/* * Return the next node of @p in pre-order tree traversal. If * @skip_children is true, skip the descendant nodes of @p in * traversal. If @p is a descendant of @subtree_root, only traverse * the subtree under @subtree_root.
*/ staticstruct resource *next_resource(struct resource *p, bool skip_children, struct resource *subtree_root)
{ if (!skip_children && p->child) return p->child; while (!p->sibling && p->parent) {
p = p->parent; if (p == subtree_root) return NULL;
} return p->sibling;
}
/* * Traverse the resource subtree under @_root in pre-order, excluding * @_root itself. * * NOTE: '__p' is introduced to avoid shadowing '_p' outside of loop. * And it is referenced to avoid unused variable warning.
*/ #define for_each_resource(_root, _p, _skip_children) \ for (typeof(_root) __root = (_root), __p = _p = __root->child; \
__p && _p; _p = next_resource(_p, _skip_children, __root))
staticvoid free_resource(struct resource *res)
{ /** * If the resource was allocated using memblock early during boot * we'll leak it here: we can only return full pages back to the * buddy and trying to be smart and reusing them eventually in * alloc_resource() overcomplicates resource handling.
*/ if (res && PageSlab(virt_to_head_page(res)))
kfree(res);
}
/** * find_next_iomem_res - Finds the lowest iomem resource that covers part of * [@start..@end]. * * If a resource is found, returns 0 and @*res is overwritten with the part * of the resource that's within [@start..@end]; if none is found, returns * -ENODEV. Returns -EINVAL for invalid parameters. * * @start: start address of the resource searched for * @end: end address of same resource * @flags: flags which the resource must have * @desc: descriptor the resource must have * @res: return ptr, if resource found * * The caller must specify @start, @end, @flags, and @desc * (which may be IORES_DESC_NONE).
*/ staticint find_next_iomem_res(resource_size_t start, resource_size_t end, unsignedlong flags, unsignedlong desc, struct resource *res)
{ struct resource *p;
if (!res) return -EINVAL;
if (start >= end) return -EINVAL;
read_lock(&resource_lock);
for_each_resource(&iomem_resource, p, false) { /* If we passed the resource we are looking for, stop */ if (p->start > end) {
p = NULL; break;
}
/* Skip until we find a range that matches what we look for */ if (p->end < start) continue;
/* Found a match, break */ if (is_type_match(p, flags, desc)) break;
}
read_unlock(&resource_lock); return p ? 0 : -ENODEV;
}
staticint __walk_iomem_res_desc(resource_size_t start, resource_size_t end, unsignedlong flags, unsignedlong desc, void *arg, int (*func)(struct resource *, void *))
{ struct resource res; int ret = -EINVAL;
while (start < end &&
!find_next_iomem_res(start, end, flags, desc, &res)) {
ret = (*func)(&res, arg); if (ret) break;
start = res.end + 1;
}
return ret;
}
/** * walk_iomem_res_desc - Walks through iomem resources and calls func() * with matching resource ranges. * * * @desc: I/O resource descriptor. Use IORES_DESC_NONE to skip @desc check. * @flags: I/O resource flags * @start: start addr * @end: end addr * @arg: function argument for the callback @func * @func: callback function that is called for each qualifying resource area * * All the memory ranges which overlap start,end and also match flags and * desc are valid candidates. * * NOTE: For a new descriptor search, define a new IORES_DESC in * <linux/ioport.h> and set it in 'desc' of a target resource entry.
*/ int walk_iomem_res_desc(unsignedlong desc, unsignedlong flags, u64 start,
u64 end, void *arg, int (*func)(struct resource *, void *))
{ return __walk_iomem_res_desc(start, end, flags, desc, arg, func);
}
EXPORT_SYMBOL_GPL(walk_iomem_res_desc);
/* * This function calls the @func callback against all memory ranges of type * System RAM which are marked as IORESOURCE_SYSTEM_RAM and IORESOUCE_BUSY. * Now, this function is only for System RAM, it deals with full ranges and * not PFNs. If resources are not PFN-aligned, dealing with PFNs can truncate * ranges.
