/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER .
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* under the terms of the GNU General Public License version 2 only , as
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*
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* FITNESS FOR A PARTICULAR PURPOSE . See the GNU General Public License
* version 2 for more details ( a copy is included in the LICENSE file that
* accompanied this code ) .
*
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* 2 along with this work ; if not , write to the Free Software Foundation ,
* Inc . , 51 Franklin St , Fifth Floor , Boston , MA 02110 - 1301 USA .
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#ifndef SHARE_LIBADT_VECTSET_HPP
#define SHARE_LIBADT_VECTSET_HPP
#include "memory/allocation.hpp"
#include "utilities/copy.hpp"
// Vector Sets
// These sets can grow or shrink, based on the initial size and the largest
// element currently in them.
//------------------------------VectorSet--------------------------------------
class VectorSet : public AnyObj {
private :
static const uint word_bits = 5 ;
static const uint bit_mask = 31 ;
// Used 32-bit words
uint _size;
uint32_t* _data;
// Allocated words
uint _data_size;
Arena* _set_arena;
void init(Arena* arena);
// Grow vector to required word capacity
void grow(uint new_word_capacity);
public :
VectorSet();
VectorSet(Arena* arena);
~VectorSet() {}
void insert(uint elem);
bool is_empty() const ;
void reset() {
_size = 0 ;
}
void clear() {
reset();
}
// Fast inlined "test and set". Replaces the idiom:
// if (visited.test(idx)) return;
// visited.set(idx);
// With:
// if (visited.test_set(idx)) return;
//
bool test_set(uint elem) {
uint32_t word = elem >> word_bits;
if (word >= _size) {
// Then grow
grow(word);
}
uint32_t mask = 1 U << (elem & bit_mask);
uint32_t data = _data[word];
_data[word] = data | mask;
return (data & mask) != 0 ;
}
// Fast inlined test
bool test(uint elem) const {
uint32_t word = elem >> word_bits;
if (word >= _size) {
return false ;
}
uint32_t mask = 1 U << (elem & bit_mask);
return (_data[word] & mask) != 0 ;
}
void remove(uint elem) {
uint32_t word = elem >> word_bits;
if (word >= _size) {
return ;
}
uint32_t mask = 1 U << (elem & bit_mask);
_data[word] &= ~mask; // Clear bit
}
// Fast inlined set
void set(uint elem) {
uint32_t word = elem >> word_bits;
if (word >= _size) {
grow(word);
}
uint32_t mask = 1 U << (elem & bit_mask);
_data[word] |= mask;
}
};
#endif // SHARE_LIBADT_VECTSET_HPP
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(vorverarbeitet am 2026-09-09)
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