/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/FontPropertyTypes.h"
#include "mozilla/RDDProcessManager.h"
#include "mozilla/image/ImageMemoryReporter.h"
#include "mozilla/layers/CompositorManagerChild.h"
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/ImageBridgeChild.h"
#include "mozilla/layers/ISurfaceAllocator.h" // for GfxMemoryImageReporter
#include "mozilla/layers/CompositorBridgeChild.h"
#include "mozilla/layers/RemoteTextureMap.h"
#include "mozilla/layers/VideoBridgeParent.h"
#include "mozilla/webrender/RenderThread.h"
#include "mozilla/webrender/WebRenderAPI.h"
#include "mozilla/webrender/webrender_ffi.h"
#include "mozilla/gfx/BuildConstants.h"
#include "mozilla/gfx/gfxConfigManager.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/gfx/GPUProcessManager.h"
#include "mozilla/gfx/GraphicsMessages.h"
#include "mozilla/gfx/CanvasRenderThread.h"
#include "mozilla/gfx/CanvasShutdownManager.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/DebugOnly.h"
#include "mozilla/EnumTypeTraits.h"
#include "mozilla/StaticPrefs_accessibility.h"
#include "mozilla/StaticPrefs_apz.h"
#include "mozilla/StaticPrefs_bidi.h"
#include "mozilla/StaticPrefs_gfx.h"
#include "mozilla/StaticPrefs_layout.h"
#include "mozilla/StaticPrefs_layers.h"
#include "mozilla/StaticPrefs_media.h"
#include "mozilla/StaticPrefs_privacy.h"
#include "mozilla/StaticPrefs_webgl.h"
#include "mozilla/StaticPrefs_widget.h"
#include "mozilla/Telemetry.h"
#include "mozilla/glean/GfxMetrics.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/Unused.h"
#include "mozilla/IntegerPrintfMacros.h"
#include "mozilla/Base64.h"
#include "mozilla/VsyncDispatcher.h"
#include "mozilla/Logging.h"
#include "mozilla/Components.h"
#include "nsAppRunner.h"
#include "nsAppDirectoryServiceDefs.h"
#include "nsCSSProps.h"
#include "nsContentUtils.h"
#include "gfxCrashReporterUtils.h"
#include "gfxPlatform.h"
#include "gfxPlatformWorker.h"
#include "gfxBlur.h"
#include "gfxEnv.h"
#include "gfxTextRun.h"
#include "gfxUserFontSet.h"
#include "gfxConfig.h"
#include "GfxDriverInfo.h"
#include "VRProcessManager.h"
#include "VRThread.h"
#ifdef XP_WIN
# include <process.h>
# define getpid _getpid
#else
# include <unistd.h>
#endif
#include "nsXULAppAPI.h"
#include "nsIXULAppInfo.h"
#include "nsDirectoryServiceUtils.h"
#include "nsDirectoryServiceDefs.h"
#if defined(XP_WIN)
# include
"gfxWindowsPlatform.h"
# include
"mozilla/widget/WinWindowOcclusionTracker.h"
#elif defined(XP_DARWIN)
# include
"gfxPlatformMac.h"
# include
"gfxQuartzSurface.h"
#elif defined(MOZ_WIDGET_GTK)
# include
"gfxPlatformGtk.h"
#elif defined(ANDROID)
# include
"gfxAndroidPlatform.h"
#endif
#if defined(MOZ_WIDGET_ANDROID)
# include
"mozilla/jni/Utils.h" // for IsFennec
#endif
#ifdef XP_WIN
# include
"mozilla/WindowsVersion.h"
# include
"WinUtils.h"
#endif
#include "nsGkAtoms.h"
#include "gfxPlatformFontList.h"
#include "gfxContext.h"
#include "gfxImageSurface.h"
#include "nsUnicodeProperties.h"
#include "harfbuzz/hb.h"
#include "gfxGraphiteShaper.h"
#include "gfx2DGlue.h"
#include "gfxGradientCache.h"
#include "gfxUtils.h" // for NextPowerOfTwo
#include "gfxFontMissingGlyphs.h"
#include "nsExceptionHandler.h"
#include "nsServiceManagerUtils.h"
#include "nsTArray.h"
#include "nsIObserverService.h"
#include "mozilla/widget/Screen.h"
#include "mozilla/widget/ScreenManager.h"
#include "MainThreadUtils.h"
#include "nsWeakReference.h"
#include "cairo.h"
#include "qcms.h"
#include "imgITools.h"
#include "nsCRT.h"
#include "GLContext.h"
#include "GLContextProvider.h"
#include "mozilla/gfx/Logging.h"
#ifdef __GNUC__
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored
"-Wshadow"
#endif
#include "skia/include/core/SkGraphics.h"
#ifdef MOZ_ENABLE_FREETYPE
# include
"skia/include/ports/SkTypeface_cairo.h"
#endif
#include "mozilla/gfx/SkMemoryReporter.h"
#ifdef __GNUC__
# pragma GCC diagnostic pop
// -Wshadow
#endif
static const uint32_t kDefaultGlyphCacheSize = -1;
#include "mozilla/Preferences.h"
#include "mozilla/Assertions.h"
#include "mozilla/Atomics.h"
#include "mozilla/Attributes.h"
#include "mozilla/Mutex.h"
#include "nsIGfxInfo.h"
#include "nsIXULRuntime.h"
#include "VsyncSource.h"
#include "SoftwareVsyncSource.h"
#include "nscore.h" // for NS_FREE_PERMANENT_DATA
#include "mozilla/dom/ContentChild.h"
#include "mozilla/dom/ContentParent.h"
#include "mozilla/dom/TouchEvent.h"
#include "gfxVR.h"
#include "VRManager.h"
#include "VRManagerChild.h"
#include "mozilla/gfx/GPUParent.h"
#include "prsystem.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/SourceSurfaceCairo.h"
using namespace mozilla;
using namespace mozilla::layers;
using namespace mozilla::gl;
using namespace mozilla::gfx;
static bool gEverInitialized =
false;
gfxPlatform* gfxPlatform::gPlatform = nullptr;
Atomic<
bool, ReleaseAcquire> gfxPlatform::gCMSInitialized;
CMSMode gfxPlatform::gCMSMode = CMSMode::Off;
const ContentDeviceData* gContentDeviceInitData = nullptr;
/// This override of the LogForwarder, initially used for the critical graphics
/// errors, is sending the log to the crash annotations as well, but only
/// if the capacity set with the method below is >= 2. We always retain the
/// very first critical message, and the latest capacity-1 messages are
/// rotated through. Note that we don't expect the total number of times
/// this gets called to be large - it is meant for critical errors only.
class CrashStatsLogForwarder :
public mozilla::gfx::LogForwarder {
public:
explicit CrashStatsLogForwarder(CrashReporter::Annotation aKey);
void Log(
const std::string& aString) override;
void CrashAction(LogReason aReason) override;
bool UpdateStringsVector(
const std::string& aString) override;
LoggingRecord LoggingRecordCopy() override;
void SetCircularBufferSize(uint32_t aCapacity);
private:
// Helper for the Log()
void UpdateCrashReport();
private:
LoggingRecord mBuffer;
CrashReporter::Annotation mCrashCriticalKey;
uint32_t mMaxCapacity;
int32_t mIndex;
Mutex mMutex MOZ_UNANNOTATED;
};
CrashStatsLogForwarder::CrashStatsLogForwarder(CrashReporter::Annotation aKey)
: mCrashCriticalKey(aKey),
mMaxCapacity(0),
mIndex(-1),
mMutex(
"CrashStatsLogForwarder") {}
void CrashStatsLogForwarder::SetCircularBufferSize(uint32_t aCapacity) {
MutexAutoLock lock(mMutex);
mMaxCapacity = aCapacity;
mBuffer.reserve(
static_cast<size_t>(aCapacity));
}
LoggingRecord CrashStatsLogForwarder::LoggingRecordCopy() {
MutexAutoLock lock(mMutex);
return mBuffer;
}
bool CrashStatsLogForwarder::UpdateStringsVector(
const std::string& aString) {
// We want at least the first one and the last one. Otherwise, no point.
if (mMaxCapacity < 2) {
return false;
}
mIndex += 1;
MOZ_ASSERT(mIndex >= 0);
// index will count 0, 1, 2, ..., max-1, 1, 2, ..., max-1, 1, 2, ...
int32_t index = mIndex ? (mIndex - 1) % (mMaxCapacity - 1) + 1 : 0;
MOZ_ASSERT(index >= 0 && index < (int32_t)mMaxCapacity);
MOZ_ASSERT(index <= mIndex && index <= (int32_t)mBuffer.size());
double tStamp = (TimeStamp::NowLoRes() - TimeStamp::ProcessCreation())
.ToSecondsSigDigits();
// Checking for index >= mBuffer.size(), rather than index == mBuffer.size()
// just out of paranoia, but we know index <= mBuffer.size().