*/ int walk_system_ram_res(u64 start, u64 end, void *arg, int (*func)(struct resource *, void *))
{ unsignedlong flags = IORESOURCE_SYSTEM_RAM | IORESOURCE_BUSY;
/* * This function, being a variant of walk_system_ram_res(), calls the @func * callback against all memory ranges of type System RAM which are marked as * IORESOURCE_SYSTEM_RAM and IORESOUCE_BUSY in reversed order, i.e., from * higher to lower.
*/ int walk_system_ram_res_rev(u64 start, u64 end, void *arg, int (*func)(struct resource *, void *))
{ struct resource res, *rams; int rams_size = 16, i; unsignedlong flags; int ret = -1;
/* create a list */
rams = kvcalloc(rams_size, sizeof(struct resource), GFP_KERNEL); if (!rams) return ret;
flags = IORESOURCE_SYSTEM_RAM | IORESOURCE_BUSY;
i = 0; while ((start < end) &&
(!find_next_iomem_res(start, end, flags, IORES_DESC_NONE, &res))) { if (i >= rams_size) { /* re-alloc */ struct resource *rams_new;
/* go reverse */ for (i--; i >= 0; i--) {
ret = (*func)(&rams[i], arg); if (ret) break;
}
out:
kvfree(rams); return ret;
}
/* * This function calls the @func callback against all memory ranges, which * are ranges marked as IORESOURCE_MEM and IORESOUCE_BUSY.
*/ int walk_mem_res(u64 start, u64 end, void *arg, int (*func)(struct resource *, void *))
{ unsignedlong flags = IORESOURCE_MEM | IORESOURCE_BUSY;
/* * This function calls the @func callback against all memory ranges of type * System RAM which are marked as IORESOURCE_SYSTEM_RAM and IORESOUCE_BUSY. * It is to be used only for System RAM.
*/ int walk_system_ram_range(unsignedlong start_pfn, unsignedlong nr_pages, void *arg, int (*func)(unsignedlong, unsignedlong, void *))
{
resource_size_t start, end; unsignedlong flags; struct resource res; unsignedlong pfn, end_pfn; int ret = -EINVAL;
/* * This generic page_is_ram() returns true if specified address is * registered as System RAM in iomem_resource list.
*/ int __weak page_is_ram(unsignedlong pfn)
{ return walk_system_ram_range(pfn, 1, NULL, __is_ram) == 1;
}
EXPORT_SYMBOL_GPL(page_is_ram);
staticint __region_intersects(struct resource *parent, resource_size_t start,
size_t size, unsignedlong flags, unsignedlong desc)
{ int type = 0; int other = 0; struct resource *p, *dp; struct resource res, o; bool covered;
res = DEFINE_RES(start, size, 0);
for (p = parent->child; p ; p = p->sibling) { if (!resource_intersection(p, &res, &o)) continue; if (is_type_match(p, flags, desc)) {
type++; continue;
} /* * Continue to search in descendant resources as if the * matched descendant resources cover some ranges of 'p'. * * |------------- "CXL Window 0" ------------| * |-- "System RAM" --| * * will behave similar as the following fake resource * tree when searching "System RAM". * * |-- "System RAM" --||-- "CXL Window 0a" --|
*/
covered = false;
for_each_resource(p, dp, false) { if (!resource_overlaps(dp, &res)) continue; if (is_type_match(dp, flags, desc)) {
type++; /* * Range from 'o.start' to 'dp->start' * isn't covered by matched resource.
*/ if (dp->start > o.start) break; if (dp->end >= o.end) {
covered = true; break;
} /* Remove covered range */
o.start = max(o.start, dp->end + 1);
}
} if (!covered)
other++;
}
if (type == 0) return REGION_DISJOINT;
if (other == 0) return REGION_INTERSECTS;
return REGION_MIXED;
}
/** * region_intersects() - determine intersection of region with known resources * @start: region start address * @size: size of region * @flags: flags of resource (in iomem_resource) * @desc: descriptor of resource (in iomem_resource) or IORES_DESC_NONE * * Check if the specified region partially overlaps or fully eclipses a * resource identified by @flags and @desc (optional with IORES_DESC_NONE). * Return REGION_DISJOINT if the region does not overlap @flags/@desc, * return REGION_MIXED if the region overlaps @flags/@desc and another * resource, and return REGION_INTERSECTS if the region overlaps @flags/@desc * and no other defined resource. Note that REGION_INTERSECTS is also * returned in the case when the specified region overlaps RAM and undefined * memory holes. * * region_intersect() is used by memory remapping functions to ensure * the user is not remapping RAM and is a vast speed up over walking * through the resource table page by page.
