/** * get_vaddr_frames() - map virtual addresses to pfns * @start: starting user address * @nr_frames: number of pages / pfns from start to map * @write: the mapped address has write permission * @vec: structure which receives pages / pfns of the addresses mapped. * It should have space for at least nr_frames entries. * * This function maps virtual addresses from @start and fills @vec structure * with page frame numbers or page pointers to corresponding pages (choice * depends on the type of the vma underlying the virtual address). If @start * belongs to a normal vma, the function grabs reference to each of the pages * to pin them in memory. If @start belongs to VM_IO | VM_PFNMAP vma, we don't * touch page structures and the caller must make sure pfns aren't reused for * anything else while he is using them. * * The function returns number of pages mapped which may be less than * @nr_frames. In particular we stop mapping if there are more vmas of * different type underlying the specified range of virtual addresses. * When the function isn't able to map a single page, it returns error. * * Note that get_vaddr_frames() cannot follow VM_IO mappings. It used * to be able to do that, but that could (racily) return non-refcounted * pfns. * * This function takes care of grabbing mmap_lock as necessary.
*/ int get_vaddr_frames(unsignedlong start, unsignedint nr_frames, bool write, struct frame_vector *vec)
{ int ret; unsignedint gup_flags = FOLL_LONGTERM;
if (nr_frames == 0) return 0;
if (WARN_ON_ONCE(nr_frames > vec->nr_allocated))
nr_frames = vec->nr_allocated;
vec->nr_frames = 0; return ret ? ret : -EFAULT;
}
EXPORT_SYMBOL(get_vaddr_frames);
/** * put_vaddr_frames() - drop references to pages if get_vaddr_frames() acquired * them * @vec: frame vector to put * * Drop references to pages if get_vaddr_frames() acquired them. We also * invalidate the frame vector so that it is prepared for the next call into * get_vaddr_frames().
*/ void put_vaddr_frames(struct frame_vector *vec)
{ struct page **pages;
if (!vec->got_ref) goto out;
pages = frame_vector_pages(vec); /* * frame_vector_pages() might needed to do a conversion when * get_vaddr_frames() got pages but vec was later converted to pfns. * But it shouldn't really fail to convert pfns back...
*/ if (WARN_ON(IS_ERR(pages))) goto out;
/** * frame_vector_to_pages - convert frame vector to contain page pointers * @vec: frame vector to convert * * Convert @vec to contain array of page pointers. If the conversion is * successful, return 0. Otherwise return an error. Note that we do not grab * page references for the page structures.
*/ int frame_vector_to_pages(struct frame_vector *vec)
{ int i; unsignedlong *nums; struct page **pages;
if (!vec->is_pfns) return 0;
nums = frame_vector_pfns(vec); for (i = 0; i < vec->nr_frames; i++) if (!pfn_valid(nums[i])) return -EINVAL;
pages = (struct page **)nums; for (i = 0; i < vec->nr_frames; i++)
pages[i] = pfn_to_page(nums[i]);
vec->is_pfns = false; return 0;
}
EXPORT_SYMBOL(frame_vector_to_pages);
/** * frame_vector_to_pfns - convert frame vector to contain pfns * @vec: frame vector to convert * * Convert @vec to contain array of pfns.
*/ void frame_vector_to_pfns(struct frame_vector *vec)
{ int i; unsignedlong *nums; struct page **pages;
if (vec->is_pfns) return;
pages = (struct page **)(vec->ptrs);
nums = (unsignedlong *)pages; for (i = 0; i < vec->nr_frames; i++)
nums[i] = page_to_pfn(pages[i]);
vec->is_pfns = true;
}
EXPORT_SYMBOL(frame_vector_to_pfns);
/** * frame_vector_create() - allocate & initialize structure for pinned pfns * @nr_frames: number of pfns slots we should reserve * * Allocate and initialize struct pinned_pfns to be able to hold @nr_pfns * pfns.
*/ struct frame_vector *frame_vector_create(unsignedint nr_frames)
{ struct frame_vector *vec; int size = struct_size(vec, ptrs, nr_frames);
if (WARN_ON_ONCE(nr_frames == 0)) return NULL; /* * This is absurdly high. It's here just to avoid strange effects when * arithmetics overflows.
*/ if (WARN_ON_ONCE(nr_frames > INT_MAX / sizeof(void *) / 2)) return NULL; /* * Avoid higher order allocations, use vmalloc instead. It should * be rare anyway.
*/
vec = kvmalloc(size, GFP_KERNEL); if (!vec) return NULL;
vec->nr_allocated = nr_frames;
vec->nr_frames = 0; return vec;
}
EXPORT_SYMBOL(frame_vector_create);
/** * frame_vector_destroy() - free memory allocated to carry frame vector * @vec: Frame vector to free * * Free structure allocated by frame_vector_create() to carry frames.
*/ void frame_vector_destroy(struct frame_vector *vec)
{ /* Make sure put_vaddr_frames() got called properly... */
VM_BUG_ON(vec->nr_frames > 0);
kvfree(vec);
}
EXPORT_SYMBOL(frame_vector_destroy);
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