LoggingRecordEntry newEntry(mIndex, aString, tStamp);
if (index >=
static_cast<int32_t>(mBuffer.size())) {
mBuffer.push_back(newEntry);
}
else {
mBuffer[index] = newEntry;
}
return true;
}
void CrashStatsLogForwarder::UpdateCrashReport() {
std::stringstream message;
std::string logAnnotation;
switch (XRE_GetProcessType()) {
case GeckoProcessType_Default:
logAnnotation =
"|[";
break;
case GeckoProcessType_Content:
logAnnotation =
"|[C";
break;
case GeckoProcessType_GPU:
logAnnotation =
"|[G";
break;
default:
logAnnotation =
"|[X";
break;
}
for (
auto& it : mBuffer) {
message << logAnnotation << std::get<0>(it) <<
"]" << std::get<1>(it)
<<
" (t=" << std::get<2>(it) <<
") ";
}
nsresult annotated = CrashReporter::RecordAnnotationCString(
mCrashCriticalKey, message.str().c_str());
if (annotated != NS_OK) {
printf(
"Crash Annotation %s: %s",
CrashReporter::AnnotationToString(mCrashCriticalKey),
message.str().c_str());
}
}
class LogForwarderEvent :
public Runnable {
virtual ~LogForwarderEvent() =
default;
public:
NS_INLINE_DECL_REFCOUNTING_INHERITED(LogForwarderEvent, Runnable)
explicit LogForwarderEvent(
const nsCString& aMessage)
: mozilla::Runnable(
"LogForwarderEvent"), mMessage(aMessage) {}
NS_IMETHOD Run() override {
MOZ_ASSERT(NS_IsMainThread() &&
(XRE_IsContentProcess() || XRE_IsGPUProcess()));
if (XRE_IsContentProcess()) {
dom::ContentChild* cc = dom::ContentChild::GetSingleton();
Unused << cc->SendGraphicsError(mMessage);
}
else if (XRE_IsGPUProcess()) {
GPUParent* gp = GPUParent::GetSingleton();
Unused << gp->SendGraphicsError(mMessage);
}
return NS_OK;
}
protected:
nsCString mMessage;
};
void CrashStatsLogForwarder::Log(
const std::string& aString) {
MutexAutoLock lock(mMutex);
PROFILER_MARKER_TEXT(
"gfx::CriticalError", GRAPHICS, {},
nsDependentCString(aString.c_str()));
if (UpdateStringsVector(aString)) {
UpdateCrashReport();
}
// Add it to the parent strings
if (!XRE_IsParentProcess()) {
nsCString stringToSend(aString.c_str());
if (NS_IsMainThread()) {
if (XRE_IsContentProcess()) {
dom::ContentChild* cc = dom::ContentChild::GetSingleton();
Unused << cc->SendGraphicsError(stringToSend);
}
else if (XRE_IsGPUProcess()) {
GPUParent* gp = GPUParent::GetSingleton();
Unused << gp->SendGraphicsError(stringToSend);
}
}
else {
nsCOMPtr<nsIRunnable> r1 =
new LogForwarderEvent(stringToSend);
NS_DispatchToMainThread(r1);
}
}
}
class CrashTelemetryEvent :
public Runnable {
virtual ~CrashTelemetryEvent() =
default;
public:
NS_INLINE_DECL_REFCOUNTING_INHERITED(CrashTelemetryEvent, Runnable)
explicit CrashTelemetryEvent(uint32_t aReason)
: mozilla::Runnable(
"CrashTelemetryEvent"), mReason(aReason) {}
NS_IMETHOD Run() override {
MOZ_ASSERT(NS_IsMainThread());
Telemetry::Accumulate(Telemetry::GFX_CRASH, mReason);
return NS_OK;
}
protected:
uint32_t mReason;
};
void CrashStatsLogForwarder::CrashAction(LogReason aReason) {
#ifndef RELEASE_OR_BETA
// Non-release builds crash by default, but will use telemetry
// if this environment variable is present.
static bool useTelemetry = gfxEnv::MOZ_GFX_CRASH_TELEMETRY();
#else
// Release builds use telemetry by default, but will crash instead
// if this environment variable is present.
static bool useTelemetry = !gfxEnv::MOZ_GFX_CRASH_MOZ_CRASH();
#endif
if (useTelemetry) {
// The callers need to assure that aReason is in the range
// that the telemetry call below supports.
if (NS_IsMainThread()) {
Telemetry::Accumulate(Telemetry::GFX_CRASH, (uint32_t)aReason);
}
else {
nsCOMPtr<nsIRunnable> r1 =
new CrashTelemetryEvent((uint32_t)aReason);
NS_DispatchToMainThread(r1);
}
}
else {
// ignoring aReason, we can get the information we need from the stack
MOZ_CRASH(
"GFX_CRASH");
}
}
#define GFX_DOWNLOADABLE_FONTS_ENABLED
"gfx.downloadable_fonts.enabled"
#define GFX_PREF_FALLBACK_USE_CMAPS \
"gfx.font_rendering.fallback.always_use_cmaps"
#define GFX_PREF_OPENTYPE_SVG
"gfx.font_rendering.opentype_svg.enabled"
#define GFX_PREF_WORD_CACHE_CHARLIMIT
"gfx.font_rendering.wordcache.charlimit"
#define GFX_PREF_WORD_CACHE_MAXENTRIES
"gfx.font_rendering.wordcache.maxentries"
#define GFX_PREF_GRAPHITE_SHAPING
"gfx.font_rendering.graphite.enabled"
#if defined(XP_DARWIN)
# define GFX_PREF_CORETEXT_SHAPING
"gfx.font_rendering.coretext.enabled"
#endif
#define FONT_VARIATIONS_PREF
"layout.css.font-variations.enabled"
static const char* kObservedPrefs[] = {
"gfx.downloadable_fonts.",
"gfx.font_rendering.", nullptr};
static void FontPrefChanged(
const char* aPref,
void* aData) {
MOZ_ASSERT(aPref);
NS_ASSERTION(gfxPlatform::GetPlatform(),
"the singleton instance has gone");
gfxPlatform::GetPlatform()->FontsPrefsChanged(aPref);
}
void gfxPlatform::OnMemoryPressure(layers::MemoryPressureReason aWhy) {
Factory::PurgeAllCaches();
gfxGradientCache::PurgeAllCaches();
gfxFontMissingGlyphs::Purge();
PurgeSkiaFontCache();
if (XRE_IsParentProcess()) {
layers::CompositorManagerChild* manager =
CompositorManagerChild::GetInstance();
if (manager) {
manager->SendNotifyMemoryPressure();
}
}
}
gfxPlatform::gfxPlatform()
: mAzureCanvasBackendCollector(
this, &gfxPlatform::GetAzureBackendInfo),
mApzSupportCollector(
this, &gfxPlatform::GetApzSupportInfo),
mFrameStatsCollector(
this, &gfxPlatform::GetFrameStats),
mCMSInfoCollector(
this, &gfxPlatform::GetCMSSupportInfo),
mDisplayInfoCollector(
this, &gfxPlatform::GetDisplayInfo),
mOverlayInfoCollector(
this, &gfxPlatform::GetOverlayInfo),
mSwapChainInfoCollector(
this, &gfxPlatform::GetSwapChainInfo),
mCompositorBackend(layers::LayersBackend::LAYERS_NONE) {
mAllowDownloadableFonts = UNINITIALIZED_VALUE;
InitBackendPrefs(GetBackendPrefs());
VRManager::ManagerInit();
}
bool gfxPlatform::Initialized() {
return !!gPlatform; }
/* static */
void gfxPlatform::InitChild(
const ContentDeviceData& aData) {
MOZ_ASSERT(XRE_IsContentProcess());
MOZ_ASSERT(!gPlatform,
"InitChild() should be called before first GetPlatform()");
// Make the provided initial ContentDeviceData available to the init
// routines.
gContentDeviceInitData = &aData;
Init();
gContentDeviceInitData = nullptr;
}
#define WR_DEBUG_PREF
"gfx.webrender.debug"
static void SwapIntervalPrefChangeCallback(
const char* aPrefName,
void*) {
bool egl = Preferences::GetBool(
"gfx.swap-interval.egl",
false);
bool glx = Preferences::GetBool(
"gfx.swap-interval.glx",
false);
gfxVars::SetSwapIntervalEGL(egl);
gfxVars::SetSwapIntervalGLX(glx);
}
static void WebRendeProfilerUIPrefChangeCallback(
const char* aPrefName,
void*) {
nsCString uiString;
if (NS_SUCCEEDED(Preferences::GetCString(
"gfx.webrender.debug.profiler-ui",
uiString))) {
gfxVars::SetWebRenderProfilerUI(uiString);
}
}
// List of boolean dynamic parameter for WebRender.
//
// The parameters in this list are:
// - The pref name.
// - The BoolParameter enum variant (see webrender_api/src/lib.rs)
// - A default value.