*/ int region_intersects(resource_size_t start, size_t size, unsignedlong flags, unsignedlong desc)
{ int ret;
read_lock(&resource_lock);
ret = __region_intersects(&iomem_resource, start, size, flags, desc);
read_unlock(&resource_lock);
if (this != old)
tmp.start = this->end + 1; this = this->sibling;
} return -EBUSY;
}
/** * find_resource_space - Find empty space in the resource tree * @root: Root resource descriptor * @new: Resource descriptor awaiting an empty resource space * @size: The minimum size of the empty space * @constraint: The range and alignment constraints to be met * * Finds an empty space under @root in the resource tree satisfying range and * alignment @constraints. * * Return: * * %0 - if successful, @new members start, end, and flags are altered. * * %-EBUSY - if no empty space was found.
*/ int find_resource_space(struct resource *root, struct resource *new,
resource_size_t size, struct resource_constraint *constraint)
{ return __find_resource_space(root, NULL, new, size, constraint);
}
EXPORT_SYMBOL_GPL(find_resource_space);
/** * reallocate_resource - allocate a slot in the resource tree given range & alignment. * The resource will be relocated if the new size cannot be reallocated in the * current location. * * @root: root resource descriptor * @old: resource descriptor desired by caller * @newsize: new size of the resource descriptor * @constraint: the memory range and alignment constraints to be met.
*/ staticint reallocate_resource(struct resource *root, struct resource *old,
resource_size_t newsize, struct resource_constraint *constraint)
{ int err=0; struct resource new = *old; struct resource *conflict;
write_lock(&resource_lock);
if ((err = __find_resource_space(root, old, &new, newsize, constraint))) goto out;
/** * allocate_resource - allocate empty slot in the resource tree given range & alignment. * The resource will be reallocated with a new size if it was already allocated * @root: root resource descriptor * @new: resource descriptor desired by caller * @size: requested resource region size * @min: minimum boundary to allocate * @max: maximum boundary to allocate * @align: alignment requested, in bytes * @alignf: alignment function, optional, called if not NULL * @alignf_data: arbitrary data to pass to the @alignf function
*/ int allocate_resource(struct resource *root, struct resource *new,
resource_size_t size, resource_size_t min,
resource_size_t max, resource_size_t align,
resource_alignf alignf, void *alignf_data)
{ int err; struct resource_constraint constraint;
if ( new->parent ) { /* resource is already allocated, try reallocating with
the new constraints */ return reallocate_resource(root, new, size, &constraint);
}
next->sibling = NULL; for (next = first; next; next = next->sibling)
next->parent = new;
if (parent->child == first) {
parent->child = new;
} else {
next = parent->child; while (next->sibling != first)
next = next->sibling;
next->sibling = new;
} return NULL;
}
/** * insert_resource_conflict - Inserts resource in the resource tree * @parent: parent of the new resource * @new: new resource to insert * * Returns 0 on success, conflict resource if the resource can't be inserted. * * This function is equivalent to request_resource_conflict when no conflict * happens. If a conflict happens, and the conflicting resources * entirely fit within the range of the new resource, then the new * resource is inserted and the conflicting resources become children of * the new resource. * * This function is intended for producers of resources, such as FW modules * and bus drivers.
*/ struct resource *insert_resource_conflict(struct resource *parent, struct resource *new)
{ struct resource *conflict;
/** * insert_resource - Inserts a resource in the resource tree * @parent: parent of the new resource * @new: new resource to insert * * Returns 0 on success, -EBUSY if the resource can't be inserted. * * This function is intended for producers of resources, such as FW modules * and bus drivers.
*/ int insert_resource(struct resource *parent, struct resource *new)
{ struct resource *conflict;
/** * insert_resource_expand_to_fit - Insert a resource into the resource tree * @root: root resource descriptor * @new: new resource to insert * * Insert a resource into the resource tree, possibly expanding it in order * to make it encompass any conflicting resources.
