fun no_edges (i, _) = (i, (Keys.empty, Keys.empty));
fun join f (G1 as Graph tab1, G2 as Graph tab2) = letfun join_node key ((i1, edges1), (i2, _)) = (f key (i1, i2), edges1) in if pointer_eq (G1, G2) then G1 else fold add_edge (edges G2) (Graph (Table.join join_node (tab1, Table.map (K no_edges) tab2))) end;
fun gen_merge add eq (G1 as Graph tab1, G2 as Graph tab2) = letfun eq_node ((i1, _), (i2, _)) = eq (i1, i2) in if pointer_eq (G1, G2) then G1 else fold add (edges G2) (Graph (Table.merge eq_node (tab1, Table.map (K no_edges) tab2))) end;
fun merge eq GG = gen_merge add_edge eq GG;
(* irreducible paths -- Hasse diagram *)
fun irreducible_preds G X path z = let fun red x x' = is_edge G (x, x') andalso not (eq_key (x', z)); fun irreds [] xs' = xs'
| irreds (x :: xs) xs' = ifnot (Keys.member X x) orelse eq_key (x, z) orelse member eq_key path x orelse exists (red x) xs orelse exists (red x) xs' then irreds xs xs' else irreds xs (x :: xs'); in irreds (immediate_preds G z) [] end;
fun irreducible_paths G (x, y) = let val (_, X) = reachable (imm_succs G) [x]; fun paths path z = if eq_key (x, z) then cons (z :: path) else fold (paths (z :: path)) (irreducible_preds G X path z); inif eq_key (x, y) andalso not (is_edge G (x, x)) then [[]] else paths [] y [] end;
(* maintain acyclic graphs *)
exception CYCLES of key listlist;
fun add_edge_acyclic (x, y) G = if is_edge G (x, y) then G else
(case irreducible_paths G (y, x) of
[] => add_edge (x, y) G
| cycles => raise CYCLES (map (cons x) cycles));
fun add_deps_acyclic (y, xs) = fold (fn x => add_edge_acyclic (x, y)) xs;
fun merge_acyclic eq GG = gen_merge add_edge_acyclic eq GG;
fun topological_order G = minimals G |> all_succs G;
(* maintain transitive acyclic graphs *)
fun add_edge_trans_acyclic (x, y) G =
add_edge_acyclic (x, y) G
|> fold_product (curry add_edge) (all_preds G [x]) (all_succs G [y]);
fun merge_trans_acyclic eq (G1, G2) = if pointer_eq (G1, G2) then G1 else
merge_acyclic eq (G1, G2)
|> fold add_edge_trans_acyclic (diff_edges G1 G2)
|> fold add_edge_trans_acyclic (diff_edges G2 G1);
(* schedule acyclic graph *)
exception DEP of key * key;
fun schedule f G = let val xs = topological_order G; val results = (xs, Table.empty) |-> fold (fn x => fn tab => let val a = get_node G x; val deps = immediate_preds G x |> map (fn y =>
(case Table.lookup tab y of
SOME b => (y, b)
| NONE => raise DEP (x, y))); in Table.update (x, f deps (x, a)) tab end); inmap (the o Table.lookup results) xs end;
(* XML data representation *)
fun encode key info G =
dest G |> letopen XML.Encode inlist (pair (pair key info) (list key)) end;
fun decode key info body =
body |> letopen XML.Decode inlist (pair (pair key info) (list key)) end |> make;
(*final declarations of this structure!*) valmap = map_nodes; val fold = fold_graph;
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