#define WR_BOOL_PARAMETER_LIST(_) \
_(
"gfx.webrender.batched-texture-uploads", \
wr::BoolParameter::BatchedUploads,
true) \
_(
"gfx.webrender.draw-calls-for-texture-copy", \
wr::BoolParameter::DrawCallsForTextureCopy,
true) \
_(
"gfx.webrender.pbo-uploads", wr::BoolParameter::PboUploads,
true) \
_(
"gfx.webrender.multithreading", wr::BoolParameter::Multithreading,
true)
static void WebRenderBoolParameterChangeCallback(
const char*,
void*) {
uint32_t bits = 0;
#define WR_BOOL_PARAMETER(name, key, default_val) \
if (Preferences::GetBool(name, default_val)) { \
bits |= 1 << (uint32_t)key; \
}
WR_BOOL_PARAMETER_LIST(WR_BOOL_PARAMETER)
#undef WR_BOOL_PARAMETER
gfx::gfxVars::SetWebRenderBoolParameters(bits);
}
static void RegisterWebRenderBoolParamCallback() {
#define WR_BOOL_PARAMETER(name, _key, _default_val) \
Preferences::RegisterCallback(WebRenderBoolParameterChangeCallback, name);
WR_BOOL_PARAMETER_LIST(WR_BOOL_PARAMETER)
#undef WR_BOOL_PARAMETER
WebRenderBoolParameterChangeCallback(nullptr, nullptr);
}
static void WebRenderDebugPrefChangeCallback(
const char* aPrefName,
void*) {
wr::DebugFlags flags{0};
#define GFX_WEBRENDER_DEBUG(suffix, bit) \
if (Preferences::GetBool(WR_DEBUG_PREF suffix,
false)) { \
flags |= (bit); \
}
GFX_WEBRENDER_DEBUG(
".profiler", wr::DebugFlags::PROFILER_DBG)
GFX_WEBRENDER_DEBUG(
".render-targets", wr::DebugFlags::RENDER_TARGET_DBG)
GFX_WEBRENDER_DEBUG(
".texture-cache", wr::DebugFlags::TEXTURE_CACHE_DBG)
GFX_WEBRENDER_DEBUG(
".gpu-time-queries", wr::DebugFlags::GPU_TIME_QUERIES)
GFX_WEBRENDER_DEBUG(
".gpu-sample-queries", wr::DebugFlags::GPU_SAMPLE_QUERIES)
GFX_WEBRENDER_DEBUG(
".disable-batching", wr::DebugFlags::DISABLE_BATCHING)
GFX_WEBRENDER_DEBUG(
".epochs", wr::DebugFlags::EPOCHS)
GFX_WEBRENDER_DEBUG(
".smart-profiler", wr::DebugFlags::SMART_PROFILER)
GFX_WEBRENDER_DEBUG(
".echo-driver-messages",
wr::DebugFlags::ECHO_DRIVER_MESSAGES)
GFX_WEBRENDER_DEBUG(
".show-overdraw", wr::DebugFlags::SHOW_OVERDRAW)
GFX_WEBRENDER_DEBUG(
".gpu-cache", wr::DebugFlags::GPU_CACHE_DBG)
GFX_WEBRENDER_DEBUG(
".texture-cache.clear-evicted",
wr::DebugFlags::TEXTURE_CACHE_DBG_CLEAR_EVICTED)
GFX_WEBRENDER_DEBUG(
".picture-caching", wr::DebugFlags::PICTURE_CACHING_DBG)
GFX_WEBRENDER_DEBUG(
".picture-borders", wr::DebugFlags::PICTURE_BORDERS)
GFX_WEBRENDER_DEBUG(
".force-picture-invalidation",
wr::DebugFlags::FORCE_PICTURE_INVALIDATION)
GFX_WEBRENDER_DEBUG(
".primitives", wr::DebugFlags::PRIMITIVE_DBG)
// Bit 18 is for the zoom display, which requires the mouse position and thus
// currently only works in wrench.
GFX_WEBRENDER_DEBUG(
".small-screen", wr::DebugFlags::SMALL_SCREEN)
GFX_WEBRENDER_DEBUG(
".disable-opaque-pass",
wr::DebugFlags::DISABLE_OPAQUE_PASS)
GFX_WEBRENDER_DEBUG(
".disable-alpha-pass", wr::DebugFlags::DISABLE_ALPHA_PASS)
GFX_WEBRENDER_DEBUG(
".disable-clip-masks", wr::DebugFlags::DISABLE_CLIP_MASKS)
GFX_WEBRENDER_DEBUG(
".disable-text-prims", wr::DebugFlags::DISABLE_TEXT_PRIMS)
GFX_WEBRENDER_DEBUG(
".disable-gradient-prims",
wr::DebugFlags::DISABLE_GRADIENT_PRIMS)
GFX_WEBRENDER_DEBUG(
".obscure-images", wr::DebugFlags::OBSCURE_IMAGES)
GFX_WEBRENDER_DEBUG(
".glyph-flashing", wr::DebugFlags::GLYPH_FLASHING)
GFX_WEBRENDER_DEBUG(
".capture-profiler", wr::DebugFlags::PROFILER_CAPTURE)
GFX_WEBRENDER_DEBUG(
".window-visibility",
wr::DebugFlags::WINDOW_VISIBILITY_DBG)
GFX_WEBRENDER_DEBUG(
".restrict-blob-size", wr::DebugFlags::RESTRICT_BLOB_SIZE)
GFX_WEBRENDER_DEBUG(
".surface-promotion-logging",
wr::DebugFlags::SURFACE_PROMOTION_LOGGING)
#undef GFX_WEBRENDER_DEBUG
gfx::gfxVars::SetWebRenderDebugFlags(flags._0);
uint32_t threshold = Preferences::GetFloat(
StaticPrefs::GetPrefName_gfx_webrender_debug_slow_cpu_frame_threshold(),
10.0);
gfx::gfxVars::SetWebRenderSlowCpuFrameThreshold(threshold);
}
static void WebRenderQualityPrefChangeCallback(
const char* aPref,
void*) {
gfxPlatform::GetPlatform()->UpdateForceSubpixelAAWherePossible();
}
static void WebRenderBatchingPrefChangeCallback(
const char* aPrefName,
void*) {
uint32_t count = Preferences::GetUint(
StaticPrefs::GetPrefName_gfx_webrender_batching_lookback(), 10);
gfx::gfxVars::SetWebRenderBatchingLookback(count);
}
static void WebRenderBlobTileSizePrefChangeCallback(
const char* aPrefName,
void*) {
uint32_t tileSize = Preferences::GetUint(
StaticPrefs::GetPrefName_gfx_webrender_blob_tile_size(), 256);
gfx::gfxVars::SetWebRenderBlobTileSize(tileSize);
}
static void WebRenderUploadThresholdPrefChangeCallback(
const char* aPrefName,
void*) {
int value = Preferences::GetInt(
StaticPrefs::GetPrefName_gfx_webrender_batched_upload_threshold(),
512 * 512);
gfxVars::SetWebRenderBatchedUploadThreshold(value);
}
static uint32_t GetSkiaGlyphCacheSize() {
// Only increase font cache size on non-android to save memory.
#if !
defined(MOZ_WIDGET_ANDROID)
// 10mb as the default pref cache size on desktop due to talos perf tweaking.
// Chromium uses 20mb and skia default uses 2mb.
// We don't need to change the font cache count since we usually
// cache thrash due to asian character sets in talos.
// Only increase memory on the content process
uint32_t cacheSize =
StaticPrefs::gfx_content_skia_font_cache_size_AtStartup() * 1024 * 1024;
if (mozilla::BrowserTabsRemoteAutostart()) {
return XRE_IsContentProcess() ? cacheSize : kDefaultGlyphCacheSize;
}
return cacheSize;
#else
return kDefaultGlyphCacheSize;
#endif // MOZ_WIDGET_ANDROID
}
class WebRenderMemoryReporter final :
public nsIMemoryReporter {
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIMEMORYREPORTER
private:
~WebRenderMemoryReporter() =
default;
};
// Memory reporter for WebRender.
//
// The reporting within WebRender is manual and incomplete. We could do a much
// more thorough job by depending on the malloc_size_of crate, but integrating
// that into WebRender is tricky [1].
//
// So the idea is to start with manual reporting for the large allocations
// detected by DMD, and see how much that can cover in practice (which may
// require a few rounds of iteration). If that approach turns out to be
// fundamentally insufficient, we can either duplicate more of the
// malloc_size_of functionality in WebRender, or deal with the complexity of a
// gecko-only crate dependency.
//
// [1] See https://bugzilla.mozilla.org/show_bug.cgi?id=1480293#c1
struct WebRenderMemoryReporterHelper {
WebRenderMemoryReporterHelper(nsIHandleReportCallback* aCallback,
nsISupports* aData)
: mCallback(aCallback), mData(aData) {}
nsCOMPtr<nsIHandleReportCallback> mCallback;
nsCOMPtr<nsISupports> mData;
void Report(size_t aBytes,
const char* aName)
const {
nsPrintfCString path(
"explicit/gfx/webrender/%s", aName);
nsCString desc(
"CPU heap memory used by WebRender"_ns);
ReportInternal(aBytes, path, desc, nsIMemoryReporter::KIND_HEAP);
}
void ReportTexture(size_t aBytes,
const char* aName)
const {
nsPrintfCString path(
"gfx/webrender/textures/%s", aName);
nsCString desc(
"GPU texture memory used by WebRender"_ns);
ReportInternal(aBytes, path, desc, nsIMemoryReporter::KIND_OTHER);
}
void ReportTotalGPUBytes(size_t aBytes)
const {
nsCString path(
"gfx/webrender/total-gpu-bytes"_ns);
nsCString desc(nsLiteralCString(
"Total GPU bytes used by WebRender (should match textures/ sum)"));
ReportInternal(aBytes, path, desc, nsIMemoryReporter::KIND_OTHER);
}
void ReportInternal(size_t aBytes, nsACString& aPath, nsACString& aDesc,
int32_t aKind)
const {
// Generally, memory reporters pass the empty string as the process name to
// indicate "current process". However, if we're using a GPU process, the
// measurements will actually take place in that process, and it's easier to
// just note that here rather than trying to invoke the memory reporter in
// the GPU process.
nsAutoCString processName;
if (gfxConfig::IsEnabled(Feature::GPU_PROCESS)) {
GPUParent::GetGPUProcessName(processName);
}
mCallback->Callback(processName, aPath, aKind,
nsIMemoryReporter::UNITS_BYTES, aBytes, aDesc, mData);
}
};
static void FinishAsyncMemoryReport() {
nsCOMPtr<nsIMemoryReporterManager> imgr =
do_GetService(
"@mozilla.org/memory-reporter-manager;1");
if (imgr) {
imgr->EndReport();
}
}
// clang-format off
// (For some reason, clang-format gets the second macro right, but totally mangles the first).