*/ void insert_resource_expand_to_fit(struct resource *root, struct resource *new)
{ if (new->parent) return;
write_lock(&resource_lock); for (;;) { struct resource *conflict;
conflict = __insert_resource(root, new); if (!conflict) break; if (conflict == root) break;
/* Ok, expand resource to cover the conflict, then try again .. */ if (conflict->start < new->start)
new->start = conflict->start; if (conflict->end > new->end)
new->end = conflict->end;
pr_info("Expanded resource %s due to conflict with %s\n", new->name, conflict->name);
}
write_unlock(&resource_lock);
} /* * Not for general consumption, only early boot memory map parsing, PCI * resource discovery, and late discovery of CXL resources are expected * to use this interface. The former are built-in and only the latter, * CXL, is a module.
*/
EXPORT_SYMBOL_NS_GPL(insert_resource_expand_to_fit, "CXL");
/** * remove_resource - Remove a resource in the resource tree * @old: resource to remove * * Returns 0 on success, -EINVAL if the resource is not valid. * * This function removes a resource previously inserted by insert_resource() * or insert_resource_conflict(), and moves the children (if any) up to * where they were before. insert_resource() and insert_resource_conflict() * insert a new resource, and move any conflicting resources down to the * children of the new resource. * * insert_resource(), insert_resource_conflict() and remove_resource() are * intended for producers of resources, such as FW modules and bus drivers.
*/ int remove_resource(struct resource *old)
{ int retval;
staticint __adjust_resource(struct resource *res, resource_size_t start,
resource_size_t size)
{ struct resource *tmp, *parent = res->parent;
resource_size_t end = start + size - 1; int result = -EBUSY;
if (!parent) goto skip;
if ((start < parent->start) || (end > parent->end)) goto out;
if (res->sibling && (res->sibling->start <= end)) goto out;
tmp = parent->child; if (tmp != res) { while (tmp->sibling != res)
tmp = tmp->sibling; if (start <= tmp->end) goto out;
}
skip: for (tmp = res->child; tmp; tmp = tmp->sibling) if ((tmp->start < start) || (tmp->end > end)) goto out;
res->start = start;
res->end = end;
result = 0;
out: return result;
}
/** * adjust_resource - modify a resource's start and size * @res: resource to modify * @start: new start value * @size: new size * * Given an existing resource, change its start and size to match the * arguments. Returns 0 on success, -EBUSY if it can't fit. * Existing children of the resource are assumed to be immutable.
*/ int adjust_resource(struct resource *res, resource_size_t start,
resource_size_t size)
{ int result;
/* * This is compatibility stuff for IO resources. * * Note how this, unlike the above, knows about * the IO flag meanings (busy etc). * * request_region creates a new busy region. * * release_region releases a matching busy region.
*/
#ifdef CONFIG_IO_STRICT_DEVMEM staticvoid revoke_iomem(struct resource *res)
{ /* pairs with smp_store_release() in iomem_init_inode() */ struct inode *inode = smp_load_acquire(&iomem_inode);
/* * Check that the initialization has completed. Losing the race * is ok because it means drivers are claiming resources before * the fs_initcall level of init and prevent iomem_get_mapping users * from establishing mappings.
*/ if (!inode) return;
/* * The expectation is that the driver has successfully marked * the resource busy by this point, so devmem_is_allowed() * should start returning false, however for performance this * does not iterate the entire resource range.
*/ if (devmem_is_allowed(PHYS_PFN(res->start)) &&
devmem_is_allowed(PHYS_PFN(res->end))) { /* * *cringe* iomem=relaxed says "go ahead, what's the * worst that can happen?"
*/ return;
}
struct address_space *iomem_get_mapping(void)
{ /* * This function is only called from file open paths, hence guaranteed * that fs_initcalls have completed and no need to check for NULL. But * since revoke_iomem can be called before the initcall we still need * the barrier to appease checkers.
*/ return smp_load_acquire(&iomem_inode)->i_mapping;
}
staticint __request_region_locked(struct resource *res, struct resource *parent,
resource_size_t start, resource_size_t n, constchar *name, int flags)
{
DECLARE_WAITQUEUE(wait, current);
conflict = __request_resource(parent, res); if (!conflict) break; /* * mm/hmm.c reserves physical addresses which then * become unavailable to other users. Conflicts are * not expected. Warn to aid debugging if encountered.
