// PcDescs map a physical PC (given as offset from start of nmethod) to // the corresponding source scope and byte code index.
class CompiledMethod;
class PcDesc { friendclass VMStructs; private: int _pc_offset; // offset from start of nmethod int _scope_decode_offset; // offset for scope in nmethod int _obj_decode_offset;
// Constructor (only used for static in nmethod.cpp) // Also used by ScopeDesc::sender()]
PcDesc(int pc_offset, int scope_decode_offset, int obj_decode_offset);
enum { // upper and lower exclusive limits real offsets:
lower_offset_limit = -1,
upper_offset_limit = (unsignedint)-1 >> 1
};
// Does pd refer to the same information as pd? bool is_same_info(const PcDesc* pd) { return _scope_decode_offset == pd->_scope_decode_offset &&
_obj_decode_offset == pd->_obj_decode_offset &&
_flags == pd->_flags;
}
// Indicates if there are objects in scope that, based on escape analysis, are local to the // compiled method or local to the current thread, i.e. NoEscape or ArgEscape bool has_ea_local_in_scope() const { return (_flags & PCDESC_has_ea_local_in_scope) != 0; } void set_has_ea_local_in_scope(bool z) { set_flag(PCDESC_has_ea_local_in_scope, z); }
// Indicates if this pc descriptor is at a call site where objects that do not escape the // current thread are passed as arguments. bool arg_escape() const { return (_flags & PCDESC_arg_escape) != 0; } void set_arg_escape(bool z) { set_flag(PCDESC_arg_escape, z); }
// Returns the real pc
address real_pc(const CompiledMethod* code) const;
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