struct fp_ext *fp_fmul(struct fp_ext *dest, struct fp_ext *src)
{ union fp_mant128 temp; int exp;
dprint(PINSTR, "fmul\n");
fp_dyadic_check(dest, src);
/* calculate the correct sign now, as it's necessary for infinities */
dest->sign = src->sign ^ dest->sign;
/* Handle infinities */ if (IS_INF(dest)) { if (IS_ZERO(src))
fp_set_nan(dest); return dest;
} if (IS_INF(src)) { if (IS_ZERO(dest))
fp_set_nan(dest); else
fp_copy_ext(dest, src); return dest;
}
/* Of course, as we all know, zero * anything = zero. You may not have known that it might be a positive or negative
zero... */ if (IS_ZERO(dest) || IS_ZERO(src)) {
dest->exp = 0;
dest->mant.m64 = 0;
dest->lowmant = 0;
return dest;
}
exp = dest->exp + src->exp - 0x3ffe;
/* shift up the mantissa for denormalized numbers, so that the highest bit is set, this makes the
shift of the result below easier */ if ((long)dest->mant.m32[0] >= 0)
exp -= fp_overnormalize(dest); if ((long)src->mant.m32[0] >= 0)
exp -= fp_overnormalize(src);
/* now, do a 64-bit multiply with expansion */
fp_multiplymant(&temp, dest, src);
/* normalize it back to 64 bits and stuff it back into the
destination struct */ if ((long)temp.m32[0] > 0) {
exp--;
fp_putmant128(dest, &temp, 1);
} else
fp_putmant128(dest, &temp, 0);
/* fp_fdiv: Implements the "kernel" of the FDIV, FSDIV, FDDIV and FSGLDIV instructions.
Note that the order of the operands is counter-intuitive: instead
of src / dest, the result is actually dest / src. */
struct fp_ext *fp_fdiv(struct fp_ext *dest, struct fp_ext *src)
{ union fp_mant128 temp; int exp;
dprint(PINSTR, "fdiv\n");
fp_dyadic_check(dest, src);
/* calculate the correct sign now, as it's necessary for infinities */
dest->sign = src->sign ^ dest->sign;
/* Handle infinities */ if (IS_INF(dest)) { /* infinity / infinity = NaN (quiet, as always) */ if (IS_INF(src))
fp_set_nan(dest); /* infinity / anything else = infinity (with appropriate sign) */ return dest;
} if (IS_INF(src)) { /* anything / infinity = zero (with appropriate sign) */
dest->exp = 0;
dest->mant.m64 = 0;
dest->lowmant = 0;
return dest;
}
/* zeroes */ if (IS_ZERO(dest)) { /* zero / zero = NaN */ if (IS_ZERO(src))
fp_set_nan(dest); /* zero / anything else = zero */ return dest;
} if (IS_ZERO(src)) { /* anything / zero = infinity (with appropriate sign) */
fp_set_sr(FPSR_EXC_DZ);
dest->exp = 0x7fff;
dest->mant.m64 = 0;
return dest;
}
exp = dest->exp - src->exp + 0x3fff;
/* shift up the mantissa for denormalized numbers, so that the highest bit is set, this makes lots
of things below easier */ if ((long)dest->mant.m32[0] >= 0)
exp -= fp_overnormalize(dest); if ((long)src->mant.m32[0] >= 0)
exp -= fp_overnormalize(src);
/* now, do the 64-bit divide */
fp_dividemant(&temp, dest, src);
/* normalize it back to 64 bits and stuff it back into the
destination struct */ if (!temp.m32[0]) {
exp--;
fp_putmant128(dest, &temp, 32);
} else
fp_putmant128(dest, &temp, 31);
/* calculate the correct sign now, as it's necessary for infinities */
dest->sign = src->sign ^ dest->sign;
/* Handle infinities */ if (IS_INF(dest)) { if (IS_ZERO(src))
fp_set_nan(dest); return dest;
} if (IS_INF(src)) { if (IS_ZERO(dest))
fp_set_nan(dest); else
fp_copy_ext(dest, src); return dest;
}
/* Of course, as we all know, zero * anything = zero. You may not have known that it might be a positive or negative
zero... */ if (IS_ZERO(dest) || IS_ZERO(src)) {
dest->exp = 0;
dest->mant.m64 = 0;
dest->lowmant = 0;
return dest;
}
exp = dest->exp + src->exp - 0x3ffe;
/* do a 32-bit multiply */
fp_mul64(dest->mant.m32[0], dest->mant.m32[1],
dest->mant.m32[0] & 0xffffff00,
src->mant.m32[0] & 0xffffff00);
/* fp_roundint: Internal rounding function for use by several of these emulated instructions.