#define REPORT_INTERNER(id) \
helper.Report(aReport.interning.interners.id, \
"interning/" #id "/interners");
// clang-format on
#define REPORT_DATA_STORE(id) \
helper.Report(aReport.interning.data_stores.id, \
"interning/" #id "/data-stores");
NS_IMPL_ISUPPORTS(WebRenderMemoryReporter, nsIMemoryReporter)
NS_IMETHODIMP
WebRenderMemoryReporter::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData,
bool aAnonymize) {
MOZ_ASSERT(XRE_IsParentProcess());
MOZ_ASSERT(NS_IsMainThread());
layers::CompositorManagerChild* manager =
CompositorManagerChild::GetInstance();
if (!manager) {
FinishAsyncMemoryReport();
return NS_OK;
}
WebRenderMemoryReporterHelper helper(aHandleReport, aData);
manager->SendReportMemory(
[=](wr::MemoryReport aReport) {
// CPU Memory.
helper.Report(aReport.clip_stores,
"clip-stores");
helper.Report(aReport.gpu_cache_metadata,
"gpu-cache/metadata");
helper.Report(aReport.gpu_cache_cpu_mirror,
"gpu-cache/cpu-mirror");
helper.Report(aReport.hit_testers,
"hit-testers");
helper.Report(aReport.fonts,
"resource-cache/fonts");
helper.Report(aReport.weak_fonts,
"resource-cache/weak-fonts");
helper.Report(aReport.images,
"resource-cache/images");
helper.Report(aReport.rasterized_blobs,
"resource-cache/rasterized-blobs");
helper.Report(aReport.texture_cache_structures,
"texture-cache/structures");
helper.Report(aReport.shader_cache,
"shader-cache");
helper.Report(aReport.display_list,
"display-list");
helper.Report(aReport.swgl,
"swgl");
helper.Report(aReport.upload_staging_memory,
"upload-stagin-memory");
helper.Report(aReport.frame_allocator,
"frame-allocator");
helper.Report(aReport.render_tasks,
"frame-allocator/render-tasks");
WEBRENDER_FOR_EACH_INTERNER(REPORT_INTERNER, );
WEBRENDER_FOR_EACH_INTERNER(REPORT_DATA_STORE, );
// GPU Memory.
helper.ReportTexture(aReport.gpu_cache_textures,
"gpu-cache");
helper.ReportTexture(aReport.vertex_data_textures,
"vertex-data");
helper.ReportTexture(aReport.render_target_textures,
"render-targets");
helper.ReportTexture(aReport.depth_target_textures,
"depth-targets");
helper.ReportTexture(aReport.picture_tile_textures,
"picture-tiles");
helper.ReportTexture(aReport.atlas_textures,
"texture-cache/atlas");
helper.ReportTexture(aReport.standalone_textures,
"texture-cache/standalone");
helper.ReportTexture(aReport.texture_upload_pbos,
"texture-upload-pbos");
helper.ReportTexture(aReport.swap_chain,
"swap-chains");
helper.ReportTexture(aReport.render_texture_hosts,
"render-texture-hosts");
helper.ReportTexture(aReport.upload_staging_textures,
"upload-staging-textures");
FinishAsyncMemoryReport();
},
[](mozilla::ipc::ResponseRejectReason&& aReason) {
FinishAsyncMemoryReport();
});
return NS_OK;
}
#undef REPORT_INTERNER
#undef REPORT_DATA_STORE
std::atomic<int8_t> gfxPlatform::sHasVariationFontSupport = -1;
bool gfxPlatform::HasVariationFontSupport() {
// We record the status here: 0 for not supported, 1 for supported.
if (sHasVariationFontSupport < 0) {
// It doesn't actually matter if we race with another thread setting this,
// as any thread will set it to the same value.
#if defined(XP_WIN)
sHasVariationFontSupport = gfxWindowsPlatform::CheckVariationFontSupport();
#elif defined(XP_DARWIN)
sHasVariationFontSupport = gfxPlatformMac::CheckVariationFontSupport();
#elif defined(MOZ_WIDGET_GTK)
sHasVariationFontSupport = gfxPlatformGtk::CheckVariationFontSupport();
#elif defined(ANDROID)
sHasVariationFontSupport = gfxAndroidPlatform::CheckVariationFontSupport();
#else
# error
"No gfxPlatform implementation available"
#endif
}
return sHasVariationFontSupport > 0;
}
void gfxPlatform::Init() {
AUTO_PROFILER_MARKER_TEXT(
"gfxPlatform", GRAPHICS, {},
"gfxPlatform::Init"_ns);
MOZ_RELEASE_ASSERT(!XRE_IsGPUProcess(),
"GFX: Not allowed in GPU process.");
MOZ_RELEASE_ASSERT(!XRE_IsRDDProcess(),
"GFX: Not allowed in RDD process.");
MOZ_RELEASE_ASSERT(NS_IsMainThread(),
"GFX: Not in main thread.");
MOZ_RELEASE_ASSERT(!gEverInitialized);
if (XRE_IsContentProcess()) {
MOZ_RELEASE_ASSERT(gContentDeviceInitData,
"Content Process should cal InitChild() before "
"first GetPlatform()");
}
gEverInitialized =
true;
gfxVars::Initialize();
gfxConfig::Init();
if (XRE_IsParentProcess()) {
GPUProcessManager::Initialize();
RDDProcessManager::Initialize();
nsCOMPtr<nsIFile> file;
nsresult rv = NS_GetSpecialDirectory(NS_GRE_DIR, getter_AddRefs(file));
if (NS_FAILED(rv)) {
gfxVars::SetGREDirectory(nsString());
}
else {
nsAutoString path;
file->GetPath(path);
gfxVars::SetGREDirectory(nsString(path));
}
}
if (XRE_IsParentProcess()) {
nsCOMPtr<nsIFile> profDir;
nsresult rv = NS_GetSpecialDirectory(NS_APP_PROFILE_DIR_STARTUP,
getter_AddRefs(profDir));
if (NS_FAILED(rv)) {
gfxVars::SetProfDirectory(nsString());
}
else {
nsAutoString path;
profDir->GetPath(path);
gfxVars::SetProfDirectory(nsString(path));
}
nsAutoCString path;
Preferences::GetCString(
"layers.windowrecording.path", path);
gfxVars::SetLayersWindowRecordingPath(path);
if (gFxREmbedded) {
gfxVars::SetFxREmbedded(
true);
}
}
// Drop a note in the crash report if we end up forcing an option that could
// destabilize things. New items should be appended at the end (of an
// existing or in a new section), so that we don't have to know the version to
// interpret these cryptic strings.
{
nsAutoCString forcedPrefs;
// D2D prefs
forcedPrefs.AppendPrintf(
"FP(D%d%d", StaticPrefs::gfx_direct2d_disabled_AtStartup(),
StaticPrefs::gfx_direct2d_force_enabled_AtStartup());
// Layers prefs
forcedPrefs.AppendPrintf(
"-L%d%d%d%d",
StaticPrefs::layers_amd_switchable_gfx_enabled_AtStartup(),
StaticPrefs::layers_acceleration_disabled_AtStartup_DoNotUseDirectly(),
StaticPrefs::
layers_acceleration_force_enabled_AtStartup_DoNotUseDirectly(),
StaticPrefs::layers_d3d11_force_warp_AtStartup());
// WebGL prefs
forcedPrefs.AppendPrintf(
"-W%d%d%d%d%d%d%d", StaticPrefs::webgl_angle_force_d3d11(),
StaticPrefs::webgl_angle_force_warp(), StaticPrefs::webgl_disabled(),
StaticPrefs::webgl_disable_angle(), StaticPrefs::webgl_dxgl_enabled(),
StaticPrefs::webgl_force_enabled(), StaticPrefs::webgl_msaa_force());
// Prefs that don't fit into any of the other sections
forcedPrefs.AppendPrintf(
"-T%d%d) ",
StaticPrefs::gfx_android_rgb16_force_AtStartup(),
StaticPrefs::gfx_canvas_accelerated());
ScopedGfxFeatureReporter::AppNote(forcedPrefs);
}
InitMoz2DLogging();
/* Initialize the GfxInfo service.
