class AbstractDecoder : public CHeapObj<mtInternal> { public: // status code for decoding native C frame
enum decoder_status {
not_available = -10, // real decoder is not available
no_error = 0, // no error encountered
out_of_memory, // out of memory
file_invalid, // invalid elf file
file_not_found, // could not found symbol file (on windows), such as jvm.pdb or jvm.map
helper_func_error, // decoding functions not found (Windows only)
helper_init_error // SymInitialize failed (Windows only)
};
protected:
decoder_status _decoder_status;
public: virtual ~AbstractDecoder() {}
// decode an pc address to corresponding function name and an offset from the beginning of // the function // // Note: the 'base' variant does not demangle names. The // demangling that was done systematically in the 'modulepath' variant // is now optional. virtualbool decode(address pc, char* buf, int buflen, int* offset, const char* modulepath = NULL, bool demangle = true) = 0; virtualbool decode(address pc, char* buf, int buflen, int* offset, constvoid* base) = 0;
// demangle a C++ symbol virtualbool demangle(const char* symbol, char* buf, int buflen) = 0;
// Get filename and line number information. virtualbool get_source_info(address pc, char* filename, size_t filename_len, int* line, bool is_pc_after_call) { return false;
}
// Attempts to retrieve source file name and line number associated with a pc. // If filename != NULL, points to a buffer of size filename_len which will receive the // file name. File name will be silently truncated if output buffer is too small. // If is_pc_after_call is true, then pc is treated as pointing to the next instruction // after a call. The source information for the call instruction is fetched in that case. staticbool get_source_info(address pc, char* filename, size_t filename_len, int* line, bool is_pc_after_call = false);
staticvoid print_state_on(outputStream* st);
protected: // shared decoder instance, _shared_instance_lock is needed static AbstractDecoder* get_shared_instance(); // a private instance for error handler. Error handler can be // triggered almost everywhere, including signal handler, where // no lock can be taken. So the shared decoder can not be used // in this scenario. static AbstractDecoder* get_error_handler_instance();
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