This one rounds off the fractional part using the rounding mode
specified. */
staticvoid fp_roundint(struct fp_ext *dest, int mode)
{ union fp_mant64 oldmant; unsignedlong mask;
if (!fp_normalize_ext(dest)) return;
/* infinities and zeroes */ if (IS_INF(dest) || IS_ZERO(dest)) return;
/* first truncate the lower bits */
oldmant = dest->mant; switch (dest->exp) { case 0 ... 0x3ffe:
dest->mant.m64 = 0; break; case 0x3fff ... 0x401e:
dest->mant.m32[0] &= 0xffffffffU << (0x401e - dest->exp);
dest->mant.m32[1] = 0; if (oldmant.m64 == dest->mant.m64) return; break; case 0x401f ... 0x403e:
dest->mant.m32[1] &= 0xffffffffU << (0x403e - dest->exp); if (oldmant.m32[1] == dest->mant.m32[1]) return; break; default: return;
}
fp_set_sr(FPSR_EXC_INEX2);
/* We might want to normalize upwards here... however, since we know that this is only called on the output of fp_fdiv, or with the input to fp_fint or fp_fintrz, and the inputs to all these functions are either normal or denormalized (no subnormals allowed!), there's really no need.
In the case of fp_fdiv, observe that 0x80000000 / 0xffff = 0xffff8000, and the same holds for 128-bit / 64-bit. (i.e. the smallest possible normal dividend and the largest possible normal divisor will still produce a normal quotient, therefore, (normal
<< 64) / normal is normal in all cases) */
switch (mode) { case FPCR_ROUND_RN: switch (dest->exp) { case 0 ... 0x3ffd: return; case 0x3ffe: /* As noted above, the input is always normal, so the guard bit (bit 63) is always set. therefore, the only case in which we will NOT round to 1.0 is when
the input is exactly 0.5. */ if (oldmant.m64 == (1ULL << 63)) return; break; case 0x3fff ... 0x401d:
mask = 1 << (0x401d - dest->exp); if (!(oldmant.m32[0] & mask)) return; if (oldmant.m32[0] & (mask << 1)) break; if (!(oldmant.m32[0] << (dest->exp - 0x3ffd)) &&
!oldmant.m32[1]) return; break; case 0x401e: if (oldmant.m32[1] & 0x80000000) return; if (oldmant.m32[0] & 1) break; if (!(oldmant.m32[1] << 1)) return; break; case 0x401f ... 0x403d:
mask = 1 << (0x403d - dest->exp); if (!(oldmant.m32[1] & mask)) return; if (oldmant.m32[1] & (mask << 1)) break; if (!(oldmant.m32[1] << (dest->exp - 0x401d))) return; break; default: return;
} break; case FPCR_ROUND_RZ: return; default: if (dest->sign ^ (mode - FPCR_ROUND_RM)) break; return;
}
/* modrem_kernel: Implementation of the FREM and FMOD instructions (which are exactly the same, except for the rounding used on the
intermediate value) */
/* Infinities and zeros */ if (IS_INF(dest) || IS_ZERO(src)) {
fp_set_nan(dest); return dest;
} if (IS_ZERO(dest) || IS_INF(src)) return dest;
/* FIXME: there is almost certainly a smarter way to do this */
fp_copy_ext(&tmp, dest);
fp_fdiv(&tmp, src); /* NOTE: src might be modified */
fp_roundint(&tmp, mode);
fp_fmul(&tmp, src);
fp_fsub(dest, &tmp);
/* set the quotient byte */
fp_set_quotient((dest->mant.m64 & 0x7f) | (dest->sign << 7)); return dest;
}
/* fp_fmod: Implements the kernel of the FMOD instruction.
Again, the argument order is backwards. The result, as defined in the Motorola manuals, is:
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