* Note: we can't call functions on GfxInfo that depend
* on gPlatform until after it has been initialized
* below. GfxInfo initialization annotates our
* crash reports so we want to do it before
* we try to load any drivers and do device detection
* incase that code crashes. See bug #591561. */
nsCOMPtr<nsIGfxInfo> gfxInfo;
/* this currently will only succeed on Windows */
gfxInfo = components::GfxInfo::Service();
if (XRE_IsParentProcess()) {
// Some gfxVars must be initialized prior gPlatform for coherent results.
gfxVars::SetDXInterop2Blocked(IsDXInterop2Blocked());
gfxVars::SetDXNV12Blocked(IsDXNV12Blocked());
gfxVars::SetDXP010Blocked(IsDXP010Blocked());
gfxVars::SetDXP016Blocked(IsDXP016Blocked());
}
#if defined(XP_WIN)
gPlatform =
new gfxWindowsPlatform;
#elif defined(XP_DARWIN)
gPlatform =
new gfxPlatformMac;
#elif defined(MOZ_WIDGET_GTK)
gPlatform =
new gfxPlatformGtk;
#elif defined(ANDROID)
gPlatform =
new gfxAndroidPlatform;
#else
# error
"No gfxPlatform implementation available"
#endif
gPlatform->PopulateScreenInfo();
gPlatform->InitAcceleration();
gPlatform->InitWebRenderConfig();
gPlatform->InitHardwareVideoConfig();
gPlatform->InitWebGLConfig();
gPlatform->InitWebGPUConfig();
gPlatform->InitWindowOcclusionConfig();
gPlatform->InitBackdropFilterConfig();
gPlatform->InitAcceleratedCanvas2DConfig();
#if defined(XP_WIN)
// When using WebRender, we defer initialization of the D3D11 devices until
// the (rare) cases where they're used. Note that the GPU process where
// WebRender runs doesn't initialize gfxPlatform and performs explicit
// initialization of the bits it needs.
if (XRE_IsParentProcess() && !gfxConfig::IsEnabled(Feature::GPU_PROCESS) &&
StaticPrefs::
gfx_webrender_enabled_no_gpu_process_with_angle_win_AtStartup()) {
gPlatform->EnsureDevicesInitialized();
}
#endif
if (XRE_IsParentProcess()) {
mozilla::glean::gpu_process::feature_status.Set(
gfxConfig::GetFeature(Feature::GPU_PROCESS)
.GetStatusAndFailureIdString());
}
if (gfxConfig::IsEnabled(Feature::GPU_PROCESS)) {
GPUProcessManager* gpu = GPUProcessManager::Get();
Unused << gpu->LaunchGPUProcess();
}
if (XRE_IsParentProcess()) {
// Create the global vsync source and dispatcher.
RefPtr<VsyncSource> vsyncSource =
gfxPlatform::ForceSoftwareVsync()
? gPlatform->GetSoftwareVsyncSource()
: gPlatform->GetGlobalHardwareVsyncSource();
gPlatform->mVsyncDispatcher =
new VsyncDispatcher(vsyncSource);
// Listen for layout.frame_rate pref changes.
Preferences::RegisterCallback(
gfxPlatform::ReInitFrameRate,
nsDependentCString(StaticPrefs::GetPrefName_layout_frame_rate()));
Preferences::RegisterCallback(
gfxPlatform::ReInitFrameRate,
nsDependentCString(
StaticPrefs::GetPrefName_privacy_resistFingerprinting()));
}
// Create the sRGB to output display profile transforms. They can be accessed
// off the main thread so we want to avoid a race condition.
gPlatform->InitializeCMS();
SkGraphics::Init();
#ifdef MOZ_ENABLE_FREETYPE
SkInitCairoFT(gPlatform->FontHintingEnabled());
#endif
gfxGradientCache::Init();
InitLayersIPC();
// This *create* the platform font list instance, but may not *initialize* it
// yet if the gfx.font-list.lazy-init.enabled pref is set. The first *use*
// of the list will ensure it is initialized.
if (!gPlatform->CreatePlatformFontList()) {
MOZ_CRASH(
"Could not initialize gfxPlatformFontList");
}
gPlatform->mScreenReferenceDrawTarget =
gPlatform->CreateOffscreenContentDrawTarget(IntSize(1, 1),
SurfaceFormat::B8G8R8A8);
if (!gPlatform->mScreenReferenceDrawTarget ||
!gPlatform->mScreenReferenceDrawTarget->IsValid()) {
// If TDR is detected, create a draw target with software backend
// and it should be replaced later when the process gets the device
// reset notification.
if (!gPlatform->DidRenderingDeviceReset()) {
gfxCriticalError() <<
"Could not initialize mScreenReferenceDrawTarget";
}
}
if (NS_FAILED(gfxFontCache::Init())) {
MOZ_CRASH(
"Could not initialize gfxFontCache");
}
Preferences::RegisterPrefixCallbacks(FontPrefChanged, kObservedPrefs);
GLContext::PlatformStartup();
// Listen to memory pressure event so we can purge DrawTarget caches
gPlatform->mMemoryPressureObserver =
layers::MemoryPressureObserver::Create(gPlatform);
// Request the imgITools service, implicitly initializing ImageLib.
nsCOMPtr<imgITools> imgTools = do_GetService(
"@mozilla.org/image/tools;1");
if (!imgTools) {
MOZ_CRASH(
"Could not initialize ImageLib");
}
RegisterStrongMemoryReporter(
new GfxMemoryImageReporter());
if (XRE_IsParentProcess()) {
RegisterStrongAsyncMemoryReporter(
new WebRenderMemoryReporter());
}
RegisterStrongMemoryReporter(
new SkMemoryReporter());
uint32_t skiaCacheSize = GetSkiaGlyphCacheSize();
if (skiaCacheSize != kDefaultGlyphCacheSize) {
SkGraphics::SetFontCacheLimit(skiaCacheSize);
}
InitNullMetadata();
InitOpenGLConfig();
if (XRE_IsParentProcess()) {
Preferences::Unlock(FONT_VARIATIONS_PREF);
if (!gfxPlatform::HasVariationFontSupport()) {
// Ensure variation fonts are disabled and the pref is locked.
Preferences::SetBool(FONT_VARIATIONS_PREF,
false, PrefValueKind::
Default);
Preferences::SetBool(FONT_VARIATIONS_PREF,
false);
Preferences::Lock(FONT_VARIATIONS_PREF);
}
}
if (XRE_IsParentProcess()) {
ReportTelemetry();
}
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
if (obs) {
obs->NotifyObservers(nullptr,
"gfx-features-ready", nullptr);
}
}
void gfxPlatform::ReportTelemetry() {
MOZ_RELEASE_ASSERT(XRE_IsParentProcess(),
"GFX: Only allowed to be called from parent process.");
nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service();
{
auto& screenManager = widget::ScreenManager::GetSingleton();
const uint32_t screenCount = screenManager.CurrentScreenList().Length();
RefPtr<widget::Screen> primaryScreen = screenManager.GetPrimaryScreen();
const LayoutDeviceIntRect rect = primaryScreen->GetRect();
mozilla::glean::gfx_display::count.Set(screenCount);
mozilla::glean::gfx_display::primary_height.Set(rect.Height());
mozilla::glean::gfx_display::primary_width.Set(rect.Width());
// Check if any screen known by screenManager supports HDR.
bool supportsHDR =
false;
for (
const auto& screen : screenManager.CurrentScreenList()) {
supportsHDR |= screen->GetIsHDR();
}
glean::gfx::supports_hdr.Set(supportsHDR);
}
nsString adapterDesc;
gfxInfo->GetAdapterDescription(adapterDesc);
// Android description is constructed in a way that makes it possible to exceed
// the metric's length limit.
#if defined(ANDROID)
if (!adapterDesc.IsEmpty()) {
adapterDesc.Truncate(99);
}
#endif
mozilla::glean::gfx_adapter_primary::description.Set(
NS_ConvertUTF16toUTF8(adapterDesc));
nsString adapterVendorId;
gfxInfo->GetAdapterVendorID(adapterVendorId);
mozilla::glean::gfx_adapter_primary::vendor_id.Set(
NS_ConvertUTF16toUTF8(adapterVendorId));
nsString adapterDeviceId;
gfxInfo->GetAdapterDeviceID(adapterDeviceId);
mozilla::glean::gfx_adapter_primary::device_id.Set(
NS_ConvertUTF16toUTF8(adapterDeviceId));
nsString adapterSubsystemId;
gfxInfo->GetAdapterSubsysID(adapterSubsystemId);
mozilla::glean::gfx_adapter_primary::subsystem_id.Set(
NS_ConvertUTF16toUTF8(adapterSubsystemId));
uint32_t adapterRam = 0;
gfxInfo->GetAdapterRAM(&adapterRam);
mozilla::glean::gfx_adapter_primary::ram.Set(adapterRam);
nsString adapterDriver;
gfxInfo->GetAdapterDriver(adapterDriver);
mozilla::glean::gfx_adapter_primary::driver_files.Set(
NS_ConvertUTF16toUTF8(adapterDriver));
nsString adapterDriverVendor;
gfxInfo->GetAdapterDriverVendor(adapterDriverVendor);
mozilla::glean::gfx_adapter_primary::driver_vendor.Set(
NS_ConvertUTF16toUTF8(adapterDriverVendor));
nsString adapterDriverVersion;
gfxInfo->GetAdapterDriverVersion(adapterDriverVersion);
mozilla::glean::gfx_adapter_primary::driver_version.Set(
NS_ConvertUTF16toUTF8(adapterDriverVersion));
nsString adapterDriverDate;
gfxInfo->GetAdapterDriverDate(adapterDriverDate);
mozilla::glean::gfx_adapter_primary::driver_date.Set(
NS_ConvertUTF16toUTF8(adapterDriverDate));
mozilla::glean::gfx_status::headless.Set(IsHeadless());
}
static bool IsFeatureSupported(
long aFeature,
bool aDefault) {
nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service();
nsCString blockId;
int32_t status;
if (!NS_SUCCEEDED(gfxInfo->GetFeatureStatus(aFeature, blockId, &status))) {
return aDefault;
}
return status == nsIGfxInfo::FEATURE_STATUS_OK;
}
/* static*/
bool gfxPlatform::IsDXInterop2Blocked() {
return !IsFeatureSupported(nsIGfxInfo::FEATURE_DX_INTEROP2,
false);
}
/* static*/
bool gfxPlatform::IsDXNV12Blocked() {
return !IsFeatureSupported(nsIGfxInfo::FEATURE_DX_NV12,
false);
}
/* static*/
bool gfxPlatform::IsDXP010Blocked() {
return !IsFeatureSupported(nsIGfxInfo::FEATURE_DX_P010,
false);
}
/* static*/
bool gfxPlatform::IsDXP016Blocked() {
return !IsFeatureSupported(nsIGfxInfo::FEATURE_DX_P016,
false);
}
/* static */
int32_t gfxPlatform::MaxTextureSize() {
// Make sure we don't completely break rendering because of a typo in the
// pref or whatnot.
