/** * A subclass of Key that implements a locale fallback mechanism. * The first locale to search for is the locale provided by the * client, and the fallback locale to search for is the current * default locale. If a prefix is present, the currentDescriptor * includes it before the locale proper, separated by "/". This * is the default key instantiated by ICULocaleService.</p> * * <p>Canonicalization adjusts the locale string so that the * section before the first understore is in lower case, and the rest * is in upper case, with no trailing underscores.</p>
*/
class U_COMMON_API LocaleKey : public ICUServiceKey { private:
int32_t _kind;
UnicodeString _primaryID;
UnicodeString _fallbackID;
UnicodeString _currentID;
public: enum {
KIND_ANY = -1
};
/** * Create a LocaleKey with canonical primary and fallback IDs.
*/ static LocaleKey* createWithCanonicalFallback(const UnicodeString* primaryID, const UnicodeString* canonicalFallbackID,
UErrorCode& status);
/** * Create a LocaleKey with canonical primary and fallback IDs.
*/ static LocaleKey* createWithCanonicalFallback(const UnicodeString* primaryID, const UnicodeString* canonicalFallbackID,
int32_t kind,
UErrorCode& status);
protected: /** * PrimaryID is the user's requested locale string, * canonicalPrimaryID is this string in canonical form, * fallbackID is the current default locale's string in * canonical form.
*/
LocaleKey(const UnicodeString& primaryID, const UnicodeString& canonicalPrimaryID, const UnicodeString* canonicalFallbackID,
int32_t kind);
public: /** * Append the prefix associated with the kind, or nothing if the kind is KIND_ANY.
*/ virtual UnicodeString& prefix(UnicodeString& result) const override;
/** * Return the kind code associated with this key.
*/ virtual int32_t kind() const;
/** * Return the (canonical) current descriptor, or null if no current id.
*/ virtual UnicodeString& currentDescriptor(UnicodeString& result) const override;
/** * Convenience method to return the locale corresponding to the (canonical) original ID.
*/ virtual Locale& canonicalLocale(Locale& result) const;
/** * Convenience method to return the locale corresponding to the (canonical) current ID.
*/ virtual Locale& currentLocale(Locale& result) const;
/** * If the key has a fallback, modify the key and return true, * otherwise return false.</p> * * <p>First falls back through the primary ID, then through * the fallbackID. The final fallback is the empty string, * unless the primary id was the empty string, in which case * there is no fallback.
*/ virtual UBool fallback() override;
/** * Return true if a key created from id matches, or would eventually * fallback to match, the canonical ID of this key.
*/ virtual UBool isFallbackOf(const UnicodeString& id) const override;
/** * A subclass of ICUServiceFactory that uses LocaleKeys, and is able to * 'cover' more specific locales with more general locales that it * supports. * * <p>Coverage may be either of the values VISIBLE or INVISIBLE. * * <p>'Visible' indicates that the specific locale(s) supported by * the factory are registered in getSupportedIDs, 'Invisible' * indicates that they are not. * * <p>Localization of visible ids is handled * by the handling factory, regardless of kind.
*/ class U_COMMON_API LocaleKeyFactory : public ICUServiceFactory { protected: const UnicodeString _name; const int32_t _coverage;
public: enum { /** * Coverage value indicating that the factory makes * its locales visible, and does not cover more specific * locales.
*/
VISIBLE = 0,
/** * Coverage value indicating that the factory does not make * its locales visible, and does not cover more specific * locales.
*/
INVISIBLE = 1
};
/** * Destructor.
*/ virtual ~LocaleKeyFactory();
protected: /** * Constructor used by subclasses.
*/
LocaleKeyFactory(int32_t coverage);
/** * Constructor used by subclasses.
*/
LocaleKeyFactory(int32_t coverage, const UnicodeString& name);
/** * Implement superclass abstract method. This checks the currentID of * the key against the supported IDs, and passes the canonicalLocale and * kind off to handleCreate (which subclasses must implement).
*/ public: virtual UObject* create(const ICUServiceKey& key, const ICUService* service, UErrorCode& status) const override;
public: /** * Override of superclass method. This adjusts the result based * on the coverage rule for this factory.
*/ virtualvoid updateVisibleIDs(Hashtable& result, UErrorCode& status) const override;
/** * Return a localized name for the locale represented by id.
*/ virtual UnicodeString& getDisplayName(const UnicodeString& id, const Locale& locale, UnicodeString& result) const override;
protected: /** * Utility method used by create(ICUServiceKey, ICUService). Subclasses can implement * this instead of create. The default returns nullptr.
*/ virtual UObject* handleCreate(const Locale& loc, int32_t kind, const ICUService* service, UErrorCode& status) const;
/** * Return true if this id is one the factory supports (visible or * otherwise).
*/ // virtual UBool isSupportedID(const UnicodeString& id, UErrorCode& status) const;
/** * Return the set of ids that this factory supports (visible or * otherwise). This can be called often and might need to be * cached if it is expensive to create.
