/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/** * This class is used by nsGlobalWindowInner to implement * window.onvrdisplayactivate, window.onvrdisplaydeactivate, * window.onvrdisplayconnected, window.onvrdisplaydisconnected, and * window.onvrdisplaypresentchange.
*/
VREventObserver::VREventObserver(nsGlobalWindowInner* aGlobalWindow)
: mWindow(aGlobalWindow),
mIs2DView(true),
mHasReset(false),
mStopActivity(false) {
MOZ_ASSERT(aGlobalWindow);
void VREventObserver::DisconnectFromOwner() { // In the event that nsGlobalWindowInner is deallocated, VREventObserver may // still be AddRef'ed elsewhere. Ensure that we don't UAF by // dereferencing mWindow.
UpdateSpentTimeIn2DTelemetry(true);
mWindow = nullptr;
// Unregister from VRManagerChild if (VRManagerChild::IsCreated()) {
VRManagerChild* vmc = VRManagerChild::Get();
vmc->RemoveListener(this);
}
mStopActivity = true;
}
void VREventObserver::UpdateSpentTimeIn2DTelemetry(bool aUpdate) { // mHasReset for avoiding setting the telemetry continuously // for the telemetry is already been set when it is at the background. // then, it would be set again when the process is exit and calling // VREventObserver::DisconnectFromOwner(). if (mWindow && mIs2DView && aUpdate && mHasReset) { // The WebVR content is closed, and we will collect the telemetry info // for the users who view it in 2D view only.
Telemetry::Accumulate(Telemetry::WEBVR_USERS_VIEW_IN, 0);
Telemetry::AccumulateTimeDelta(Telemetry::WEBVR_TIME_SPENT_VIEWING_IN_2D,
mSpendTimeIn2DView);
mHasReset = false;
} elseif (!aUpdate) {
mSpendTimeIn2DView = TimeStamp::Now();
mHasReset = true;
}
}
void VREventObserver::NotifyVRDisplayConnect(uint32_t aDisplayID) { /** * We do not call nsGlobalWindowInner::NotifyActiveVRDisplaysChanged here, as * we can assume that a newly enumerated display is not presenting WebVR * content.
*/ if (mWindow && mWindow->IsCurrentInnerWindow() && IsWebVR(aDisplayID)) {
MOZ_ASSERT(nsContentUtils::IsSafeToRunScript());
mWindow->DispatchVRDisplayConnect(aDisplayID);
}
}
void VREventObserver::NotifyVRDisplayPresentChange(uint32_t aDisplayID) { // When switching to HMD present mode, it is no longer // to be a 2D view.
mIs2DView = false;
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