const int32_t kMinSizePref = 2048;
return std::max(
kMinSizePref,
StaticPrefs::gfx_max_texture_size_AtStartup_DoNotUseDirectly());
}
/* static */
int32_t gfxPlatform::MaxAllocSize() {
// Make sure we don't completely break rendering because of a typo in the
// pref or whatnot.
const int32_t kMinAllocPref = 10000000;
return std::max(kMinAllocPref,
StaticPrefs::gfx_max_alloc_size_AtStartup_DoNotUseDirectly());
}
void gfxPlatform::MaybeInitializeCMS() {
if (XRE_IsGPUProcess()) {
// Colors in the GPU process should already be managed, so we don't need to
// perform color management there.
gCMSInitialized =
true;
return;
}
Unused << GetPlatform();
}
/* static */
void gfxPlatform::InitMoz2DLogging() {
auto fwd =
new CrashStatsLogForwarder(
CrashReporter::Annotation::GraphicsCriticalError);
fwd->SetCircularBufferSize(StaticPrefs::gfx_logging_crash_length_AtStartup());
mozilla::gfx::Config cfg;
cfg.mLogForwarder = fwd;
cfg.mMaxTextureSize = gfxPlatform::MaxTextureSize();
cfg.mMaxAllocSize = gfxPlatform::MaxAllocSize();
gfx::Factory::Init(cfg);
}
/* static */
bool gfxPlatform::IsHeadless() {
static bool initialized =
false;
static bool headless =
false;
if (!initialized) {
initialized =
true;
headless = PR_GetEnv(
"MOZ_HEADLESS");
}
return headless;
}
/* static */
bool gfxPlatform::UseRemoteCanvas() {
return XRE_IsContentProcess() && (gfx::gfxVars::RemoteCanvasEnabled() ||
gfx::gfxVars::UseAcceleratedCanvas2D());
}
/* static */
bool gfxPlatform::IsBackendAccelerated(
const mozilla::gfx::BackendType aBackendType) {
return aBackendType == BackendType::DIRECT2D ||
aBackendType == BackendType::DIRECT2D1_1;
}
/* static */
bool gfxPlatform::CanMigrateMacGPUs() {
int32_t pMigration = StaticPrefs::gfx_compositor_gpu_migration();
bool forceDisable = pMigration == 0;
bool forceEnable = pMigration == 2;
return forceEnable || !forceDisable;
}
static bool sLayersIPCIsUp =
false;
/* static */
void gfxPlatform::InitNullMetadata() {
ScrollMetadata::sNullMetadata =
new ScrollMetadata();
ClearOnShutdown(&ScrollMetadata::sNullMetadata);
}
void gfxPlatform::Shutdown() {
// In some cases, gPlatform may not be created but Shutdown() called,
// e.g., during xpcshell tests.
if (!gPlatform) {
return;
}
MOZ_ASSERT(!sLayersIPCIsUp);
// These may be called before the corresponding subsystems have actually
// started up. That's OK, they can handle it.
gfxFontCache::Shutdown();
gfxGradientCache::Shutdown();
gfxAlphaBoxBlur::ShutdownBlurCache();
gfxGraphiteShaper::Shutdown();
gfxPlatformFontList::Shutdown();
gfxFontMissingGlyphs::Shutdown();
// Free the various non-null transforms and loaded profiles
gPlatform->ShutdownCMS();
Preferences::UnregisterPrefixCallbacks(FontPrefChanged, kObservedPrefs);
NS_ASSERTION(gPlatform->mMemoryPressureObserver,
"mMemoryPressureObserver has already gone");
if (gPlatform->mMemoryPressureObserver) {
gPlatform->mMemoryPressureObserver->Unregister();
gPlatform->mMemoryPressureObserver = nullptr;
}
if (XRE_IsParentProcess()) {
if (gPlatform->mGlobalHardwareVsyncSource) {
gPlatform->mGlobalHardwareVsyncSource->Shutdown();
}
if (gPlatform->mSoftwareVsyncSource &&
gPlatform->mSoftwareVsyncSource !=
gPlatform->mGlobalHardwareVsyncSource) {
gPlatform->mSoftwareVsyncSource->Shutdown();
}
}
gPlatform->mGlobalHardwareVsyncSource = nullptr;
gPlatform->mSoftwareVsyncSource = nullptr;
gPlatform->mVsyncDispatcher = nullptr;
// Shut down the default GL context provider.
GLContextProvider::Shutdown();
#if defined(XP_WIN)
// The above shutdown calls operate on the available context providers on
// most platforms. Windows is a "special snowflake", though, and has three
// context providers available, so we have to shut all of them down.
// We should only support the default GL provider on Windows; then, this
// could go away. Unfortunately, we currently support WGL (the default) for
// WebGL on Optimus.
GLContextProviderEGL::Shutdown();
#endif
if (XRE_IsParentProcess()) {
GPUProcessManager::Shutdown();
VRProcessManager::Shutdown();
RDDProcessManager::Shutdown();
}
gfx::Factory::ShutDown();
gfxVars::Shutdown();
gfxFont::DestroySingletons();
gfxConfig::Shutdown();
gPlatform->WillShutdown();
delete gPlatform;
gPlatform = nullptr;
}
/* static */
void gfxPlatform::InitLayersIPC() {
if (sLayersIPCIsUp) {
return;
}
sLayersIPCIsUp =
true;
if (XRE_IsParentProcess()) {
#if defined(XP_WIN)
if (gfxConfig::IsEnabled(gfx::Feature::WINDOW_OCCLUSION)) {
widget::WinWindowOcclusionTracker::Ensure();
}
#endif
if (!gfxConfig::IsEnabled(Feature::GPU_PROCESS)) {
RemoteTextureMap::Init();
wr::RenderThread::Start(GPUProcessManager::Get()->AllocateNamespace());
image::ImageMemoryReporter::InitForWebRender();
}
layers::CompositorThreadHolder::Start();
if (!gfxConfig::IsEnabled(Feature::GPU_PROCESS)) {
gfx::CanvasRenderThread::Start();
}
}
}
/* static */
void gfxPlatform::ShutdownLayersIPC() {
if (!sLayersIPCIsUp) {
return;
}
sLayersIPCIsUp =
false;
if (XRE_IsContentProcess()) {
gfx::VRManagerChild::ShutDown();
gfx::CanvasShutdownManager::Shutdown();
layers::CompositorManagerChild::Shutdown();
layers::ImageBridgeChild::ShutDown();
}
else if (XRE_IsParentProcess()) {
VideoBridgeParent::Shutdown();
RDDProcessManager::RDDProcessShutdown();
gfx::VRManagerChild::ShutDown();
gfx::CanvasShutdownManager::Shutdown();
layers::CompositorManagerChild::Shutdown();
layers::ImageBridgeChild::ShutDown();
// This could be running on either the Compositor thread, the Renderer
// thread, or the dedicated CanvasRender thread, so we need to shutdown
// before the former two.
gfx::CanvasRenderThread::Shutdown();
// This has to happen after shutting down the child protocols.
layers::CompositorThreadHolder::Shutdown();
RemoteTextureMap::Shutdown();
image::ImageMemoryReporter::ShutdownForWebRender();
// There is a case that RenderThread exists when UseWebRender() is
// false. This could happen when WebRender was fallbacked to compositor.
if (wr::RenderThread::Get()) {
wr::RenderThread::ShutDown();
Preferences::UnregisterCallback(WebRenderDebugPrefChangeCallback,
WR_DEBUG_PREF);
Preferences::UnregisterCallback(WebRendeProfilerUIPrefChangeCallback,
"gfx.webrender.debug.profiler-ui");
Preferences::UnregisterCallback(
WebRenderBlobTileSizePrefChangeCallback,
nsDependentCString(
StaticPrefs::GetPrefName_gfx_webrender_blob_tile_size()));
}
#if defined(XP_WIN)
widget::WinWindowOcclusionTracker::ShutDown();
#endif
}
else {
// TODO: There are other kind of processes and we should make sure gfx
// stuff is either not created there or shut down properly.
