/* * Copyright (c) 2022 Andreas Rheinhardt <andreas.rheinhardt@outlook.com> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** * ThreadProgress is an API to easily notify other threads about progress * of any kind as long as it can be packaged into an int and is consistent * with the natural ordering of integers. * * Each initialized ThreadProgress can be in one of two modes: No-op mode * or ordinary mode. In the former mode, ff_thread_report_progress() and * ff_thread_await_progress() are no-ops to simply support usecases like * non-frame-threading. Only in the latter case perform these functions * what their name already implies.
*/
/** * This struct should be treated as opaque by users.
*/ typedefstruct ThreadProgress {
atomic_int progress; unsigned init;
AVMutex progress_mutex;
AVCond progress_cond;
} ThreadProgress;
/** * Initialize a ThreadProgress. * * @param init_mode If zero, the ThreadProgress will be initialized * to be in no-op mode as described above. Otherwise * it is initialized to be in ordinary mode.
*/ int ff_thread_progress_init(ThreadProgress *pro, int init_mode);
/** * Destroy a ThreadProgress. Can be called on a ThreadProgress that * has never been initialized provided that the ThreadProgress struct * has been initially zeroed. Must be called even if ff_thread_progress_init() * failed.
*/ void ff_thread_progress_destroy(ThreadProgress *pro);
/** * Reset the ::ThreadProgress.progress counter; must only be called * if the ThreadProgress is not in use in any way (e.g. no thread * may wait on it via ff_thread_progress_await()).
*/ staticinlinevoid ff_thread_progress_reset(ThreadProgress *pro)
{
atomic_init(&pro->progress, pro->init ? -1 : INT_MAX);
}
/** * This function is a no-op in no-op mode; otherwise it notifies * other threads that a certain level of progress has been reached. * Later calls with lower values of progress have no effect.
*/ void ff_thread_progress_report(ThreadProgress *pro, int progress);
/** * This function is a no-op in no-op mode; otherwise it waits * until other threads have reached a certain level of progress: * This function will return after another thread has called * ff_thread_progress_report() with the same or higher value for progress.
*/ void ff_thread_progress_await(const ThreadProgress *pro, int progress);
#endif/* AVCODEC_THREADPROGRESS_H */
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