*/ if (parent == &iomem_resource &&
conflict->desc == IORES_DESC_DEVICE_PRIVATE_MEMORY) {
pr_warn("Unaddressable device %s %pR conflicts with %pR\n",
conflict->name, conflict, res);
} if (conflict != parent) { if (!(conflict->flags & IORESOURCE_BUSY)) {
parent = conflict; continue;
}
} if (conflict->flags & flags & IORESOURCE_MUXED) {
add_wait_queue(&muxed_resource_wait, &wait);
write_unlock(&resource_lock);
set_current_state(TASK_UNINTERRUPTIBLE);
schedule();
remove_wait_queue(&muxed_resource_wait, &wait);
write_lock(&resource_lock); continue;
} /* Uhhuh, that didn't work out.. */ return -EBUSY;
}
return 0;
}
/** * __request_region - create a new busy resource region * @parent: parent resource descriptor * @start: resource start address * @n: resource region size * @name: reserving caller's ID string * @flags: IO resource flags
*/ struct resource *__request_region(struct resource *parent,
resource_size_t start, resource_size_t n, constchar *name, int flags)
{ struct resource *res = alloc_resource(GFP_KERNEL); int ret;
if (!res) return NULL;
write_lock(&resource_lock);
ret = __request_region_locked(res, parent, start, n, name, flags);
write_unlock(&resource_lock);
if (ret) {
free_resource(res); return NULL;
}
if (parent == &iomem_resource)
revoke_iomem(res);
return res;
}
EXPORT_SYMBOL(__request_region);
/** * __release_region - release a previously reserved resource region * @parent: parent resource descriptor * @start: resource start address * @n: resource region size * * The described resource region must match a currently busy region.
*/ void __release_region(struct resource *parent, resource_size_t start,
resource_size_t n)
{ struct resource **p;
resource_size_t end;
p = &parent->child;
end = start + n - 1;
write_lock(&resource_lock);
for (;;) { struct resource *res = *p;
if (!res) break; if (res->start <= start && res->end >= end) { if (!(res->flags & IORESOURCE_BUSY)) {
p = &res->child; continue;
} if (res->start != start || res->end != end) break;
*p = res->sibling;
write_unlock(&resource_lock); if (res->flags & IORESOURCE_MUXED)
wake_up(&muxed_resource_wait);
free_resource(res); return;
}
p = &res->sibling;
}
write_unlock(&resource_lock);
pr_warn("Trying to free nonexistent resource <%pa-%pa>\n", &start, &end);
}
EXPORT_SYMBOL(__release_region);
#ifdef CONFIG_MEMORY_HOTREMOVE /** * release_mem_region_adjustable - release a previously reserved memory region * @start: resource start address * @size: resource region size * * This interface is intended for memory hot-delete. The requested region * is released from a currently busy memory resource. The requested region * must either match exactly or fit into a single busy resource entry. In * the latter case, the remaining resource is adjusted accordingly. * Existing children of the busy memory resource must be immutable in the * request. * * Note: * - Additional release conditions, such as overlapping region, can be * supported after they are confirmed as valid cases. * - When a busy memory resource gets split into two entries, the code * assumes that all children remain in the lower address entry for * simplicity. Enhance this logic when necessary.
*/ void release_mem_region_adjustable(resource_size_t start, resource_size_t size)
{ struct resource *parent = &iomem_resource; struct resource *new_res = NULL; bool alloc_nofail = false; struct resource **p; struct resource *res;
resource_size_t end;
end = start + size - 1; if (WARN_ON_ONCE((start < parent->start) || (end > parent->end))) return;
/* * We free up quite a lot of memory on memory hotunplug (esp., memap), * just before releasing the region. This is highly unlikely to * fail - let's play save and make it never fail as the caller cannot * perform any error handling (e.g., trying to re-add memory will fail * similarly).