}
}
void gfxPlatform::WillShutdown() {
// Destoy these first in case they depend on backend-specific resources.
// Otherwise, the backend's destructor would be called before the
// base gfxPlatform destructor.
mScreenReferenceSurface = nullptr;
mScreenReferenceDrawTarget = nullptr;
// Always clear out the Skia font cache here, in case it is referencing any
// SharedFTFaces that would otherwise outlive destruction of the FT_Library
// that owns them.
SkGraphics::PurgeFontCache();
// The cairo folks think we should only clean up in debug builds,
// but we're generally in the habit of trying to shut down as
// cleanly as possible even in production code, so call this
// cairo_debug_* function unconditionally.
//
// because cairo can assert and thus crash on shutdown, don't do this in
// release builds
#ifdef NS_FREE_PERMANENT_DATA
cairo_debug_reset_static_data();
#endif
}
gfxPlatform::~gfxPlatform() =
default;
/* static */
already_AddRefed<DrawTarget> gfxPlatform::CreateDrawTargetForSurface(
gfxASurface* aSurface,
const IntSize& aSize) {
SurfaceFormat format = aSurface->GetSurfaceFormat();
RefPtr<DrawTarget> drawTarget = Factory::CreateDrawTargetForCairoSurface(
aSurface->CairoSurface(), aSize, &format);
if (!drawTarget) {
gfxWarning() <<
"gfxPlatform::CreateDrawTargetForSurface failed in "
"CreateDrawTargetForCairoSurface";
return nullptr;
}
return drawTarget.forget();
}
cairo_user_data_key_t kSourceSurface;
/**
* Record the backend that was used to construct the SourceSurface.
* When getting the cached SourceSurface for a gfxASurface/DrawTarget pair,
* we check to make sure the DrawTarget's backend matches the backend
* for the cached SourceSurface, and only use it if they match. This
* can avoid expensive and unnecessary readbacks.
*/
struct SourceSurfaceUserData {
RefPtr<SourceSurface> mSrcSurface;
BackendType mBackendType;
};
static void SourceBufferDestroy(
void* srcSurfUD) {
delete static_cast<SourceSurfaceUserData*>(srcSurfUD);
}
UserDataKey kThebesSurface;
struct DependentSourceSurfaceUserData {
RefPtr<gfxASurface> mSurface;
};
static void SourceSurfaceDestroyed(
void* aData) {
delete static_cast<DependentSourceSurfaceUserData*>(aData);
}
void gfxPlatform::ClearSourceSurfaceForSurface(gfxASurface* aSurface) {
aSurface->SetData(&kSourceSurface, nullptr, nullptr);
}
/* static */
already_AddRefed<SourceSurface> gfxPlatform::GetSourceSurfaceForSurface(
RefPtr<DrawTarget> aTarget, gfxASurface* aSurface,
bool aIsPlugin) {
if (!aSurface->CairoSurface() || aSurface->CairoStatus()) {
return nullptr;
}
if (!aTarget) {
aTarget = gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
}
void* userData = aSurface->GetData(&kSourceSurface);
if (userData) {
SourceSurfaceUserData* surf =
static_cast<SourceSurfaceUserData*>(userData);
if (surf->mSrcSurface->IsValid() &&
surf->mBackendType == aTarget->GetBackendType()) {
RefPtr<SourceSurface> srcSurface(surf->mSrcSurface);
return srcSurface.forget();
}
// We can just continue here as when setting new user data the destroy
// function will be called for the old user data.
}
SurfaceFormat format = aSurface->GetSurfaceFormat();
if (aTarget->GetBackendType() == BackendType::CAIRO) {
// If we're going to be used with a CAIRO DrawTarget, then just create a
// SourceSurfaceCairo since we don't know the underlying type of the CAIRO
// DrawTarget and can't pick a better surface type. Doing this also avoids
// readback of aSurface's surface into memory if, for example, aSurface
// wraps an xlib cairo surface (which can be important to avoid a major
// slowdown).
//
// We return here regardless of whether CreateSourceSurfaceFromNativeSurface
// succeeds or not since we don't expect to be able to do any better below
// if it fails.
//
// Note that the returned SourceSurfaceCairo holds a strong reference to
// the cairo_surface_t* that it wraps, which essencially means it holds a
// strong reference to aSurface since aSurface shares its
// cairo_surface_t*'s reference count variable. As a result we can't cache
// srcBuffer on aSurface (see below) since aSurface would then hold a
// strong reference back to srcBuffer, creating a reference loop and a
// memory leak. Not caching is fine since wrapping is cheap enough (no
// copying) so we can just wrap again next time we're called.
return Factory::CreateSourceSurfaceForCairoSurface(
aSurface->CairoSurface(), aSurface->GetSize(), format);
}
RefPtr<SourceSurface> srcBuffer;
// Currently no other DrawTarget types implement
// CreateSourceSurfaceFromNativeSurface
if (!srcBuffer) {
// If aSurface wraps data, we can create a SourceSurfaceRawData that wraps
// the same data, then optimize it for aTarget:
RefPtr<DataSourceSurface> surf = GetWrappedDataSourceSurface(aSurface);
if (surf) {
srcBuffer = aIsPlugin
? aTarget->OptimizeSourceSurfaceForUnknownAlpha(surf)
: aTarget->OptimizeSourceSurface(surf);
if (srcBuffer == surf) {
// GetWrappedDataSourceSurface returns a SourceSurface that holds a
// strong reference to aSurface since it wraps aSurface's data and
// needs it to stay alive. As a result we can't cache srcBuffer on
// aSurface (below) since aSurface would then hold a strong reference
// back to srcBuffer, creating a reference loop and a memory leak. Not
// caching is fine since wrapping is cheap enough (no copying) so we
// can just wrap again next time we're called.
//
// Note that the check below doesn't catch this since srcBuffer will be
// a SourceSurfaceRawData object (even if aSurface is not a
// gfxImageSurface object), which is why we need this separate check.
return srcBuffer.forget();
}
}
}
if (!srcBuffer) {
MOZ_ASSERT(aTarget->GetBackendType() != BackendType::CAIRO,
"We already tried CreateSourceSurfaceFromNativeSurface with a "
"DrawTargetCairo above");
// We've run out of performant options. We now try creating a SourceSurface
// using a temporary DrawTargetCairo and then optimizing it to aTarget's
// actual type. The CreateSourceSurfaceFromNativeSurface() call will
// likely create a DataSourceSurface (possibly involving copying and/or
// readback), and the OptimizeSourceSurface may well copy again and upload
// to the GPU. So, while this code path is rarely hit, hitting it may be
// very slow.
srcBuffer = Factory::CreateSourceSurfaceForCairoSurface(
aSurface->CairoSurface(), aSurface->GetSize(), format);
if (srcBuffer) {
srcBuffer = aTarget->OptimizeSourceSurface(srcBuffer);
}
}
if (!srcBuffer) {
return nullptr;
}
if ((srcBuffer->GetType() == SurfaceType::CAIRO &&
static_cast<SourceSurfaceCairo*>(srcBuffer.get())->GetSurface() ==
aSurface->CairoSurface()) ||
(srcBuffer->GetType() == SurfaceType::CAIRO_IMAGE &&
static_cast<DataSourceSurfaceCairo*>(srcBuffer.get())->GetSurface() ==
aSurface->CairoSurface())) {
// See the "Note that the returned SourceSurfaceCairo..." comment above.
return srcBuffer.forget();
}
// Add user data to aSurface so we can cache lookups in the future.
auto* srcSurfUD =
new SourceSurfaceUserData;
srcSurfUD->mBackendType = aTarget->GetBackendType();
srcSurfUD->mSrcSurface = srcBuffer;
aSurface->SetData(&kSourceSurface, srcSurfUD, SourceBufferDestroy);
return srcBuffer.forget();
}
already_AddRefed<DataSourceSurface> gfxPlatform::GetWrappedDataSourceSurface(
gfxASurface* aSurface) {
RefPtr<gfxImageSurface> image = aSurface->GetAsImageSurface();
if (!image) {
return nullptr;
}
RefPtr<DataSourceSurface> result = Factory::CreateWrappingDataSourceSurface(
image->Data(), image->Stride(), image->GetSize(),
ImageFormatToSurfaceFormat(image->Format()));
if (!result) {
return nullptr;
}
// If we wrapped the underlying data of aSurface, then we need to add user
// data to make sure aSurface stays alive until we are done with the data.
auto* srcSurfUD =
new DependentSourceSurfaceUserData;
srcSurfUD->mSurface = aSurface;
result->AddUserData(&kThebesSurface, srcSurfUD, SourceSurfaceDestroyed);
return result.forget();
}
void gfxPlatform::PopulateScreenInfo() {
// We're only going to set some gfxVars here, which is only possible from
// the parent process.
if (!XRE_IsParentProcess()) {
return;
}
nsCOMPtr<nsIScreenManager> manager =
do_GetService(
"@mozilla.org/gfx/screenmanager;1");
MOZ_ASSERT(manager,
"failed to get nsIScreenManager");
nsCOMPtr<nsIScreen> screen;
manager->GetPrimaryScreen(getter_AddRefs(screen));
if (!screen) {
// This can happen in xpcshell, for instance
return;
}
int32_t screenDepth;
screen->GetColorDepth(&screenDepth);
gfxVars::SetPrimaryScreenDepth(screenDepth);
}
bool gfxPlatform::SupportsAzureContentForDrawTarget(DrawTarget* aTarget) {
if (!aTarget || !aTarget->IsValid()) {
return false;
}
return SupportsAzureContentForType(aTarget->GetBackendType());
}
void gfxPlatform::PurgeSkiaFontCache() {
if (gfxPlatform::GetPlatform()->GetDefaultContentBackend() ==
BackendType::SKIA) {
SkGraphics::PurgeFontCache();
}
}
already_AddRefed<DrawTarget> gfxPlatform::CreateDrawTargetForBackend(
BackendType aBackend,
const IntSize& aSize, SurfaceFormat aFormat) {
// There is a bunch of knowledge in the gfxPlatform heirarchy about how to
// create the best offscreen surface for the current system and situation. We
// can easily take advantage of this for the Cairo backend, so that's what we
// do.
