/* * Copyright (c) 2008 Alexander Strange <astrange@ithinksw.com> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** * @file * Multithreading API for decoders * @author Alexander Strange <astrange@ithinksw.com>
*/
#ifndef AVCODEC_THREAD_H #define AVCODEC_THREAD_H
#include"libavutil/buffer.h"
#include"avcodec.h"
int ff_thread_can_start_frame(AVCodecContext *avctx);
/** * If the codec defines update_thread_context(), call this * when they are ready for the next thread to start decoding * the next frame. After calling it, do not change any variables * read by the update_thread_context() method, or call ff_thread_get_buffer(). * * @param avctx The context.
*/ void ff_thread_finish_setup(AVCodecContext *avctx);
/** * Wrapper around get_buffer() for frame-multithreaded codecs. * Call this function instead of ff_get_buffer(f). * Cannot be called after the codec has called ff_thread_finish_setup(). * * @param avctx The current context. * @param f The frame to write into.
*/ int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f, int flags);
int ff_slice_thread_execute_with_mainfunc(AVCodecContext *avctx, int (*action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr), int (*main_func)(AVCodecContext *c), void *arg, int *ret, int job_count);
/** * Allows to synchronize objects whose lifetime is the whole decoding * process among all frame threads. * * When called from a non-copy thread, do nothing. * When called from another thread, place a new RefStruct reference * at the given offset in the calling thread's private data from * the RefStruct reference in the private data of the first decoding thread. * The first thread must have a valid RefStruct reference at the given * offset in its private data; the calling thread must not have * a reference at this offset in its private data (must be NULL). * * @param avctx an AVCodecContext * @param offset offset of the RefStruct reference in avctx's private data * * @retval FF_THREAD_IS_COPY if frame-threading is in use and the * calling thread is a copy; in this case, the RefStruct reference * will be set. * @retval FF_THREAD_IS_MAIN_THREAD if frame-threading is in use * and the calling thread is the main thread. * @retval FF_THREAD_NO_FRAME_THREADING if frame-threading is not in use.
*/ enum ThreadingStatus ff_thread_sync_ref(AVCodecContext *avctx, size_t offset);
#endif/* AVCODEC_THREAD_H */
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