/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/
// Simple Decoder // ============== // // This is an example of a simple decoder loop. It takes an input file // containing the compressed data (in IVF format), passes it through the // decoder, and writes the decompressed frames to disk. Other decoder // examples build upon this one. // // The details of the IVF format have been elided from this example for // simplicity of presentation, as IVF files will not generally be used by // your application. In general, an IVF file consists of a file header, // followed by a variable number of frames. Each frame consists of a frame // header followed by a variable length payload. The length of the payload // is specified in the first four bytes of the frame header. The payload is // the raw compressed data. // // Standard Includes // ----------------- // For decoders, you only have to include `vpx_decoder.h` and then any // header files for the specific codecs you use. In this case, we're using // vp8. // // Initializing The Codec // ---------------------- // The libvpx decoder is initialized by the call to vpx_codec_dec_init(). // Determining the codec interface to use is handled by VpxVideoReader and the // functions prefixed with vpx_video_reader_. Discussion of those functions is // beyond the scope of this example, but the main gist is to open the input file // and parse just enough of it to determine if it's a VPx file and which VPx // codec is contained within the file. // Note the NULL pointer passed to vpx_codec_dec_init(). We do that in this // example because we want the algorithm to determine the stream configuration // (width/height) and allocate memory automatically. // // Decoding A Frame // ---------------- // Once the frame has been read into memory, it is decoded using the // `vpx_codec_decode` function. The call takes a pointer to the data // (`frame`) and the length of the data (`frame_size`). No application data // is associated with the frame in this example, so the `user_priv` // parameter is NULL. The `deadline` parameter is left at zero for this // example. This parameter is generally only used when doing adaptive post // processing. // // Codecs may produce a variable number of output frames for every call to // `vpx_codec_decode`. These frames are retrieved by the // `vpx_codec_get_frame` iterator function. The iterator variable `iter` is // initialized to NULL each time `vpx_codec_decode` is called. // `vpx_codec_get_frame` is called in a loop, returning a pointer to a // decoded image or NULL to indicate the end of list. // // Processing The Decoded Data // --------------------------- // In this example, we simply write the encoded data to disk. It is // important to honor the image's `stride` values. // // Cleanup // ------- // The `vpx_codec_destroy` call frees any memory allocated by the codec. // // Error Handling // -------------- // This example does not special case any error return codes. If there was // an error, a descriptive message is printed and the program exits. With // few exceptions, vpx_codec functions return an enumerated error status, // with the value `0` indicating success.
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