/* * DXVA2 HW acceleration * * copyright (c) 2009 Laurent Aimar * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** * This structure is used to provides the necessary configurations and data * to the DXVA2 FFmpeg HWAccel implementation. * * The application must make it available as AVCodecContext.hwaccel_context.
*/ struct dxva_context { /** * DXVA2 decoder object
*/
IDirectXVideoDecoder *decoder;
/** * DXVA2 configuration used to create the decoder
*/ const DXVA2_ConfigPictureDecode *cfg;
/** * The number of surface in the surface array
*/ unsigned surface_count;
/** * The array of Direct3D surfaces used to create the decoder
*/
LPDIRECT3DSURFACE9 *surface;
/** * A bit field configuring the workarounds needed for using the decoder
*/
uint64_t workaround;
/** * Private to the FFmpeg AVHWAccel implementation
*/ unsigned report_id;
};
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