*/
retry:
new_res = alloc_resource(GFP_KERNEL | (alloc_nofail ? __GFP_NOFAIL : 0));
p = &parent->child;
write_lock(&resource_lock);
while ((res = *p)) { if (res->start >= end) break;
/* look for the next resource if it does not fit into */ if (res->start > start || res->end < end) {
p = &res->sibling; continue;
}
if (!(res->flags & IORESOURCE_MEM)) break;
if (!(res->flags & IORESOURCE_BUSY)) {
p = &res->child; continue;
}
/* found the target resource; let's adjust accordingly */ if (res->start == start && res->end == end) { /* free the whole entry */
*p = res->sibling;
free_resource(res);
} elseif (res->start == start && res->end != end) { /* adjust the start */
WARN_ON_ONCE(__adjust_resource(res, end + 1,
res->end - end));
} elseif (res->start != start && res->end == end) { /* adjust the end */
WARN_ON_ONCE(__adjust_resource(res, res->start,
start - res->start));
} else { /* split into two entries - we need a new resource */ if (!new_res) {
new_res = alloc_resource(GFP_ATOMIC); if (!new_res) {
alloc_nofail = true;
write_unlock(&resource_lock); goto retry;
}
}
new_res->name = res->name;
new_res->start = end + 1;
new_res->end = res->end;
new_res->flags = res->flags;
new_res->desc = res->desc;
new_res->parent = res->parent;
new_res->sibling = res->sibling;
new_res->child = NULL;
/** * merge_system_ram_resource - mark the System RAM resource mergeable and try to * merge it with adjacent, mergeable resources * @res: resource descriptor * * This interface is intended for memory hotplug, whereby lots of contiguous * system ram resources are added (e.g., via add_memory*()) by a driver, and * the actual resource boundaries are not of interest (e.g., it might be * relevant for DIMMs). Only resources that are marked mergeable, that have the * same parent, and that don't have any children are considered. All mergeable * resources must be immutable during the request. * * Note: * - The caller has to make sure that no pointers to resources that are * marked mergeable are used anymore after this call - the resource might * be freed and the pointer might be stale! * - release_mem_region_adjustable() will split on demand on memory hotunplug
*/ void merge_system_ram_resource(struct resource *res)
{ constunsignedlong flags = IORESOURCE_SYSTEM_RAM | IORESOURCE_BUSY; struct resource *cur;
if (WARN_ON_ONCE((res->flags & flags) != flags)) return;
/* Try to merge with next item in the list. */
cur = res->sibling; if (cur && system_ram_resources_mergeable(res, cur)) {
res->end = cur->end;
res->sibling = cur->sibling;
free_resource(cur);
}
/* Try to merge with previous item in the list. */
cur = res->parent->child; while (cur && cur->sibling != res)
cur = cur->sibling; if (cur && system_ram_resources_mergeable(cur, res)) {
cur->end = res->end;
cur->sibling = res->sibling;
free_resource(res);
}
write_unlock(&resource_lock);
} #endif/* CONFIG_MEMORY_HOTPLUG */
/** * devm_request_resource() - request and reserve an I/O or memory resource * @dev: device for which to request the resource * @root: root of the resource tree from which to request the resource * @new: descriptor of the resource to request * * This is a device-managed version of request_resource(). There is usually * no need to release resources requested by this function explicitly since * that will be taken care of when the device is unbound from its driver. * If for some reason the resource needs to be released explicitly, because * of ordering issues for example, drivers must call devm_release_resource() * rather than the regular release_resource(). * * When a conflict is detected between any existing resources and the newly * requested resource, an error message will be printed. * * Returns 0 on success or a negative error code on failure.
*/ int devm_request_resource(struct device *dev, struct resource *root, struct resource *new)
{ struct resource *conflict, **ptr;
ptr = devres_alloc(devm_resource_release, sizeof(*ptr), GFP_KERNEL); if (!ptr) return -ENOMEM;
/** * devm_release_resource() - release a previously requested resource * @dev: device for which to release the resource * @new: descriptor of the resource to release * * Releases a resource previously requested using devm_request_resource().
*/ void devm_release_resource(struct device *dev, struct resource *new)
{
WARN_ON(devres_release(dev, devm_resource_release, devm_resource_match, new));
}
EXPORT_SYMBOL(devm_release_resource);
/* * Reserve I/O ports or memory based on "reserve=" kernel parameter.
*/ #define MAXRESERVE 4 staticint __init reserve_setup(char *str)
{ staticint reserved; staticstruct resource reserve[MAXRESERVE];
for (;;) { unsignedint io_start, io_num; int x = reserved; struct resource *parent;
if (get_option(&str, &io_start) != 2) break; if (get_option(&str, &io_num) == 0) break; if (x < MAXRESERVE) { struct resource *res = reserve + x;
/* * If the region starts below 0x10000, we assume it's * I/O port space; otherwise assume it's memory.
