/* * Copyright (c) 2016 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE.
*/
/** * struct drm_framebuffer_funcs - framebuffer hooks
*/ struct drm_framebuffer_funcs { /** * @destroy: * * Clean up framebuffer resources, specifically also unreference the * backing storage. The core guarantees to call this function for every * framebuffer successfully created by calling * &drm_mode_config_funcs.fb_create. Drivers must also call * drm_framebuffer_cleanup() to release DRM core resources for this * framebuffer.
*/ void (*destroy)(struct drm_framebuffer *framebuffer);
/** * @create_handle: * * Create a buffer handle in the driver-specific buffer manager (either * GEM or TTM) valid for the passed-in &struct drm_file. This is used by * the core to implement the GETFB IOCTL, which returns (for * sufficiently priviledged user) also a native buffer handle. This can * be used for seamless transitions between modesetting clients by * copying the current screen contents to a private buffer and blending * between that and the new contents. * * GEM based drivers should call drm_gem_handle_create() to create the * handle. * * RETURNS: * * 0 on success or a negative error code on failure.
*/ int (*create_handle)(struct drm_framebuffer *fb, struct drm_file *file_priv, unsignedint *handle); /** * @dirty: * * Optional callback for the dirty fb IOCTL. * * Userspace can notify the driver via this callback that an area of the * framebuffer has changed and should be flushed to the display * hardware. This can also be used internally, e.g. by the fbdev * emulation, though that's not the case currently. * * See documentation in drm_mode.h for the struct drm_mode_fb_dirty_cmd * for more information as all the semantics and arguments have a one to * one mapping on this function. * * Atomic drivers should use drm_atomic_helper_dirtyfb() to implement * this hook. * * RETURNS: * * 0 on success or a negative error code on failure.
*/ int (*dirty)(struct drm_framebuffer *framebuffer, struct drm_file *file_priv, unsigned flags, unsigned color, struct drm_clip_rect *clips, unsigned num_clips);
};
/** * struct drm_framebuffer - frame buffer object * * Note that the fb is refcounted for the benefit of driver internals, * for example some hw, disabling a CRTC/plane is asynchronous, and * scanout does not actually complete until the next vblank. So some * cleanup (like releasing the reference(s) on the backing GEM bo(s)) * should be deferred. In cases like this, the driver would like to * hold a ref to the fb even though it has already been removed from * userspace perspective. See drm_framebuffer_get() and * drm_framebuffer_put(). * * The refcount is stored inside the mode object @base.
*/ struct drm_framebuffer { /** * @dev: DRM device this framebuffer belongs to
*/ struct drm_device *dev; /** * @head: Place on the &drm_mode_config.fb_list, access protected by * &drm_mode_config.fb_lock.
*/ struct list_head head;
/** * @base: base modeset object structure, contains the reference count.
*/ struct drm_mode_object base;
/** * @comm: Name of the process allocating the fb, used for fb dumping.
*/ char comm[TASK_COMM_LEN];
/** * @format: framebuffer format information
*/ conststruct drm_format_info *format; /** * @funcs: framebuffer vfunc table
*/ conststruct drm_framebuffer_funcs *funcs; /** * @pitches: Line stride per buffer. For userspace created object this * is copied from drm_mode_fb_cmd2.
*/ unsignedint pitches[DRM_FORMAT_MAX_PLANES]; /** * @offsets: Offset from buffer start to the actual pixel data in bytes, * per buffer. For userspace created object this is copied from * drm_mode_fb_cmd2. * * Note that this is a linear offset and does not take into account * tiling or buffer layout per @modifier. It is meant to be used when * the actual pixel data for this framebuffer plane starts at an offset, * e.g. when multiple planes are allocated within the same backing * storage buffer object. For tiled layouts this generally means its * @offsets must at least be tile-size aligned, but hardware often has * stricter requirements. * * This should not be used to specifiy x/y pixel offsets into the buffer * data (even for linear buffers). Specifying an x/y pixel offset is * instead done through the source rectangle in &struct drm_plane_state.
*/ unsignedint offsets[DRM_FORMAT_MAX_PLANES]; /** * @modifier: Data layout modifier. This is used to describe * tiling, or also special layouts (like compression) of auxiliary * buffers. For userspace created object this is copied from * drm_mode_fb_cmd2.
*/
uint64_t modifier; /** * @width: Logical width of the visible area of the framebuffer, in * pixels.
*/ unsignedint width; /** * @height: Logical height of the visible area of the framebuffer, in * pixels.
*/ unsignedint height; /** * @flags: Framebuffer flags like DRM_MODE_FB_INTERLACED or * DRM_MODE_FB_MODIFIERS.
*/ int flags; /** * @internal_flags: Framebuffer flags like DRM_FRAMEBUFFER_HAS_HANDLE_REF.
*/ unsignedint internal_flags; /** * @filp_head: Placed on &drm_file.fbs, protected by &drm_file.fbs_lock.
*/ struct list_head filp_head; /** * @obj: GEM objects backing the framebuffer, one per plane (optional). * * This is used by the GEM framebuffer helpers, see e.g. * drm_gem_fb_create().
*/ struct drm_gem_object *obj[DRM_FORMAT_MAX_PLANES];
};
/** * drm_framebuffer_get - acquire a framebuffer reference * @fb: DRM framebuffer * * This function increments the framebuffer's reference count.
*/ staticinlinevoid drm_framebuffer_get(struct drm_framebuffer *fb)
{
drm_mode_object_get(&fb->base);
}
/** * drm_framebuffer_put - release a framebuffer reference * @fb: DRM framebuffer * * This function decrements the framebuffer's reference count and frees the * framebuffer if the reference count drops to zero.
*/ staticinlinevoid drm_framebuffer_put(struct drm_framebuffer *fb)
{
drm_mode_object_put(&fb->base);
}
/** * drm_framebuffer_assign - store a reference to the fb * @p: location to store framebuffer * @fb: new framebuffer (maybe NULL) * * This functions sets the location to store a reference to the framebuffer, * unreferencing the framebuffer that was previously stored in that location.
*/ staticinlinevoid drm_framebuffer_assign(struct drm_framebuffer **p, struct drm_framebuffer *fb)
{ if (fb)
drm_framebuffer_get(fb); if (*p)
drm_framebuffer_put(*p);
*p = fb;
}
/* * drm_for_each_fb - iterate over all framebuffers * @fb: the loop cursor * @dev: the DRM device * * Iterate over all framebuffers of @dev. User must hold * &drm_mode_config.fb_lock.
*/ #define drm_for_each_fb(fb, dev) \ for (WARN_ON(!mutex_is_locked(&(dev)->mode_config.fb_lock)), \
fb = list_first_entry(&(dev)->mode_config.fb_list, \ struct drm_framebuffer, head); \
&fb->head != (&(dev)->mode_config.fb_list); \
fb = list_next_entry(fb, head))
/** * struct drm_afbc_framebuffer - a special afbc frame buffer object * * A derived class of struct drm_framebuffer, dedicated for afbc use cases.
*/ struct drm_afbc_framebuffer { /** * @base: base framebuffer structure.
*/ struct drm_framebuffer base; /** * @block_width: width of a single afbc block
*/
u32 block_width; /** * @block_height: height of a single afbc block
*/
u32 block_height; /** * @aligned_width: aligned frame buffer width
*/
u32 aligned_width; /** * @aligned_height: aligned frame buffer height
*/
u32 aligned_height; /** * @offset: offset of the first afbc header
*/
u32 offset; /** * @afbc_size: minimum size of afbc buffer
*/
u32 afbc_size;
};
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