*/ virtualconst Hashtable* getSupportedIDs(UErrorCode& status) const;
/** * Override of superclass method. Returns the service object if kind/locale match. Service is not used.
*/ virtual UObject* create(const ICUServiceKey& key, const ICUService* service, UErrorCode& status) const override;
/** * Override of superclass method. This adjusts the result based * on the coverage rule for this factory.
*/ virtualvoid updateVisibleIDs(Hashtable& result, UErrorCode& status) const override;
protected: /** * Return true if this id is equal to the locale name.
*/ //virtual UBool isSupportedID(const UnicodeString& id, UErrorCode& status) const;
/** * A LocaleKeyFactory that creates a service based on the ICU locale data. * This is a base class for most ICU factories. Subclasses instantiate it * with a constructor that takes a bundle name, which determines the supported * IDs. Subclasses then override handleCreate to create the actual service * object. The default implementation returns a resource bundle.
*/ class U_COMMON_API ICUResourceBundleFactory : public LocaleKeyFactory
{ protected:
UnicodeString _bundleName;
public: /** * Convenience constructor that uses the main ICU bundle name.
*/
ICUResourceBundleFactory();
/** * A service factory based on ICU resource data in resources with * the given name. This should be a 'path' that can be passed to * ures_openAvailableLocales, such as U_ICUDATA or U_ICUDATA_COLL. * The empty string is equivalent to U_ICUDATA.
*/
ICUResourceBundleFactory(const UnicodeString& bundleName);
protected: /** * Return the supported IDs. This is the set of all locale names in ICULocaleData.
*/ virtualconst Hashtable* getSupportedIDs(UErrorCode& status) const override;
/** * Create the service. The default implementation returns the resource bundle * for the locale, ignoring kind, and service.
*/ virtual UObject* handleCreate(const Locale& loc, int32_t kind, const ICUService* service, UErrorCode& status) const override;
class U_COMMON_API ICULocaleService : public ICUService
{ private:
Locale fallbackLocale;
UnicodeString fallbackLocaleName;
public: /** * Construct an ICULocaleService.
*/
ICULocaleService();
/** * Construct an ICULocaleService with a name (useful for debugging).
*/
ICULocaleService(const UnicodeString& name);
/** * Destructor.
*/ virtual ~ICULocaleService();
#if 0 // redeclare because of overload resolution rules? // no, causes ambiguities since both UnicodeString and Locale have constructors that take a const char* // need some compiler flag to remove warnings
UObject* get(const UnicodeString& descriptor, UErrorCode& status) const { return ICUService::get(descriptor, status);
}
/** * Convenience override for callers using locales. This calls * get(Locale, int, Locale[]) with KIND_ANY for kind and null for * actualReturn.
*/
UObject* get(const Locale& locale, UErrorCode& status) const;
/** * Convenience override for callers using locales. This calls * get(Locale, int, Locale[]) with a null actualReturn.
*/
UObject* get(const Locale& locale, int32_t kind, UErrorCode& status) const;
/** * Convenience override for callers using locales. This calls * get(Locale, String, Locale[]) with a null kind.
*/
UObject* get(const Locale& locale, Locale* actualReturn, UErrorCode& status) const;
/** * Convenience override for callers using locales. This uses * createKey(Locale.toString(), kind) to create a key, calls getKey, and then * if actualReturn is not null, returns the actualResult from * getKey (stripping any prefix) into a Locale.
*/
UObject* get(const Locale& locale, int32_t kind, Locale* actualReturn, UErrorCode& status) const;
/** * Convenience override for callers using locales. This calls * registerObject(Object, Locale, int32_t kind, int coverage) * passing KIND_ANY for the kind, and VISIBLE for the coverage.
*/ virtual URegistryKey registerInstance(UObject* objToAdopt, const Locale& locale, UErrorCode& status);
/** * Convenience function for callers using locales. This calls * registerObject(Object, Locale, int kind, int coverage) * passing VISIBLE for the coverage.
*/ virtual URegistryKey registerInstance(UObject* objToAdopt, const Locale& locale, int32_t kind, UErrorCode& status);
/** * Convenience function for callers using locales. This instantiates * a SimpleLocaleKeyFactory, and registers the factory.
*/ virtual URegistryKey registerInstance(UObject* objToAdopt, const Locale& locale, int32_t kind, int32_t coverage, UErrorCode& status);
/** * (Stop compiler from complaining about hidden overrides.) * Since both UnicodeString and Locale have constructors that take const char*, adding a public * method that takes UnicodeString causes ambiguity at call sites that use const char*. * We really need a flag that is understood by all compilers that will suppress the warning about * hidden overrides.
*/ virtual URegistryKey registerInstance(UObject* objToAdopt, const UnicodeString& locale, UBool visible, UErrorCode& status) override;
/** * Convenience method for callers using locales. This returns the standard * service ID enumeration.
*/ virtual StringEnumeration* getAvailableLocales() const;
protected:
/** * Return the name of the current fallback locale. If it has changed since this was * last accessed, the service cache is cleared.
*/ const UnicodeString& validateFallbackLocale() const;
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