// mozilla::gfx::Factory can get away without having all this knowledge for
// now, but this might need to change in the future (using
// CreateOffscreenSurface() and CreateDrawTargetForSurface() for all
// backends).
if (aBackend == BackendType::CAIRO) {
RefPtr<gfxASurface> surf =
CreateOffscreenSurface(aSize, SurfaceFormatToImageFormat(aFormat));
if (!surf || surf->CairoStatus()) {
return nullptr;
}
return CreateDrawTargetForSurface(surf, aSize);
}
return Factory::CreateDrawTarget(aBackend, aSize, aFormat);
}
already_AddRefed<DrawTarget> gfxPlatform::CreateOffscreenCanvasDrawTarget(
const IntSize& aSize, SurfaceFormat aFormat,
bool aRequireSoftwareRender) {
NS_ASSERTION(mPreferredCanvasBackend != BackendType::NONE,
"No backend.");
BackendType backend = mFallbackCanvasBackend;
// If we are using remote canvas we don't want to use acceleration in
// canvas DrawTargets we are not remoting, so we always use the fallback
// software one.
if (!gfxPlatform::UseRemoteCanvas() ||
!gfxPlatform::IsBackendAccelerated(mPreferredCanvasBackend)) {
backend = mPreferredCanvasBackend;
}
if (aRequireSoftwareRender) {
backend = gfxPlatform::IsBackendAccelerated(mPreferredCanvasBackend)
? mFallbackCanvasBackend
: mPreferredCanvasBackend;
}
#ifdef XP_WIN
// On Windows, the fallback backend (Cairo) should use its image backend.
RefPtr<DrawTarget> target =
Factory::CreateDrawTarget(backend, aSize, aFormat);
#else
RefPtr<DrawTarget> target =
CreateDrawTargetForBackend(backend, aSize, aFormat);
#endif
if (target || mFallbackCanvasBackend == BackendType::NONE) {
return target.forget();
}
#ifdef XP_WIN
// On Windows, the fallback backend (Cairo) should use its image backend.
return Factory::CreateDrawTarget(mFallbackCanvasBackend, aSize, aFormat);
#else
return CreateDrawTargetForBackend(mFallbackCanvasBackend, aSize, aFormat);
#endif
}
already_AddRefed<DrawTarget> gfxPlatform::CreateOffscreenContentDrawTarget(
const IntSize& aSize, SurfaceFormat aFormat,
bool aFallback) {
BackendType backend = (aFallback) ? mSoftwareBackend : mContentBackend;
NS_ASSERTION(backend != BackendType::NONE,
"No backend.");
RefPtr<DrawTarget> dt = CreateDrawTargetForBackend(backend, aSize, aFormat);
if (!dt) {
return nullptr;
}
// We'd prefer this to take proper care and return a CaptureDT, but for the
// moment since we can't and this means we're going to be drawing on the main
// thread force it's initialization. See bug 1526045 and bug 1521368.
dt->ClearRect(gfx::Rect());
if (!dt->IsValid()) {
return nullptr;
}
return dt.forget();
}
already_AddRefed<DrawTarget> gfxPlatform::CreateSimilarSoftwareDrawTarget(
DrawTarget* aDT,
const IntSize& aSize, SurfaceFormat aFormat) {
RefPtr<DrawTarget> dt;
if (Factory::DoesBackendSupportDataDrawtarget(aDT->GetBackendType())) {
dt = aDT->CreateSimilarDrawTarget(aSize, aFormat);
}
else {
BackendType backendType = BackendType::SKIA;
dt = Factory::CreateDrawTarget(backendType, aSize, aFormat);
}
return dt.forget();
}
/* static */
already_AddRefed<DrawTarget> gfxPlatform::CreateDrawTargetForData(
unsigned char* aData,
const IntSize& aSize, int32_t aStride,
SurfaceFormat aFormat,
bool aUninitialized) {
BackendType backendType = gfxVars::ContentBackend();
NS_ASSERTION(backendType != BackendType::NONE,
"No backend.");
if (!Factory::DoesBackendSupportDataDrawtarget(backendType)) {
backendType = BackendType::SKIA;
}
RefPtr<DrawTarget> dt = Factory::CreateDrawTargetForData(
backendType, aData, aSize, aStride, aFormat, aUninitialized);
return dt.forget();
}
/* static */
BackendType gfxPlatform::BackendTypeForName(
const nsCString& aName) {
if (aName.EqualsLiteral(
"cairo"))
return BackendType::CAIRO;
if (aName.EqualsLiteral(
"skia"))
return BackendType::SKIA;
if (aName.EqualsLiteral(
"direct2d"))
return BackendType::DIRECT2D;
if (aName.EqualsLiteral(
"direct2d1.1"))
return BackendType::DIRECT2D1_1;
return BackendType::NONE;
}
nsresult gfxPlatform::GetFontList(nsAtom* aLangGroup,
const nsACString& aGenericFamily,
nsTArray<nsString>& aListOfFonts) {
gfxPlatformFontList::PlatformFontList()->GetFontList(
aLangGroup, aGenericFamily, aListOfFonts);
return NS_OK;
}
nsresult gfxPlatform::UpdateFontList(
bool aFullRebuild) {
gfxPlatformFontList::PlatformFontList()->UpdateFontList(aFullRebuild);
return NS_OK;
}
void gfxPlatform::GetStandardFamilyName(
const nsCString& aFontName,
nsACString& aFamilyName) {
gfxPlatformFontList::PlatformFontList()->GetStandardFamilyName(aFontName,
aFamilyName);
}
nsAutoCString gfxPlatform::GetDefaultFontName(
const nsACString& aLangGroup,
const nsACString& aGenericFamily) {
// To benefit from Return Value Optimization, all paths here must return
// this one variable:
nsAutoCString result;
auto* pfl = gfxPlatformFontList::PlatformFontList();
FamilyAndGeneric fam = pfl->GetDefaultFontFamily(aLangGroup, aGenericFamily);
if (!pfl->GetLocalizedFamilyName(fam.mFamily, result)) {
NS_WARNING(
"missing default font-family name");
}
return result;
}
bool gfxPlatform::DownloadableFontsEnabled() {
if (mAllowDownloadableFonts == UNINITIALIZED_VALUE) {
mAllowDownloadableFonts =
Preferences::GetBool(GFX_DOWNLOADABLE_FONTS_ENABLED,
false);
}
return mAllowDownloadableFonts;
}
bool gfxPlatform::UseCmapsDuringSystemFallback() {
return StaticPrefs::gfx_font_rendering_fallback_always_use_cmaps();
}
bool gfxPlatform::OpenTypeSVGEnabled() {
return StaticPrefs::gfx_font_rendering_opentype_svg_enabled();
}
uint32_t gfxPlatform::WordCacheCharLimit() {
return StaticPrefs::gfx_font_rendering_wordcache_charlimit();
}
uint32_t gfxPlatform::WordCacheMaxEntries() {
return StaticPrefs::gfx_font_rendering_wordcache_maxentries();
}
bool gfxPlatform::UseGraphiteShaping() {
return StaticPrefs::gfx_font_rendering_graphite_enabled();
}
bool gfxPlatform::IsFontFormatSupported(
StyleFontFaceSourceFormatKeyword aFormatHint,
StyleFontFaceSourceTechFlags aTechFlags) {
// By default, font resources are assumed to be supported; but if the format
// hint or technology flags explicitly indicate something we don't support,
// then return false.
switch (aFormatHint) {
case StyleFontFaceSourceFormatKeyword::None:
break;
case StyleFontFaceSourceFormatKeyword::Collection:
return false;
case StyleFontFaceSourceFormatKeyword::Opentype:
case StyleFontFaceSourceFormatKeyword::Truetype:
break;
case StyleFontFaceSourceFormatKeyword::EmbeddedOpentype:
return false;
case StyleFontFaceSourceFormatKeyword::Svg:
return false;
case StyleFontFaceSourceFormatKeyword::Woff:
break;
case StyleFontFaceSourceFormatKeyword::Woff2:
break;
case StyleFontFaceSourceFormatKeyword::Unknown:
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