*/ if (io_start < 0x10000) {
*res = DEFINE_RES_IO_NAMED(io_start, io_num, "reserved");
parent = &ioport_resource;
} else {
*res = DEFINE_RES_MEM_NAMED(io_start, io_num, "reserved");
parent = &iomem_resource;
}
res->flags |= IORESOURCE_BUSY; if (request_resource(parent, res) == 0)
reserved = x+1;
}
} return 1;
}
__setup("reserve=", reserve_setup);
/* * Check if the requested addr and size spans more than any slot in the * iomem resource tree.
*/ int iomem_map_sanity_check(resource_size_t addr, unsignedlong size)
{
resource_size_t end = addr + size - 1; struct resource *p; int err = 0;
read_lock(&resource_lock);
for_each_resource(&iomem_resource, p, false) { /* * We can probably skip the resources without * IORESOURCE_IO attribute?
*/ if (p->start > end) continue; if (p->end < addr) continue; if (PFN_DOWN(p->start) <= PFN_DOWN(addr) &&
PFN_DOWN(p->end) >= PFN_DOWN(end)) continue; /* * if a resource is "BUSY", it's not a hardware resource * but a driver mapping of such a resource; we don't want * to warn for those; some drivers legitimately map only * partial hardware resources. (example: vesafb)
*/ if (p->flags & IORESOURCE_BUSY) continue;
pr_warn("resource sanity check: requesting [mem %pa-%pa], which spans more than %s %pR\n",
&addr, &end, p->name, p);
err = -1; break;
}
read_unlock(&resource_lock);
/* * Check if an address is exclusive to the kernel and must not be mapped to * user space, for example, via /dev/mem. * * Returns true if exclusive to the kernel, otherwise returns false.
*/ bool resource_is_exclusive(struct resource *root, u64 addr, resource_size_t size)
{ constunsignedint exclusive_system_ram = IORESOURCE_SYSTEM_RAM |
IORESOURCE_EXCLUSIVE; bool skip_children = false, err = false; struct resource *p;
/* * IORESOURCE_SYSTEM_RAM resources are exclusive if * IORESOURCE_EXCLUSIVE is set, even if they * are not busy and even if "iomem=relaxed" is set. The * responsible driver dynamically adds/removes system RAM within * such an area and uncontrolled access is dangerous.
*/ if ((p->flags & exclusive_system_ram) == exclusive_system_ram) {
err = true; break;
}
/* * A resource is exclusive if IORESOURCE_EXCLUSIVE is set * or CONFIG_IO_STRICT_DEVMEM is enabled and the * resource is busy.
*/ if (!strict_iomem_checks || !(p->flags & IORESOURCE_BUSY)) continue; if (IS_ENABLED(CONFIG_IO_STRICT_DEVMEM)
|| p->flags & IORESOURCE_EXCLUSIVE) {
err = true; break;
}
}
read_unlock(&resource_lock);
/* * A driver is claiming this region so revoke any * mappings.
*/
revoke_iomem(res);
} else {
*res = DEFINE_RES_NAMED_DESC(addr, size, name, IORESOURCE_MEM, desc);
/* * Only succeed if the resource hosts an exclusive * range after the insert
*/ if (__insert_resource(base, res) || res->child) break;
/** * devm_request_free_mem_region - find free region for device private memory * * @dev: device struct to bind the resource to * @size: size in bytes of the device memory to add * @base: resource tree to look in * * This function tries to find an empty range of physical address big enough to * contain the new resource, so that it can later be hotplugged as ZONE_DEVICE * memory, which in turn allocates struct pages.
*/ struct resource *devm_request_free_mem_region(struct device *dev, struct resource *base, unsignedlong size)
{ unsignedlong flags = GFR_DESCENDING | GFR_REQUEST_REGION;
/** * alloc_free_mem_region - find a free region relative to @base * @base: resource that will parent the new resource * @size: size in bytes of memory to allocate from @base * @align: alignment requirements for the allocation * @name: resource name * * Buses like CXL, that can dynamically instantiate new memory regions, * need a method to allocate physical address space for those regions. * Allocate and insert a new resource to cover a free, unclaimed by a * descendant of @base, range in the span of @base.
*/ struct resource *alloc_free_mem_region(struct resource *base, unsignedlong size, unsignedlong align, constchar *name)
{ /* Default of ascending direction and insert resource */ unsignedlong flags = 0;
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